SIPPING WG                                                      D. Bryan
Internet-Draft                               College of William and Mary
Expires: January 16, 2006                                    C. Jennings
                                                           Cisco Systems
                                                           July 15, 2005


        A P2P Approach to SIP Registration and Resource Location
                       draft-bryan-sipping-p2p-01

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Copyright Notice

   Copyright (C) The Internet Society (2005).

Abstract

   This document outlines the motivation and requirements for a Peer-to-
   Peer (P2P) based approach for SIP registration and resource discovery
   using distributed hash tables, and presents the architectural design
   for such a system.  This design removes the need for central servers
   from SIP, while offering full backward compatibility with SIP,
   allowing reuse of existing clients, and allowing P2P enabled nodes to
   communicate with conventional SIP entities.  A basic introduction to



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   the concepts of P2P is presented, backward compatibility issues
   addressed, and the security considerations are considered.

   This is very early work to explore the characteristics that a P2P
   system might have.  It is less secure in many ways than the
   traditional approach to SIP but has certain other interesting
   characteristics that may make it desirable in some situations.  This
   work is being discussed on the sipping@ietf.org mailing list.

Table of Contents

   1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  4
   2.  Terminology  . . . . . . . . . . . . . . . . . . . . . . . . .  4
   3.  Background . . . . . . . . . . . . . . . . . . . . . . . . . .  4
     3.1   Peer-to-Peer Fundamentals  . . . . . . . . . . . . . . . .  4
     3.2   Distributed Hash Table (DHT) Systems . . . . . . . . . . .  5
     3.3   Chord  . . . . . . . . . . . . . . . . . . . . . . . . . .  6
     3.4   Issues for P2P Systems . . . . . . . . . . . . . . . . . .  7
   4.  Overview . . . . . . . . . . . . . . . . . . . . . . . . . . .  7
     4.1   Node Functions and Behavior  . . . . . . . . . . . . . . .  8
     4.2   P2P Overlay Structure  . . . . . . . . . . . . . . . . . .  8
     4.3   Message Format . . . . . . . . . . . . . . . . . . . . . . 10
     4.4   Node Registration  . . . . . . . . . . . . . . . . . . . . 10
     4.5   User Registration  . . . . . . . . . . . . . . . . . . . . 10
     4.6   Session Establishment  . . . . . . . . . . . . . . . . . . 11
   5.  Message Syntax . . . . . . . . . . . . . . . . . . . . . . . . 11
     5.1   Option Tags  . . . . . . . . . . . . . . . . . . . . . . . 11
     5.2   Hash Algorithms and the alg URI Parameter  . . . . . . . . 12
     5.3   Node-IDs and the user=node URI Parameter . . . . . . . . . 12
     5.4   Resource-IDs and the resource-ID URI Parameter . . . . . . 12
     5.5   Overlay Names and the overlay URI Parameter  . . . . . . . 13
     5.6   The DHT-NodeID Header  . . . . . . . . . . . . . . . . . . 13
     5.7   The DHT-Link Header  . . . . . . . . . . . . . . . . . . . 14
     5.8   URIs . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
       5.8.1   P2P Node URIs  . . . . . . . . . . . . . . . . . . . . 15
       5.8.2   P2P User URIs  . . . . . . . . . . . . . . . . . . . . 16
   6.  Node/DHT Operations  . . . . . . . . . . . . . . . . . . . . . 16
     6.1   Starting a New Overlay . . . . . . . . . . . . . . . . . . 17
     6.2   Bootstrapping  . . . . . . . . . . . . . . . . . . . . . . 17
     6.3   Node Registration  . . . . . . . . . . . . . . . . . . . . 17
       6.3.1   Constructing a Node Registration . . . . . . . . . . . 18
       6.3.2   Processing the Node Registration . . . . . . . . . . . 19
     6.4   Resource Location/Search . . . . . . . . . . . . . . . . . 22
       6.4.1   Constructing a Node Search Message . . . . . . . . . . 22
       6.4.2   Processing Node Search Message . . . . . . . . . . . . 23
     6.5   Populating the Joining Node's Finger Table . . . . . . . . 24
     6.6   Transfering User Registrations . . . . . . . . . . . . . . 25
     6.7   Nodes Leaving the Overlay Gracefully . . . . . . . . . . . 25



