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Peer-to-Peer Streaming Peer Protocol (PPSPP)
draft-ietf-ppsp-peer-protocol-09

The information below is for an old version of the document.
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This is an older version of an Internet-Draft that was ultimately published as RFC 7574.
Authors Arno Bakker , Riccardo Petrocco , Victor Grishchenko
Last updated 2014-06-17 (Latest revision 2014-04-03)
RFC stream Internet Engineering Task Force (IETF)
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draft-ietf-ppsp-peer-protocol-09
PPSP                                                           A. Bakker
Internet-Draft                              Vrije Universiteit Amsterdam
Intended status: Standards Track                             R. Petrocco
Expires: October 6, 2014                                  V. Grishchenko
                                           Technische Universiteit Delft
                                                           April 4, 2014

              Peer-to-Peer Streaming Peer Protocol (PPSPP)
                    draft-ietf-ppsp-peer-protocol-09

Abstract

   The Peer-to-Peer Streaming Peer Protocol (PPSPP) is a protocol for
   disseminating the same content to a group of interested parties in a
   streaming fashion.  PPSPP supports streaming of both pre-recorded
   (on-demand) and live audio/video content.  It is based on the peer-
   to-peer paradigm, where clients consuming the content are put on
   equal footing with the servers initially providing the content, to
   create a system where everyone can potentially provide upload
   bandwidth.  It has been designed to provide short time-till-playback
   for the end user, and to prevent disruption of the streams by
   malicious peers.  PPSPP has also been designed to be flexible and
   extensible.  It can use different mechanisms to optimize peer
   uploading, prevent freeriding, and work with different peer discovery
   schemes (centralized trackers or Distributed Hash Tables).  It
   supports multiple methods for content integrity protection and chunk
   addressing.  Designed as a generic protocol that can run on top of
   various transport protocols, it currently runs on top of UDP using
   LEDBAT for congestion control.

Status of this Memo

   This Internet-Draft is submitted in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF).  Note that other groups may also distribute
   working documents as Internet-Drafts.  The list of current Internet-
   Drafts is at http://datatracker.ietf.org/drafts/current/.

   Internet-Drafts are draft documents valid for a maximum of six months
   and may be updated, replaced, or obsoleted by other documents at any
   time.  It is inappropriate to use Internet-Drafts as reference
   material or to cite them other than as "work in progress."

   This Internet-Draft will expire on October 6, 2014.

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Copyright Notice

   Copyright (c) 2014 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document.  Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document.  Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.

Table of Contents

   1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  6
     1.1.  Purpose  . . . . . . . . . . . . . . . . . . . . . . . . .  6
     1.2.  Requirements Language  . . . . . . . . . . . . . . . . . .  7
     1.3.  Terminology  . . . . . . . . . . . . . . . . . . . . . . .  7
   2.  Overall Operation  . . . . . . . . . . . . . . . . . . . . . .  9
     2.1.  Example: Joining a Swarm . . . . . . . . . . . . . . . . .  9
     2.2.  Example: Exchanging Chunks . . . . . . . . . . . . . . . . 10
     2.3.  Example: Leaving a Swarm . . . . . . . . . . . . . . . . . 11
   3.  Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
     3.1.  HANDSHAKE  . . . . . . . . . . . . . . . . . . . . . . . . 11
     3.2.  HAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
     3.3.  DATA . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
     3.4.  ACK  . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
     3.5.  INTEGRITY  . . . . . . . . . . . . . . . . . . . . . . . . 13
     3.6.  SIGNED_INTEGRITY . . . . . . . . . . . . . . . . . . . . . 13
     3.7.  REQUEST  . . . . . . . . . . . . . . . . . . . . . . . . . 13
     3.8.  CANCEL . . . . . . . . . . . . . . . . . . . . . . . . . . 14
     3.9.  CHOKE and UNCHOKE  . . . . . . . . . . . . . . . . . . . . 14
     3.10. Peer Address Exchange  . . . . . . . . . . . . . . . . . . 14
       3.10.1.  PEX_REQ and PEX_RES Messages  . . . . . . . . . . . . 14
     3.11. Channels . . . . . . . . . . . . . . . . . . . . . . . . . 16
     3.12. Keep Alive Signalling  . . . . . . . . . . . . . . . . . . 17
   4.  Chunk Addressing Schemes . . . . . . . . . . . . . . . . . . . 17
     4.1.  Start-End Ranges . . . . . . . . . . . . . . . . . . . . . 18
       4.1.1.   Chunk Ranges  . . . . . . . . . . . . . . . . . . . . 18
       4.1.2.   Byte Ranges . . . . . . . . . . . . . . . . . . . . . 18
     4.2.  Bin Numbers  . . . . . . . . . . . . . . . . . . . . . . . 18
     4.3.  In Messages  . . . . . . . . . . . . . . . . . . . . . . . 20
       4.3.1.   In HAVE Messages  . . . . . . . . . . . . . . . . . . 20
       4.3.2.   In ACK Messages . . . . . . . . . . . . . . . . . . . 20

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   5.  Content Integrity Protection . . . . . . . . . . . . . . . . . 21
     5.1.  Merkle Hash Tree Scheme  . . . . . . . . . . . . . . . . . 21
     5.2.  Content Integrity Verification . . . . . . . . . . . . . . 22
     5.3.  The Atomic Datagram Principle  . . . . . . . . . . . . . . 23
     5.4.  INTEGRITY Messages . . . . . . . . . . . . . . . . . . . . 24
     5.5.  Discussion and Overhead  . . . . . . . . . . . . . . . . . 24
     5.6.  Automatic Detection of Content Size  . . . . . . . . . . . 25
       5.6.1.   Peak Hashes . . . . . . . . . . . . . . . . . . . . . 26
       5.6.2.   Procedure . . . . . . . . . . . . . . . . . . . . . . 28
   6.  Live Streaming . . . . . . . . . . . . . . . . . . . . . . . . 28
     6.1.  Content Authentication . . . . . . . . . . . . . . . . . . 28
       6.1.1.   Sign All  . . . . . . . . . . . . . . . . . . . . . . 29
       6.1.2.   Unified Merkle Tree . . . . . . . . . . . . . . . . . 30
         6.1.2.1.  Signed Munro Hashes  . . . . . . . . . . . . . . . 30
         6.1.2.2.  Munro Signature Calculation  . . . . . . . . . . . 33
         6.1.2.3.  Procedure  . . . . . . . . . . . . . . . . . . . . 33
         6.1.2.4.  Secure Tune In . . . . . . . . . . . . . . . . . . 33
     6.2.  Forgetting Chunks  . . . . . . . . . . . . . . . . . . . . 34
   7.  Protocol Options . . . . . . . . . . . . . . . . . . . . . . . 35
     7.1.  End Option . . . . . . . . . . . . . . . . . . . . . . . . 35
     7.2.  Version  . . . . . . . . . . . . . . . . . . . . . . . . . 35
     7.3.  Minimum Version  . . . . . . . . . . . . . . . . . . . . . 36
     7.4.  Swarm Identifier . . . . . . . . . . . . . . . . . . . . . 36
     7.5.  Content Integrity Protection Method  . . . . . . . . . . . 37
     7.6.  Merkle Tree Hash Function  . . . . . . . . . . . . . . . . 37
     7.7.  Live Signature Algorithm . . . . . . . . . . . . . . . . . 38
     7.8.  Chunk Addressing Method  . . . . . . . . . . . . . . . . . 38
     7.9.  Live Discard Window  . . . . . . . . . . . . . . . . . . . 39
     7.10. Supported Messages . . . . . . . . . . . . . . . . . . . . 40
   8.  UDP Encapsulation  . . . . . . . . . . . . . . . . . . . . . . 40
     8.1.  Chunk Size . . . . . . . . . . . . . . . . . . . . . . . . 40
     8.2.  Datagrams and Messages . . . . . . . . . . . . . . . . . . 41
     8.3.  Channels . . . . . . . . . . . . . . . . . . . . . . . . . 42
     8.4.  HANDSHAKE  . . . . . . . . . . . . . . . . . . . . . . . . 43
     8.5.  HAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
     8.6.  DATA . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
     8.7.  ACK  . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
     8.8.  INTEGRITY  . . . . . . . . . . . . . . . . . . . . . . . . 46
     8.9.  SIGNED_INTEGRITY . . . . . . . . . . . . . . . . . . . . . 47
     8.10. REQUEST  . . . . . . . . . . . . . . . . . . . . . . . . . 48
     8.11. CANCEL . . . . . . . . . . . . . . . . . . . . . . . . . . 48
     8.12. CHOKE and UNCHOKE  . . . . . . . . . . . . . . . . . . . . 49
     8.13. PEX_REQ, PEX_RESv4, PEX_RESv6 and PEX_REScert  . . . . . . 49
     8.14. KEEPALIVE  . . . . . . . . . . . . . . . . . . . . . . . . 51
     8.15. Detecting a Dead Peer  . . . . . . . . . . . . . . . . . . 51
     8.16. Flow and Congestion Control  . . . . . . . . . . . . . . . 52
     8.17. Example of Operation . . . . . . . . . . . . . . . . . . . 52
   9.  Extensibility  . . . . . . . . . . . . . . . . . . . . . . . . 57

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     9.1.  Chunk Picking Algorithms . . . . . . . . . . . . . . . . . 57
     9.2.  Reciprocity Algorithms . . . . . . . . . . . . . . . . . . 57
   10. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 57
   11. IANA Considerations  . . . . . . . . . . . . . . . . . . . . . 58
     11.1. PPSP Peer Protocol Message Type Registry . . . . . . . . . 58
     11.2. PPSP Peer Protocol Option Registry . . . . . . . . . . . . 58
     11.3. PPSP Peer Protocol Version Number Registry . . . . . . . . 58
     11.4. PPSP Peer Protocol Content Integrity Protection Method
           Registry . . . . . . . . . . . . . . . . . . . . . . . . . 58
     11.5. PPSP Peer Protocol Merkle Hash Tree Function Registry  . . 58
     11.6. PPSP Peer Protocol Chunk Addressing Method Registry  . . . 58
   12. Manageability Considerations . . . . . . . . . . . . . . . . . 58
     12.1. Operations . . . . . . . . . . . . . . . . . . . . . . . . 59
       12.1.1.  Installation and Initial Setup  . . . . . . . . . . . 59
       12.1.2.  Requirements on Other Protocols and Functional
                Components  . . . . . . . . . . . . . . . . . . . . . 60
       12.1.3.  Migration Path  . . . . . . . . . . . . . . . . . . . 60
       12.1.4.  Impact on Network Operation . . . . . . . . . . . . . 60
       12.1.5.  Verifying Correct Operation . . . . . . . . . . . . . 60
       12.1.6.  Configuration . . . . . . . . . . . . . . . . . . . . 61
     12.2. Management Considerations  . . . . . . . . . . . . . . . . 61
       12.2.1.  Management Interoperability and Information . . . . . 62
       12.2.2.  Fault Management  . . . . . . . . . . . . . . . . . . 62
       12.2.3.  Configuration Management  . . . . . . . . . . . . . . 62
       12.2.4.  Accounting Management . . . . . . . . . . . . . . . . 63
       12.2.5.  Performance Management  . . . . . . . . . . . . . . . 63
       12.2.6.  Security Management . . . . . . . . . . . . . . . . . 63
   13. Security Considerations  . . . . . . . . . . . . . . . . . . . 63
     13.1. Security of the Handshake Procedure  . . . . . . . . . . . 63
       13.1.1.  Protection Against Attack 1 . . . . . . . . . . . . . 64
       13.1.2.  Protection Against Attack 2 . . . . . . . . . . . . . 65
       13.1.3.  Protection Against Attack 3 . . . . . . . . . . . . . 65
     13.2. Secure Peer Address Exchange . . . . . . . . . . . . . . . 66
       13.2.1.  Protection against the Amplification Attack . . . . . 66
       13.2.2.  Example: Tracker as Certification Authority . . . . . 67
       13.2.3.  Protection Against Eclipse Attacks  . . . . . . . . . 68
     13.3. Support for Closed Swarms (PPSP.SEC.REQ-1) . . . . . . . . 68
     13.4. Confidentiality of Streamed Content (PPSP.SEC.REQ-2+3) . . 68
     13.5. Strength of the Hash Function for Merkle Hash Trees  . . . 69
     13.6. Limit Potential Damage and Resource Exhaustion by Bad
           or Broken Peers (PPSP.SEC.REQ-4+6) . . . . . . . . . . . . 69
       13.6.1.  HANDSHAKE . . . . . . . . . . . . . . . . . . . . . . 69
       13.6.2.  HAVE  . . . . . . . . . . . . . . . . . . . . . . . . 69
       13.6.3.  DATA  . . . . . . . . . . . . . . . . . . . . . . . . 70
       13.6.4.  ACK . . . . . . . . . . . . . . . . . . . . . . . . . 70
       13.6.5.  INTEGRITY and SIGNED_INTEGRITY  . . . . . . . . . . . 70
       13.6.6.  REQUEST . . . . . . . . . . . . . . . . . . . . . . . 71
       13.6.7.  CANCEL  . . . . . . . . . . . . . . . . . . . . . . . 71

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       13.6.8.  CHOKE . . . . . . . . . . . . . . . . . . . . . . . . 71
       13.6.9.  UNCHOKE . . . . . . . . . . . . . . . . . . . . . . . 71
       13.6.10. PEX_RES . . . . . . . . . . . . . . . . . . . . . . . 72
       13.6.11. Unsolicited Messages in General . . . . . . . . . . . 72
     13.7. Exclude Bad or Broken Peers (PPSP.SEC.REQ-5) . . . . . . . 72
   14. References . . . . . . . . . . . . . . . . . . . . . . . . . . 72
     14.1. Normative References . . . . . . . . . . . . . . . . . . . 72
     14.2. Informative References . . . . . . . . . . . . . . . . . . 73
   Appendix A.  Revision History  . . . . . . . . . . . . . . . . . . 77
   Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 95

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1.  Introduction

1.1.  Purpose

   This document describes the Peer-to-Peer Streaming Peer Protocol
   (PPSPP), designed for disseminating the same content to a group of
   interested parties in a streaming fashion.  PPSPP supports streaming
   of both pre-recorded (on-demand) and live audio/video content.  It is
   based on the peer-to-peer paradigm where clients consuming the
   content are put on equal footing with the servers initially providing
   the content, to create a system where everyone can potentially
   provide upload bandwidth.

   PPSPP has been designed to provide short time-till-playback for the
   end user, and to prevent disruption of the streams by malicious
   peers.  Central in this design is a simple method of identifying
   content based on self-certification.  In particular, content in PPSPP
   is identified by a single cryptographic hash that is the root hash in
   a Merkle hash tree calculated recursively from the content
   [MERKLE][ABMRKL].  This self-certifying hash tree allows every peer
   to directly detect when a malicious peer tries to distribute fake
   content.  The tree can be used for both static and live content.
   Moreover, it ensures only a small amount of information is needed to
   start a download and to verify incoming chunks of content, thus
   ensuring short start-up times.

   PPSPP has also been designed to be extensible for different
   transports and use cases.  Hence, PPSPP is a generic protocol which
   can run directly on top of UDP, TCP, or other protocols.  As such,
   PPSPP defines a common set of messages that make up the protocol,
   which can have different representations on the wire depending on the
   lower-level protocol used.  When the lower-level transport allows,
   PPSPP can also use different congestion control algorithms.

   At present, PPSPP is set to run on top of UDP using LEDBAT for
   congestion control [RFC6817].  Using LEDBAT enables PPSPP to serve
   the content after playback (seeding) without disrupting the user who
   may have moved to different tasks that use its network connection.

   PPSPP is also flexible and extensible in the mechanisms it uses to
   promote client contribution and prevent freeriding, that is, how to
   deal with peers that only download content but never upload to
   others.  It also allows different schemes for chunk addressing and
   content integrity protection, if the defaults are not fit for a
   particular use case.  In addition, it can work with different peer
   discovery schemes, such as centralized trackers or fast Distributed
   Hash Tables [JIM11].  Finally, in this default setup, PPSPP maintains
   only a small amount of state per peer.  A reference implementation of

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   PPSPP over UDP is available [SWIFTIMPL].

1.2.  Requirements Language

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in RFC 2119 [RFC2119].

1.3.  Terminology

   message
       The basic unit of PPSPP communication.  A message will have
       different representations on the wire depending on the transport
       protocol used.  Messages are typically multiplexed into a
       datagram for transmission.

   datagram
       A sequence of messages that is offered as a unit to the
       underlying transport protocol (UDP, etc.).  The datagram is
       PPSPP's Protocol Data Unit (PDU).

   content
       Either a live transmission, a pre-recorded multimedia asset, or a
       file.

   chunk
       The basic unit in which the content is divided.  E.g. a block of
       N kilobyte.

   chunk ID
       Unique identifier for a chunk of content (e.g. an integer).  Its
       type depends on the chunk addressing scheme used.

   chunk specification
       An expression that denotes one or more chunk IDs.

   chunk addressing scheme
       Scheme for identifying chunks and expressing the chunk
       availability map of a peer in a compact fashion.

   chunk availability map
       The set of chunks a peer has successfully downloaded and checked
       the integrity of.

   bin
       A number denoting a specific binary interval of the content
       (i.e., one or more consecutive chunks) in the bin numbers chunk
       addressing scheme (see Section 4).

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   content integrity protection scheme
       Scheme for protecting the integrity of the content while it is
       being distributed via the peer-to-peer network.  I.e. methods for
       receiving peers to detect whether a requested chunk has been
       maliciously modified by the sending peer.

   hash
       The result of applying a cryptographic hash function, more
       specifically a modification detection code (MDC) [HAC01], such as
       SHA-1 [FIPS180-4], to a piece of data.

   Merkle hash tree
       A tree of hashes whose base is formed by the hashes of the chunks
       of content, and its higher nodes are calculated by recursively
       computing the hash of the concatenation of the two child hashes
       (see Section 5.1).

   root hash
       The root in a Merkle hash tree calculated recursively from the
       content (see Section 5.1).

   swarm
       A group of peers participating in the distribution of the same
       content.

   swarm ID
       Unique identifier for a swarm of peers, in PPSPP a sequence of
       bytes.  When Merkle hash trees are used for content integrity
       protection, the identifier is the so-called root hash of the
       content (video-on-demand).  For live streaming, the swarm ID is a
       public key.

   tracker
       An entity that records the addresses of peers participating in a
       swarm, usually for a set of swarms, and makes this membership
       information available to other peers on request.

   choking
       When a peer A is choking peer B it means that A is currently not
       willing to accept requests for content from B.

   seeding
       Peer A is said to be seeding when A has downloaded a static
       content asset completely and is now offering it for others to
       download.

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   leeching
       Peer A is said to be leeching when A has not completely
       downloaded a static content asset yet or is not offering to
       upload it to others.

   channel
       A logical connection between two peers.  The channel concept
       allows peers to use the same transport address for communicating
       with different peers.

   channel ID
       Unique, randomly chosen identifier for a channel, local to each
       peer.  So the two peers logically connected by a channel each
       have a different channel ID for the channel.

   In this document the prefixes kilo, mega, etc. denote base 1024.

2.  Overall Operation

   The basic unit of communication in PPSPP is the message.  Multiple
   messages are multiplexed into a single datagram for transmission.  A
   datagram (and hence the messages it contains) will have different
   representations on the wire depending on the transport protocol used
   (see Section 8).

   The overall operation of PPSPP is illustrated in the following
   examples.  The examples assume that UDP is used for transport, the
   Merkle Hash Tree scheme is used for content integrity protection, and
   that a specific policy is used for selecting which chunks to
   download.

2.1.  Example: Joining a Swarm

   Consider a user who wants to watch a video.  To play the video, the
   user clicks on the play button of a HTML5 <video> element shown in
   his PPSPP-enabled browser.  Imagine this element has a PPSPP URL (to
   be defined elsewhere) identifying the video as it source.  The
   browser passes this URL to its PPSP protocol handler.  Let's call
   this protocol handler peer A. Peer A parses the URL to retrieve the
   transport address of a PPSP tracker and swarm ID of the content.  The
   tracker address may be optional in the presence of a decentralized
   tracking mechanism.

   Peer A now registers with the tracker following the PPSP tracker
   protocol [I-D.ietf-ppsp-base-tracker-protocol] and receives the IP
   address and port of peers already in the swarm, say B, C, and D. Peer
   A now sends a datagram containing a HANDSHAKE message to B, C, and D.

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   This message conveys protocol options, in particular, peer A includes
   the ID of the swarm as the destination peers can listen for multiple
   swarms on the same transport address.

   Peer B and C respond with datagrams containing a HANDSHAKE message
   and one or more HAVE messages.  A HAVE message conveys (part of) the
   chunk availability of a peer and thus contains a chunk specification
   that denotes what chunks of the content peer B, resp. C have.  Peer D
   sends a datagram with a HANDSHAKE and HAVE messages, but also with a
   CHOKE message.  The latter indicates that D is not willing to upload
   chunks to A at present.

