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An Advanced Scheduling Option for Multipath QUIC
draft-ma-quic-mpqoe-00

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This is an older version of an Internet-Draft whose latest revision state is "Expired".
Authors Yunfei Ma , Yanmei Liu , Christian Huitema , Xiaobo Yu
Last updated 2022-05-17
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draft-ma-quic-mpqoe-00
QUIC                                                               Y. Ma
Internet-Draft                                                    Y. Liu
Intended status: Standards Track                            Alibaba Inc.
Expires: 18 November 2022                                     C. Huitema
                                                    Private Octopus Inc.
                                                                   X. Yu
                                                            Alibaba Inc.
                                                             17 May 2022

            An Advanced Scheduling Option for Multipath QUIC
                         draft-ma-quic-mpqoe-00

Abstract

   This document specifies an advanced scheduling option for multipath
   QUIC protocol.  The goal is to enable the use of multipath QUIC for
   applications that have tight latency constraints.  For general
   purpose multipath packet scheduling, please refer to
   [I-D.bonaventure-iccrg-schedulers].

Discussion Venues

   This note is to be removed before publishing as an RFC.

   Source for this draft and an issue tracker can be found at
   https://github.com/yfmascgy/draft-ma-quic-advance-scheduling.

Status of This Memo

   This Internet-Draft is submitted in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF).  Note that other groups may also distribute
   working documents as Internet-Drafts.  The list of current Internet-
   Drafts is at https://datatracker.ietf.org/drafts/current/.

   Internet-Drafts are draft documents valid for a maximum of six months
   and may be updated, replaced, or obsoleted by other documents at any
   time.  It is inappropriate to use Internet-Drafts as reference
   material or to cite them other than as "work in progress."

   This Internet-Draft will expire on 18 November 2022.

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Copyright Notice

   Copyright (c) 2022 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents (https://trustee.ietf.org/
   license-info) in effect on the date of publication of this document.
   Please review these documents carefully, as they describe your rights
   and restrictions with respect to this document.  Code Components
   extracted from this document must include Revised BSD License text as
   described in Section 4.e of the Trust Legal Provisions and are
   provided without warranty as described in the Revised BSD License.

Table of Contents

   1.  Introduction  . . . . . . . . . . . . . . . . . . . . . . . .   3
   2.  Conventions and Definitions . . . . . . . . . . . . . . . . .   3
   3.  Packet scheduling . . . . . . . . . . . . . . . . . . . . . .   3
     3.1.  General-purpose Packet Scheduling . . . . . . . . . . . .   3
     3.2.  Head-of-line blocking issues in multi-path scheduling . .   4
   4.  Proposed advanced scheduling option . . . . . . . . . . . . .   5
     4.1.  Parallel transmission of duplicate data on several
           paths . . . . . . . . . . . . . . . . . . . . . . . . . .   5
       4.1.1.  Full-redundancy transmission  . . . . . . . . . . . .   5
       4.1.2.  Re-injection mode . . . . . . . . . . . . . . . . . .   6
     4.2.  QoE Feedback  . . . . . . . . . . . . . . . . . . . . . .   6
   5.  Combination of the two components.  . . . . . . . . . . . . .   7
   6.  New frames  . . . . . . . . . . . . . . . . . . . . . . . . .   7
     6.1.  QOE_CONTROL_SIGNALS frame . . . . . . . . . . . . . . . .   8
   7.  Implementation Considerations . . . . . . . . . . . . . . . .   8
   8.  Security Considerations . . . . . . . . . . . . . . . . . . .   8
   9.  IANA Considerations . . . . . . . . . . . . . . . . . . . . .   8
   10. Contributor . . . . . . . . . . . . . . . . . . . . . . . . .   8
   11. Changelog . . . . . . . . . . . . . . . . . . . . . . . . . .   9
   12. Appendix.A Difference from past proposals . . . . . . . . . .   9
   13. References  . . . . . . . . . . . . . . . . . . . . . . . . .   9
     13.1.  Normative References . . . . . . . . . . . . . . . . . .   9
     13.2.  Informative References . . . . . . . . . . . . . . . . .   9
   Authors' Addresses  . . . . . . . . . . . . . . . . . . . . . . .  10

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1.  Introduction

   Multi-path QUIC transport, which allows the simultaneous usage of
   multiple paths for a single QUIC connection, has recently gained
   attention [QUIC-MULTIPATH].  In practice, however, it turns out to be
   not straightforward to apply multipath QUIC to applications that have
   tight latency constraints (e.g., video streaming and gaming) with
   only basic scheduling options [I-D.bonaventure-iccrg-schedulers].  In
   this draft, we introduce an advanced scheduling option for the usage
   of multi-path QUIC in latency-constraint applications.