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     6.8   Periodic Stabilization . . . . . . . . . . . . . . . . . . 25
     6.9   Handling Failed Requests . . . . . . . . . . . . . . . . . 26
     6.10  Node Failure . . . . . . . . . . . . . . . . . . . . . . . 26
   7.  User-level operations  . . . . . . . . . . . . . . . . . . . . 26
     7.1   User Registration  . . . . . . . . . . . . . . . . . . . . 26
       7.1.1   User Registrations . . . . . . . . . . . . . . . . . . 26
       7.1.2   Refreshing User Registrations  . . . . . . . . . . . . 28
       7.1.3   Removing User Registrations  . . . . . . . . . . . . . 28
       7.1.4   Querying User Registrations  . . . . . . . . . . . . . 28
     7.2   Session Establishment  . . . . . . . . . . . . . . . . . . 29
     7.3   Presence . . . . . . . . . . . . . . . . . . . . . . . . . 29
   8.  Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
     8.1   Example of a Node Registration . . . . . . . . . . . . . . 32
     8.2   Example of a User Registration . . . . . . . . . . . . . . 34
     8.3   Example of a Session Establishment . . . . . . . . . . . . 36
     8.4   Example of a Node Leaving the System . . . . . . . . . . . 38
     8.5   Example of a Successful User Search  . . . . . . . . . . . 38
     8.6   Example of an Unsucessful User Search  . . . . . . . . . . 38
   9.  Security Considerations  . . . . . . . . . . . . . . . . . . . 39
     9.1   Threat Model . . . . . . . . . . . . . . . . . . . . . . . 39
     9.2   Protecting the Namespace . . . . . . . . . . . . . . . . . 39
       9.2.1   Certificate Based Protection . . . . . . . . . . . . . 39
     9.3   Protecting the Routing . . . . . . . . . . . . . . . . . . 40
     9.4   Protecting the Signaling . . . . . . . . . . . . . . . . . 40
     9.5   Protecting the Media . . . . . . . . . . . . . . . . . . . 40
     9.6   Replay Attacks . . . . . . . . . . . . . . . . . . . . . . 40
     9.7   Cut and Paste Attacks  . . . . . . . . . . . . . . . . . . 41
     9.8   Identity Theft Attacks . . . . . . . . . . . . . . . . . . 41
     9.9   Limitations of the Security  . . . . . . . . . . . . . . . 41
   10.   Open Issues  . . . . . . . . . . . . . . . . . . . . . . . . 41
   11.   Acknowledgments  . . . . . . . . . . . . . . . . . . . . . . 42
   12.   Implementations  . . . . . . . . . . . . . . . . . . . . . . 42
   13.   IANA Considerations  . . . . . . . . . . . . . . . . . . . . 42
   14.   Definitions  . . . . . . . . . . . . . . . . . . . . . . . . 43
   15.   References . . . . . . . . . . . . . . . . . . . . . . . . . 45
     15.1  Normative References . . . . . . . . . . . . . . . . . . . 45
     15.2  Informative References . . . . . . . . . . . . . . . . . . 45
       Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . 46
       Intellectual Property and Copyright Statements . . . . . . . . 47












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1.  Introduction

   As SIP [2] and SIMPLE based Voice over IP (VoIP) Instant Messaging
   (IM) systems have increased in popularity, situations have emerged
   where centralized servers are either inconvenient or undesirable.
   For example, a group of users wishing to communicate between each
   other, but using machines that are not consistently connected to the
   network are often forced to use a central server that is outside the
   control of the group.  Similarly, groups wishing to establish
   ephemeral networks for use in meetings, conferences, or classes often
   do not wish to configure a centralized server.  Organizations may
   also want to allow their members to communicate with each other
   without traffic flowing to third parties, but may not have the staff
   or equipment to maintain a server.

   Peer-to-Peer (P2P) computing has emerged as a mechanism for
   completely decentralized, server-free implementations of various
   applications.  This draft presents a SIP based system that uses P2P
   mechanisms to remove the need for central servers in SIP and SIMPLE
   based communications systems.  This draft derives from work done on
   the SoSIMPLE [5] P2P SIP project.

2.  Terminology

   In this document, the key words "MUST", "MUST NOT", "REQUIRED",
   "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT
   RECOMMENDED", "MAY", and "OPTIONAL" are to be interpreted as
   described in RFC2119 [1].

   Terminology defined in RFC 3261 [2] is used without definition.

   Terms relating to P2P or new to this document are defined when used
   and are also defined in the Definitions (Section 14) section of this
   document.