2.2.  Example: Exchanging Chunks

   In response to B and C, A sends new datagrams to B and C containing
   REQUEST messages.  A REQUEST message indicates the chunks that a peer
   wants to download, and thus contains a chunk specification.  The
   REQUEST messages to B and C refer to disjunct sets of chunks.  B and
   C respond with datagrams containing HAVE, DATA and, in this example,
   INTEGRITY messages.  In the Merkle hash tree content protection
   scheme (see Section 5.1), the INTEGRITY messages contain all
   cryptographic hashes that peer A needs to verify the integrity of the
   content chunk sent in the DATA message.  Using these hashes peer A
   verifies that the chunks received from B and C are correct.  It also
   updates the chunk availability of B and C using the information in
   the received HAVE messages.  In addition, it passes the chunks of
   video to the user's browser for rendering.

   After processing, A sends a datagram containing HAVE messages for the
   chunks it just received to all its peers.  In the datagram to B and C
   it includes an ACK message acknowledging the receipt of the chunks,
   and adds REQUEST messages for new chunks.  ACK messages are not used
   when a reliable transport protocol is used.  When e.g.  C finds that
   A obtained a chunk (from B) that C did not yet have, C's next
   datagram includes a REQUEST for that chunk.

   Peer D also sends HAVE messages to A when it downloads chunks from
   other peers.  When D is willing to accept REQUESTs from A, D sends a
   datagram with an UNCHOKE message to inform A. If B or C decide to
   choke A they sending a CHOKE message and A should then re-request
   from other peers.  B and C may continue to send HAVE, REQUEST, or
   periodic KEEPALIVE messages such that A keeps sending them HAVE
   messages.

   Once peer A has received all content (video-on-demand use case) it
   stops sending messages to all other peers that have all content
   (a.k.a. seeders).  Peer A can also contact the tracker or another
   source again to obtain more peer addresses.

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2.3.  Example: Leaving a Swarm

   To leave a swarm in a graceful way, peer A sends a specific HANDSHAKE
   message to all its peers (see Section 8.4) and deregisters from the
   tracker following the (PPSP) tracker protocol.  Peers receiving the
   datagram should remove A from their current peer list.  If A crashes
   ungracefully, peers should remove A from their peer list when they
   detect it no longer sends messages (see Section 8.15).

3.  Messages

   In general, no error codes or responses are used in the protocol;
   absence of any response indicates an error.  Invalid messages are
   discarded, and further communication with the peer SHOULD be stopped.
   The rationale is that it is sufficient to classify peers as either
   good (i.e., responding with chunks) or bad and only use the good
   ones.  This behavior allows a peer to deal with slow, crashed and
   (silent) malicious peers.

   Multiple messages are multiplexed into a single datagram for
   transmission.  Messages in a single datagram MUST be processed in the
   strict order in which they appear in the datagram.

   For the sake of simplicity, one swarm of peers deals with one content
   asset (e.g. file) only.  Retrieval of a collections of files can be
   done either by using multiple swarms or by using an external storage
   mapping from the linear byte space of a single swarm to different
   files, transparent to the protocol.

3.1.  HANDSHAKE

   The initiating peer and the addressed peer MUST send a HANDSHAKE
   message as the first message in the first datagrams they exchange.
   The payload of the HANDSHAKE message is a channel ID (see
   Section 3.11) and a sequence of protocol options.  Example options
   are the content integrity protection scheme used and an option to
   specify the swarm identifier.  The complete set of protocol options
   are specified in Section 7.

   After the handshakes are exchanged, the initiator knows that the peer
   really responds.  Hence, the second datagram the initiator sends MAY
   already contain some heavy payload, e.g.  DATA messages.  To minimize
   the number of initialization round-trips, the first two datagrams
   exchanged MAY also contain some minor payload, e.g.  HAVE messages to
   indicate the current progress of a peer or a REQUEST (see
   Section 3.7), but MUST NOT include any DATA message.

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3.2.  HAVE

   The HAVE message is used to convey which chunks a peer has available
   for download.  The set of chunks it has available may be expressed
   using different chunk addressing and availability map compression
   schemes, described in Section 4.  HAVE messages can be used both for
   sending a complete overview of a peer's chunk availability as well as
   for updates to that set.

   In particular, whenever a receiving peer P has successfully checked
   the integrity of a chunk, or interval of chunks, it SHOULD send a
   HAVE message to all peers Q1..Qn it wants to interact with in the
   near future.  A policy in peer P determines when the HAVE is sent.  P
   may sent it directly, or peer P may wait until either it has other
   data to sent to Qi, or until it has received and checked multiple
   chunks.  The policy will depend on how urgent it is to distribute
   this information to the other peers.  This urgency is generally
   determined in turn by the chunk picking policy (see Section 9.1).  In
   general, the HAVE messages can be piggybacked onto other messages.
   Peers that do not receive HAVE messages are effectively prevented
   from downloading the newly available chunks, hence the HAVE message
   can be used as a method of choking.

   The HAVE message MUST contain the chunk specification of the received
   and verified chunks.  A receiving peer MUST NOT send a HAVE message
   to peers for which the handshake procedure is still incomplete, see
   Section 13.1.  A peer SHOULD NOT send a HAVE message to peers that
   have the complete content already (e.g. in video-on-demand
   scenarios).

3.3.  DATA

   The DATA message is used to transfer chunks of content.  The DATA
   message MUST contain the chunk ID of the chunk and chunk itself.  A
   peer MAY send the DATA messages for multiple chunks in the same
   datagram.  The DATA message MAY contain additional information if
   needed by the specific congestion control mechanism used.  At present
   PPSPP uses LEDBAT [RFC6817] for congestion control, which requires
   the current system time to be sent along with the DATA message, so
   the current system time MUST be included.

3.4.  ACK

   ACK messages MUST be sent to acknowledge received chunks if PPSPP is
   run over an unreliable transport protocol.  ACK messages MAY be sent
   if a reliable transport protocol is used.  In the former case, a
   receiving peer that has successfully checked the integrity of a
   chunk, or interval of chunks C MUST send an ACK message containing a

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   chunk specification for C. As LEDBAT is used, an ACK message MUST
   contain the one-way delay, computed from the peer's current system
   time received in the DATA message.  A peer MAY delay sending ACK
   messages as defined in the LEDBAT specification.

3.5.  INTEGRITY

   The INTEGRITY message carries information required by the receiver to
   verify the integrity of a chunk.  Its payload depends on the content
   integrity protection scheme used.  When the Merkle Hash Tree scheme
   is used, an INTEGRITY message MUST contain a cryptographic hash of a
   subtree of the Merkle hash tree and the chunk specification that
   identifies the subtree.

   As a typical example, when a peer wants to send a chunk and Merkle
   hash trees are used, it creates a datagram that consists of several
   INTEGRITY messages containing the hashes the receiver needs to verify
   the chunk and the actual chunk itself encoded in a DATA message.
   What are the necessary hashes and the exact rules for encoding them
   into datagrams is specified in Section 5.3, and Section 5.4,
   respectively.

3.6.  SIGNED_INTEGRITY

   The SIGNED_INTEGRITY message carries digitally signed information
   required by the receiver to verify the integrity of a chunk in live
   streaming.  It logically contains a chunk specification, a timestamp
   and a digital signature.  Its exact payload depends on the live
   content integrity protection scheme used, see Section 6.1.

3.7.  REQUEST

   While bulk download protocols normally do explicit requests for
   certain ranges of data (i.e., use a pull model, for example,
   BitTorrent [BITTORRENT]), live streaming protocols quite often use a
   request-less push model to save round trips.  PPSPP supports both
   models of operation.

   The REQUEST message is used to request one or more chunks from
   another peer.  A REQUEST message MUST contain the specification of
   the chunks the requester wants to download.  A peer receiving a
   REQUEST message MAY send out the requested chunks (by means of DATA
   messages).  When peer Q receives multiple REQUESTs from the same peer
   P, peer Q SHOULD process the REQUESTs in the order received.
   Multiple REQUEST messages MAY be sent in one datagram, for example,
   when a peer wants to request several rare chunks at once.

   When live streaming via a push model, a peer receiving REQUESTs also

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   MAY send some other chunks in case it runs out of requests or for
   some other reason.  In that case the only purpose of REQUEST messages
   is to provide hints and coordinate peers to avoid unnecessary data
   retransmission.

3.8.  CANCEL

   When downloading on demand or live streaming content, a peer can
   request urgent data from multiple peers to increase the probability
   of it being delivered on time.  In particular, when the specific
   chunk picking algorithm (see Section 9.1), detects that a request for
   urgent data might not be served on time, a request for the same data
   can be sent to a different peer.  When a peer P decides to request
   urgent data from a peer Q, peer P SHOULD send a CANCEL message to all
   the peers to which the data has been previously requested.  The
   CANCEL message contains the specification of the chunks P no longer
   wants to request.  In addition, when peer Q receives a HAVE message
   for the urgent data from peer P, peer Q MUST also cancel the previous
   REQUEST(s) from P. In other words, the HAVE message acts as an
   implicit CANCEL.

3.9.  CHOKE and UNCHOKE

   Peer A can send a CHOKE message to peer B to signal it will no longer
   be responding to REQUEST messages from B, for example, because A's
   upload capacity is exhausted.  Peer A MAY send a subsequent UNCHOKE
   message to signal that it will respond to new REQUESTs from B again
   (A SHOULD discard old requests).  When peer B receives a CHOKE
   message from A it MUST NOT send new REQUEST messages and it cannot
   expect answers to any outstanding ones, as the transfer of chunks is
   choked.  The CHOKE and UNCHOKE messages are informational as
   responding to REQUESTs is OPTIONAL, see Section 3.7.

3.10.  Peer Address Exchange

3.10.1.  PEX_REQ and PEX_RES Messages

   Peer address exchange messages (or PEX messages for short) are common
   in many peer-to-peer protocols.  They allow peers to exchange the
   transport addresses of the peers they are currently interacting with,
   thereby reducing the need to contact a central tracker (or DHT) to
   discovery new peers.  The strength of this mechanism is therefore
   that it enables decentralized peer discovery: after an initial
   bootstrap no central tracker is needed anymore.  Its weakness is that
   it enables a number of attacks, so it should not be used outside a
   benign environment unless extra security measures are in place.

   PPSPP supports peer-address exchange in benign and potentially

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   hostile environments, as an OPTIONAL feature (not mandatory to
   implement).  The general mechanism works as follows.  To obtain some
   peer addresses a peer A MAY send a PEX_REQ message to peer B. Peer B
   MAY respond with one or more PEX_RES messages.  PPSPP supports three
   types of PEX_RES reply messages, each containing the address of a
   single peer Ci.  The address in the PEX_RES message MUST be of a peer
   B has exchanged messages with in the last 60 seconds to guarantee
   liveliness.  Upon receipt, peer A may contact any or none of the
   returned peers Ci.  Alternatively, peers MAY ignore PEX_REQ and
   PEX_RES messages if uninterested in obtaining new peers or because of
   security considerations (rate limiting) or any other reason.  The PEX
   messages can be used to construct a dedicated tracker peer.

   As indicated, there are three types of PEX_RES messages: PEX_RESv4
   containing a single IPv4 address and port, PEX_RESv6 containing a
   single IPv6 address and port, and a PEX_REScert message.  The
   PEX_RESv4 and PEX_RESv6 MUST only be used in a benign environment, as
   they provide no guarantees that the host addressed actually
   participates in a PPSPP swarm.

   To use PEX in PPSPP in a potentially hostile environment, such as the
   Internet, three conditions must be met:

   1.  Peer transport addresses must be relatively stable.

   2.  PEX_REScert messages must be used instead of PEX_RESv4 and
       PEX_RESv6.

   3.  A peer must not obtain all its peer addresses through PEX.

   The full security analysis for PEX messages can be found in
   Section 13.2.  A PEX_REScert message carries a swarm-membership
   certificate rather than an IP address and port.  A membership
   certificate for peer C states that peer C at address (ipC,portC) is
   part of swarm S at time T and is cryptographically signed by an
   issuer.  The receiver A can check the certificate for a valid
   signature by a trusted issuer, the right swarm and liveliness and
   only then consider contacting C. These swarm-membership certificates
   correspond to signed node descriptors in secure decentralized peer
   sampling services [SPS].

   Several designs are possible for the security environment for these
   membership certificates.  That is, there are different designs
   possible for who signs the membership certificates and how public
   keys are distributed.  Section 13.2.2 describes an example where a
   central tracker acts as the Certification Authority.

   In a potentially hostile environment, peers must also ensure that

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   they do not end up interacting only with malicious peers when using
   the peer-address exchange feature.  To this extent, peers MUST ensure
   that part of their connections are to peers whose addresses came from
   a trusted and secured tracker (see Section 13.2.3).

   Once a PPSPP implementation has obtained a list of peers (either via
   PEX, from a central tracker or via a DHT), it has to determine which
   peers to actually contact.  In this process, a PPSPP implementation
   can benefit from information by network or content providers to help
   improve network usage and boost PPSPP performance.  How a P2P system
   like PPSPP can perform these optimizations using the ALTO protocol is
   described in detail in [I-D.ietf-alto-protocol], Section 7.

3.11.  Channels

   It is increasingly complex for peers to enable communication between
   each other due to NATs and firewalls.  Therefore, PPSPP uses a
   multiplexing scheme, called channels, to allow multiple swarms to use
   the same transport address.  Channels loosely correspond to TCP
   connections and each channel belongs to a single swarm, as
   illustrated in Figure 1.  As with TCP connections, a channel is
   identified by a unique identifier local to the peer at each end of
   the connection (cf. TCP port), which MUST be randomly chosen.  In
   other words, the two peers connected by a channel use different IDs
   to denote the same channel.  The IDs are different and random for
   security reasons, see Section 13.1.

   In the PPSP-over-UDP encapsulation (Section 8.3), when a channel C
   has been established between peer A and peer B, the datagrams
   containing messages from A to B are prefixed with the four byte
   channel ID allocated by peer B, and vice versa for datagrams from B
   to A. The channel IDs used are exchanged as part of the handshake
   procedure, see Section 8.4.  In that procedure, the channel ID with
   value 0 is used for the datagram that initiates the handshake.  PPSPP
   can be used in combination with STUN [RFC5389].

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               _________    _________          _________
               |       |    |       |          |       |
               | Swarm |    | Swarm |          | Swarm |
               |  Mgr  |    |   A   |          |   B   |
               |_______|    |_______|          |_______|
                   |            |                /   \
                   |            |               /     \
               ____|____    ____|____    ______/__    _\_______
               |       |    |       |    |       |    |       |
               | Chan  |    | Chan  |    | Chan  |    | Chan  |
               |   0   |    |  481  |    |  836  |    |  372  |
               |_______|    |_______|    |_______|    |_______|
                   |            |            |            |
                   |            |            |            |
               ____|____________|____________|____________|____
               |                                              |
               |                      UDP                     |
               |                   port 6778                  |
               |______________________________________________|

   Network stack of a PPSPP peer that is reachable on UDP port 6778 and
   is connected via channel 481 to one peer in swarm A and two peers in
     swarm B via channels 836 and 372, respectively.  Channel ID 0 is
                   special and is used for handshaking.

                                 Figure 1

3.12.  Keep Alive Signalling

   A peer SHOULD send a "keep alive" message periodically to each peer
   it wants to interact with in the future, but has no other messages to
   send them at present.  Periodically sending "keep alive" messages
   prevents other peers from closing the connection after a predefined
   time interval of 3 minutes, as described in Section 8.15.  PPSPP does
   not define an explicit message type for "keep alive" messages.  In
   the PPSP-over-UDP encapsulation they are implemented as simple
   datagrams consisting of a 4-byte channel ID only, see Section 8.3 and
   Section 8.4.

4.  Chunk Addressing Schemes

   PPSPP can use different methods of chunk addressing, that is, support
   different ways of identifying chunks and different ways of expressing
   the chunk availability map of a peer in a compact fashion.

   All peers in a swarm MUST use the same chunk addressing method.

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4.1.  Start-End Ranges

   A chunk specification consists of a single (start specification,end
   specification) pair that identifies a range of chunks (end
   inclusive).  The start and end specifications can use one of multiple
   addressing schemes.  Two schemes are currently defined, chunk ranges
   and byte ranges.

4.1.1.  Chunk Ranges

   The start and end specification are both chunk identifiers.  Chunk
   identifiers are 32-bit or 64-bit unsigned integers.  A PPSPP peer
   MUST support this scheme.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                    Start chunk (32 or 64)                     ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                    End chunk (32 or 64)                       ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

4.1.2.  Byte Ranges

   The start and end specification are 64-bit byte offsets in the
   content.  The support for this scheme is OPTIONAL.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                    Start byte offset (64)                     |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                    End byte offset (64)                       |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

4.2.  Bin Numbers

   PPSPP introduces a novel method of addressing chunks of content
   called "bin numbers" (or "bins" for short).  Bin numbers allow the
   addressing of a binary interval of data using a single integer.  This
   reduces the amount of state that needs to be recorded per peer and
   the space needed to denote intervals on the wire, making the protocol
   light-weight.  In general, this numbering system allows PPSPP to work
   with simpler data structures, e.g. to use arrays instead of binary

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   trees, thus reducing complexity.  The support for this scheme is
   OPTIONAL.

   In bin addressing, the smallest binary interval is a single chunk
   (e.g. a block of bytes which may be of variable size), the largest
   interval is a complete range of 2**63 chunks.  In a novel addition to
   the classical scheme, these intervals are numbered in a way which
   lays them out into a vector nicely, which is called bin numbering, as
   follows.  Consider an chunk interval of width W. To derive the bin
   numbers of the complete interval and the subintervals, a minimal
   balanced binary tree is built that is at least W chunks wide at the
   base.  The leaves from left-to-right correspond to the chunks 0..W-1
   in the interval, and have bin number I*2 where I is the index of the
   chunk (counting beyond W-1 to balance the tree).  The bin number of
   higher level nodes P in the tree is calculated as follows:

       binP = (binL + binR) / 2

   where binL is the bin of node P's left-hand child and binR is the bin
   of node P's right-hand child.  Given that each node in the tree
   represents a subinterval of the original interval, each such
   subinterval now is addressable by a bin number, a single integer.
   The bin number tree of an interval of width W=8 looks like this:

                                    7
                                   / \
                                 /     \
                               /         \
                             /             \
                            3                11
                           / \              / \
                          /   \            /   \
                         /     \          /     \
                        1       5        9       13
                       / \     / \      / \      / \
                      0   2   4   6    8   10  12   14

                      C0  C1  C2  C3   C4  C5  C6   C7

              The bin number tree of an interval of width W=8

                                 Figure 2

   So bin 7 represents the complete interval, bin 3 represents the
   interval of chunk 0..3, bin 1 represents the interval of chunks 0 and
   1, and bin 2 represents chunk C1.  The special numbers 0xFFFFFFFF
   (32-bit) or 0xFFFFFFFFFFFFFFFF (64-bit) stands for an empty interval,

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   and 0x7FFF...FFF stands for "everything".

   When bin numbering is used, the ID of a chunk is its corresponding
   (leaf) bin number in the tree and the chunk specification in HAVE and
   ACK messages is equal to a single bin number (32-bit or 64-bit), as
   follows.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                    Bin number (32 or 64)                      ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

4.3.  In Messages

4.3.1.  In HAVE Messages

   When a receiving peer has successfully checked the integrity of a
   chunk or interval of chunks it MUST send a HAVE message to all peers
   it wants to interact with.  The latter allows the HAVE message to be
   used as a method of choking.  The HAVE message MUST contain the chunk
   specification of the biggest complete interval of all chunks the
   receiver has received and checked so far that fully includes the
   interval of chunks just received.  So the chunk specification MUST
   denote at least the interval received, but the receiver is supposed
   to aggregate and acknowledge bigger intervals, when possible.

   As a result, every single chunk is acknowledged a logarithmic number
   of times.  That provides some necessary redundancy of acknowledgments
   and sufficiently compensates for unreliable transport protocols.

   Implementation note:

       To record which chunks a peer has in the state that an
       implementation keeps for each peer, an implementation MAY use the
       efficient "binmap" data structure, which is a hybrid of a bitmap
       and a binary tree, discussed in detail in [BINMAP].

4.3.2.  In ACK Messages

   PPSPP peers MUST use ACK messages to acknowledge received chunks if
   an unreliable transport protocol is used.  When a receiving peer has
   successfully checked the integrity of a chunk or interval of chunks C
   it MUST send a ACK message containing the chunk specification of its
   biggest, complete interval covering C to the sending peer (see HAVE).

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5.  Content Integrity Protection

   PPSPP can use different methods for protecting the integrity of the
   content while it is being distributed via the peer-to-peer network.
   More specifically, PPSPP can use different methods for receiving
   peers to detect whether a requested chunk has been maliciously
   modified by the sending peer.  In benign environments, content
   integrity protection can be disabled.

   For static content, PPSPP currently defines one method for protecting
   integrity, called the Merkle Hash Tree scheme.  If PPSPP operates
   over the Internet, this scheme MUST be used.  If PPSPP operates in a
   benign environment this scheme MAY be used.  So the scheme is
   mandatory-to-implement, to satisfy the requirement of strong security
   for an IETF protocol [RFC3365].  An extended version of the scheme is
   used to efficiently protect dynamically generated content (live
   streams), as explained below and in Section 6.1.

