<?xml version="1.0" encoding="UTF-8"?>
<reference anchor="I-D.rocha-ioe-interaction-continuity" target="https://datatracker.ietf.org/doc/html/draft-rocha-ioe-interaction-continuity-00">
   <front>
      <title>Problem Statement: Interaction Continuity and Control for Internet of Everything Systems</title>
      <author initials="T." surname="Rocha" fullname="Thomas Rocha III">
         <organization>Independent Submission</organization>
      </author>
      <date month="December" day="25" year="2025" />
      <abstract>
	 <t>   Internet of Everything (IoE) deployments increasingly bind together
   devices, networks, cloud and edge compute, AI-assisted processing,
   and human participation within the same time-bounded operational
   interactions.  When governance is externalized into multiple
   fragmented control contexts, the system must continuously propagate
   and reconcile identity, policy state, routing state, and compute
   placement decisions across those contexts, in real time.

   This document defines an architectural problem: as independently
   scaling dimensions multiply, coordination surfaces grow at
   multiplicative rates, making deterministic governance impractical.
   The draft enumerates requirements for interaction-scoped governance
   primitives that collapse fragmented control contexts.

	 </t>
      </abstract>
   </front>
   <seriesInfo name="Internet-Draft" value="draft-rocha-ioe-interaction-continuity-00" />
   
</reference>