   In many places in this document, 10 hexadecimal digit values are used
   in examples as SHA-1 hashes.  In reality, these hashes are 40 digit.
   They are shortened in this document for clarity only.

3.  Background

3.1  Peer-to-Peer Fundamentals

   The fundamental principle behind Peer-to-Peer (P2P) Architectures is
   that each and every member of the network has equal importance in the
   transactions that take place on the network, and that these nodes
   communicate with each other to accomplish tasks.  Contrast this with
   the more traditional Client-Server Architecture in which a large



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   number of clients communicate only with a small number of central
   servers responsible for performing tasks.  Each entity that
   participates in a P2P system, usually called a node or peer, provides
   server-like functionality and services as well as being a client
   within the system.  In this way, the services or resources that would
   be provided by a centralized entity are instead available from the
   nodes of the system.  Note that a particular node may or may not
   provide a particular service, but some node does, ensuring that
   collectively the nodes can provide that particular service.  The
   logical network connecting the peers to one another is referred to as
   an overlay network or overlay, as it is in some sense a new, small
   sub-network at a higher logical level than lower level network
   connections.

   Some P2P networks have certain nodes that provide a higher level of
   functionality.  Often these nodes form a P2P network and connect to
   each other, then serve a number of true clients.  These more powerful
   nodes are often referred to as super-nodes.  This approach is often
   used to traverse NATs, with nodes residing outside of the NATs
   serving as super-nodes, and to allow nodes with more bandwidth to
   serve as concentrators for information.

   Many P2P systems further assume that nodes are ephemeral in nature.
   A node may join or leave the overlay at any time.  The design of
   algorithms for P2P architectures take this into account.  Information
   is often replicated, and the topology of the overlay can be quickly
   adapted as nodes enter and leave.

   Likely the best known (or perhaps infamous) use of P2P technology is
   file sharing.  In these systems, individual users store files, and
   join the overlay network by connecting to a small number of nodes
   already in the overlay.  When the user wishes to locate a particular
   file they don't have, they contact these neighbors.  Several
   alternatives exist for this query.  In early systems, a node
   searching for a file would ask their neighbors if they had the file.
   If one of these nodes had the file, it would respond telling the
   requester they had the file.  If not, they passed the request on to
   their neighbors.  The search was limited to a particular depth using
   a Time to Live (TTL) mechanism, but since nodes had no idea what
   other nodes were doing, queries continued until the TTL was reached,
   even if some node had already replied.  This approach, often called
   the flood search approach, proved inefficient.

3.2  Distributed Hash Table (DHT) Systems

   To improve the efficiency, most newer systems locate resources using
   a Distributed Hash Table, or DHT.  Nodes are organized using a
   Distributed Hash Table (DHT) structure.  In such a system, every



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   resource has a Resource-ID, which is obtained by hashing some keyword
   or value that uniquely identifies the resource.  Resources can be
   thought of as being stored in a hash table at the entry corresponding
   to their Resource-ID.  The nodes that make up the overlay network are
   also assigned an ID, called a Node-ID, which maps to the same hash
   space as the Resource-IDs.  A node is responsible for storing all
   resources that have Resource-IDs near the node's Node-ID.  The hash
   space is divided up so that all of the hash space is always the
   responsibility of some particular node, although as nodes enter and
   leave the system a particular node's area may change.  Messages are
   exchanged between the nodes in the DHT as the nodes enter and leave
   to preserve the structure of the DHT and exchange stored entries.
   Various DHT implementations may visualize the hash space as a grid,
   circle, or line.

   Nodes keep information about the location of other nodes in the hash
   space and in general know about most nodes nearby in the hash space,
   and progressively fewer more distant nodes.  When a user wishes to
   search, they consult the list of node they are aware of and contact
   the node with the Node-ID nearest the desired Resource-ID.  If that
   node does not know how to find the resource, it either suggests the
   closest node it knows about, or asks that node itself and returns the
   result.  In this fashion, the request eventually reaches the node
   responsible for the resource, which then replies to the requester.

3.3  Chord

   The Chord [6] system is one particular popular DHT algorithm.  Chord
   uses a ring-type structure for the nodes in the overlay.  In this
   structure, a node with a hash of 0 would be located adjacent to a
   node that hashes to the highest possible hash value.  If the hash has
   2^n bits in the range, each node will keep a "finger table" of
   pointers to at most n other nodes.  The ith entry in the finger table
   contains a pointer to a node at least 2^(i) units away in the hash
   space.  These highest finger table entry thus point to a range 1/2 of
   the way across the hash space, the next highest 1/4, the next 1/8,
   and the smallest entry points to a range only 1 away in the hash
   space.  The set of nodes pointed to by these finger table entries are
   referred to as the neighbors of the node, since they can be reached
   directly.