   The Merkle Hash Tree scheme can work with different chunk addressing
   schemes.  All it requires is the ability to address a range of
   chunks.  In the following description abstract node IDs are used to
   identify nodes in the tree.  On the wire these are translated to the
   corresponding range of chunks in the chosen chunk addressing scheme.

5.1.  Merkle Hash Tree Scheme

   PPSPP uses a method of naming content based on self-certification.
   In particular, content in PPSPP is identified by a single
   cryptographic hash that is the root hash in a Merkle hash tree
   calculated recursively from the content [ABMRKL].  This self-
   certifying hash tree allows every peer to directly detect when a
   malicious peer tries to distribute fake content.  It also ensures
   only a small the amount of information is needed to start a download
   (the root hash and some peer addresses).  For live streaming a
   dynamic tree and a public key are used, see below.

   The Merkle hash tree of a content asset that is divided into N chunks
   is constructed as follows.  Note the construction does not assume
   chunks of content to be fixed size.  Given a cryptographic hash
   function, more specifically a modification detection code (MDC)
   [HAC01] , such as SHA1, the hashes of all the chunks of the content
   are calculated.  Next, a binary tree of sufficient height is created.
   Sufficient height means that the lowest level in the tree has enough
   nodes to hold all chunk hashes in the set, as with bin numbering.
   The figure below shows the tree for a content asset consisting of 7
   chunks.  As before with the content addressing scheme, the leaves of
   the tree correspond to a chunk and in this case are assigned the hash
   of that chunk, starting at the left-most leaf.  As the base of the

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   tree may be wider than the number of chunks, any remaining leaves in
   the tree are assigned an empty hash value of all zeros.  Finally, the
   hash values of the higher levels in the tree are calculated, by
   concatenating the hash values of the two children (again left to
   right) and computing the hash of that aggregate.  If the two children
   are empty hashes, the parent is an empty all zeros hash as well (to
   save computation).  This process ends in a hash value for the root
   node, which is called the "root hash".  Note the root hash only
   depends on the content and any modification of the content will
   result in a different root hash.

                               7 = root hash
                              / \
                            /     \
                          /         \
                        /             \
                      3*               11
                     / \              / \
                    /   \            /   \
                   /     \          /     \
                  1       5        9       13* = uncle hash
                 / \     / \      / \      / \
                0   2   4   6    8   10* 12   14

                C0  C1  C2  C3   C4  C5  C6   E
                =chunk index     ^^           = empty hash

             The Merkle hash tree of an interval of width W=8

                                 Figure 3

5.2.  Content Integrity Verification

   Assuming a peer receives the root hash of the content it wants to
   download from a trusted source, it can check the integrity of any
   chunk of that content it receives as follows.  It first calculates
   the hash of the chunk it received, for example chunk C4 in the
   previous figure.  Along with this chunk it MUST receive the hashes
   required to check the integrity of that chunk.  In principle, these
   are the hash of the chunk's sibling (C5) and that of its "uncles".  A
   chunk's uncles are the sibling Y of its parent X, and the uncle of
   that Y, recursively until the root is reached.  For chunk C4 its
   uncles are nodes 13 and 3, marked with * in the figure.  Using this
   information the peer recalculates the root hash of the tree, and
   compares it to the root hash it received from the trusted source.  If
   they match the chunk of content has been positively verified to be

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   the requested part of the content.  Otherwise, the sending peer
   either sent the wrong content or the wrong sibling or uncle hashes.
   For simplicity, the set of sibling and uncles hashes is collectively
   referred to as the "uncle hashes".

   In the case of live streaming the tree of chunks grows dynamically
   and the root hash is undefined or, more precisely, transient, as long
   as new data is generated by the live source.  Section 6.1.2 defines a
   method for content integrity verification for live streams that works
   with such a dynamic tree.  Although the tree is dynamic, content
   verification works the same for both live and predefined content,
   resulting in a unified method for both types of streaming.

5.3.  The Atomic Datagram Principle

   As explained above, a datagram consists of a sequence of messages.
   Ideally, every datagram sent must be independent of other datagrams,
   so each datagram SHOULD be processed separately and a loss of one
   datagram must not disrupt the flow of datagrams between two peers.
   Thus, as a datagram carries zero or more messages, neither messages
   nor message interdependencies SHOULD span over multiple datagrams.

   This principle implies that as any chunk is verified using its uncle
   hashes the necessary hashes SHOULD be put into the same datagram as
   the chunk's data.  If this is not possible because of a limitation on
   datagram size, the necessary hashes MUST be sent first in one or more
   datagrams.  As a general rule, if some additional data is still
   missing to process a message within a datagram, the message SHOULD be
   dropped.

   The hashes necessary to verify a chunk are in principle its sibling's
   hash and all its uncle hashes, but the set of hashes to send can be
   optimized.  Before sending a packet of data to the receiver, the
   sender inspects the receiver's previous acknowledgments (HAVE or ACK)
   to derive which hashes the receiver already has for sure.  Suppose,
   the receiver had acknowledged chunks C0 and C1 (first two chunks of
   the file), then it must already have uncle hashes 5, 11 and so on.
   That is because those hashes are necessary to check C0 and C1 against
   the root hash.  Then, hashes 3, 7 and so on must be also known as
   they are calculated in the process of checking the uncle hash chain.
   Hence, to send chunk C7, the sender needs to include just the hashes
   for nodes 14 and 9, which let the data be checked against hash 11
   which is already known to the receiver.

   The sender MAY optimistically skip hashes which were sent out in
   previous, still unacknowledged datagrams.  It is an optimization
   trade-off between redundant hash transmission and possibility of
   collateral data loss in the case some necessary hashes were lost in

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   the network so some delivered data cannot be verified and thus has to
   be dropped.  In either case, the receiver builds the Merkle tree on-
   demand, incrementally, starting from the root hash, and uses it for
   data validation.

   In short, the sender MUST put into the datagram the missing hashes
   necessary for the receiver to verify the chunk.  The receiver MUST
   remember all the hashes it needs to verify missing chunks that it
   still wants to download.  Note that the latter implies that a
   hardware-limited receiver MAY forget some hashes if it does not plan
   to announce possession of these chunks to others (i.e., does not plan
   to send HAVE messages.)

5.4.  INTEGRITY Messages

   Concretely, a peer that wants to send a chunk of content creates a
   datagram that MUST consist of a list of INTEGRITY messages followed
   by a DATA message.  If the INTEGRITY messages and DATA message cannot
   be put into a single datagram because of a limitation on datagram
   size, the INTEGRITY messages MUST be sent first in one or more
   datagrams.  The list of INTEGRITY messages sent MUST contain a
   INTEGRITY message for each hash the receiver misses for integrity
   checking.  A INTEGRITY message for a hash MUST contain the chunk
   specification corresponding to the node ID of the hash and the hash
   data itself.  The chunk specification corresponding to a node ID is
   defined as the range of chunks formed by the leaves of the subtree
   rooted at the node.  For example, node 3 in Figure 3 denotes chunks
   0,2,4,6, so the chunk specification should denote that interval.  The
   list of INTEGRITY messages MUST be sorted in order of the tree height
   of the nodes, descending.  The DATA message MUST contain the chunk
   specification of the chunk and chunk itself.  A peer MAY send the
   required messages for multiple chunks in the same datagram, depending
   on the encapsulation.

5.5.  Discussion and Overhead

   The current method for protecting content integrity in BitTorrent
   [BITTORRENT] is not suited for streaming.  It involves providing
   clients with the hashes of the content's chunks before the download
   commences by means of metadata files (called .torrent files in
   BitTorrent.)  However, when chunks are small as in the current UDP
   encapsulation of PPSPP this implies having to download a large number
   of hashes before content download can begin.  This, in turn,
   increases time-till-playback for end users, making this method
   unsuited for streaming.

   The overhead of using Merkle hash trees is limited.  The size of the
   hash tree expressed as the total number of nodes depends on the

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   number of chunks the content is divided (and hence the size of
   chunks) following this formula:

       nnodes = math.pow(2,math.log(nchunks,2)+1)

   In principle, the hash values of all these nodes will have to be sent
   to a peer once for it to verify all chunks.  Hence the maximum on-
   the-wire overhead is hashsize * nnodes.  However, the actual number
   of hashes transmitted can be optimized as described in Section 5.3.
   To see a peer can verify all chunks whilst receiving not all hashes,
   consider the example tree in Section 5.1.

   In case of a simple progressive download, of chunks 0,2,4,6, etc. the
   sending peer will send the following hashes:

          +-------+---------------------------------------------+
          | Chunk | Node IDs of hashes sent                     |
          +-------+---------------------------------------------+
          |   0   | 2,5,11                                      |
          |   2   | - (receiver already knows all)              |
          |   4   | 6                                           |
          |   6   | -                                           |
          |   8   | 10,13 (hash 3 can be calculated from 0,2,5) |
          |   10  | -                                           |
          |   12  | 14                                          |
          |   14  | -                                           |
          | Total | # hashes 7                                  |
          +-------+---------------------------------------------+

                  Table 1: Overhead for the example tree

   So the number of hashes sent in total (7) is less than the total
   number of hashes in the tree (16), as a peer does not need to send
   hashes that are calculated and verified as part of earlier chunks.

5.6.  Automatic Detection of Content Size

   In PPSPP, the root hash of a static content asset, such as a video
   file, along with some peer addresses is sufficient to start a
   download.  In addition, PPSPP can reliably and automatically derive
   the size of such content from information received from the network
   when fixed sized chunks are used.  As a result, it is not necessary
   to include the size of the content asset as the metadata of the
   content, in addition to the root hash.  Implementations of PPSPP MAY
   use this automatic detection feature.  Note this feature is the only
   feature of PPSPP that requires that a fixed-sized chunk is used.

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5.6.1.  Peak Hashes

   The ability for a newcomer peer to detect the size of the content
   depends heavily on the concept of peak hashes.  Peak hashes, in
   general, enable two cornerstone features of PPSPP: reliable file size
   detection and download/live streaming unification (see Section 6).
   The concept of peak hashes depends on the concepts of filled and
   incomplete nodes.  Recall that when constructing the binary trees for
   content verification and addressing the base of the tree may have
   more leaves than the number of chunks in the content.  In the Merkle
   hash tree these leaves were assigned empty all-zero hashes to be able
   to calculate the higher level hashes.  A filled node is now defined
   as a node that corresponds to an interval of leaves that consists
   only of hashes of content chunks, not empty hashes.  Reversely, an
   incomplete (not filled) node corresponds to an interval that contains
   also empty hashes, typically an interval that extends past the end of
   the file.  In the following figure nodes 7, 11, 13 and 14 are
   incomplete the rest is filled.

   Formally, a peak hash is the hash of a filled node in the Merkle
   tree, whose sibling is an incomplete node.  Practically, suppose a
   file is 7162 bytes long and a chunk is 1 kilobyte.  That file fits
   into 7 chunks, the tail chunk being 1018 bytes long.  The Merkle tree
   for that file is shown in Figure 4.  Following the definition the
   peak hashes of this file are in nodes 3, 9 and 12, denoted with a *.
   E denotes an empty hash.

                                  7
                                 / \
                               /     \
                             /         \
                           /             \
                         3*               11
                        / \              / \
                       /   \            /   \
                      /     \          /     \
                     1       5        9*      13
                    / \     / \      / \      / \
                   0   2   4   6    8   10  12*  14

                   C0  C1  C2  C3   C4  C5  C6   E
                                            = 1018 bytes

                    Peak hashes in a Merkle hash tree.

                                 Figure 4

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   Peak hashes can be explained by the binary representation of the
   number of chunks the file occupies.  The binary representation for 7
   is 111.  Every "1" in binary representation of the file's packet
   length corresponds to a peak hash.  For this particular file there
   are indeed three peaks, nodes 3, 9, 12.  The number of peak hashes
   for a file is therefore also at most logarithmic with its size.

   A peer knowing which nodes contain the peak hashes for the file can
   therefore calculate the number of chunks it consists of, and thus get
   an estimate of the file size (given all chunks but the last are fixed
   size).  Which nodes are the peaks can be securely communicated from
   one (untrusted) peer A to another B by letting A send the peak hashes
   and their node IDs to B. It can be shown that the root hash that B
   obtained from a trusted source is sufficient to verify that these are
   indeed the right peak hashes, as follows.

   Lemma: Peak hashes can be checked against the root hash.

   Proof: (a) Any peak hash is always the left sibling.  Otherwise, be
   it the right sibling, its left neighbor/sibling must also be a filled
   node, because of the way chunks are laid out in the leaves,
   contradiction. (b) For the rightmost peak hash, its right sibling is
   zero. (c) For any peak hash, its right sibling might be calculated
   using peak hashes to the left and zeros for empty nodes. (d) Once the
   right sibling of the leftmost peak hash is calculated, its parent
   might be calculated. (e) Once that parent is calculated, we might
   trivially get to the root hash by concatenating the hash with zeros
   and hashing it repeatedly.

   Informally, the Lemma might be expressed as follows: peak hashes
   cover all data, so the remaining hashes are either trivial (zeros) or
   might be calculated from peak hashes and zero hashes.

   Finally, once peer B has obtained the number of chunks in the content
   it can determine the exact file size as follows.  Given that all
   chunks except the last are fixed size B just needs to know the size
   of the last chunk.  Knowing the number of chunks B can calculate the
   node ID of the last chunk and download it.  As always B verifies the
   integrity of this chunk against the trusted root hash.  As there is
   only one chunk of data that leads to a successful verification the
   size of this chunk must be correct.  B can then determine the exact
   file size as

       (number of chunks -1) * fixed chunk size + size of last chunk

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5.6.2.  Procedure

   A PPSPP implementation that wants to use automatic size detection
   MUST operate as follows.  When a peer A sends a DATA message for the
   first time to a peer B, A MUST first send all the peak hashes for the
   content, unless B has already signalled earlier in the exchange that
   it knows the peak hashes by having acknowledged any chunk.  If they
   are needed, the peak hashes MUST be sent as an extra list of uncle
   hashes for the chunk, before the list of actual uncle hashes of the
   chunk as described in Section 5.3.  The receiver B MUST check the
   peak hashes against the root hash to determine the approximate
   content size.  To obtain the definite content size peer B MUST
   download the last chunk of the content from any peer that offers it.

   As an example, let's consider a 7162 bytes long file, which fits in 7
   chunks of 1 kilobyte, distributed by a peer A. Figure 4 shows the
   relevant Merkle hash tree.  A peer B which only knows the root hash
   of the file, after successfully connecting to A, requests the first
   chunk of data, C0 in Figure 4.  Peer A replies to B by including in
   the datagram the following messages in this specific order.  First
   the three peak hashes of this particular file, the hashes of nodes 3,
   9 and 12.  Second, the uncle hashes of C0, followed by the DATA
   message containing the actual content of C0.  Upon receiving the peak
   hashes, peer B checks them against the root hash determining that the
   file is 7 chunks long.  To establish the exact size of the file, peer
   B needs to request and retrieve the last chunk containing data, C6 in
   Figure 4.  Once the last chunk has been retrieved and verified, peer
   B concludes that it is 1018 bytes long, hence determining that the
   file is exactly 7162 bytes long.

6.  Live Streaming

   The set of messages defined above can be used for live streaming as
   well.  In a pull-based model, a live streaming injector can announce
   the chunks it generates via HAVE messages, and peers can retrieve
   them via REQUEST messages.  Areas that need special attention are
   content authentication and chunk addressing (to achieve an infinite
   stream of chunks).

6.1.  Content Authentication

   For live streaming, PPSPP supports two methods for a peer to
   authenticate the content it receives from another peer, called "Sign
   All" and "Unified Merkle Tree".

   In the "Sign All" method, the live injector signs each chunk of
   content using a private key and peers, upon receiving the chunk,

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   check the signature using the corresponding public key obtained from
   a trusted source.  Support for this method is OPTIONAL.

   In the "Unified Merkle Tree" method, PPSPP combines the Merkle Hash
   Tree scheme for static content with signatures to unify the video-on-
   demand and live streaming scenarios.  The use of Merkle hash trees
   reduces the number of signing and verification operations, hence
   providing a similar signature amortization to the approach described
   in [SIGMCAST].  If PPSPP operates over the Internet, the "Unified
   Merkle Tree" method MUST be used.  If the protocol operates in a
   benign environment the method MAY be used.  So this method is
   mandatory-to-implement.

   In both methods the swarm ID consists of a public key encoded as in a
   DNSSEC DNSKEY resource record without BASE-64 encoding [RFC4034].  In
   particular, the swarm ID consists of a 1 byte Algorithm field that
   identifies the public key's cryptographic algorithm and determines
   the format of the Public Key field that follows.  The value of this
   Algorithm field is one of the Domain Name System Security (DNSSEC)
   Algorithm Numbers [IANADNSSECALGNUM].  The RSASHA1 [RFC4034],
   ECDSAP256SHA256 and ECDSAP384SHA384 [RFC6605] algorithms are
   MANDATORY to implement.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | Algo Number(8)|                                               ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                DNSSEC Public Key (variable)                   ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

6.1.1.  Sign All

   In the "Sign All" method, the live injector signs each chunk of
   content using a private key and peers, upon receiving the chunk,
   check the signature using the corresponding public key obtained from
   a trusted source.  In particular, in PPSPP, the swarm ID of the live
   stream is that public key.

   A peer that wants to send a chunk of content creates a datagram that
   MUST contain a SIGNED_INTEGRITY message with the chunk's signature,
   followed by a DATA message with the actual chunk.  If the
   SIGNED_INTEGRITY message and DATA message cannot be contained into a
   single datagram, because of a limitation on datagram size, the
   SIGNED_INTEGRITY message MUST be sent first in a separate datagram.
   The SIGNED_INTEGRITY message consists of the chunk specification, the
   timestamp, and the digital signature.

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   The digital signature algorithm which is used, is determined by the
   Live Signature Algorithm protocol option, see Section 7.7.  The
   signature is computed over a concatenation of the on-the-wire
   representation of the chunk specification, a 64-bit NTP timestamp
   [RFC5905], and the chunk, in that order.  The timestamp is the time
   signature that was made at the injector in UTC.

6.1.2.  Unified Merkle Tree

   In this method, the chunks of content are used as the basis for a
   Merkle hash tree as for static content.  However, because chunks are
   continuously generated, this tree is not static, but dynamic.  As a
   result, the tree does not have a root hash, or more precisely has a
   transient root hash.  A public key therefore serves as swarm ID of
   the content.  It is used to digitally sign updates to the tree,
   allowing peers to expand it based on trusted information using the
   following process.

6.1.2.1.  Signed Munro Hashes

   The live injector generates a number of chunks, denoted
   NCHUNKS_PER_SIG, corresponding to fixed power of 2
   (NCHUNKS_PER_SIG>=2), which are added as new leaves to the existing
   hash tree.  As a result of this expansion the hash tree contains a
   new subtree, that is NCHUNKS_PER_SIG chunks wide at the base.  The
   root of this new subtree is referred to as the munro of that subtree,
   and its hash as the munro hash of the subtree, illustrated in
   Figure 5.  In this figure, node 5 is the new munro, labeled with a $
   sign.

                                     3
                                    / \
                                   /   \
                                  /     \
                                 1       5$
                                / \     / \
                               0   2   4   6

   Expanded live tree.  With NCHUNKS_PER_SIG=2, node 5 is the munro for
      the new subtree spanning 4 and 6.  Node 1 is the munro for the
    subtree spanning chunks 0 and 2, created in the previous iteration.

                                 Figure 5

   Informally, the process now proceeds as follows.  The injector now
   signs only the munro hash of the new subtree using its private key.

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   Next, the injector announces the existence of the new subtree to its
   peers using HAVE messages.  When a peer, in response to the HAVE
   messages, requests a chunk from the new subtree, the injector first
   sends the signed munro hash corresponding to the requested chunk.
   Afterwards, similar to static content, the injector sends the uncle
   hashes necessary to verify that chunk, as in Section 5.1.  In
   particular, the injector sends the uncle hashes necessary to verify
   the requested chunk against the munro hash.  This differs from static
   content, where the verification takes places against the root hash.
   Finally, the injector sends the actual chunk.

   The receiving peer verifies the signature on the signed munro using
   the swarm ID (a public key), and updates its hash tree.  As the peer
   now knows the munro hash is trusted, it can verify all chunks in the
   subtree against this munro hash, using the accompanying uncle hashes
   as in Section 5.1.

   To illustrate this procedure, lets consider the next iteration in the
   process.  The injector has generated the current tree shown in
   Figure 5 and it is connected to several peers that currently have the
   same tree and all posses chunks 0, 2, 4 and 6.  When the injector
   generates two new chunks, NCHUNKS_PER_SIG=2, the hash tree expands as
   shown in Figure 6.  The two new chunks, 8 and 10, extend the tree on
   the right side, and to accommodate them a new root is created, node
   7.  As this tree is wider at the base than the actual number of
   chunks, there are currently two empty leaves.  The munro node for the
   new subtree is 9, labeled with a $ sign.

                                     7
                                    / \
                                  /     \
                                /         \
                              /             \
                            3               11
                           / \              / \
                          /   \            /   \
                         /     \          /     \
                        1       5        9$      13
                       / \     / \      / \      / \
                      0   2   4   6    8   10   E   E

    Expanded live tree.  With NCHUNKS_PER_SIG=2, node 9 is the munro of
             the newly added subtree spanning chunks 8 and 10.