   The proposed scheduling option in this draft includes two major
   components: (1) parallel transmission of duplicate data on several
   paths, and (2) a feedback mechanism to make the scheduling strategy
   adaptive based on the state of the application or the state of the
   network.

2.  Conventions and Definitions

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and
   "OPTIONAL" in this document are to be interpreted as described in BCP
   14 [RFC2119] [RFC8174] when, and only when, they appear in all
   capitals, as shown here.

   We assume that the reader is familiar with the terminology used in
   [QUIC-TRANSPORT].

3.  Packet scheduling

3.1.  General-purpose Packet Scheduling

   Experience with multipath transport protocols shows that the packet
   scheduler can have a huge impact on the transport performance.  In
   general-purpose multipath scheduling strategies
   [I-D.bonaventure-iccrg-schedulers], whether it is round-robin, strict
   priority, or lowest round-trip-time, we often face a dilemma: On one
   hand, in order to aggregate bandwidth, we need to split traffic
   across multiple paths, but in doing so, the overall latency is hurt
   by the slower path as faster paths have to wait for packets scheduled
   on it to be received.  On the other hand, if we choose to pick only
   one path to use at a time, then we lose not only the benefit of
   bandwidth aggregation, but also the reliability of using multipath as
   the path condition of a wireless link can vary quickly.  A
   fundamental problem with multipath scheduling is the head-of-line
   blocking when paths have large delay difference.  Deployment
   experience shows that multi-path HoL blocking has negative impact on
   the quality of experience of applications that have tight latency

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   constraints, such as video streaming [XLINK].

3.2.  Head-of-line blocking issues in multi-path scheduling

   The head-of-line blocking happens when a scheduler splits an
   application's traffic across multiple paths, on one of which, the
   transmitted packets take significantly longer time to deliver due to
   either large path delay or high packet loss rate on that path.  As
   shown in Figure 1, at t=t1, a sender transmits a media chunk that
   consists of three packets (pkt1, pkt2, and pkt3) with two paths
   (path1 and path2), where path2 has much longer delay than path1.  Due
   to the limit of path1's congestion window, after sending pkt1 on
   path1, the sender has to switch to path2 for transmitting pkt2.  When
   the congestion window of path1 becomes available later, the sender
   transmits pkt3 on it.  At t=t2, pk1 and pkt3 on path1 are received by
   the receiver, but pkt2 on path2 is still in flight even though it is
   sent before pkt3, causing out-of-order delivery.  The out-of-order
   packet, pkt3, is not eligible to be submitted to the application and
   the client on the receiver-side has to wait for pkt2 to process the
   entire media chunk.  In other words, the data transmission from the
   application's point of view is blocked by pkt2.

    +--------+                path1             +----------+
    |        |--------------------------------> |          |
    | Sender |  pkt3  pkt1                      | Receiver |
    |        |                                  |          |
    +--------+                                  +----------+
          |          pkt2                            |
          +----------------------------------------->
                              path2
                           time t=t1

    +--------+                path1             +----------+
    |        |--------------------------------> |          |
    | Sender |                       pkt3  pkt1 | Receiver |
    |        |                                  |          |
    +--------+                                  +----------+
          |                pkt2                      |
          +----------------------------------------->
                              path2
                           time t=t2

                Figure 1: Head-of-line blocking in multipath

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4.  Proposed advanced scheduling option

   To cope with HoL blocking, we propose an advanced scheduling option,
   which includes two major components: (1) parallel transmission of
   duplicate data on several paths, and (2) a feedback mechanism to make
   the scheduling strategy adaptive based on the state of the
   application or the state of the network.

4.1.  Parallel transmission of duplicate data on several paths

   The main solution to overcome HoL blocking is to allow concurrent
   transmission of packets that contain duplicate copies of data on
   multiple paths.  In doing so, we can avoid the excessive delay when a
   packet becomes stagnant on a path that has large delay or high loss
   rate becuase a copy of it on another path could arrive instead.  Such
   a transmission mode can be put into two categories: (1) full-
   redundancy mode and (2) re-injection mode.

4.1.1.  Full-redundancy transmission

   In full-redundancy mode, a scheduler sends duplicate copies of data
   on every path that has available congestion window.  As shown in
   Figure 2, pkt1, pkt2, and pkt3 contain original copies of a media
   chunk, while pkt1', pkt2', and pkt3' contain the corresponding
   duplicate copies.  In multipath QUIC [QUIC-MULTIPATH], pktN and pktN'
   are either in different packet number spaces or in the same packet
   number space but assigned with different packet numbers.  The media
   data carried in those packets should be in the same QUIC stream so
   that only a single copy of data is delivered to the receiver.  The
   full redundancy mode takes the advantage of path diversity to obtain
   lowest possible latency.  However, it does not aggregate bandwidth of
   multiple paths.  When the required data rate is larger than the
   minimum bandwidth of paths, such a full-redundancy mode is not
   recommended.

