Deterministic Latency Network Framework
draft-zha-dln-framework-00
Document | Type |
Expired Internet-Draft
(individual)
Expired & archived
|
|
---|---|---|---|
Author | Yiyong Zha | ||
Last updated | 2017-05-04 (Latest revision 2016-10-31) | ||
RFC stream | (None) | ||
Intended RFC status | (None) | ||
Formats | |||
Stream | Stream state | (No stream defined) | |
Consensus boilerplate | Unknown | ||
RFC Editor Note | (None) | ||
IESG | IESG state | Expired | |
Telechat date | (None) | ||
Responsible AD | (None) | ||
Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
More and more real time applications, such as VR gaming, high frequency trading, Internet of vehicle, require accurate latency guarantee or bound, during service provisioning. Providing End-to- End latency guarantee across Internet is increasingly attractive while challenging. The main problem with latency guarantee on Internet is that packet scheduling is still best-effort, and congestion that further introduces latency uncertainty cannot be avoided. This document presents a way of describing latency information that mostly rely on the congestion management such as queue scheduling, and a framework to use such information to guarantee End-to-End latency.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)