Tools for Peer-to-Peer Network Simulation
draft-irtf-p2prg-core-simulators-00
Document | Type |
Expired Internet-Draft
(p2prg RG)
Expired & archived
|
|
---|---|---|---|
Authors | Alan Brown , Mario Kolberg | ||
Last updated | 2006-03-03 | ||
RFC stream | Internet Research Task Force (IRTF) | ||
Intended RFC status | (None) | ||
Formats | |||
Stream | IRTF state | (None) | |
Consensus boilerplate | Unknown | ||
Document shepherd | (None) | ||
IESG | IESG state | Expired | |
Telechat date | (None) | ||
Responsible AD | (None) | ||
Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
Due to the extremely large scale of P2P overlay networks, complexity has become a major issue. With the number of connected nodes reaching into the millions, a platform which can accurately simulate an overlay network is important. Many freely available network simulators exist, ranging from modelling networks at the packet level to concentrating purely on the overlay network. The following document provides an overview of these simulators, documenting the maximum number of simulated nodes achieved in experiments, the P2P overlay architectures modelled and the chosen implementation language.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)