    +--------+                path1             +----------+
    |        |--------------------------------> |          |
    | Sender |  pkt3  pkt2  pkt1                | Receiver |
    |        |                                  |          |
    +--------+                                  +----------+
          |     pkt3' pkt2' pkt1'                   |
          +----------------------------------------->
                              path2

                Figure 2: Full-redundancy transmission mode

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4.1.2.  Re-injection mode

   In re-injection mode, a scheduler sends duplicated content of
   unacknowledged packets from one path into another one without waiting
   for the loss recovery on the original path.  For example, a scheduler
   decides to re-send the content of a packet on another path if the ACK
   of it is not received after a certain time threshold.  In another
   example, when a sender finishes sending packets carrying the content
   of a video chunk, it immediately starts re-sending those previously
   sent copies on a different path before moving on to send the next
   video chunk.  Re-injection mode is illustrated in Figure 3, where
   path2 has a much larger delay than path1.  After a certain time
   threshold, the sender detects that the ACK of pkt2 is not received,
   to avoid excessive waiting by the receiver, it re-injects pkt2' on
   the faster path even before the loss recovery kicks in on the slower
   path.  Similar to what is discussed above, in multipath QUIC
   [QUIC-MULTIPATH], pktN and the re-injected pktN' are either in
   different packet number spaces or in the same packet number space but
   assigned with different packet numbers.  The media data carried in
   those packets should be in the same QUIC stream so that only a single
   copy of data is eventually delivered to the receiver.  Re-injection
   mode strikes a balance between transmission latency and aggregated
   bandwidth.  It is also flexible to use as one can tune the parameters
   such as the time threshold to optimize for various applications.

    +--------+                path1             +----------+
    |        |--------------------------------> |          |
    | Sender | pkt2'                 pkt3  pkt1 | Receiver |
    |        |                                  |          |
    +--------+                                  +----------+
          |                pkt2                      |
          +----------------------------------------->
                              path2

                  Figure 3: Re-injection transmission mode

4.2.  QoE Feedback

   The second major component is a QoE feedback mechanism that enables a
   sender to adapt its scheduling strategy.  On one hand, applications
   may have different QoE requirements---the interactive applications
   are delay sensitive, while the video streaming applications are more
   throughput sensitive.  There is thus a trend of cross-layer design
   that takes applications' demands into account when managing paths or
   scheduling packets.  On the other hand, the network conditions (e.g.,
   bandwidth, loss rate, and latency), as well as the application states
   (e.g., video bitrate, video buffer level) are constantly changing, so
   it is desired to have a scheduling strategy that is adaptive to those

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   conditions.

   The QoE feedback is used to fully support adaptive multipath
   scheduling and is carried in the QOE_CONTROL_SIGNALS frames Figure 4.
   A sender can adjust its scheduling strategy based on the received QoE
   feedback.  The QOE_CONTROL_SIGNALS frames can include two types of
   information that is needed by the scheduler: (1) application-level
   information and (2) the network-level information.  The frequency of
   such feedback should be controlled to limit the amount of extra
   packets.  The QoE control signal allows a synchronization of
   viewpoints between two endhosts.  The network-level information can
   include interface types and interface priorities.  For example, a
   client on the cellphone can inform a server at this moment if a wifi
   interface is more preferred than a 5G interface.  The application-
   level information can include video bitrate, video framerate, video
   buffer level, etc., which can inform the server how likely a future
   rebuffering event might happen.  It is up to the application to
   determine the interpretation of QoE control signals.

5.  Combination of the two components.

   The two components can be used independently, but are recommended to
   work hand in hand.  Parrallel transmission of duplicate data enables
   quicker recovery from out-of-order delivery.  However, the downside
   of such a strategy is the additional traffic cost when it is
   aggressively used.  One example is to control traffic redundancy when
   packet re-injection is implemented to improve multi-path transport
   performance [XLINK].  As discussed above, the problem with packet re-
   injection is that it MAY introduce a lot of redundant packets,
   increasing traffic cost.  Indeed, redundant packets are not always
   needed as the video player MAY cache video chunks.  Therefore, if the
   number of cached frames is large in the video player, the play-time
   left until the next possible re-buffering is long, and hence, the
   urgency of using re-injection is low.  On the contrary, if the number
   of cached frames is small in the video player, the time left until
   the next possible re-buffering is short and, hence, the urgency of
   using re-injection is high.  Knowing that the client video player's
   buffer occupancy level is an indicator of the user-perceived QoE, one
   can capture the related information (such as number of cached frames
   and framerate) in client, encapsulate the information in
   QoE_CONTROL_SIGNAL and send it back to the server to decide when to
   turn on or turn off its re-injection usage.