   Searching in Chord is accomplished by sending messages to the node in
   the finger table that is closest to the destination address.  That
   neighbor will have finer resolution detail about the area and can
   route the message closer to the desired node.  This process is
   repeated until the message reaches the node responsible for the
   destination, which can determine if the resource searched for is
   present.



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3.4  Issues for P2P Systems

   All P2P systems need to solve the problem of locating some initial
   node in the overlay, often called a bootstrap node, in order to join.
   Some approaches taken to solving this problem include using some set
   of fixed nodes, requiring that a node be located using an offline
   mechanism, or using a broadcast/multicast mechanism.

   P2P architectures offer several advantages over centralized
   architectures.  P2P systems distribute resources across multiple
   machines, greatly reducing the potential of failure due to a single
   node failing.  This results in increased robustness, as well as some
   measure of protection from Denial-of-Service (DOS) attacks.  P2P
   systems also have the advantage of scaling more easily as the number
   of nodes increases, since each new node offers additional server-like
   functionality when it joins.  P2P systems have their own class of
   problems, however.  In particular, malicious nodes can provide
   incorrect information, possibly denying access to resource in the
   system.  Additionally, users can sometimes create many nodes in the
   system, possibly using this as a mechanism for hijacking the system.
   These type of attack is often referred to as a Sybil [7] attack.

   When referring to P2P systems in this document, we are referring to
   what are called true P2P systems in the literature.  Some systems,
   such as the original Napster system, as well as many existing SIP
   deployments (which are occasionally referred to as P2P), are more
   properly referred to as hybrid systems.  In hybrid systems, nodes
   communicate with each other to exchange information, but resource
   location is still handled with a centralized server.  Our goal in
   this document is a system that requires no central server of any
   type.

4.  Overview

   In this section we provide an overview of how P2P SIP works.
   Protocol details are provided in the remainder of the document.

   Unlike a conventional SIP architecture, P2P SIP systems require no
   central servers.  In a traditional SIP architecture many UAs connect
   to a central proxy server.  In a P2P SIP network the peers connect
   directly to a few other peers, forming a virtual overlay network of
   peers which communicate with each other to provide services in the
   overlay.  The nodes participating in the overlay not only act as
   traditional SIP UAs, allowing their users to place and receive calls,
   but, when viewed collectively with the other peers, perform the roles
   of registrars and proxies in traditional SIP networks.  These roles
   include resource location, maintaining presence information, and call
   routing.  Each participating peer will maintain some fraction of the



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   information that would normally be maintained by the proxy and/or
   registrar in a conventional SIP network.

4.1  Node Functions and Behavior

   P2P SIP nodes provide many functions, more than any single entity in
   a traditional SIP architecture.  Minimally, a participating peer must
   be an active member of the overlay and must provide some SIP "server-
   like" behaviors as well.  The code that implements the additional
   server-like and DHT behavior can be located in several places in the
   network.  The simplest is to have nodes that are endpoints directly
   joining the overlay as peers.  In this case, these nodes provide the
   basic functionality of any SIP endpoint, but additionally implement
   the operations described in this document to enable self-organization
   and provide SIP functionality.

   The behavior can also be located in an adapter node, which allow one
   or more non-P2P aware SIP UAs to interact with the P2P overlay
   network.  These adapters perform the additional self-organizing and
   SIP server-like behavior on behalf of the UA or UAs it supports.  In
   this case, only the adapter node is a peer in the overlay, the UAs
   are not peers themselves.  All interaction with the P2P network is
   carried out by the adapter node.  The adapter essentially acts as a
   proxy server for the unmodified SIP UAs.  The adapter can take the
   form of a small software shim, or may be code within a traditional
   RFC 3261 server.

   In most places in this document, which type of node we are discussing
   won't affect the discussion.  In those cases where it will, we have
   noted the differences.

