Avoiding ping-pong packets on point-to-point links
draft-ietf-ipngwg-p2p-pingpong-00
Document | Type |
Expired Internet-Draft
(ipv6 WG)
Expired & archived
|
|
---|---|---|---|
Author | Jun-ichiro Itoh | ||
Last updated | 2001-07-16 | ||
RFC stream | Internet Engineering Task Force (IETF) | ||
Intended RFC status | (None) | ||
Formats | |||
Additional resources | Mailing list discussion | ||
Stream | WG state | WG Document | |
Document shepherd | (None) | ||
IESG | IESG state | Expired | |
Consensus boilerplate | Unknown | ||
Telechat date | (None) | ||
Responsible AD | (None) | ||
Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
In IPv6 point-to-point link operation, there is a significant possibility of aberrant behavior in that packets may ping-pong between the two ends of the link. The problem can lead to wasted bandwidth and can possibly be abused by malicious parties. This document provides an analysis and solution to the problem.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)