                                 Figure 6

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   The injector now needs to inform its peers of the updated tree,
   communicating the addition of the new munro hash 9.  Hence, it sends
   a HAVE message with a chunk specification for nodes 8+10 to its
   peers.  As a response, a peer P requests the newly created chunk,
   e.g. chunk 8, from the injector by sending a REQUEST message.  In
   reply, the injector sends the signed munro hash of node 9 as an
   INTEGRITY message with the hash of node 9, and a SIGNED_INTEGRITY
   message with the signature of the hash of node 9.  These messages are
   followed by an INTEGRITY message with the hash of node 10, and a DATA
   message with chunk 8.

   Upon receipt, peer P verifies the signature of the munro and expands
   its view of the tree.  Next, the peer computes the hash of chunk 8
   and combines it with the received hash of node 10, computing the
   expected hash of node 9.  He can then verify the content of chunk 8
   by computing the computed hash of node 9 with the munro hash of the
   same node he just received, hence P has successfully verified the
   integrity of chunk 8.

   This procedure requires just one signing operation for every
   NCHUNKS_PER_SIG chunks created, and one verification operation for
   every NCHUNKS_PER_SIG received, making it much cheaper than "Sign
   All".  A receiving peer does additionally need to check one or more
   hashes per chunk via the Merkle Tree scheme, but this has less
   hardware requirements than a signature verification for every chunk.
   This approach is similar to signature amortization via Merkle Tree
   Chaining [SIGMCAST].  The downside of scheme is in an increased
   latency.  A peer cannot download the new chunks until the injector
   has computed the signature and announced the subtree.  A peer MUST
   check the signature before forwarding the chunks to other peers
   [POLLIVE].

   The number of chunks per signature NCHUNKS_PER_SIG MUST be a fixed
   power of 2 for simplicity.  NCHUNKS_PER_SIG MUST be larger than 1 for
   performance reasons.  There are two related factors to consider when
   choosing a value for NCHUNKS_PER_SIG.  First, the allowed CPU load on
   clients due to signature verifications, given the expected bitrate of
   the stream.  To achieve a low CPU load in a high bitrate stream,
   NCHUNKS_PER_SIG should be high.  Second, the effect on latency, which
   increases when NCHUNKS_PER_SIG gets higher, as just discussed.  Note
   how the procedure does not preclude the use of variable-sized chunks.

   This method of integrity verification provides an additional benefit.
   If the system includes some peers that saved the complete broadcast,
   as soon as the broadcast ends, the content is available as a video-
   on-demand download using the now stabilized tree and the final root
   hash as swarm identifier.  Peers which saved all the chunks, can now
   announce the root hash to the tracking infrastructure and instantly

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   seed the content.

6.1.2.2.  Munro Signature Calculation

   The digital signature algorithm used is determined by the Live
   Signature Algorithm protocol option, see Section 7.7.  The signature
   is computed over a concatenation of the on-the-wire representation of
   the chunk specification of the munro, a 64-bit NTP timestamp
   [RFC5905], and the munro hash, in that order.  The timestamp is the
   time signature that was made at the injector in UTC.

6.1.2.3.  Procedure

   Formally, the injector MUST NOT send a HAVE message for chunks in the
   new subtree until it has computed the signed munro hash for that
   subtree.

   When peer B requests a chunk C from peer A (either the injector or
   another peer), and peer A decides to reply, it must do so as follows.
   First, peer A MUST send an INTEGRITY message with the chunk
   specification for the munro of chunk C and the munro's hash, followed
   by a SIGNED_INTEGRITY message with the chunk specification for the
   munro, timestamp and its signature, in a single datagram, unless B
   indicated earlier in the exchange that it already possess a chunk
   with the same corresponding munro (by means of HAVE or ACK messages).
   Following these two messages (if any), peer A MUST send the necessary
   missing uncles hashes needed for verifying the chunk against its
   munro hash, and the chunk itself, as described in Section 5.4,
   sharing datagrams if possible.

6.1.2.4.  Secure Tune In

   When a peer tunes into a live stream it has to determine what is the
   last chunk the injector has generated.  To facilitate this process in
   the Unified Merkle Tree scheme, each peer shares its knowledge about
   the injector's chunks with the others by exchanging their latest
   signed munro hashes, as follows.

   Recall that in PPSPP, when peer A initiates a channel with peer B,
   peer A sends a first datagram with a HANDSHAKE message, and B
   responds with a second datagram also containing a HANDSHAKE message
   (see Section 3.1).  When A sends a third datagram to B, and it is
   received by B both peers know that the other is listening on its
   stated transport address.  B is then allowed to send heavy payload
   like DATA messages in the fourth datagram.  Peer A can already safely
   do that in the third datagram.

   In the Unified Merkle Tree scheme, peer A MUST send its right-most

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   signed munro hash to B in the third datagram, and in any subsequent
   datagrams to B, until B indicates that it possess a chunk with the
   same corresponding munro or a more recent munro (by means of a HAVE
   or ACK message).  B may already have indicated this fact by means of
   HAVE messages in the second datagram.  Conversely, when B sends the
   fourth datagram or any subsequent datagram to A, B MUST send its
   right-most signed munro hash, unless A indicated knowledge of it or
   more recent munros.  The right-most signed munro hash of a peer is
   defined as the munro hash signed by the injector of the right-most
   subtree of width NCHUNKS_PER_SIG chunks in the peer's Merkle hash
   tree.  Peer A and B MUST NOT send the signed munro hash in the first,
   respectively, second datagram as it is considered heavy payload.

   When a peer receives a SIGNED_INTEGRITY message with a signed munro
   hash but the timestamp is too old, the peer MUST discard the message.
   Otherwise it SHOULD use the signed munro to update its hash tree and
   pick a tune-in point in the live stream.  A peer may use the
   information from multiple peers to pick the tune-in point.

6.2.  Forgetting Chunks

   As a live broadcast progresses a peer may want to discard the chunks
   that it already played out.  Ideally, other peers should be aware of
   this fact such that they will not try to request these chunks from
   this peer.  This could happen in scenarios where live streams may be
   paused by viewers, or viewers are allowed to start late in a live
   broadcast (e.g., start watching a broadcast at 20:35 whereas it began
   at 20:30).

   PPSPP provides a simple solution for peers to stay up-to-date with
   the chunk availability of a discarding peer.  A discarding peer in a
   live stream MUST enable the Live Discard Window protocol option,
   specifying how many chunks/bytes it caches before the last chunk/byte
   it advertised as being available (see Section 7.9).  Its peers SHOULD
   apply this number as a sliding window filter over the peer's chunk
   availability as conveyed via its HAVE messages.

   Three factors are important when deciding for an appropriate value
   for this option: the desired amount of playback buffer for peers, the
   bitrate of the stream and the available resources of the peer.
   Consider the case of a fresh peer joining the stream.  The size of
   the discard window of the peers it connects to influences how much
   data it can directly download to establish its prebuffer.  If the
   window is smaller than the desired buffer, the fresh peer has to wait
   until the peers downloaded more of the stream before it can start
   playback.  As media buffers are generally specified in terms of a
   number of seconds, the size of the discard window also related to the
   (average) bitrate of the stream.  Finally, if a peer has little

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   resources to store chunks and metadata it should chose a small
   discard window.

7.  Protocol Options

   The HANDSHAKE message in PPSPP can contain the following protocol
   options.  Unless stated otherwise, a protocol option consists of an
   8-bit code followed by an 8-bit value.  Larger values are all encoded
   big-endian.  Each protocol option is explained in the following
   subsections.

              +-------+-------------------------------------+
              | Code  | Description                         |
              +-------+-------------------------------------+
              | 0     | Version                             |
              | 1     | Minimum Version                     |
              | 2     | Swarm Identifier                    |
              | 3     | Content Integrity Protection Method |
              | 4     | Merkle Hash Tree Function           |
              | 5     | Live Signature Algorithm            |
              | 6     | Chunk Addressing Method             |
              | 7     | Live Discard Window                 |
              | 8     | Supported Messages                  |
              | 9-254 | Unassigned                          |
              | 255   | End Option                          |
              +-------+-------------------------------------+

                    Table 2: PPSP Peer Protocol Options

7.1.  End Option

   A peer MUST conclude the list of protocol options with the end
   option.  Subsequent octets should be considered protocol messages.
   The code for the end option is 255, and unlike others it has no value
   octet, so the option's length is 1 octet.

    0 1 2 3 4 5 6 7
   +-+-+-+-+-+-+-+-+
   |1 1 1 1 1 1 1 1|
   +-+-+-+-+-+-+-+-+

7.2.  Version

   A peer MUST include the maximum version of the PPSPP protocol it
   supports as the first protocol option in the list.  The code for this
   option is 0.  Defined values are listed in Table 3.

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           +---------+----------------------------------------+
           | Version | Description                            |
           +---------+----------------------------------------+
           | 1       | Protocol as described in this document |
           | 2-255   | Unassigned                             |
           +---------+----------------------------------------+

                Table 3: PPSP Peer Protocol Version Numbers

    0                   1
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|  Version (8)  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

7.3.  Minimum Version

   When a peer initiates the handshake it MUST include the minimum
   version of the PPSPP protocol it supports in the list of protocol
   options, following the Min/max versioning scheme defined in
   [RFC6709], Section 4.1, strategy 5.  The code for this option is 1.
   Defined values are listed in Table 3.

    0                   1
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 1| Min. Ver. (8) |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

7.4.  Swarm Identifier

   When a peer initiates the handshake it MUST include a single swarm
   identifier option.  In other cases a peer MAY include a swarm
   identifier option, as an end-to-end check.  This option has the
   following structure:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 1 0|     Swarm ID Length (16)      |               ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                       Swarm Identifier (variable)             ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   The Swarm ID Length field contains the length of the single Swarm
   Identifier that follows in bytes.  The Length field is 16 bits wide
   to allow for large public keys as identifiers in live streaming.

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   Each PPSPP peer knows the IDs of the swarms it joins so this
   information can be immediately verified upon receipt.

7.5.  Content Integrity Protection Method

   A peer MUST include the content integrity method used by a swarm.
   The code for this option is 3.  Defined values are listed in Table 4.

                   +--------+-------------------------+
                   | Method | Description             |
                   +--------+-------------------------+
                   | 0      | No integrity protection |
                   | 1      | Merkle Hash Tree        |
                   | 2      | Sign All                |
                   | 3      | Unified Merkle Tree     |
                   | 4-255  | Unassigned              |
                   +--------+-------------------------+

          Table 4: PPSP Peer Content Integrity Protection Methods

   The "Merkle Hash Tree" method is the default for static content, see
   Section 5.1.  "Sign All", and "Unified Merkle Tree" are for live
   content, see Section 6.1, with "Unified Merkle Tree" being the
   default.

    0                   1
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 1 1|   CIPM (8)    |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

7.6.  Merkle Tree Hash Function

   When the content integrity protection method is "Merkle Hash Tree"
   this option defining which hash function is used for the tree MUST be
   included.  The code for this option is 4.  Defined values are listed
   in Table 5 (see [FIPS180-4] for the function semantics).

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                        +----------+-------------+
                        | Function | Description |
                        +----------+-------------+
                        | 0        | SHA1        |
                        | 1        | SHA-224     |
                        | 2        | SHA-256     |
                        | 3        | SHA-384     |
                        | 4        | SHA-512     |
                        | 5-255    | Unassigned  |
                        +----------+-------------+

             Table 5: PPSP Peer Protocol Merkle Hash Functions

   Implementations MUST support SHA1, see Section 13.5, which is also
   the default.

    0                   1
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 0 0|    MHF (8)    |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

7.7.  Live Signature Algorithm

   When the content integrity protection method is "Sign All" or
   "Unified Merkle Tree" this option MUST be defined.  The code for this
   option is 5.  The 8-bit value of this option is one of the Domain
   Name System Security (DNSSEC) Algorithm Numbers [IANADNSSECALGNUM].
   The RSASHA1 [RFC4034], ECDSAP256SHA256 and ECDSAP384SHA384 [RFC6605]
   algorithms are MANDATORY to implement.  Default is ECDSAP256SHA256.

    0                   1
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 0 1|    LSA (8)    |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

7.8.  Chunk Addressing Method

   A peer MUST include the chunk addressing method it uses.  The code
   for this option is 6.  Defined values are listed in Table 6.

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                     +--------+---------------------+
                     | Method | Description         |
                     +--------+---------------------+
                     | 0      | 32-bit bins         |
                     | 1      | 64-bit byte ranges  |
                     | 2      | 32-bit chunk ranges |
                     | 3      | 64-bit bins         |
                     | 4      | 64-bit chunk ranges |
                     | 5-255  | Unassigned          |
                     +--------+---------------------+

                Table 6: PPSP Peer Chunk Addressing Methods

   Implementations MUST support "32-bit chunk ranges" and "64-bit chunk
   ranges".  Default is "32-bit chunk ranges".

    0                   1
    0 1 2 3 4 5 6 7 8 9 0 1 2
   +-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 1 0| CAM (8) |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+

7.9.  Live Discard Window

   A peer in a live swarm MUST include the discard window it uses.  The
   code for this option is 7.  The unit of the discard window depends on
   the chunk addressing method used.  For bins and chunk ranges it is a
   number of chunks, for byte ranges it is a number of bytes.  Its data
   type is the same as for a bin, or one value in a range specification.
   In other words, its value is a 32-bit or 64-bit integer in big endian
   format.  If this option is used, the Chunk Addressing Method MUST
   appear before it in the list.  This option has the following
   structure:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 1 1|       Live Discard Window (32 or 64)          ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                                                               ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   A peer that does not, under normal circumstances, discard chunks MUST
   set this option to the special value 0xFFFFFFFF (32-bit) or
   0xFFFFFFFFFFFFFFFF (64-bit).  For example, peers that record a
   complete broadcast to offer it directly as a static asset after the
   broadcast ends use these values (see Section 6.1.2).  Section 6.2
   explains how to determine a value for this option.

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7.10.  Supported Messages

   Peers may support just a subset of the PPSPP messages.  For example,
   peers running over TCP may not accept ACK messages, or peers used
   with a centralized tracking infrastructure may not accept PEX
   messages.  For these reasons, peers who support only a proper subset
   of the PPSPP messages MUST signal which subset they support by means
   of this protocol option.  The code for this option is 8.  The value
   of this option is a length octet (SupMsgLen) indicating the length in
   bytes of the compressed bitmap that follows.

   The set of messages supported can be derived from the compressed
   bitmap by padding it with bytes of value 0 until it is 256 bits in
   length.  Then a 1 bit in the resulting bitmap at position X
   (numbering left to right) corresponds to support for message type X,
   see Table 7.  In other words, to construct the compressed bitmap,
   create a bitmap with a 1 for each message type supported and a 0 for
   a message type that is not, store it as an array of bytes and
   truncate it to the last non-zero byte.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 1 0| SupMsgLen (8) |                               ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~            Supported Messages Bitmap (variable, max 256)      ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

8.  UDP Encapsulation

   PPSPP implementations MUST use UDP as transport protocol and MUST use
   LEDBAT for congestion control [RFC6817].  Using LEDBAT enables PPSPP
   to serve the content after playback (seeding) without disrupting the
   user who may have moved to different tasks that use its network
   connection.  Future PPSPP versions can also run over other transport
   protocols, or use different congestion control algorithms.

8.1.  Chunk Size

   In general, an UDP datagram containing PPSPP messages SHOULD fit
   inside a single IP packet, so its maximum size depends on the MTU of
   the network.  If the UDP datagram does not fit, its chance of getting
   lost in the network increases as the loss of a single fragment of the
   datagram causes the loss of the complete datagram.

   The largest message in a PPSPP datagram is the DATA message carrying
   a chunk of content.  So the (maximum) size of a chunk to choose for a

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   particular swarm depends primarily on the expected MTU.  The chunk
   size should be chosen such that a chunk and its required INTEGRITY
   messages can generally be carried inside a single datagram, following
   the Atomic Datagram Principle (Section 5.3).  Other considerations
   are the hardware capabilities of the peers.  Having large chunks and
   therefore less chunks per mebibyte of content reduces processing
   costs.  The chunk addressing schemes can all work with different
   chunk sizes, see Section 4.

   The RECOMMENDED approach is to use fixed-sized chunks of 1024 bytes,
   as this size has a high likelihood of travelling end-to-end across
   the Internet without any fragmentation.  In particular, with this
   size a UDP datagram with a DATA message can be transmitted as a
   single IP packet over an Ethernet network with 1500-byte frames.

   A PPSPP implementation MAY use a variant of the Packetization Layer
   Path MTU Discovery (PLPMTUD), described in [RFC4821], for discovering
   the optimal MTU between sender and destination.  As in PLPMTUD,
   progressively larger probing packets are used to detect the optimal
   MTU among a link.  However, in PPSPP, probe packets SHOULD contain
   actual messages, in particular, multiple DATA messages.  By using
   actual DATA messages as probe packets, the returning ACK messages
   will confirm the probe delivery, effectively updating the MTU
   estimate on both ends of the link.  To be able to scale up probe
   packets with sensible increments, a minimum chunk size of 512 bytes
   SHOULD be used.  Smaller chunk sizes lead to an inefficient protocol.
   An implication is that PPSP supports datagrams over IPv4 of 576 bytes
   or more only.  This variant is not mandatory to implement.

   The chunk size used for a particular swarm, or that fact that it is
   variable MUST be part of the swarm's metadata (which then minimally
   consists of the swarm ID and the chunk nature and size).

8.2.  Datagrams and Messages

   When using UDP, the abstract datagram described above corresponds
   directly to a UDP datagram.  Most messages within a datagram have a
   fixed length, which generally depends on the type of the message.
   The first byte of a message denotes its type.  The currently defined
   types are:

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                      +----------+------------------+
                      | Msg Type | Description      |
                      +----------+------------------+
                      | 0        | HANDSHAKE        |
                      | 1        | DATA             |
                      | 2        | ACK              |
                      | 3        | HAVE             |
                      | 4        | INTEGRITY        |
                      | 5        | PEX_RESv4        |
                      | 6        | PEX_REQ          |
                      | 7        | SIGNED_INTEGRITY |
                      | 8        | REQUEST          |
                      | 9        | CANCEL           |
                      | 10       | CHOKE            |
                      | 11       | UNCHOKE          |
                      | 12       | PEX_RESv6        |
                      | 13       | PEX_REScert      |
                      | 14-254   | Unassigned       |
                      | 255      | Reserved         |
                      +----------+------------------+

                 Table 7: PPSP Peer Protocol Message Types

   Furthermore, integers are serialized in the network (big-endian) byte
   order.  So consider the example of a HAVE message (Section 3.2) using
   bin chunk addressing.  It has message type of 0x03 and a payload of a
   bin number, a four-byte integer (say, 1); hence, its on the wire
   representation for UDP can be written in hex as: "0300000001".

   All messages are idempotent or recognizable as duplicates.
   Idempotent means that processing a message more than once does not
   lead to a different state from if it was processed just once.  In
   particular, a peer MAY resend DATA, ACK, HAVE, INTEGRITY, PEX_*,
   SIGNED_INTEGRITY, REQUEST, CANCEL, CHOKE and UNCHOKE messages without
   problems when loss is suspected.  When a peer resends a HANDSHAKE
   message it can be recognized as duplicate by the receiver, because it
   already recorded the first connection attempt, and be dealt with.

8.3.  Channels

   As described in Section 3.11 PPSPP uses a multiplexing scheme, called
   channels, to allow multiple swarms to use the same UDP port.  In the
   UDP encapsulation, each datagram from peer A to peer B is prefixed
   with the channel ID allocated by peer B. The peers learn about
   eachother's channel ID during the handshake as explained in a moment.
   A channel ID consists of 4 bytes and MUST be generated following the
   requirements in [RFC4960] (Sec. 5.1.3).

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8.4.  HANDSHAKE

   A channel is established with a handshake.  To start a handshake, the
   initiating peer needs to know:

   1.  the IP address of a peer

   2.  peer's UDP port and

   3.  the swarm's metadata record which consists of:

       (a)  the swarm ID of the content (see Section 5.1 and Section 6),

       (b)  the chunk size used,

       (c)  the chunk addressing method used,

       (d)  the content integrity protection method used, and

       (e)  the Merkle hash tree function used (if applicable).

       (f)  If automatic content size detection (see Section 5.6) is not
            used, the content length is also part of the metadata record
            for static content.

   A datagram containing a HANDSHAKE message:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                  Destination Channel ID (32)                  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|            Source Channel ID (32)             |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               ~
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   ~                     Protocol Options                          ~
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   where:

      Destination Channel ID:

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         If the message is sent by the initiating peer than it MUST be
         an all 0-zeros channel ID.

         If the message sent by the receiving peer than it MUST consist
         of the Source Channel ID from the sender's HANDSHAKE message

      The octect 0x00: The HANDSHAKE message: 0x00

      The Source Channel ID: A locally unused channel ID

      Protocol Options: A list of protocol options encoding the swarm's
      metadata, as defined in Section 7.