4.2  P2P Overlay Structure

   Nodes are organized using a Distributed Hash Table (DHT) P2P
   structure based on Chord.  Like Chord, the system uses consistent
   hashing to a one dimensional namespace, conceptually in the form of a
   circle.  Unlike Chord, all the messages needed to maintain the DHT
   are implemented as SIP messages.  We use many Chord-like terms, which
   are defined in the section Definitions and Terminology.  (Section 14)

   Every resource has a Resource-ID, obtained by hashing some keyword
   that identifies the resource.  In the case of users, the unique
   keyword is the userid and the resource is the registration -- a
   mapping between the user name and a contact.  Resources can be
   thought of as being stored in the distributed hash table at a
   location corresponding to their Resource-ID.  The nodes that make up
   the overlay network are also assigned an ID, called a Node-ID, which
   maps to the same hash space as the Resource-IDs.  Node-IDs are



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   created by hashing the IP address and port of the node providing
   service.  This creates some security issues.  See the Open Issues
   (Section 10) section of this document for more information.  We allow
   for different algorithms to be used to calculate these hashes, but
   all members of the overlay must use the same algorithm.

   Like Chord, a resource with Resource-ID k will be stored by the first
   node with Node-ID equal to or greater (mod the size of the namespace)
   than k, ensuring that every Resource-ID is associated with some node.
   As nodes enter and leave, resources may be stored on different nodes,
   so the information related to them is exchanged as nodes enter and
   leave.  Redundancy is used to protect against loss of information in
   the event of a node failure.

   Each node keeps information about how to contact some number of other
   nodes in the overlay.  In terms of the overlay network, these are the
   neighbors of the node, since they are reachable in one hop.  The node
   keeps track of its immediate predecessor node, as well as one or more
   successor nodes.  The node also keeps a table of information about
   other neighbors called a finger table.  Chord recommends keeping a
   number of finger table entries equal to the size in bits of the hash
   space, for example 160 for SHA-1.  These entries point to the first
   node at least 2^i away from the node, for 0 <= i <= 159, mod 2^160.
   Essentially, the node divides the overlay hash circle up into
   segments, the first being the segment from [0-2^0) away from the
   node, the second being from [2^0-2^1), the third being from
   [2^1-2^2), etc., all the way to the segment from [2^158-2^159) away
   from node.  It then stores an entry in the finger table for the first
   node with a Node-ID greater than or equal to the start of this
   interval.  In this way, the node has many entries pointing to nearby
   nodes, and less and less entries about more remote nodes.  These
   tables are populated when the node joins the overlay, and are kept up
   to date by periodically updating them.

   Messages are routed by taking advantage of a key property of these
   finger tables.  A node has more detailed, fine grained information
   about nodes near it than further away, but it knows at least a few
   more distant nodes.  When locating a resource with a particular
   Resource-ID, the node will send the request to the finger table entry
   with the Node-ID closest to the desired Resource-ID.  Since the node
   receiving the request has many neighbors with similar Node-IDs, it
   will presumably know of a node with a Node-ID closer to the
   Resource-ID, and suggests this node to in response.  The request is
   then resent to this closer node.  The process is repeated until the
   node responsible for the Resource-ID is located, which can then
   determine if it is storing the information.

   We recommend that, while using the full SHA-1 hash algorithm, nodes



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   maintain less than the full 160 entries in the finger table, perhaps
   16 entries for small networks, 32 for larger networks.  As this
   effects only the efficiency of the client, it is left to the
   implementor to determine a useful value.

4.3  Message Format

   All of the messages that are needed to maintain the DHT, as well as
   those needed to query for information are implemented using SIP
   messages.  We will briefly discuss the exchange of information in the
   system.  Fundamentally, messages are being exchanged for two
   purposes.  The purpose of the first class of messages is to maintain
   the DHT, such as the messages needed to join or leave the overlay,
   and to transfer information between nodes.  The second type of
   messages are those used to allow the users of the overlay to
   communicate.  This second type of message is the type most SIP users
   will be familiar with -- registering users, inviting other users to a
   session, etc.

4.4  Node Registration

   When a node wishes to join the overlay (the joining node), it hash
   its IP address and port to create a Node-ID, and will send a REGISTER
   message to a bootstrap node already in the overlay, requesting to
   join.  The bootstrap node will look up the node it knows nearest the
   Node-ID of the joining node, and respond with 302 redirect it to this
   nearer node.  The joining node will repeat this process until it
   reaches the node currently responsible for the space it will occupy.
   The joining node then exchanges additional REGISTER messages with
   this node, called the admitting node, to allow the joining node to
   learn about other nodes in the overlay (neighbors) and to obtain
   information about resources the joining node will be responsible for
   maintaining.  Other messages will be exchanged later to maintain the
   overlay as other nodes enter and leave, as well as to periodically
   verify the information about the overlay, but once the initial set
   messages are exchanged, a node has joined the overlay.

