<?xml version="1.0" encoding="UTF-8"?>
<reference anchor="I-D.chapman-a2a-offline-delivery" target="https://datatracker.ietf.org/doc/html/draft-chapman-a2a-offline-delivery-00">
   <front>
      <title>Offline Delivery and Reachability for Agent-to-Agent Messaging</title>
      <author initials="L." surname="Chapman" fullname="Luke Chapman">
         <organization>Qwixl</organization>
      </author>
      <date month="August" day="1" year="2026" />
      <abstract>
	 <t>   Agent-to-agent protocols assume a live HTTP or streaming hop.  Many
   deployments cannot keep every agent always reachable: devices sleep,
   cost tiers duty-cycle backends, and operators park agents outside
   business hours.  Senders need a machine-readable asleep signal, a
   bounded expectation for store-and-forward, and validation rules so an
   offline agent is not a spam sink and does not act on forged or
   expired messages after wake.

   This document profiles offline delivery and reachability for A2A-
   style JSON-RPC messaging.  It defines abstract reachability modes, an
   asleep refusal signal, queue bounds and distinct queue-full errors,
   validate-on-dequeue requirements, and split delivery semantics
   (durable persist versus notify).  It is independent of Messaging
   Layer Security (MLS) grouping; deployments that also use [GOMLS] MAY
   apply both profiles.

	 </t>
      </abstract>
   </front>
   <seriesInfo name="Internet-Draft" value="draft-chapman-a2a-offline-delivery-00" />
   
</reference>
