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Requirements for Edge-to-Edge Emulation of TDM Circuits over Packet Switching Networks (PSN)
draft-riegel-pwe3-tdm-requirements-01

Document Type Expired Internet-Draft (individual)
Expired & archived
Author Max Riegel
Last updated 2002-12-18
RFC stream (None)
Intended RFC status (None)
Formats
Stream Stream state (No stream defined)
Consensus boilerplate Unknown
RFC Editor Note (None)
IESG IESG state Expired
Telechat date (None)
Responsible AD (None)
Send notices to (None)

This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:

Abstract

This document specifies the particular requirements for edge-to-edge-emulation of circuits carrying time division multiplexed digital signals of the PDH as well as the SONET/SDH hierarchy over packet-switched networks. It is based on the common architecture for Pseudo Wire Emulation Edge-to-Edge (PWE3) as defined in [PWE3-ARCH]. It makes references to requirements in [PWE3-REQ] where applicable and complements [PWE3-REQ] by defining requirements originating from specifics of TDM circuits.

Authors

Max Riegel

(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)