4.5  User Registration

   The REGISTER messages that are exchanged to allow a node to join the
   overlay make up a node registration, allowing the node to join the
   overlay and participate in storing and locating information.  The
   node registration does not, however, register the node's user(s) with
   the P2P SIP network -- it has only allowed the node to join the
   overlay.

   Once a node has joined the overlay, the user that node hosts must be
   registered with the system.  This process is referred to as user



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   registration.  This registration is analogous to the traditional SIP
   registration, in which a message is sent to the registrar creating a
   mapping between a SIP URI and a user's contact.  The only difference
   is that since there is no central registrar, some node in the overlay
   will maintain the registration on the users behalf.  The user doesn't
   know this node initially, but will locate the node using a
   distributed search.

   The user's node will hash the user name, resulting in a resource-ID
   corresponding to that user name.  A REGISTER message containing
   contact information for the user is constructed.  The user's node
   will look up the node it is aware of with a Node-ID nearest the
   resource-ID calculated from the user's name, and forward the message
   to this node.  If the receiving node is not responsible for the
   portion of the hash space corresponding to that resource-ID, it will
   return a 302 Redirect response containing the node nearest in the
   hash space that it is aware of.  The user's node will then resend the
   request to this nearer node.  The process is repeated until the
   REGISTER message reaches the node responsible for the portion of the
   hash space that includes the hashed user id.  This node then stores
   the registration for that user, and returns a 200 response.  For
   redundancy, the user should also store the registration at some other
   nodes immediately following the responsible node, so it will send
   registrations to these nodes as well, The addresses of these nodes
   will be provided in the 200 of the responsible node.

4.6  Session Establishment

   Establishing a session works very much like user registration.  The
   caller's node constructs an INVITE message, and hashes the name of
   the called.  The caller's node sends the message to the node nearest
   the hashed name that it is aware of.  Again, if the node the message
   is sent to is not responsible for that ID, a 302 with a closer node
   is returned, and the caller's node will retry sending the message to
   this node.  The behavior is slightly different when the node storing
   that registration is finally reached.  Rather than returning a 200,
   as in the registration case, it sends back a 302 where the contact is
   the actual address of the called's node.  When the caller resends the
   message to that node, the call is completed in the conventional SIP
   format.

5.  Message Syntax

5.1  Option Tags

   We create the new option tag "dht" to indicate support for DHT based
   P2P SIP.  As described in RFC 3261.  Nodes MUST include a Require and
   Supported header with the option tag dht for all messages that are



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   intended to processed in a P2P method or include P2P extensions.
   Clients supporting P2P and contacting another SIP entity using a non-
   P2P mechanism for a transaction that may or may later be P2P SHOULD
   include a Supported header with dht.

5.2  Hash Algorithms and the alg URI Parameter

   The hash algorithm used for the overlay is included in several places
   in P2P SIP messages.  It may appear in URIs or in P2P specific
   headers.  In all cases, the tokens used to identify the algorithm
   MUST be the same as those used in other SIP documents such as
   draft-ietf-sip-identity-05. [4] Currently, those consist of 'rsa-
   sha1', indicating SHA-1 as defined in RFC 3174. [3] Implementations
   SHOULD use the SHA-1 algorithm for all implementations.  We formally
   define algorithms here as:
      alg-type = "rsa-sha1" / token

   Where token represents other algorithms, which may be defined later
   or defined by the implementor.

   URIs in the message containing values or URI parameters encoded with
   the algorithm MUST include the ident-info-alg URI parameter (alg=<alg
   name>) as defined in draft-ietf-sip-identity-05.  The alg URI
   parameter is of type other-param as defined in RFC 3261.

5.3  Node-IDs and the user=node URI Parameter

   Node-IDs are determined by the algorithm being used.  In the case of
   rsa-sha1, <40 hex digit hash>.  The Node-ID MUST be formed by taking
   the IP address of the node, followed by a colon, followed by the
   port, and hashing this string with the appropriate algorithm.  For
   rsa-sha1, the resulting Node-ID looks like
   a04d371e3f4078a7a8c49bb7a4ea6199fc9d5c77.  Formally, Node-IDs are
   defined as follows:
      NodeID = token

   When using rsa-sha1:
      NodeID = 40LHEX

   Additionally, the URI parameter "user=node" MUST be used when
   registering nodes into the overlay, as opposed to registering users
   to receive calls.  Formally, user=node parameter is defined by using
   the keyword "node" of type token, serving as "other-user" in the
   definition of user-param from RFC 3261.

