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Deterministic Latency Network Framework
draft-zha-dln-framework-00

Document Type Expired Internet-Draft (individual)
Expired & archived
Author Yiyong Zha
Last updated 2017-05-04 (Latest revision 2016-10-31)
RFC stream (None)
Intended RFC status (None)
Formats
Stream Stream state (No stream defined)
Consensus boilerplate Unknown
RFC Editor Note (None)
IESG IESG state Expired
Telechat date (None)
Responsible AD (None)
Send notices to (None)

This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:

Abstract

More and more real time applications, such as VR gaming, high frequency trading, Internet of vehicle, require accurate latency guarantee or bound, during service provisioning. Providing End-to- End latency guarantee across Internet is increasingly attractive while challenging. The main problem with latency guarantee on Internet is that packet scheduling is still best-effort, and congestion that further introduces latency uncertainty cannot be avoided. This document presents a way of describing latency information that mostly rely on the congestion management such as queue scheduling, and a framework to use such information to guarantee End-to-End latency.

Authors

Yiyong Zha

(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)