Requirements for Edge-to-Edge Emulation of TDM Circuits over Packet Switching Networks (PSN)
draft-riegel-pwe3-tdm-requirements-01
| Document | Type |
Expired Internet-Draft
(individual)
Expired & archived
|
|
|---|---|---|---|
| Author | Max Riegel | ||
| Last updated | 2002-12-18 | ||
| RFC stream | (None) | ||
| Intended RFC status | (None) | ||
| Formats | |||
| Stream | Stream state | (No stream defined) | |
| Consensus boilerplate | Unknown | ||
| RFC Editor Note | (None) | ||
| IESG | IESG state | Expired | |
| Telechat date | (None) | ||
| Responsible AD | (None) | ||
| Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
This document specifies the particular requirements for edge-to-edge-emulation of circuits carrying time division multiplexed digital signals of the PDH as well as the SONET/SDH hierarchy over packet-switched networks. It is based on the common architecture for Pseudo Wire Emulation Edge-to-Edge (PWE3) as defined in [PWE3-ARCH]. It makes references to requirements in [PWE3-REQ] where applicable and complements [PWE3-REQ] by defining requirements originating from specifics of TDM circuits.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)