5.4  Resource-IDs and the resource-ID URI Parameter

   No special restrictions, beyond those imposed by RFC 3261, are



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   imposed on the user IDs in a P2P SIP system.  Note that various
   security schemes, two of which are discussed in Protecting the
   Namespace (Section 9.2) may place restrictions of their own on the
   User IDs.

   Resource-IDs MUST be formed by hashing the user ID using the
   appropriate hashing algorithm for this overlay.  Formally:
      ResourceID = token

   When using rsa-sha1:
      ResourceID = 40LHEX

   Following a user name, the optional URI parameter resource-
   ID=<Resource-ID> MAY be provided.  This is strictly as a courtesy to
   nodes receiving requests for this user, as it prevents them from
   having to hash the user name again before routing.  This parameter is
   a courtesy only and MUST NOT be used when making any changes to the
   data stored in an overlay, as it may be spoofed or incorrect.  If the
   hash parameter is used incorrectly for routing, this only affects the
   transmitting node's user.  If it is used to insert or modify stored
   information, it can affect the systems integrity.  Nodes MUST verify
   the hash of user names before making changes that affect the overlay.
   The resource-ID URI parameter is of type other-param as defined in
   RFC 3261

5.5  Overlay Names and the overlay URI Parameter

   Each overlay is named using a string, which SHOULD be unique to a
   particular deployment environment.  Nodes will use this value to
   identify messages in cases where they may belong to multiple overlays
   simultaneously.  These are defined formally simply as a token:
      overlay-name = token

   Nodes MUST include a the URI parameter "overlay" following all URIs
   that are intended to be P2P URIs.  This parameter is defined formally
   as:
      overlay-uri-param = "overlay" EQUAL overlay-name

5.6  The DHT-NodeID Header

   We introduce a new SIP header called the DHT-NodeID header.  This
   header is used to express the Node-ID of the sending node.

   The format of the DHT-NodeID header is as follows.  It consists of
   the header name/colon, followed by a token indicating the hash
   algorithm followed by a space, a Node-ID, as described above,
   followed by a space, and finally an address for this node.  Thus the
   header format is:



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      DHT-NodeID: <algorithm> <Node-ID> <IP address>

   Examples:
   A node with an SHA-1 hashed Node-ID of
   a04d371e3f4078a7a8c49bb7a4ea6199fc9d5c77 on IP 192.1.1.1:

      DHT-NodeID: rsa-sha1 a04d371e3f4078a7a8c49bb7a4ea6199fc9d5c77
      192.1.1.1

   The formal syntax of the DHT-NodeID header is:
      DHT-NodeID = "DHT-NodeID" HCOLON alg-type SWS NodeID SWS host
      NodeID and alg-type are defined above.

5.7  The DHT-Link Header

   We introduce a new SIP header called the DHT-Link header.  The DHT-
   Link header is used to transfer information about where in the DHT
   other nodes are located.  In particular, it is used by nodes to pass
   information about the predecessor, successors, and finger table
   information stored by a node.

   The format of the DHT-Link header is as follows.  It consists of the
   header name/colon, followed by 5 parameters -- type, depth,
   algorithm,-- Node-ID  and IP address, each separated by a space.
   Thus the header format is:
      DHT-Link: <type> <depth> <algorithm> <Node-ID> <IP address>

   and an example, the header might look like (using a shortened 10
   digit Node-ID for clarity):
      DHT-Link: P 1 rsa-sha1 671a65bf22 192.168.0.1

   The type parameter MUST have be one of three single characters, P, S,
   or F. P MUST be used to indicate that the information provided
   describes a predecessor of the sending node.  S MUST indicate that
   the information describes a successor node, and F MUST indicate that
   it is a finger table node from the sending node.

   The depth parameter MUST be a non-negative integer representing which
   predecessor, successor, or finger table entry is being described.
   For predecessors and successors, this MUST indicate numeric depth.
   In other words, "P 1" indicates the nodes immediate predecessor,
   while "S 5" would indicate the fifth successor.  "P 0" or "S 0" would
   indicate the sending node itself.  In the case of finger table
   entries, the depth MUST indicate the exponent of the offset.  Since
   finger tables point to ranges in the hash table that are offset from
   the current node in the hash space by a power of two.  That is,
   finger table entry i points to a range that begins with a node 2^i
   away in the hash space, and there are a maximum of k finger table



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   entries, where k is the size of the hash result in bits.  For an
   finger table entry, the depth parameter corresponds to this exponent
   i.  In other words, "F 0" would correspond to a finger table entry
   pointing to the node for a range starting a distance 2^0 = 1 from the
   Node-ID in the hash space, while "F 6" would point to node used to
   search for resources in a range starting 2^6 = 64 away from the
   Node-ID in the hash space.