6.  New frames

   All the new frames MUST be sent in 1-RTT packet, and MUST NOT use
   other encryption levels.

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   If an endpoint receives MP frames from packets of other encryption
   levels, it MUST return MP_PROTOCOL_VIOLATION as a connection error
   and close the connection.

6.1.  QOE_CONTROL_SIGNALS frame

   QOE_CONTROL_SIGNALS frame is used to carry quality of experience
   (QoE) information.  A typical use of such information is to provide
   feedback to help application-aware scheduling.  Note that different
   applications may have very different needs, the interpretation of the
   QoE control signal can be up to the users.  QOE_CONTROL_SIGNALS
   frames are formatted as shown in Figure 4.

     QOE_CONTROL_SIGNALS Frame {
       Type (i) = TBD-02 (experiments use 0xbaba02),
       Path Identifier (..),
       QoE Control Signals Length(8),
       QoE Control Signals (..)
     }

                 Figure 4: QOE_CONTROL_SIGNALS Frame Format

   Path Identifier: An identifier of the path, which is defined in
   [QUIC-MULTIPATH].

   QOE_CONTROL_SIGNALS frames may be received out of order, peers SHOULD
   pass them to the application as they arrive.  Although
   QOE_CONTROL_SIGNALS frames are not retransmitted upon loss detection,
   they are ack-eliciting [QUIC-RECOVERY].

7.  Implementation Considerations

   TBD.

8.  Security Considerations

   TBD.

9.  IANA Considerations

   TBD.

10.  Contributor

   This document is a collaboration of authors that combines works from
   several proposals.  Further contributors that were also involved are:
   * Dapeng Liu * Juan Deng

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11.  Changelog

12.  Appendix.A Difference from past proposals

   TBD.

13.  References

13.1.  Normative References

   [QUIC-MULTIPATH]
              Liu, Y., Ma, Y., Coninck, Q., Bonaventure, Q., Huitema,
              C., and M. Kuehlewind, "Multipath Extension for QUIC",
              Work in Progress, Internet-Draft, draft-ietf-quic-
              multipath, <https://datatracker.ietf.org/doc/html/draft-
              ietf-quic-multipath>.

   [QUIC-RECOVERY]
              Iyengar, J., Ed. and I. Swett, Ed., "QUIC Loss Detection
              and Congestion Control", RFC 9002, DOI 10.17487/RFC9002,
              May 2021, <https://www.rfc-editor.org/rfc/rfc9002>.

   [QUIC-TLS] Thomson, M., Ed. and S. Turner, Ed., "Using TLS to Secure
              QUIC", RFC 9001, DOI 10.17487/RFC9001, May 2021,
              <https://www.rfc-editor.org/rfc/rfc9001>.

   [QUIC-TRANSPORT]
              Iyengar, J., Ed. and M. Thomson, Ed., "QUIC: A UDP-Based
              Multiplexed and Secure Transport", RFC 9000,
              DOI 10.17487/RFC9000, May 2021,
              <https://www.rfc-editor.org/rfc/rfc9000>.

   [RFC2119]  Bradner, S., "Key words for use in RFCs to Indicate
              Requirement Levels", BCP 14, RFC 2119,
              DOI 10.17487/RFC2119, March 1997,
              <https://www.rfc-editor.org/rfc/rfc2119>.

   [RFC8174]  Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC
              2119 Key Words", BCP 14, RFC 8174, DOI 10.17487/RFC8174,
              May 2017, <https://www.rfc-editor.org/rfc/rfc8174>.

13.2.  Informative References

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   [I-D.bonaventure-iccrg-schedulers]
              Bonaventure, O., Piraux, M., Coninck, Q. D., Baerts, M.,
              Paasch, C., and M. Amend, "Multipath schedulers", Work in
              Progress, Internet-Draft, draft-bonaventure-iccrg-
              schedulers-02, 25 October 2021,
              <https://datatracker.ietf.org/doc/html/draft-bonaventure-
              iccrg-schedulers-02>.

   [XLINK]    Zheng, Z., Ma, Y., Liu, Y., Yang, F., Li, Z., Zhang, Y.,
              Shi, W., Chen, W., Li, D., An, Q., Hong, H., Liu, H., and
              M. Zhang, "XLINK: QoE-driven multi-path QUIC transport in
              large-scale video services", August 2021,
              <https://dl.acm.org/doi/10.1145/3452296.3472893>.

Authors' Addresses

   Yunfei Ma
   Alibaba Inc.
   Email: yunfei.ma@alibaba-inc.com

   Yanmei Liu
   Alibaba Inc.
   Email: miaoji.lym@alibaba-inc.com

   Christian Huitema
   Private Octopus Inc.
   Email: huitema@huitema.net

   Xiaobo Yu
   Alibaba Inc.
   Email: shibo.yxb@alibaba-inc.com

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