   A peer SHOULD explicitly close a channel by sending a HANDSHAKE
   message that MUST contain an all 0-zeros channel ID and a list of
   protocol options.  The list MUST be either empty or contain the
   maximum version number the sender supports, following the Min/max
   versioning scheme defined in [RFC6709], Section 4.1.

8.5.  HAVE

   A HAVE message (type 0x03) consists of a single chunk specification
   that states that the sending peer has those chunks and successfully
   checked their integrity.  The single chunk specification represents a
   consecutive range of verified chunks.  A bin consists of a single
   integer, and a chunk or byte range of two integers, of the width
   specified by the Chunk Addressing protocol options, encoded big
   endian.

   A HAVE message using 32-bit chunk ranges as Chunk Addressing method:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 1 1|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |
   +-+-+-+-+-+-+-+-+

   where the first octet is the HAVE message (0x03), followed by the
   start chunk and the end chunk describing the chunk range.

   (received and checked first four kilobytes of a file/stream)

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8.6.  DATA

   A DATA message (type 0x01) consists of a chunk specification, a
   timestamp and the actual chunk.  In case a datagram contains one DATA
   message, a sender MUST always put the DATA message in the tail of the
   datagram.  A datagram MAY contain multiple DATA messages when the
   chunk size is fixed and when none of DATA messages carry the last
   chunk if that is smaller than the chunk size.  As the LEDBAT
   congestion control is used, a sender MUST include a timestamp, in
   particular, a 64-bit integer representing the current system time
   with microsecond accuracy.  The timestamp MUST be included between
   chunk specification and the actual chunk.

   A DATA message using 32-bit chunk ranges as Chunk Addressing method:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 1|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                       Timestamp (64)                          |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   ~                            Data                               ~
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   where the first octet is the DATA message (0x01), followed by the
   start chunk and the end chunk describing the chunk range, the
   timestamp and the actual data.

8.7.  ACK

   An ACK message (type 0x02) acknowledges data that was received from
   its addressee; to comply with the LEDBAT delay-based congestion
   control an ACK message consists of a chunk specification and a
   timestamp representing an one-way delay sample.  The one-way delay
   sample is a 64-bit integer with microsecond accuracy, and is computed
   from the timestamp received from the previous DATA message containing
   the chunk being acknowledged following the LEDBAT specification.

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   An ACK message using 32-bit chunk ranges as Chunk Addressing method:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 1 0|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                  One-way delay sample (64)                    |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |
   +-+-+-+-+-+-+-+-+

   where the first octet is the ACK message (0x02), followed by the
   start chunk and the end chunk describing the chunk range, and the
   one-way delay sample.

8.8.  INTEGRITY

   An INTEGRITY message (type 0x04) consists of a chunk specification
   and the cryptographic hash for the specified chunk or node.  The type
   and format of the hash depends on the protocol options.

   An INTEGRITY message using 32-bit chunk ranges as Chunk Addressing
   method and SHA1 hash:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 0 0|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   ~                            Hash (160)                         ~
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |
   +-+-+-+-+-+-+-+-+

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   where the first octet is the ACK message (0x02), followed by the
   start chunk and the end chunk describing the chunk range, and the
   one-way delay sample.

8.9.  SIGNED_INTEGRITY

   A SIGNED_INTEGRITY message (type 0x07) consists of a chunk
   specification, a 64-bit NTP timestamp [RFC5905] and a digital
   signature encoded as a Signature field in a RRSIG record in DNSSEC
   without the BASE-64 encoding [RFC4034].  The signature algorithm is
   defined by the Live Signature Algorithm protocol option, see
   Section 7.7.  The plaintext over which the signature is taken depends
   on the content integrity protection method used, see Section 6.1.

   A SIGNED_INTEGRITY message using 32-bit chunk ranges as Chunk
   Addressing method:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 1 1|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                       Timestamp (64)                          |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   ~                       Signature                               ~
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   where the first octet is the SIGNED_INTEGRITY message (0x07),
   followed by the start chunk and the end chunk describing the chunk
   range, the timestamp, and the Signature.

   The length of the digital signature can be derived from the Live
   Signature Algorithm protocol option and the swarm ID as follows.  The
   first MANDATORY algorithm is RSASHA1.  In that case, the swarm ID
   consists of a 1-byte Algorithm field followed by a RSA public key
   stored as a tuple (exponent length,exponent,modulus) [RFC3110].
   Given the exponent length and the length of the public key tuple in
   the swarm ID, the length of the modulus in bytes can be calculated.
   This yields the length of the signature as in RSA this is the length
   of the modulus [HAC01].  The other MANDATORY algorithms are

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   ECDSAP256SHA256 and ECDSAP384SHA384 [RFC6605].  For these algorithms
   the length of the digital signature is 64 and 96 bytes, respectively.

8.10.  REQUEST

   A REQUEST message (type 0x08) consists of a chunk specification for
   the chunks the requester wants to download.

   A REQUEST message using 32-bit chunk ranges as Chunk Addressing
   method:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 1 0 0 0|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |
   +-+-+-+-+-+-+-+-+

   where the first octet is the REQUEST message (0x08), followed by the
   start chunk and the end chunk describing the chunk range.

8.11.  CANCEL

   A CANCEL message (type 0x09) consists of a chunk specification for
   the chunks the requester no longer is interested in.

   A CANCEL message using 32-bit chunk ranges as Chunk Addressing
   method:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 1 0 0 1|                 Start chunk (32)              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |                  End chunk (32)               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |
   +-+-+-+-+-+-+-+-+

   where the first octet is the CANCEL message (0x09), followed by the
   start chunk and the end chunk describing the chunk range.

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8.12.  CHOKE and UNCHOKE

   Both CHOKE and UNCHOKE messages (types 0x0a and 0x0b, respectively)
   carry no payload.

   A CHOKE message:

    0
    0 1 2 3 4 5 6 7
   +-+-+-+-+-+-+-+-+
   |0 0 0 0 1 0 1 0|
   +-+-+-+-+-+-+-+-+

   where the first octet is the CHOKE message (0x0a).

   An UNCHOKE message:

    0
    0 1 2 3 4 5 6 7
   +-+-+-+-+-+-+-+-+
   |0 0 0 0 1 0 1 1|
   +-+-+-+-+-+-+-+-+

   where the first octet is the UNCHOKE message (0x0b).

8.13.  PEX_REQ, PEX_RESv4, PEX_RESv6 and PEX_REScert

   A PEX_REQ (0x06) message has no payload.  A PEX_RES (0x05) message
   consists of an IPv4 address in big endian format followed by a UDP
   port number in big endian format.  A PEX_RESv6 (0x0c) message
   contains a 128-bit IPv6 address instead of an IPv4 one.  If a PEX_REQ
   message does not originate from a private or link-local address
   [RFC1918][RFC4291], then the PEX_RES* messages sent in reply MUST NOT
   contain such addresses.  This is to prevent leaking of internal
   addresses to external peers.

   A PEX_REQ message:

    0
    0 1 2 3 4 5 6 7
   +-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 1 0|
   +-+-+-+-+-+-+-+-+

   where the first octet is the PEX_REQ message (0x06).

   A PEX_RES message:

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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 1 0 1|              IPv4 Address (32)                |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |             Port (16)         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   where the first octet is the PEX_RES message (0x05), followed by the
   IPv4 address and the port number.

   A PEX_RESv6 message:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 1 1 0 0|                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                   IPv6 Address (128)                          |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               |             Port (16)         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   where the first octet is the PEX_RESv6 message (0x0c), followed by
   the IPv6 address and the port number.

   A PEX_REScert (0x0d) message consists of a 16-bit integer in big
   endian specifying the size of the membership certificate that
   follows, see Section 13.2.1.  This membership certificate states that
   peer P at time T is a member of swarm S and is a X.509v3 certificate
   [RFC5280] that is encoded using the ASN.1 distinguished encoding
   rules (DER) [CCITT.X208.1988].  The certificate MUST contain a
   "Subject Alternative Name" extension, marked as critical, of type
   uniformResourceIdentifier.

   A PEX_REScert message:

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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 1 1 0 1|   Size of Memb. Cert. (16)    |               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   ~                    Membership Certificate                     ~
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   where the first octet is the PEX_REScert message (0x0d), followed by
   the size of the membership certificate, and the membership
   certificate.

   The URL contained in the name extension MUST follow the generic
   syntax for URLs [RFC3986], where its scheme component is "ppsp", the
   host in the authority component is the DNS name or IP address of peer
   P, the port in the authority component is the port of peer P, and the
   path contains the swarm identifier for swarm S, in hexadecimal form.
   In particular, the preferred form of the swarm identifier is
   xxyyzz..., where the 'x's, 'y's and 'z's are 2 hexadecimal digits of
   the 8-bit pieces of the identifier.  The validity time of the
   certificate is set with notBefore UTCTime set to T and notAfter
   UTCTime set to T plus some expiry time defined by the issuer.  An
   example URL:

       ppsp://192.0.2.0:6778/e5a12c7ad2d8fab33c699d1e198d66f79fa610c3

8.14.  KEEPALIVE

   Keepalives do not have a message type on UDP.  They are just simple
   datagrams consisting of the 4-byte channel ID of the destination
   only.

   A keepalive datagram:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                       Channel ID (32)                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

8.15.  Detecting a Dead Peer

   A guideline for declaring a peer dead consist of a 3 minute delay
   since that last packet has been received from that peer, and at least
   3 datagrams were sent to that peer during the same period.

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8.16.  Flow and Congestion Control

   Explicit flow control is not necessary in PPSPP-over-UDP.  In the
   case of video-on-demand the receiver will request data explicitly
   from peers and is therefore in control of how much data is coming
   towards it.  In the case of live streaming, where a push-model may be
   used, the amount of data incoming is limited to the bitrate, which
   the receiver must be able to process otherwise it cannot play the
   stream.  Should, for any reason, the receiver get saturated with data
   that situation is perfectly detected by the congestion control.

   PPSPP-over-UDP can support different congestion control algorithms.
   At present, it uses the LEDBAT congestion control algorithm
   [RFC6817].  LEDBAT is a delay-based congestion control algorithm that
   is used by millions of users everyday as part of the uTP transmission
   protocol of BitTorrent [LBT],[LCOMPL] and is suitable for P2P
   streaming [PPSPPERF].

8.17.  Example of Operation

   We present a small example of communication between a leecher and a
   seeder.  The example presents the transmission of the file "Hello
   World!", which fits within a 1024 byte chunk.  For an easy
   understanding we use the message description names, as listed in
   Table 7, and the protocol option names as listed in Table 2, rather
   than the actual binary value.

   To do the handshake the initiating peer sends a datagram that MUST
   start with an all 0-zeros channel ID (0x00000000), followed by a
   HANDSHAKE message, whose payload is a locally unused channel ID
   (0x00000001) and a list of protocol options.

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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |   HANDSHAKE   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 1|    Version    |0 0 0 0 0 0 0 1|  Min Version  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 1|   Swarm ID    |0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 1 0 0 0 1 1 1 1 0 1 0 0 0 0 0 0 0 0 1 0 0 1 1 1 1 1 0 0 1 1 0|
   ~                             .....                             ~
   |1 0 0 0 0 1 1 0 1 0 1 0 1 0 1 0 1 0 1 1 0 0 0 0 0 0 1 1 1 0 1 1|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |   Cont. Int.  |0 0 0 0 0 0 0 1| Mer.H.Tree F. |0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |   Chunk Add.  |0 0 0 0 0 0 1 0|      End      |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   The protocol options are:

      Version: 1

      Minimum supported Version: 1

      Swarm Identifier: A 20 bytes root hash (47a0...b03b) identifying
      the content.

      Content Integrity Protection Method: Merkle Hash Tree.

      Merkle Tree Hash Function: SHA1.

      Chunk Addressing Method: 32-bit chunk ranges.

   The receiving peer MAY respond, in which case the returned datagram
   MUST consist of the channel ID from the sender's HANDSHAKE message
   (0x00000001), a HANDSHAKE message, whose payload is a locally unused
   channel ID (0x00000008) and a list of protocol options, followed by
   any other messages it wants to send.

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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |   HANDSHAKE   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 1 0 0 0|    Version    |0 0 0 0 0 0 0 1|   Cont. Int.  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 1| Mer.H.Tree F. |0 0 0 0 0 0 0 0|   Chunk Add.  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 1 0|      End      |      HAVE     |0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   With the protocol options the receiving peer agrees on speaking
   protocol version 1, on using the Merkle Hash Tree as Content
   Integrity Protection Method, SHA1 hash as Merkle Tree Hash Function,
   and 32-bit chunk ranges as Chunk Addressing Method.  Furthermore, it
   sends a HAVE message within the same datagram, announcing that it has
   locally available the first chunk of content.

   At this point, the initiator knows that the peer really responds; for
   that purpose channel IDs MUST be random enough to prevent easy
   guessing.  So, the third datagram of a handshake MAY already contain
   some heavy payload.  To minimize the number of initialization round
   trips, the first two datagrams MAY also contain some minor payload,
   e.g. the HAVE message.

   The initiating peer MAY send a request for the chunks of content it
   wants to retrieve from the receiving peer, e.g. the first chunk
   announced during the handshake.  It always precedes the message with
   the channel ID of the peer it is communicating with (e.g. 0x00000008
   in our example), as described in Section 3.11.  Furthermore, it MAY
   add additional messages such as a PEX_REQ.

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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |    REQUEST    |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|    PEX_REQ    |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   When receiving the third datagram, both peers have the proof they
   really talk to each other; the three-way handshake is complete.  The
   receiving peer responds to the request by sending a DATA message
   containing the requested content.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |     DATA      |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 1 0 0 1|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 1 0 0 0 0 0 1 1 0 0 0 0 0 0 0 1 0 1 1 0 1 1 1 1 1 0 1 1 0 1 1|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 1 0 0 0 1 0 0|0 1 0 0 1 0 0 0 0 1 1 0 0 1 0 1 0 1 1 0 1 1 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   ~                           .....                               ~
   |0 1 1 0 1 1 0 0 0 1 1 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 1 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   The DATA message consists of:

      The 32-bit chunk range: 0,0 (the first chunk).

      The timestamp value: 0004e94180b7db44

      The Data message: 48656c6c6f20776f726c6421 (the "Hello world!"
      file)

   Note that the above datagram does not include the INTEGRITY message,
   as the entire content can fit into a single message, hence the

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   initiating peer is able to verify it against the root hash.  Also, in
   this example the peer does not respond to the PEX_REQ as it does not
   know any third peer participating in the swarm.

   Upon receiving the requested data, the initiating peer responds with
   an acknowledgement message for the first chunk, containing a one way
   delay sample (100ms).  Furthermore it also adds a HAVE message for
   the chunk.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |      ACK      |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 1 1 0 0 1 0 0|      HAVE     |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   At this point the initiating peer has successfully retrieved the
   entire file.  It then explicitly closes the connection by sending a
   HANDSHAKE message that contains an all 0-zeros channel ID.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |   HANDSHAKE   |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |0 0 0 0 0 0 0 0|      End      |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

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9.  Extensibility

9.1.  Chunk Picking Algorithms

   Chunk (or piece) picking entirely depends on the receiving peer.  The
   sender peer is made aware of preferred chunks by the means of REQUEST
   messages.  In some (live) scenarios it may be beneficial to allow the
   sender to ignore those hints and send unrequested data.

   The chunk picking algorithm is external to the PPSPP protocol and
   will generally be a pluggable policy that uses the mechanisms
   provided by PPSPP.  The algorithm will handle the choices made by the
   user consuming the content, such as seeking, switching audio tracks
   or subtitles.  Example policies for P2P streaming can be found in
   [BITOS], and [EPLIVEPERF].

9.2.  Reciprocity Algorithms

   The role of reciprocity algorithms in peer-to-peer systems is to
   promote client contribution and prevent freeriding.  A peer is said
   to be freeriding if it only downloads content but never uploads to
   others.  Examples of reciprocity algorithms are tit-for-tat as used
   in BitTorrent [TIT4TAT] and Give-to-Get [GIVE2GET].  In PPSPP,
   reciprocity enforcement is the sole responsibility of the sender
   peer.

10.  Acknowledgements

   Arno Bakker, Riccardo Petrocco and Victor Grishchenko are partially
   supported by the P2P-Next project (http://www.p2p-next.org/), a
   research project supported by the European Community under its 7th
   Framework Programme (grant agreement no. 216217).  The views and
   conclusions contained herein are those of the authors and should not
   be interpreted as necessarily representing the official policies or
   endorsements, either expressed or implied, of the P2P-Next project or
   the European Commission.

   The PPSPP protocol was designed by Victor Grishchenko at Technische
   Universiteit Delft.  The authors would like to thank the following
   people for their contributions to this draft: the chairs (Martin
   Stiemerling, Yunfei Zhang, Stefano Previdi, Ning Zong) and members of
   the IETF PPSP working group, and Mihai Capota, Raul Jimenez, Flutra
   Osmani, Johan Pouwelse, and Raynor Vliegendhart.

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11.  IANA Considerations

   IANA is to create the new registries defined below for the
   extensibility of the protocol.  For all registries, assignments
   consist of a name and its associated value.  Also for all registries,
   the "Unassigned" ranges designated are governed by the policy 'IETF
   Review' as described in [RFC5226].

11.1.  PPSP Peer Protocol Message Type Registry

   Registry name is "PPSP Peer Protocol Message Type Registry".  Values
   are integers in the range 0-255, with initial assignments and
   reservations given in Table 7.

11.2.  PPSP Peer Protocol Option Registry

   Registry name is "PPSP Peer Protocol Option Registry".  Values are
   integers in the range 0-255, with initial assignments and
   reservations given in Table 2.

11.3.  PPSP Peer Protocol Version Number Registry

   Registry name is "PPSP Peer Protocol Version Number Registry".
   Values are integers in the range 0-255, with initial assignments and
   reservations given in Table 3.

11.4.  PPSP Peer Protocol Content Integrity Protection Method Registry

   Registry name is "PPSP Peer Protocol Content Integrity Protection
   Method Registry".  Values are integers in the range 0-255, with
   initial assignments and reservations given in Table 4.

11.5.  PPSP Peer Protocol Merkle Hash Tree Function Registry

   Registry name is "PPSP Peer Protocol Merkle Hash Tree Function
   Registry".  Values are integers in the range 0-255, with initial
   assignments and reservations given in Table 5.

11.6.  PPSP Peer Protocol Chunk Addressing Method Registry

   Registry name is "PPSP Peer Protocol Chunk Addressing Method
   Registry".  Values are integers in the range 0-255, with initial
   assignments and reservations given in Table 6.

12.  Manageability Considerations

   This section presents operations and management considerations

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   following the checklist in [RFC5706], Appendix A.

   In this section "PPSPP client" is defined as a PPSPP peer acting on
   behalf of an end user which may not yet have a copy of the content,
   and "PPSPP server" as a PPSPP peer that provides the initial copies
   of the content to the swarm on behalf of a content provider.

12.1.  Operations

12.1.1.  Installation and Initial Setup

   A content provider wishing to use PPSPP to distribute content should
   setup at least one PPSPP server.  PPSPP servers need to have access
   to either some static content or to some live audio/video sources.
   To provide flexibility for implementors, this configuration process
   is not standardized.  The output of this process will be a list of
   metadata records, one for each swarm.  A metadata record consists of
   the swarm ID, the chunk size used, the chunk addressing method used,
   the content integrity protection method used, and the Merkle hash
   tree function used (if applicable).  If automatic content size
   detection (see Section 5.6) is not used, the content length is also
   part of the metadata record for static content.  Note the swarm ID
   already contains the Live Signature Algorithm used, in case of a live
   stream.

   In addition, a content provider should setup a tracking facility for
   the content by configuring, for example, a PPSP tracker
   [I-D.ietf-ppsp-base-tracker-protocol] or a Distributed Hash Table.
   The output of the latter process is a list of transport addresses for
   the tracking facility.

   The list of metadata records of available content, and transport
   address for the tracking facility, can be distributed to users in
   various ways.  Typically, they will be published on a Web site as
   links.  When a user clicks such a link the PPSPP client is launched,
   either as a standalone application or by invoking the browser's
   internal PPSPP protocol handler, as exemplified in Section 2.  The
   clients use the tracking facility to obtain the transport address of
   the PPSPP server(s) and other peers from the swarm, executing the
   peer protocol to retrieve and redistribute the content.  The format
   of the PPSPP URLs should be defined in an extension document.  The
   default protocol options should be exploited to keep the URLs small.

   The minimal information a tracking facility must return when queried
   for a list of peers for a swarm is as follows.  Assuming the
   communication between tracking facility and requestor is protected,
   the facility must at least return for each peer in the list its IP
   address, transport protocol identifier (i.e., UDP), and transport

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   protocol port number.

12.1.2.  Requirements on Other Protocols and Functional Components

   When using the PPSP tracker protocol, PPSPP requires a specific
   behavior from this protocol for security reasons, as detailed in
   Section 13.2.

12.1.3.  Migration Path

   This document does not detail a migration path since there is no
   previous standard protocol providing similar functionality.

12.1.4.  Impact on Network Operation

   PPSPP is a peer-to-peer protocol that takes advantage of the fact
   that content is available from multiple sources to improve
   robustness, scalability and performance.  At the same time, poor
   choices in determining which exact sources to use can lead to bad
   experience for the end user and high costs for network operators.
   Hence, PPSPP can benefit from the ALTO protocol to steer peer
   selection, as described in Section 3.10.1.

