<?xml version="1.0" encoding="UTF-8"?>
<reference anchor="I-D.suznjevic-dispatch-delay-limits" target="https://datatracker.ietf.org/doc/html/draft-suznjevic-dispatch-delay-limits-00">
   <front>
      <title>Delay Limits for Real-Time Services</title>
      <author initials="M." surname="Suznjevic" fullname="Mirko Suznjevic">
         <organization>University of Zagreb</organization>
      </author>
      <author initials="J." surname="Saldana" fullname="Jose Saldana">
         <organization>University of Zaragoza</organization>
      </author>
      <date month="December" day="11" year="2015" />
      <abstract>
	 <t>   Network delay is one of the main factors which can degrade the
   Quality of Experience (QoE) of network services.  This document
   surveys a set of recommendations about the maximum latency tolerated
   by the users of services with delay constraints.  Some
   recommendations already exist for e.g.  VoIP, but emerging services
   as e.g. online gaming, have different requirements.  Different papers
   in the literature reporting these constraints are surveyed, and a
   summary of the latency limits for each service is provided.

	 </t>
      </abstract>
   </front>
   <seriesInfo name="Internet-Draft" value="draft-suznjevic-dispatch-delay-limits-00" />
   
</reference>
