Web Real-Time Communication Use-cases and Requirements
draft-ietf-rtcweb-use-cases-and-requirements-06

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Document Type Active Internet-Draft (rtcweb WG)
Last updated 2011-10-04 (latest revision 2011-09-15)
Replaces draft-holmberg-rtcweb-ucreqs
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RTCWEB Working Group                                         C. Holmberg
Internet-Draft                                              S. Hakansson
Intended status: Informational                               G. Eriksson
Expires: April 6, 2012                                          Ericsson
                                                         October 4, 2011

         Web Real-Time Communication Use-cases and Requirements
          draft-ietf-rtcweb-use-cases-and-requirements-06.txt

Abstract

   This document describes web based real-time communication use-cases.
   Based on the use-cases, the document also derives requirements
   related to the browser, and the API used by web applications to
   request and control media stream services provided by the browser.

Status of this Memo

   This Internet-Draft is submitted in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF).  Note that other groups may also distribute
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   material or to cite them other than as "work in progress."

   This Internet-Draft will expire on April 6, 2012.

Copyright Notice

   Copyright (c) 2011 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
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   (http://trustee.ietf.org/license-info) in effect on the date of
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Holmberg, et al.          Expires April 6, 2012                 [Page 1]
Internet-Draft                   RTC-Web                    October 2011

Table of Contents

   1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  3
   2.  Conventions  . . . . . . . . . . . . . . . . . . . . . . . . .  3
   3.  Definitions  . . . . . . . . . . . . . . . . . . . . . . . . .  3
   4.  Use-cases  . . . . . . . . . . . . . . . . . . . . . . . . . .  3
     4.1.  Introduction . . . . . . . . . . . . . . . . . . . . . . .  3
     4.2.  Browser-to-browser use-cases . . . . . . . . . . . . . . .  4
       4.2.1.  Simple Video Communication Service . . . . . . . . . .  4
       4.2.2.  Simple Video Communication Service, NAT/FW that
               blocks UDP . . . . . . . . . . . . . . . . . . . . . .  5
       4.2.3.  Simple Video Communication Service, global service
               provider . . . . . . . . . . . . . . . . . . . . . . .  5
       4.2.4.  Simple Video Communication Service, enterprise
               aspects  . . . . . . . . . . . . . . . . . . . . . . .  5
       4.2.5.  Simple Video Communication Service, access change  . .  6
       4.2.6.  Simple Video Communication Service, QoS  . . . . . . .  7
       4.2.7.  Simple Video Communication Service with sharing  . . .  7
       4.2.8.  Simple video communication service with
               inter-operator calling . . . . . . . . . . . . . . . .  8
       4.2.9.  Hockey Game Viewer . . . . . . . . . . . . . . . . . .  8
       4.2.10. Multiparty video communication . . . . . . . . . . . .  9
       4.2.11. Multiparty on-line game with voice communication . . . 10
       4.2.12. Distributed Music Band . . . . . . . . . . . . . . . . 11
     4.3.  Browser - GW/Server use cases  . . . . . . . . . . . . . . 11
       4.3.1.  Telephony terminal . . . . . . . . . . . . . . . . . . 11
       4.3.2.  Fedex Call . . . . . . . . . . . . . . . . . . . . . . 12
       4.3.3.  Video conferencing system with central server  . . . . 12
   5.  Requirements . . . . . . . . . . . . . . . . . . . . . . . . . 13
     5.1.  General  . . . . . . . . . . . . . . . . . . . . . . . . . 13
     5.2.  Browser requirements . . . . . . . . . . . . . . . . . . . 13
     5.3.  API requirements . . . . . . . . . . . . . . . . . . . . . 16
   6.  IANA Considerations  . . . . . . . . . . . . . . . . . . . . . 18
   7.  Security Considerations  . . . . . . . . . . . . . . . . . . . 18
     7.1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . 18
     7.2.  Browser Considerations . . . . . . . . . . . . . . . . . . 19
     7.3.  Web Application Considerations . . . . . . . . . . . . . . 19
   8.  Additional use-cases . . . . . . . . . . . . . . . . . . . . . 20
   9.  Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 20
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