12.1.5.  Verifying Correct Operation

   PPSPP is operating correctly when all peers obtain the desired
   content on time.  Therefore the PPSPP client is the ideal location to
   verify the protocol's correct operation.  However, it is not feasible
   to mandate logging the behavior of PPSPP peers in all implementations
   and deployments, for example, due to privacy reasons.  There are two
   alternative options:

   o  Monitoring the PPSPP servers initially providing the content,
      using standard metrics such as bandwidth usage, peer connections
      and activity, can help identify trouble, see next section and
      [RFC2564].

   o  The PPSP tracker protocol may be used to gather information about
      all peers in a swarm, to obtain a global view of operation,
      according to [RFC6972] (requirement PPSP-TP-REQ-3).

   Basic operation of the protocol can be easily verified when a tracker
   and swarm ID are known by starting a PPSPP download.  Deep packet
   inspection for DATA and ACK messages help to establish that actual
   content transfer is happening and that the chunk availability
   signaling and integrity checking are working.

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12.1.6.  Configuration

   Table 8 shows the PPSPP parameters, their defaults and where the
   parameter is defined.  For parameters that have no default, the table
   row contains the word "var" and refers to the section discussing the
   considerations to make when choosing a value.

   +-------------------------+-----------------------+-----------------+
   | Name                    | Default               | Definition      |
   +-------------------------+-----------------------+-----------------+
   | Chunk Size              | var, 1024 bytes       | Section 8.1     |
   |                         | recommended           |                 |
   | Static Content          | 1 (Merkle Hash Tree)  | Section 7.5     |
   | Integrity Protection    |                       |                 |
   | Method                  |                       |                 |
   | Live Content Integrity  | 3 (Unified Merkle     | Section 7.5     |
   | Protection Method       | Tree)                 |                 |
   | Merkle Hash Tree        | 0 (SHA1)              | Section 7.6     |
   | Function                |                       |                 |
   | Live Signature          | 13 (ECDSAP256SHA256)  | Section 7.7     |
   | Algorithm               |                       |                 |
   | Chunk Addressing Method | 2 (32-bit chunk       | Section 7.8     |
   |                         | ranges)               |                 |
   | Live Discard Window     | var                   | Section 6.2,    |
   |                         |                       | Section 7.9     |
   | NCHUNKS_PER_SIG         | var                   | Section 6.1.2.1 |
   | Dead peer detection     | No reply in 3 minutes | Section 8.15    |
   |                         | + 3 datagrams         |                 |
   +-------------------------+-----------------------+-----------------+

                          Table 8: PPSPP Defaults

12.2.  Management Considerations

   The management considerations for PPSPP are very similar to other
   protocols that are used for large-scale content distribution, in
   particular HTTP.  How does one manage large numbers of servers?  How
   does one push new content out to a server farm and allows staged
   releases?  How to detect faults and how to measure servers and end-
   user performance?  As standard solutions to these challenges are
   still being developed, this section cannot provide a definitive
   recommendation on how PPSPP should be managed.  Hence, it describes
   the standard solutions available at this time, and assumes a future
   extension document will provide more complete guidelines.

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12.2.1.  Management Interoperability and Information

   As just stated, PPSPP servers providing initial copies of the content
   are akin to WWW and FTP servers.  They can also be deployed in large
   numbers and thus can benefit from standard management facilities.
   PPSPP servers may therefore implement an SNMP management interface
   based on the APPLICATION-MIB [RFC2564], where the file object can be
   used to report on swarms.

   What is missing is the ability to remove or rate limit specific PPSPP
   swarms on a server.  This corresponds to removing or limit specific
   virtual servers on a Web server.  In other words, as multiple pieces
   of content (swarms, virtual WWW servers) are multiplexed onto a
   single server process, more fine-grained management of that process
   is required.  This functionality is currently missing.

   Logging is an important functionality for PPSPP servers and,
   depending on the deployment, PPSPP clients.  Logging should be done
   via syslog [RFC5424].

12.2.2.  Fault Management

   The facilities for verifying correct operation and server management
   (just discussed) appear sufficient for PPSPP fault monitoring.  This
   can be supplemented with host resource [RFC2790] and UDP/IP network
   monitoring [RFC4113], as PPSPP server failures can generally be
   attributed directly to conditions on the host or network.

   Since PPSPP has been designed to work in a hostile environment, many
   benign faults will be handled by the mechanisms used for managing
   attacks.  For example, when a malfunctioning peer starts sending the
   wrong chunks, this is detected by the content integrity protection
   mechanism and another source is sought.

12.2.3.  Configuration Management

   Large-scale deployments may benefit from a standard way of
   replicating a new piece of content on a set of initial PPSPP servers.
   This functionality may need to include controlled releasing, such
   that content becomes available only at a specific point in time (e.g.
   the release of a movie trailer).  This functionality could be
   provided via NETCONF [RFC6241], to enable atomic configuration
   updates over a set of servers.  Uploading the new content could be
   one configuration change, making the content available for download
   by the public another.

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12.2.4.  Accounting Management

   Content providers may offer PPSPP hosting for different customers and
   will want to bill these customers, for example, based on bandwidth
   usage.  This situation is a common accounting scenario, similar to
   billing per virtual server for Web servers.  PPSPP can therefore
   benefit from general standardization efforts in this area [RFC2975]
   when they come to fruition.

12.2.5.  Performance Management

   Depending on the deployment scenarios, the application performance
   measurement facilities of [RFC3729] and associated [RFC4150] can be
   used with PPSPP.

   In addition, when the PPSPP tracker protocol is used, it provides a
   built-in, application-level, performance measurement infrastructure
   for different metrics.  See [RFC6972] (requirement PPSP-TP-REQ-3).

12.2.6.  Security Management

   Malicious peers should ideally be locked out long-term.  This is
   primarily for performance reasons, as the protocol is robust against
   attacks (see next section).  Section 13.7 describes a procedure for
   long-term exclusion.

13.  Security Considerations

   As any other network protocol, the PPSPP faces a common set of
   security challenges.  An implementation must consider the possibility
   of buffer overruns, DoS attacks and manipulation (i.e. reflection
   attacks).  Any guarantee of privacy seems unlikely, as the user is
   exposing its IP address to the peers.  A probable exception is the
   case of the user being hidden behind a public NAT or proxy.  This
   section discusses the protocol's security considerations in detail.

13.1.  Security of the Handshake Procedure

   Borrowing from the analysis in [RFC5971], the PPSP peer protocol may
   be attacked with 3 types of denial-of-service attacks:

   1.  DOS amplification attack: attackers try to use a PPSPP peer to
       generate more traffic to a victim.

   2.  DOS flood attack: attackers try to deny service to other peers by
       allocating lots of state at a PPSPP peer.

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   3.  Disrupt service to an individual peer: attackers send bogus e.g.
       REQUEST and HAVE messages appearing to come from victim peer A to
       the peers B1..Bn serving that peer.  This causes A to receive
       chunks it did not request or to not receive the chunks it
       requested.

   The basic scheme to protect against these attacks is the use of a
   secure handshake procedure.  In the UDP encapsulation the handshake
   procedure is secured by the use of randomly chosen channel IDs as
   follows.  The channel IDs must be generated following the
   requirements in [RFC4960] (Sec. 5.1.3).

   When UDP is used, all datagrams carrying PPSPP messages are prefixed
   with a 4-byte channel ID.  These channel IDs are random numbers,
   established during the handshake phase as follows.  Peer A initiates
   an exchange with peer B by sending a datagram containing a HANDSHAKE
   message prefixed with the channel ID consisting of all 0s.  Peer A's
   HANDSHAKE contains a randomly chosen channel ID, chanA:

   A->B: chan0 + HANDSHAKE(chanA) + ...

   When peer B receives this datagram, it creates some state for peer A,
   that at least contains the channel ID chanA.  Next, peer B sends a
   response to A, consisting of a datagram containing a HANDSHAKE
   message prefixed with the chanA channel ID.  Peer B's HANDSHAKE
   contains a randomly chosen channel ID, chanB.

   B->A: chanA + HANDSHAKE(chanB) + ...

   Peer A now knows that peer B really responds, as it echoed chanA.  So
   the next datagram that A sends may already contain heavy payload,
   i.e., a chunk.  This next datagram to B will be prefixed with the
   chanB channel ID.  When B receives this datagram, both peers have the
   proof they are really talking to each other, the three-way handshake
   is complete.  In other words, the randomly chosen channel IDs act as
   tags (cf. [RFC4960] (Sec. 5.1)).

   A->B: chanB + HAVE + DATA + ...

13.1.1.  Protection Against Attack 1

   In short, PPSPP does a so-called return routability check before
   heavy payload is sent.  This means that attack 1 is fended off: PPSPP
   does not send back much more data than it received, unless it knows
   it is talking to a live peer.  Attackers sending a spoofed HANDSHAKE
   to B pretending to be A now need to intercept the message from B to A
   to get B to send heavy payload, and ensure that that heavy payload
   goes to the victim, something assumed too hard to be a practical

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   attack.

   Note the rule is that no heavy payload may be sent until the third
   datagram.  This has implications for PPSPP implementations that use
   chunk addressing schemes that are verbose.  If a PPSPP implementation
   uses large bitmaps to convey chunk availability these may not be sent
   by peer B in the second datagram.

13.1.2.  Protection Against Attack 2

   On receiving the first datagram peer B will record some state about
   peer A. At present this state consists of the chanA channel ID, and
   the results of processing the other messages in the first datagram.
   In particular, if A included some HAVE messages, B may add a chunk
   availability map to A's state.  In addition, B may request some
   chunks from A in the second datagram, and B will maintain state about
   these outgoing requests.

   So presently, PPSPP is somewhat vulnerable to attack 2.  An attacker
   could send many datagrams with HANDSHAKEs and HAVEs and thus allocate
   state at the PPSPP peer.  Therefore peer A MUST respond immediately
   to the second datagram, if it is still interested in peer B.

   The reason for using this slightly vulnerable three-way handshake
   instead of the safer handshake procedure of SCTP [RFC4960] (Sec. 5.1)
   is quicker response time for the user.  In the SCTP procedure, peer A
   and B cannot request chunks until datagrams 3 and 4 respectively, as
   opposed to 2 and 1 in the proposed procedure.  This means that the
   user has to wait shorter in PPSPP between starting the video stream
   and seeing the first images.

13.1.3.  Protection Against Attack 3

   In general, channel IDs serve to authenticate a peer.  Hence, to
   attack, a malicious peer T would need to be able to eavesdrop on
   conversations between victim A and a benign peer B to obtain the
   channel ID B assigned to A, chanB.  Furthermore, attacker T would
   need to be able to spoof e.g.  REQUEST and HAVE messages from A to
   cause B to send heavy DATA messages to A, or prevent B from sending
   them, respectively.

   The capability to eavesdrop is not common, so the protection afforded
   by channel IDs will be sufficient in most cases.  If not, point-to-
   point encryption of traffic should be used, see below.

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13.2.  Secure Peer Address Exchange

   As described in Section 3.10, a peer A can send Peer-Exchange
   messages PEX_RES to a peer B, which contain the IP address and port
   of other peers that are supposedly also in the current swarm.  The
   strength of this mechanism is that it allows decentralized tracking:
   after an initial bootstrap no central tracker is needed anymore.  The
   vulnerability of this mechanism (and DHTs) is that malicious peers
   can use it for an Amplification attack.

   In particular, a malicious peer T could send PEX_RES messages to
   well-behaved peer A with addresses of peers B1,B2,...,BN and on
   receipt, peer A could send a HANDSHAKE to all these peers.  So in the
   worst case, a single datagram results in N datagrams.  The actual
   damage depends on A's behavior.  E.g. when A already has sufficient
   connections it may not connect to the offered ones at all, but if it
   is a fresh peer it may connect to all directly.

   In addition, PEX can be used in Eclipse attacks [ECLIPSE] where
   malicious peers try to isolate a particular peer such that it only
   interacts with malicious peers.  Let us distinguish two specific
   attacks:

      E1.  Malicious peers try to eclipse the single injector in live
      streaming.

      E2.  Malicious peers try to eclipse a specific consumer peer.

   Attack E1 has the most impact on the system as it would disrupt all
   peers.

13.2.1.  Protection against the Amplification Attack

   If peer addresses are relatively stable, strong protection against
   the attack can be provided by using public key cryptography and
   certification.  In particular, a PEX_REScert message will carry
   swarm-membership certificates rather than IP address and port.  A
   membership certificate for peer B states that peer B at address
   (ipB,portB) is part of swarm S at time T and is cryptographically
   signed.  The receiver A can check the cert for a valid signature, the
   right swarm and liveliness and only then consider contacting B. These
   swarm-membership certificates correspond to signed node descriptors
   in secure decentralized peer sampling services [SPS].

   Several designs are possible for the security environment for these
   membership certificates.  That is, there are different designs
   possible for who signs the membership certificates and how public
   keys are distributed.  As an example, we describe a design where the

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   PPSP tracker acts as certification authority.

13.2.2.  Example: Tracker as Certification Authority

   A peer A wanting to join swarm S sends a certificate request message
   to a tracker X for that swarm.  Upon receipt, the tracker creates a
   membership certificate from the request with swarm ID S, a timestamp
   T and the external IP and port it received the message from, signed
   with the tracker's private key.  This certificate is returned to A.

   Peer A then includes this certificate when it sends a PEX_REScert to
   peer B. Receiver B verifies it against the tracker public key.  This
   tracker public key should be part of the swarm's metadata, which B
   received from a trusted source.  Subsequently, peer B can send the
   member certificate of A to other peers in PEX_REScert messages.

   Peer A can send the certification request when it first contacts the
   tracker, or at a later time.  Furthermore, the responses the tracker
   sends could contain membership certificates instead of plain
   addresses, such that they can be gossiped securely as well.

   We assume the tracker is protected against attacks and does a return
   routability check.  The latter ensures that malicious peers cannot
   obtain a certificate for a random host, just for hosts where they can
   eavesdrop on incoming traffic.

   The load generated on the tracker depends on churn and the lifetime
   of a certificate.  Certificates can be fairly long lived, given that
   the main goal of the membership certificates is to prevent that
   malicious peer T can cause good peer A to contact *random* hosts.
   The freshness of the timestamp just adds extra protection in addition
   to achieving that goal.  It protects against malicious hosts causing
   a good peer A to contact hosts that previously participated in the
   swarm.

   The membership certificate mechanism itself can be used for a kind of
   amplification attack against good peers.  Malicious peer T can cause
   peer A to spend some CPU to verify the signatures on the membership
   certificates that T sends.  To counter this, A SHOULD check a few of
   the certificates sent and discard the rest if they are defective.

   The same membership certificates described above can be registered in
   a Distributed Hash Table that has been secured against the well-known
   DHT specific attacks [SECDHTS].

   Note that this scheme does not work for peers behind a symmetric
   Network Address Translator, but neither does normal tracker
   registration.

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13.2.3.  Protection Against Eclipse Attacks

   Before we can discuss Eclipse attacks we first need to establish the
   security properties of the central tracker.  A tracker is vulnerable
   to Amplification attacks too.  A malicious peer T could register a
   victim B with the tracker, and many peers joining the swarm will
   contact B. Trackers can also be used in Eclipse attacks.  If many
   malicious peers register themselves at the tracker, the percentage of
   bad peers in the returned address list may become high.  Leaving the
   protection of the tracker to the PPSP tracker protocol specification,
   we assume for the following discussion that it returns a true random
   sample of the actual swarm membership (achieved via Sybil attack
   protection).  This means that if 50% of the peers is bad, you'll
   still get 50% good addresses from the tracker.

   Attack E1 on PEX can be fended off by letting live injectors disable
   PEX.  Or at least, let live injectors ensure that part of their
   connections are to peers whose addresses came from the trusted
   tracker.

   The same measures defend against attack E2 on PEX.  They can also be
   employed dynamically.  When the current set of peers B that peer A is
   connected to doesn't provide good quality of service, A can contact
   the tracker to find new candidates.

13.3.  Support for Closed Swarms (PPSP.SEC.REQ-1)

   The Closed Swarms [CLOSED] and Enhanced Closed Swarms [ECS]
   mechanisms provide swarm-level access control.  The basic idea is
   that a peer cannot download from another peer unless it shows a
   Proof-of-Access.  Enhanced Closed Swarms improve on the original
   Closed Swarms by adding on-the-wire encryption against man-in-the-
   middle attacks and more flexible access control rules.

   The exact mapping of ECS to PPSPP is defined in
   [I-D.gabrijelcic-ppsp-ecs].

13.4.  Confidentiality of Streamed Content (PPSP.SEC.REQ-2+3)

   No extra mechanism is needed to support confidentiality in PPSPP.  A
   content publisher wishing confidentiality should just distribute
   content in cyphertext / DRM-ed format.  In that case it is assumed a
   higher layer handles key management out-of-band.  Alternatively, pure
   point-to-point encryption of content and traffic can be provided by
   the proposed Closed Swarms access control mechanism, or by DTLS
   [RFC6347] or IPsec [RFC4301].

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13.5.  Strength of the Hash Function for Merkle Hash Trees

   Implementations MUST support SHA1 as the hash function for content
   integrity protection via Merkle Hash trees.  SHA1 is preferred over
   stronger hash functions for two reasons.  First, it reduces on-the-
   wire overhead.  Second, few implementations need the extra strength
   of other functions because the function is used in a hash tree.  In
   particular, if attackers manage to find a collision for a hash it can
   replace just one chunk, so the impact is limited.  If fixed sized
   chunks are used, the collision has to be of the same size as the
   original chunk.  For hashes higher up in the hash tree, a collision
   must be a concatenation of two hashes.  In sum, finding collisions
   that fit with the hash tree are generally harder to find than regular
   SHA1 collisions, which are, at the time of writing, still hard to
   find.

13.6.  Limit Potential Damage and Resource Exhaustion by Bad or Broken
       Peers (PPSP.SEC.REQ-4+6)

   In this section an analysis is given of the potential damage a
   malicious peer can do with each message in the protocol, and how it
   is prevented by the protocol (implementation).

13.6.1.  HANDSHAKE

   o  Secured against DoS amplification attacks as described in
      Section 13.1.

   o  Threat HS.1: An Eclipse attack where peers T1..Tn fill all
      connection slots of A by initiating the connection to A.

      Solution: Peer A must not let other peers fill all its available
      connection slots, i.e., A must initiate connections itself too, to
      prevent isolation.

13.6.2.  HAVE

   o  Threat HAVE.1: Malicious peer T can claim to have content which it
      hasn't.  Subsequently T won't respond to requests.

      Solution: peer A will consider T to be a slow peer and not ask it
      again.

   o  Threat HAVE.2: Malicious peer T can claim not to have content.
      Hence it won't contribute.

      Solution: Peer and chunk selection algorithms external to the
      protocol will implement fairness and provide sharing incentives.

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13.6.3.  DATA

   o  Threat DATA.1: peer T sending bogus chunks.

      Solution: The content integrity protection schemes defend against
      this.

   o  Threat DATA.2: peer T sends peer A unrequested chunks.

      To protect against this threat we need network-level DoS
      prevention.

13.6.4.  ACK

   o  Threat ACK.1: peer T acknowledges wrong chunks.

      Solution: peer A will detect inconsistencies with the data it sent
      to T.

   o  Threat ACK.2: peer T modifies timestamp in ACK to peer A used for
      time-based congestion control.

      Solution: In theory, by decreasing the timestamp peer T could fake
      there is no congestion when in fact there is, causing A to send
      more data than it should.  [RFC6817] does not list this as a
      security consideration.  Possibly this attack can be detected by
      the large resulting asymmetry between round-trip time and measured
      one-way delay.

13.6.5.  INTEGRITY and SIGNED_INTEGRITY

   o  Threat INTEGRITY.1: An amplification attack where peer T sends
      bogus INTEGRITY or SIGNED_INTEGRITY messages, causing peer A to
      checks hashes or signatures, thus spending CPU unnecessarily.

      Solution: If the hashes/signatures don't check out A will stop
      asking T because of the atomic datagram principle and the content
      integrity protection.  Subsequent unsolicited traffic from T will
      be ignored.

   o  Threat INTEGRITY.2: An attack where peer T sends old
      SIGNED_INTEGRITY messages in the Unified Merkle Tree scheme,
      trying to make peer A tune in at a past point in the live stream.

      Solution: The timestamp in the SIGNED_INTEGRITY message protects
      against such replays.  Subsequent traffic from T will be ignored.

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13.6.6.  REQUEST

   o  Threat REQUEST.1: peer T could request lots from A, leaving A
      without resources for others.

      Solution: A limit is imposed on the upload capacity a single peer
      can consume, for example, by using an upload bandwidth scheduler
      that takes into account the need of multiple peers.  A natural
      upper limit of this upload quotum is the bitrate of the content,
      taking into account that this may be variable.

13.6.7.  CANCEL

   o  Threat CANCEL.1: peer T sends CANCEL messages for content it never
      requested to peer A.

      Solution: peer A will detect the inconsistency of the messages and
      ignore them.  Note that CANCEL messages may be received
      unexpectedly when a transport is used where REQUEST messages may
      be lost or reordered with respect to the subsequent CANCELs.

13.6.8.  CHOKE

   o  Threat CHOKE.1: peer T sends REQUEST messages after peer A sent B
      a CHOKE message.

      Solution: peer A will just discard the unwanted REQUESTs and
      resend the CHOKE, assuming it got lost.

13.6.9.  UNCHOKE

   o  Threat UNCHOKE.1: peer T sends an UNCHOKE message to peer A
      without having sent a CHOKE message before.

      Solution: peer A can easily detect this violation of protocol
      state, and ignore it.  Note this can also happen due to loss of a
      CHOKE message sent by a benign peer.

   o  Threat UNCHOKE.2: peer T sends an UNCHOKE message to peer A, but
      subsequently does not respond to its REQUESTs.

      Solution: peer A will consider T to be a slow peer and not ask it
      again.

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13.6.10.  PEX_RES

   o  Secured against amplification and Eclipse attacks as described in
      Section 13.2.

13.6.11.  Unsolicited Messages in General

   o  Threat: peer T could send a spoofed PEX_REQ or REQUEST from peer B
      to peer A, causing A to send a PEX_RES/DATA to B.

      Solution: the message from peer T won't be accepted unless T does
      a handshake first, in which case the reply goes to T, not victim
      B.

13.7.  Exclude Bad or Broken Peers (PPSP.SEC.REQ-5)

   A receiving peer can detect malicious or faulty senders as just
   described, which it can then subsequently ignore.  However, excluding
   such a bad peer from the system completely is complex.  Random
   monitoring by trusted peers that would blacklist bad peers as
   described in [DETMAL] is one option.  This mechanism does require
   extra capacity to run such trusted peers, which must be
   indistinguishable from regular peers, and requires a solution for the
   timely distribution of this blacklist to peers in a scalable manner.

14.  References

14.1.  Normative References

   [CCITT.X208.1988]
              International International Telephone and Telegraph
              Consultative Committee, "Specification of Abstract Syntax
              Notation One (ASN.1)", CCITT Recommendation X.208,
              November 1988.

   [FIPS180-4]
              Information Technology Laboratory,  National Institute of
              Standards and Technology, "Federal Information Processing
              Standards: Secure Hash Standard (SHS)", Publication 180-4,
              Mar 2012.

   [IANADNSSECALGNUM]
              IANA, "Domain Name System Security (DNSSEC) Algorithm
              Numbers",
              <http://www.iana.org/assignments/dns-sec-alg-numbers>.

   [RFC1918]  Rekhter, Y., Moskowitz, R., Karrenberg, D., Groot, G., and

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              E. Lear, "Address Allocation for Private Internets",
              BCP 5, RFC 1918, February 1996.

   [RFC2119]  Bradner, S., "Key words for use in RFCs to Indicate
              Requirement Levels", BCP 14, RFC 2119, March 1997.

   [RFC3110]  Eastlake, D., "RSA/SHA-1 SIGs and RSA KEYs in the Domain
              Name System (DNS)", RFC 3110, May 2001.

   [RFC3986]  Berners-Lee, T., Fielding, R., and L. Masinter, "Uniform
              Resource Identifier (URI): Generic Syntax", STD 66,
              RFC 3986, January 2005.

   [RFC4034]  Arends, R., Austein, R., Larson, M., Massey, D., and S.
              Rose, "Resource Records for the DNS Security Extensions",
              RFC 4034, March 2005.

   [RFC4291]  Hinden, R. and S. Deering, "IP Version 6 Addressing
              Architecture", RFC 4291, February 2006.

   [RFC5280]  Cooper, D., Santesson, S., Farrell, S., Boeyen, S.,
              Housley, R., and W. Polk, "Internet X.509 Public Key
              Infrastructure Certificate and Certificate Revocation List
              (CRL) Profile", RFC 5280, May 2008.

   [RFC5905]  Mills, D., Martin, J., Burbank, J., and W. Kasch, "Network
              Time Protocol Version 4: Protocol and Algorithms
              Specification", RFC 5905, June 2010.

   [RFC6605]  Hoffman, P. and W. Wijngaards, "Elliptic Curve Digital
              Signature Algorithm (DSA) for DNSSEC", RFC 6605,
              April 2012.

14.2.  Informative References

   [ABMRKL]   Bakker, A., "Merkle hash torrent extension", BitTorrent
              Enhancement Proposal 30, Mar 2009,
              <http://bittorrent.org/beps/bep_0030.html>.

   [BINMAP]   Grishchenko, V. and J. Pouwelse, "Binmaps: hybridizing
              bitmaps and binary trees", Technical Report PDS-2011-005,
              Parallel and  Distributed Systems Group, Fac. of
              Electrical Engineering,  Mathematics, and Computer
              Science, Delft University of Technology,  The Netherlands,
              Apr 2009.

   [BITOS]    Vlavianos, A., Iliofotou, M., Mathieu, F., and M.
              Faloutsos, "BiToS: Enhancing BitTorrent for Supporting

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              Streaming Applications", IEEE INFOCOM Global Internet
              Symposium Barcelona, Spain, Apr 2006.

   [BITTORRENT]
              Cohen, B., "The BitTorrent Protocol Specification",
              BitTorrent Enhancement Proposal 3, Feb 2008,
              <http://bittorrent.org/beps/bep_0003.html>.

   [CLOSED]   Borch, N., Mitchell, K., Arntzen, I., and D. Gabrijelcic,
              "Access Control to BitTorrent Swarms Using Closed Swarms",
              ACM workshop on Advanced Video Streaming Techniques for
              Peer-to-Peer Networks and Social Networking (AVSTP2P '10),
              Florence, Italy, Oct 2010,
              <http://doi.acm.org/10.1145/1877891.1877898>.

   [DETMAL]   Shetty, S., Galdames, P., Tavanapong, W., and Ying. Cai,
              "Detecting Malicious Peers in Overlay Multicast
              Streaming", IEEE Conference on Local Computer
              Networks (LCN'06). Tampa, FL, USA, Nov 2006.

   [ECLIPSE]  Sit, E. and R. Morris, "Security Considerations for Peer-
              to-Peer Distributed Hash Tables", IPTPS '01: Revised
              Papers from the First International Workshop on Peer-to-
              Peer Systems pp. 261-269, Springer-Verlag, 2002.

   [ECS]      Jovanovikj, V., Gabrijelcic, D., and T. Klobucar, "Access
              Control in BitTorrent P2P Networks Using the Enhanced
              Closed Swarms Protocol", International Conference on
              Emerging Security  Information, Systems and
              Technologies (SECURWARE 2011), pp. 97-102, Nice, France,
              Aug 2011.

   [EPLIVEPERF]
              Bonald, T., Massoulie, L., Mathieu, F., Perino, D., and A.
              Twigg, "Epidemic Live Streaming: Optimal Performance
              Trade-offs", Proceedings of the 2008 ACM SIGMETRICS
              International  Conference on Measurement and Modeling of
              Computer Systems Annapolis, MD, USA, Jun 2008.

   [GIVE2GET]
              Mol, J., Pouwelse, J., Meulpolder, M., Epema, D., and H.
              Sips, "Give-to-Get: Free-riding Resilient Video-on-demand
              in P2P Systems", Proceedings Multimedia Computing and
              Networking conference (Proceedings of SPIE Vol. 6818) San
              Jose, California, USA, Jan 2008.

   [HAC01]    Menezes, A., van Oorschot, P., and S. Vanstone, "Handbook
              of Applied Cryptography", CRC Press, (Fifth Printing,

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              August 2001), Oct 1996.

   [I-D.gabrijelcic-ppsp-ecs]
              Gabrijelcic, D., "Enhanced Closed Swarm protocol",
              draft-ppsp-gabrijelcic-ecs (work in progress),
              November 2012.

   [I-D.ietf-alto-protocol]
              Alimi, R., Penno, R., and Y. Yang, "ALTO Protocol",
              draft-ietf-alto-protocol-27 (work in progress),
              March 2014.

   [I-D.ietf-ppsp-base-tracker-protocol]
              Cruz, R., Nunes, M., Yingjie, G., Xia, J., Taveira, J.,
              and D. Lingli, "PPSP Tracker Protocol-Base Protocol (PPSP-
              TP/1.0)", draft-ietf-ppsp-base-tracker-protocol-03 (work
              in progress), December 2013.

   [JIM11]    Jimenez, R., Osmani, F., and B. Knutsson, "Sub-Second
              Lookups on a Large-Scale Kademlia-Based Overlay", IEEE
              International Conference on Peer-to-Peer
              Computing (P2P'11), Kyoto, Japan, Aug 2011.

   [LBT]      Rossi, D., Testa, C., Valenti, S., and L. Muscariello,
              "LEDBAT: the new BitTorrent congestion control protocol",
              Computer Communications and Networks (ICCCN), Zurich,
              Switzerland, Aug 2010.

   [LCOMPL]   Testa, C. and D. Rossi, "On the impact of uTP on
              BitTorrent completion time", IEEE International Conference
              on Peer-to-Peer Computing (P2P'11), Kyoto, Japan,
              Aug 2011.

   [MERKLE]   Merkle, R., "Secrecy, Authentication, and Public Key
              Systems", Ph.D. thesis Dept. of Electrical Engineering,
              Stanford University, CA, USA, pp 40-45, 1979.

   [POLLIVE]  Dhungel, P., Hei, Xiaojun., Ross, K., and N. Saxena,
              "Pollution in P2P Live Video Streaming", International
              Journal of Computer Networks & Communications
              (IJCNC) Vol.1, No.2, Jul 2009.

   [PPSPPERF]
              Petrocco, R., Pouwelse, J., and D. Epema, "Performance
              analysis of the Libswift P2P streaming protocol", IEEE
              International Conference on Peer-to-Peer
              Computing (P2P'12), Tarragona, Spain, Sept 2012.

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   [RFC2564]  Kalbfleisch, C., Krupczak, C., Presuhn, R., and J.
              Saperia, "Application Management MIB", RFC 2564, May 1999.

   [RFC2790]  Waldbusser, S. and P. Grillo, "Host Resources MIB",
              RFC 2790, March 2000.

   [RFC2975]  Aboba, B., Arkko, J., and D. Harrington, "Introduction to
              Accounting Management", RFC 2975, October 2000.

   [RFC3365]  Schiller, J., "Strong Security Requirements for Internet
              Engineering Task Force Standard Protocols", BCP 61,
              RFC 3365, August 2002.

   [RFC3729]  Waldbusser, S., "Application Performance Measurement MIB",
              RFC 3729, March 2004.

   [RFC4113]  Fenner, B. and J. Flick, "Management Information Base for
              the User Datagram Protocol (UDP)", RFC 4113, June 2005.

   [RFC4150]  Dietz, R. and R. Cole, "Transport Performance Metrics
              MIB", RFC 4150, August 2005.

   [RFC4301]  Kent, S. and K. Seo, "Security Architecture for the
              Internet Protocol", RFC 4301, December 2005.

   [RFC4821]  Mathis, M. and J. Heffner, "Packetization Layer Path MTU
              Discovery", RFC 4821, March 2007.

   [RFC4960]  Stewart, R., "Stream Control Transmission Protocol",
              RFC 4960, September 2007.

   [RFC5226]  Narten, T. and H. Alvestrand, "Guidelines for Writing an
              IANA Considerations Section in RFCs", BCP 26, RFC 5226,
              May 2008.

   [RFC5389]  Rosenberg, J., Mahy, R., Matthews, P., and D. Wing,
              "Session Traversal Utilities for NAT (STUN)", RFC 5389,
              October 2008.

   [RFC5424]  Gerhards, R., "The Syslog Protocol", RFC 5424, March 2009.

   [RFC5706]  Harrington, D., "Guidelines for Considering Operations and
              Management of New Protocols and Protocol Extensions",
              RFC 5706, November 2009.

   [RFC5971]  Schulzrinne, H. and R. Hancock, "GIST: General Internet
              Signalling Transport", RFC 5971, October 2010.

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   [RFC6241]  Enns, R., Bjorklund, M., Schoenwaelder, J., and A.
              Bierman, "Network Configuration Protocol (NETCONF)",
              RFC 6241, June 2011.

   [RFC6347]  Rescorla, E. and N. Modadugu, "Datagram Transport Layer
              Security Version 1.2", RFC 6347, January 2012.

   [RFC6709]  Carpenter, B., Aboba, B., and S. Cheshire, "Design
              Considerations for Protocol Extensions", RFC 6709,
              September 2012.

   [RFC6817]  Shalunov, S., Hazel, G., Iyengar, J., and M. Kuehlewind,
              "Low Extra Delay Background Transport (LEDBAT)", RFC 6817,
              December 2012.

   [RFC6972]  Zhang, Y. and N. Zong, "Problem Statement and Requirements
              of the Peer-to-Peer Streaming Protocol (PPSP)", RFC 6972,
              July 2013.

   [SECDHTS]  Urdaneta, G., Pierre, G., and M. van Steen, "A Survey of
              DHT Security Techniques", ACM Computing Surveys vol.
              43(2), Jun 2011.

   [SIGMCAST]
              Wong, C. and S. Lam, "Digital Signatures for Flows and
              Multicasts", IEEE/ACM Transactions on Networking 7(4), pp.
              502-513, 1999.

   [SPS]      Jesi, G., Montresor, A., and M. van Steen, "Secure Peer
              Sampling", Computer Networks vol. 54(12), pp. 2086-2098,
              Elsevier, Aug 2010.

   [SWIFTIMPL]
              Grishchenko, V., Paananen, J., Pronchenkov, A., Bakker,
              A., and R. Petrocco, "Swift reference implementation",
              2014, <https://github.com/libswift/libswift>.

   [TIT4TAT]  Cohen, B., "Incentives Build Robustness in BitTorrent",
              1st Workshop on Economics of Peer-to-Peer
              Systems, Berkeley, CA, USA, Jun 2003.

Appendix A.  Revision History

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   -00        2011-12-19 Initial version.

   -01        2012-01-30 Minor text revision:

       *   Changed heading to "A. Bakker"

       *   Changed title to *Peer* Protocol, and abbreviation PPSPP.

       *   Replaced swift with PPSPP.

       *   Removed Sec. 6.4.  "HTTP (as PPSP)".

       *   Renamed Sec. 8.4. to "Chunk Picking Algorithms".

       *   Resolved Ticket #3: Removed sentence about random set of
           peers.

       *   Resolved Ticket #6: Added clarification to "Chunk Picking
           Algorithms" section.

       *   Resolved Ticket #11: Added Sec. 3.12 on Storage Independence

       *   Resolved Ticket #14: Added clarification to "Automatic Size
           Detection" section.

       *   Resolved Ticket #15: Operation section now states it shows
           example behaviour for a specific set of policies and schemes.

       *   Resolved Ticket #30: Explained why multiple REQUESTs in one
           datagram.

       *   Resolved Ticket #31: Renamed PEX_ADD message to PEX_RES.

       *   Resolved Ticket #32: Renamed Sec 3.8. to "Keep Alive
           Signaling", and updated explanation.

       *   Resolved Ticket #33: Explained NAT hole punching via only
           PPSPP messages.

       *   Resolved Ticket #34: Added section about limited overhead of
           the Merkle hash tree scheme.

   -02        2012-04-17 Major revision

       *   Allow different chunk addressing and content integrity
           protection schemes (ticket #13):

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       *   Added chunk ID, chunk specification, chunk addressing scheme,
           etc. to terminology.

       *   Created new Sections 4 and 5 discussing chunk addressing and
           content integrity protection schemes, respectively and moved
           relevant sections on bin numbering and Merkle hash trees
           there.

       *   Renamed Section 4 to "Merkle Hash Trees and The Automatic
           Detection of Content Size".

       *   Reformulated automatic size detection in terms of nodes, not
           bins.

       *   Extended HANDSHAKE message to carry protocol options and
           created Section 8 on Protocol options.  VERSION and
           MSGTYPE_RCVD messages replaced with protocol options.

       *   Renamed HASH message to INTEGRITY.

       *   Renamed HINT to REQUEST.

       *   Added description of chunk addressing via (start,end) ranges.

       *   Resolved Ticket #26: Extended "Security Considerations" with
           section on the handshake procedure.

       *   Resolved Ticket #17: Defined recently as "in last 60 seconds"
           in PEX.

       *   Resolved Ticket #20: Extended "Security Considerations" with
           design to make Peer Address Exchange more secure.

       *   Resolved Ticket #38+39 / PPSP.SEC.REQ-2+3: Extended "Security
           Considerations" with a section on confidentiality of content.

       *   Resolved Ticket #40+42 / PPSP.SEC.REQ-4+6: Extended "Security
           Considerations" with a per-message analysis of threats and
           how PPSPP is protected from them.

       *   Progressed Ticket #41 / PPSP.SEC.REQ-5: Extended "Security
           Considerations" with a section on possible ways of excluding
           bad or broken peers from the system.

       *   Moved Rationale to Appendix.

       *   Resolved Ticket #43: Updated Live Streaming section to
           include "Sign All" content authentication, and reference to

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           [SIGMCAST] following discussion with Fabio Picconi.

       *   Resolved Ticket #12: Added a CANCEL message to cancel
           REQUESTs for the same data that were sent to multiple peers
           at the same time in time-critical situations.

   -03        2012-10-22 Major revision

       *   Updated Abstract and Introduction, removing download case.

       *   Resolved Ticket #4: Added explicit CHOKE/UNCHOKE messages.

       *   Removed directory lists unused in streaming.

       *   Resolved Ticket #22, #23, #28: Failure behaviour, error codes
           and dealing with peer crashes.

       *   Resolved Ticket #13: Chunk ranges are the default chunk
           addressing scheme that all peers MUST support.

       *   Added a section on compatibility between chunk addressing
           schemes.

       *   Expanded the explanation of Unified Merkle Trees as a method
           for content integrity protection for live streams.

       *   Added a section on forgetting chunks in live streaming.

       *   Added "End" option to protocol options and corrected bugs in
           UDP encapsulation, following Karl Knutsson's comments.

       *   Added SHA-2 support for Merkle Hash functions.

       *   Added content integrity protection methods for live streaming
           to the relevant protocol option.

       *   Added a Live Signature Algorithm protocol option.

       *   Resolved Ticket #24+27: The choice for UDP + LEDBAT as
           transport has now been reflected in the draft.  TCP and RTP
           encapsulations have been removed.

       *   Superfluous parts of Section 10 on extensibility have been
           removed.

       *   Removed appendix with Rationale.

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       *   Resolved Ticket #21+25: PPSPP currently uses LEDBAT and the
           DATA and ACK messages now contain the time fields it
           requires.  Should other congestion control algorithms be
           supported in the future, a protocol option will be added.

   -04        2012-11-07 Minor revision

       *   Corrected typos.

       *   Added empty protocol option list when HANDSHAKE is used for
           explicitly closing a channel in the UDP encapsulation.

       *   Corrected definition of a range chunk specification to be a
           single (start,end) pair.  To send multiple disjunct ranges
           multiple messages should be used.

       *   Clarified that in a range chunk specification the end is
           inclusive.  I.e., [start,end] not [start,end)

       *   Added PEX_REScert message to carry a membership certificate.
           Renamed PEX_RES to PEX_RESv4.

       *   Added a guideline about private and link-local addresses in
           PEX_RES messages.

       *   Defined the format of the public key that is used as swarm ID
           in live streaming.

       *   Clarified that a HANDSHAKE message must be the first message
           in a datagram.

       *   Clarified sending INTEGRITY messages ahead in a separate
           datagram if not all necessary hashes that still need to be
           sent and the chunk fit into a single datagram.  Defined an
           order for the INTEGRITY messages.

       *   Clarified rare case of sending multiple DATA messages in one
           datagram.

       *   Clarified UDP datagrams carrying PPSPP should adhere to the
           network's MTU to avoid IP fragmentation.

       *   Defined value for version protocol option.

       *   Added small clarifications and corrected typos.

       *   Extended versioning scheme to Min/max versioning scheme
           defined in [RFC6709], Section 4.1, following Riccardo

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           Bernardini's suggestion.

       *   Processed comments on unclear phrasing from Riccardo
           Bernardini.

       *   Added a guideline on when to declare a peer dead.

       *   Made sure all essential references are listed as Normative
           references following RFC3967.

   -05        2013-01-23 Minor revision

       *   Corrected category to Standards Track.

       *   Clarified that swarm identifier is a required protocol option
           in an initiating HANDSHAKE in the UDP encapsulation.

       *   Added IANA considerations and tablised name spaces for
           registry definition.

   -06        2013-02-11 Minor revision

       *   Updated "Overall Operation" to have more context (HTML5
           video).

       *   Clarified wording on PEX_REQ.

       *   Clarified wording on SIGNED_INTEGRITY.

       *   Added a reference on how ALTO can be used with PPSPP.

       *   Added Manageability Consideration section following RFC5706.

       *   Clarified that implementations SHOULD implement the "Unified
           Merkle Tree" content integrity protection method for live,
           and MAY implement "Sign All".

       *   Made SHA1 hash function mandatory-to-implement as Merkle Tree
           Hash function and explained the security considerations.

       *   Made RSA/SHA1 mandatory-to-implement as Live Signature
           Algorithm for integrity protection while live streaming.

       *   Clarified that implementations MUST implement addressing via
           32-bit chunk ranges.

       *   Made LEDBAT an Informational reference to prevent a so-called
           "down ref".

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       *   Updated reference to PPSP problem statement and requirements
           document.

       *   Used kibibyte unit in formal sections.

   -07        2013-06-19 Revision following AD Review

           Quoting the AD review by Martin Stiemerling: ***High-level
           issues:

           1) Merkle Hash Trees I have found the document very confusing
           on whether Merkle Hash Trees (MHTs) and the for the MHT
           required bin numbering scheme are now optional or mandatory.
           Parts of the draft make the impression that either of them or
           both or optional (mainly in the beginning of the document),
           while Section 5 and later Sections are relying heavily on
           MHTs.  My naive reading of the current draft is that you
           could rely on start-end ranges for chunk addressing and MHTs
           for content protection.  However, I do know that this
           combination is not working.  If MHTs are really optional,
           including the bin numbering, the document should really state
           this and make clear what the operations of the protocol are
           with the mandatory to implement (MTI) mechanisms.  The MHT,
           bins, and all the protocol handling should go in an appendix.
           There is a call to make for the WG: I do know that MHTs were
           considered by some as burden and they have called for a
           leaner way, i.e., the start-end ranges.  The call for the
           leaner way has been implemented in the document but not
           fully.

           +   The text now states that MHTs SHOULD be used unless in
               benign environments and are mandatory-to-implement.  It
               also states that only start-end chunk range is mandatory-
               to-implement, and bins are optional.

           2) LEDBAT as congestion control vs. PPSPP The PPSP peer
           protocol is intended for the Standards Track and relies in a
           normative manner on LEDBAT (RFC 6817).  LEDBAT as such is an
           **experimental** delay-based congestion control algorithm.  A
           Standards Track protocol cannot normatively rely on an
           Experimental congestion control mechanism (or RFC in
           general).  There are ways out of this situation: i) Do not
           use ledbat: this would call for another congestion control
           mechanism to be described in the PPSPP draft. ii) Work on an
           'upgrade' of the LEDBAT specification to Standards Track:
           Possible, but a very long way. iii) Agree on having PPSPP
           also as Experimental protocol.  I'm currently leaning towards
           option iii), but this is my pure personal opinion as an

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           individual in the IETF.

           +   A new paragraph has been added to Section 8.16 describing
               the widespread use of LEDBAT in current P2P systems.
               Hence, aim is a DOWNREF procedure.

           3) No formal protocol message definition Section 7 and more
           specific Section 8 describe the protocol syntax of the
           protocol options and the messages, though Section 8 is
           talking about UDP encapsulation.  Section 7 is hard to digest
           if someone should implement the options, see also later, but
           Section 8 is almost impossible to understand by somebody who
           has not been involved in the PPSP working group.  See also
           further down for a more detailed review of the sections.  To
           give an example out of Section 8.4: This section describes
           the HANDSHAKE message and gives examples how such a HANDSHAKE
           message could look like.  But no formal definition of the
           message is given leaving a number of thins unclear, such as
           what the local channel number and what's the remote channel
           number is.  This is implicitly defined, but that is not a
           good way of writing Standards Track drafts.

           +   We added the usual bit-based ASCII art representations.

           4) Implicit use of default values There are a number of
           places all over the draft where default values are defined.
           Many of those default values are used when there are no
           values explicitly signaled, e.g., the default chunk size of 1
           Kbyte in Section 8.4 or Section Section 7.5. with the default
           for the Content Integrity Protection Method.  I have the
           feeling that the protocol and the surroundings (e.g., what
           comes in via the 'tracker') are over-optimized, e.g., always
           providing the Content Integrity Protection Method as part of
           the Protocol options will not waste more than 2 bytes in a
           HANDSHAKE message.  Further, I do not see the need to define
           a default chunk size in the base protocol specification, as
           this default can look very different, depending on who is
           deploying the protocol and in what context.  This calls for a
           more dynamic way of handling the system chunk size, either as
           part of an external mechanisms (e.g. via the tracker) or in
           the HANDSHAKE message.

           +   Removed implicit defaults from protocol options.  Chunk
               size is part of the content's metadata and thus
               configurable.  The default 1KiB has been turned into a
               recommendation.

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           5) Concept of channels The concept of channels is good but it
           is introduced too late in the draft, namely in Section 8.3,
           and it is introduced with very few words.  Why isn't this
           introduced as part of Section 2 or Section 3, also in the
           relationship to the used transport protocol?  I.e., the
           intention is to keep only one transport 'connection' between
           two distinct peers and to allow to run multiple swarm
           instances at the same time over the same transport.  And how
           do swarms and channels correlate?

           +   Concept now introduced in Section 3 with a figure.

           ***Technicals:

           - Section 2.1, 2nd paragraph, about the tracker: I haven't
           seen a single place where the interaction with a tracker is
           discussed or where the tracker less operation is discussed in
           contrast.  It is further unclear what type of information is
           really required from a tracker.  A tracker (or a resource
           directory) would need to provide more then IP address & port,
           e.g., the used transport protocol for the protocol exchange
           (given that other transports are allowed), used chunk size,
           chunk addressing scheme, etc

           +   Interaction with tracking facilities in general is
               discussed in the Operations and Management section,
               Section 12.1.1.  This also discusses swarm metadata and
               information required from tracking facility.
               Decentralized tracking in PPSPP is discussed in
               Section 3.10.1.

           - Section 2.3, the 1st paragraph, 'close-channel': This has
           been the first time where I stumbled over the channel without
           knowing the concept.

           +   Rephrased.

           - Section 3.1: ordering of messages The 1st sentence implies
           that ordering of messages in a datagram matters a lot.  This
           is outlined later in the document, but I would add this as
           part of 3., i.e., the messages are processed in the strict
           order or something along this line.

           +   Phrase added.

           - Section 3.1, 1st paragraph, options to include I would not
           say anything about 'SHOULD include options' here, as this is
           anyhow described in Section 8.

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           +   Phrase removed.

           - Section 3.1, 2nd paragraph: "Datagrams exchanged MAY also
           contain some minor payload, e.g.  HAVE messages to indicate
           the current progress of a peer or a REQUEST (see Section
           3.7)." to be added, just to make it clear IMHO: ", but MUST
           NOT include any DATA message".

           +   Added.

           - Section 3.2, 2nd paragraph: "In particular, whenever a
           receiving peer has successfully checked the integrity of a
           chunk or interval of chunks it MUST send a HAVE message to
           all peers it wants to interact with in the near future."
           This looks like a place where a lot of traffic can be send
           out of a peer, i.e., whenever a chunk arrives a HAVE message
           must be sent.  I don't believe that this should be mandated
           by the protocol specification, but there should guidance on
           when to send this, e.g., peers might be also able to wait for
           a short period of time to gather more chunks to be reported
           in HAVE.  Or should in this case a single UDP datagram
           contain multiple HAVEs?

           +   Clarified that this is indeed controlled by a policy
               outside the peer protocol that can decide to piggyback
               onto other traffic or wait till multile chunks are
               verified.

           - Section 3.4 on ACKs This section looks pretty weak, as ACKs
           may be sent but on the other hand MUST be sent if ledbat is
           used.  I would simply say: - ACK MUST be sent if an
           unreliable transport protocol is used - ACK MAY be sent if a
           reliable transport protocol is used - keep clarification
           about ledbat.

           +   DONE.

           - Section 3.5: Give text where INTEGERITY is described at
           least for the MTI scheme.

           +   DONE.

           - Section 3.7, 2nd paragraph - all 'MAY' are actually not
           right here.  Please remove or replace them with lower letters
           if appropriate. - It is not clear what the 'sequentially'
           means exactly.  Is it in the received order?

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           +   Rephrased MAYs.  "Sequentially" replaced with "received
               order".

           - Section 3.8: Please replace 'MAY' by can, as those are not
           normative behaviors but more the fact that peers can, for
           instance, request urgent data.

           +   DONE.

           - Section 3.9 Same comment as for the Section 3.8 just above
           this comment.

           +   DONE.

           - Section 3.9 waiting for responses OLD " When peer B
           receives a CHOKE message from A it MUST NOT send new REQUEST
           messages and SHOULD NOT expect answers to any outstanding
           ones."  NEW " When peer B receives a CHOKE message from A it
           MUST NOT send new REQUEST messages and it cannot expect
           answers to any outstanding ones, as the transfer of chunks is
           choked."

           +   DONE.

           - Section 3.10.2 This whole section about PEX hole punching
           reads very, very experimental.  The STUN method is ok, but
           PEX isn't.  First of all, the safe behavior for a peer when
           it receives unsolicited PEX messages, is to discard those
           messages.  Second, this unsolicited PEX messages trigger some
           behavior which may open an attack vector.  The best way, but
           this needs more discussion, is to include to some token in
           the messages that are exchanged in order to make avoid any
           blind attacks here.  However, this will need more and
           detailed discussions of the purpose of this.

           +   We moved parts of the security analysis of PEX up, such
               that all mechanisms are explained in the main text, and
               the analysis of what attacks there are and how these
               mechanisms prevent them is in the Sec. Considerations
               section.

           +   The section about hole punching was removed, lacking a
               reference to the experiments we conducted with this exact
               variant of the mechanism.

           - Section 3.11 I don't see the 'MUST send keep-alive' as a
           mandatory requirement, as peers might have good reasons not
           to send any keep alive.  Why not saying 'A peer can send a

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           keep-alive' and it 'MUST use the simple datagram...' as
           already described.  Though there is also no really need to
           say MUST.

           +   Now Section 3.12.  Rephrased and clarified the reason and
               consequences of sending keep-alive msgs.

           - Section 4 The syntax definition for each of the chunk
           addressing schemes is missing.  This is not suitable for any
           specification that aims at interoperable implementations.

           +   We added the usual bit-based ASCII art representations.

           - Section 4.3.2 PPSPP peers MUST use the ACK message if an
           unreliable transport protocol is used.

           +   DONE.

           - Section 4.4 Has been tested in an implementation?  I would
           like to understand the need for such a section, as in my
           understanding a peer implementation should chose one scheme
           and support this and there shouldn't be the need to convert
           between the different schemes.

           +   Yes, the reference implementation translates from chunk
               ranges on the wire to bins internally.  However, for
               simplicity we now state that all peers in a swarm MUST
               use the same method and the compatibility section has
               been removed.

           - Section 5 This reads that MHTs are mandatory to implement
           while the document makes the impression that MHTs are
           optional.

           +   Rephrased, see High-level issues.

           - Section 5.3 " so each datagram SHOULD be processed
           separately and a loss of one datagram MUST NOT disrupt the
           flow" The MUST NOT is not a protocol specification
           requirement, but more an informative part saying that a lost
           message shouldn't impact the protocol machinery, but it can
           impact the overall operation.  What is the flow here in that
           sentence?

           +   Rephrased.

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           - Section 5.6.2.  An illustrative example explaining how the
           automatic size detection works is required here.

           +   Added a paragraph with an example that follows the figure
               used during the explanation.  A state diagram could also
               be added, but might be a bit redundant.

           - Section 6.1, 4th paragraph: Where do I find the 1 byte
           algorithm field in the swarm ID?  The swarm ID is not really
           defined in a single place.

           +   Expanded.  Added a formal definition.

           - Section 7.3 The described min/max versioning relies on the
           fact that there are major and minor version numbers.  I
           cannot find any major and minor version number scheme in the
           draft.

           +   Actually, it does not.  There is a single unstructured
               version number.

           - Section 7.4, Length field It is not clear what the 'Length'
           field is referring to.  Further, it is not clear of the swam
           IDs are concatenated in one swarm ID option, of each swarm ID
           must be placed in a separate swam ID option.

           +   Clarified.

           - Section 7.6 MHTs are mandatory to support though MHTs are
           optional?

           +   Clarified.

           - Section 7.7 'key size ... derived from the swarm ID'.  This
           relates to my high level comment no 4. on the use of implicit
           information.  Either it is clearly specified how this
           information is derived or there is a protocol field/
           information about the size.

           +   Key size derivation procedure added to description of
               SIGNED_INTEGRITY in UDP encapsulation.

           - Section 7.8 I would recommend to say that the default MUST
           be supported, but the peer must always signal what method it
           is supporting or at least using.

           +   Corrected, see High-level issues 4.)

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           - Section 7.10 I have not understood how the 'Lenght' field
           relates to the message bitmap and how long the message bitmap
           can grow.  The figure looks like a maximum of 16 bits?

           +   Clarified.

           - Section 8 I do not see the value of the text in the preface
           of Section 8.  I would say that this text should say what is
           mandatory and what's not, i.e., MUST use UDP and MUST use
           LEDBAT.  Potentially saying that future protocol versions can
           also run over other transport protocols.

           +   Adjusted.

           - Section 8.1 about Maximum Transfer Unit (MTU) The text is
           discussing that a Ethernet can carry 1500 bytes.  This is
           true, but the Ethernet payload is not the normative MTU
           across all of the Internet.  For IPv6 the min MTU is 1280
           bytes and for IPv4 it is 576 bytes, though for IPv4 it can be
           theoretically much lower at 64 bytes.  It would move the
           definition of the default chunk size to a recommendation with
           text saying that this size has a high likelihood to travel
           end-to-end in the Internet without any fragmentation.
           Fragmentation might increase the loss of complete chunks, as
           one lost fragment will cause the loss of a complete chunk.
           One way of getting an informed decision on whether chunks can
           travel in their size is to use the Don't Fragment (DF) bit in
           IPv4 and also to watch for ICMP error messages.  However,
           ICMP error messages are not a reliable indication, but they
           can be some indication.

           +   1 KiB chunk size has been made a recommendation.

           +   Added a small paragraph discussing the optional
               integration of MTU path discovery.

           - Section 8.1 Definition of the default chunk size There is
           no need to define a default chunk size, if the chunk size
           would be always signaled per swarm.  This is another default/
           implicit value places that is unnecessary.

           +   The chunk size is always part of the content's metadata.

           - Section 8.3: see also my comment no 3.  The concept of
           channels is introduced very late and with few words.  A
           figure to explain the concept will help a lot and also more
           formal text on what a channel is and how they are identified.
           Also what the init channel is.

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           +   Concept now introduced in Section 3.11.

           - Section 8 in general: There is no formal definition of the
           messages, just bit pattern examples.

           +   We added the usual bit-based ASCII art representations.

           - Section 8.4 (as example for the other Sections in 8.x): i)
           What is the '(CHANNEL' paramter?  Is it actually a parameter?
           ii) it is implicit that the first channel no (0000000) is the
           remote peer's channel and that the second channel no
           (00000011) is the local peer's channel, right?  This isn't
           clear from the text, but my guess.

           +   We added the usual bit-based ASCII art representations.

           - Section 8.5 Can HAVE messages multiple bin specs in one
           message or do I have to make a HAVE message for each bin?

           +   Clarified.

           - Section 8.6 What is the formal defintion of a DATA message?
           That's completely missing or I have not understood it.

           +   We added the usual bit-based ASCII art representations.

           - Section 8.7 looks just underspecified, especially as this
           is the link to LEDBAT.

           +   Implementors will unfortunately need to read the full
               LEDBAT specification.

           - Section 8.11 How are the chunks specified here?  The formal
           syntax definition or reference to one is missing.

               We added the usual bit-based ASCII art representations.

           - Section 8.13 I'm lost on this section, as I haven't fully
           understood the concept of the PEX in this document.
           Especially not why there is the PEX_REScert.

           +   We moved parts of the security analysis of PEX up into
               3.10, such that all mechanisms are explained in the main
               text, and the analysis of what attacks there are and how
               these mechanisms prevent them is in the Sec.
               Considerations section.

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           - Section 11 The RFC required for protocol extensions of a
           standards track protocol looks odd.  This must be at least
           IETF Review or Standards Action.

           +   Policy changed to "IETF Review" and the section was
               extended with information about data types and required
               information.

           ***Editorials:

           - Abstract (and probably also other places), 1st sentence of,
           PPSPP is not a transport protocol, just a protocol

           +   DONE.

           - Section 1.1, 4th paragraph: I would remove the reference to
           rmcat, as it is not yet clear what the outcome of the rmcat
           wg will be

           +   DONE.

           - Section 1.3, on page 8, about seeding/leeching: I would
           break it in to sub-bullets.

           +   DONE.

           - Section 2.1 and following: These are examples, isn'it?  If
           so, this should be mentioned or clarified.

           +   DONE.  All subsections now labeled "Example:".

           - Section 2.1: What is the PPSP Url?

           +   Reformulated in terms of "Imagine there is a PPSP URL".

           - Section 2.3, the 1st paragraph, detection of dead peers: It
           would be good to say where this detection is described in the
           remainder of the draft.  Just for completeness.

           +   DONE.  Dead peer detection is now a separate section and
               referenced here.

           - Section 2.2, the very last paragraph, 'Peer A MAY also':
           This 'MAY' is not useful here.  I would just write 'Peer A
           can also', as there is nothing normative described here.

           +   DONE.

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           - Section 3.2, last paragraph: What is the latter
           confinement?  This is not clear to me.

           +   Rephrased.

           - Section 3.9, last sentence I am not sure to what the
           reference to Section 3.7 is pointing in this respect.

           +   Rephrased.

           - Section 3.10.1 about PEX messages The text says 'PPSPP
           optionally features...'.  I have not understood if this
           optionally refers to mandatory to implement but optionally to
           use, or if the PEX messages are optionally to implement.

           +   Made it clear that is OPTIONAL and not mandatory-to-
               implement.

           - Section 3.12 I'm not sure what this section is telling
           exactly.  Isn't just saying that PPSPP as such does not care
           how chunks are stored locally, as this is implementation
           dependent?

           +   Yes. Removed.

           - Section 4.2, page 15, 1st paragraph: OLD 'A PPSPP peer MAY
           support' NEW 'The support for this scheme is OPTIONAL'

           +   DONE, for byte ranges as well.

           - Section 6.1.1 This section is not describing sign-all, but
           rather a justification why it may still work.  This doesn't
           help at all.

           - Section 7, 1st paragraph Why is there a reference to RFC
           2132?

           +   Removed, just similarity in format.

           - Section 7 in general i) It is common to give bit positions
           in the figures where the syntax of options is described.
           This allows to count how many bits are used for a protocol
           field more easily and also way more reliable. ii) Please add
           also Figure labels to the syntax definitions of the options.
           This makes it easier to reference them later on if needed.

           - Section 8.1 1 kibibyte is 1 kbyte?

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           +   Mentioned base 1024 in Terminology.  Changed to 1024
               bytes where appropriate.

           - Section 8.2, last paragraph i ) "All messages are
           idempotent" in what respect? ii) "or recognizable as
           duplicates" but how are the recognized as duplicates?

           +   Idempotent means that processing a message twice does not
               lead to a different state than processing them once.
               Resent handshakes can be recognized as duplicates because
               a peer already recorded the first connection attempt in
               its state.  Updated text.

           - Section 8.5, last sentence in brackets: What is this last
           sentence about?

           +   Was explanation of the on-the-wire bytes shown.

           - Section 8.13 " If sender of the PEX_REQ message does not
           have a private or link-local address, then the PEX_RES*
           messages MUST NOT contain such addresses [RFC1918][RFC4291]."
           What is this text saying?  Do not include what you do not
           have anyway?

           +   Rephrased.  It tries to say that internal addresses must
               not be leaked to external peers.

           - Section 8.14 There is no single place where all the
           constants are collected and also documented what the default
           values or the recommended values.  For instance in this
           Section 8.14 where the dead peer time out is set to 3 minutes
           and also the number of datagrams that should have sent.  I
           would make a section or subsection to discuss dead peers and
           how they are detected and just link to the keep-alive
           mechanism in Section 8.14.

           +   The Section 12.1.6 section was rewritten for this in the
               Ops & Mgmt part.

           - Section 11 This section needs to be overhauled once the
           document is ready for the IESG.  The section is not wrong but
           can be improved to help IANA.

           +   The section was extended with information about data
               types and required information.

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   -08        2013-08-8 Continued Revision following AD Review

           Please see the -07 entry for our responses to the comments.

           Added ECDSAP256SHA256 and ECDSAP384SHA384 as mandatory-to-
           implement live signature algorithms, as they provide small
           swarm IDs.

           Added line that a peer SHOULD NOT send HAVEs to peers that
           already have the complete content (e.g. in video-on-demand
           scenarios).

           In response to a remark at WG meeting at IETF 87 we added a
           paragraph on OPTIONAL MTU discovery using PPSPP messages to
           Section 8.1.

Authors' Addresses

   Arno Bakker
   Vrije Universiteit Amsterdam
   De Boelelaan 1081
   Amsterdam,   1081HV
   The Netherlands

   Phone:
   Email: arno@cs.vu.nl

   Riccardo Petrocco
   Technische Universiteit Delft
   Mekelweg 4
   Delft,   2628CD
   The Netherlands

   Phone:
   Email: r.petrocco@gmail.com

   Victor Grishchenko
   Technische Universiteit Delft
   Mekelweg 4
   Delft,   2628CD
   The Netherlands

   Phone:
   Email: victor.grishchenko@gmail.com

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