   Examples (again using shortened Node-ID for clarity):
   The sending node's immediate predecessor is 192.168.0.1: DHT-Link: P
      1 rsa-sha1 671a65bf22 192.168.0.1
   The sending node's fifth successor is 10.0.1.1: DHT-Link: S 1 rsa-
      sha1 23fe841ddd 10.0.1.1
   The sending node's 2^3 finger table entry (the range starting 2^3 = 8
   away in the hash space) is 192.168.0.3: DHT-Link: F 3 rsa-sha1
      75783b47df 192.168.0.3

   The formal syntax of the DHT-Link header is:
      DHT-Link = "DHT-Link" HCOLON DHTL-type SWS DHTL-depth SWS alg-type
      SWS Node-ID SWS host
      DHTL-type = "P" / "S" / "F"
      DHTL-depth = 1*DIGIT
      alg-type and Node-ID are defined above.

5.8  URIs

   There are two types of URIs for P2P systems, node URIs and user URIs.

5.8.1  P2P Node URIs

   The userinfo (username) portion of P2P node URIs MUST be Node-IDs,
   constructed by hashing the IP Address and port of the appropriate
   node.  The hostport portion of the URI is constructed using the rules
   in RFC 3261.  P2P node URIs MUST include the user=node URI parameter
   to indicate that the target of the URI is a node, and MUST NOT
   include any other user-parameter.  P2P node URIs MUST include the alg
   and overlay URI parameters, which indicate what algorithm is being
   used for hashing, and what the name of the logical overlay is.  P2P
   node URIs MUST NOT include the resource-ID URI parameter, as it is
   intended to define information about resources that are stored in the
   overlay, not information about the nodes making up the overlay.  P2P
   node URIs used in name-addr SHOULD NOT include any display-name
   information, and nodes receiving name-addrs for nodes with display-
   name information MUST ignore the information.

   Formally, P2P node URIs are constructed like sip or sips headers, and
   the formal grammar in RFC 3261 for SIP-URI, SIPS-URI, username,
   hostport, and uri-parameters, and headers are unchanged.  The hashed



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   NodeID is used for the username.  The URI parameters user=node, alg
   and overlay are formally defined above.

   Examples (again using shortened Node-ID for clarity):
   The URI for a node using the rsa-sha1 hash algorithm, with hashed ID
   86ff438a32 in an overlay named sipchat, and IP address 192.168.0.7:
       sip:86ff438a32@192.168.0.7;user=node;overlay=sipchat;alg=rsa-sha1
   The URI for a node using the rsa-sha1 hash algorithm, with hashed ID
   ed57487add in an overlay named cs101chat, using IP address 10.6.5.5,
   used in a To header: To:
      <sip:ed57487add@10.6.5.5>;user=node;overlay=cs101chat;alg=rsa-sha1

5.8.2  P2P User URIs

   The userinfo (username) portion of P2P user URIs MUST be the unhashed
   username.  This value MUST not be hashed to create the username for
   the URI.  The hostport portion of the URI is constructed using the
   rules in RFC 3261.  P2P user URIs MUST NOT include the user=node URI
   parameter, because this indicate that the target of the URI is a
   node.  P2P user URIs MAY include other user-parameters such as
   user=phone.  P2P node URIs MUST include the alg and overlay URI
   parameters, which indicate what algorithm is being used for hashing,
   and what the name of the logical overlay is.  P2P user URIs SHOULD
   include the resource-ID URI parameter, which MUST be the Resource-ID
   constructed by hashing the username.

   Formally, P2P user URIs are constructed like sip or sips headers, and
   the formal grammar in RFC 3261 for SIP-URI, SIPS-URI, username,
   hostport, and uri-parameters, and headers are unchanged.  The hashed
   ResourceID is used as the value for the resource-ID parameter.  The
   URI parameters alg and overlay are formally defined above.

   Examples (again using shortened Node-ID for clarity):
   The URI for a user with username bob using the rsa-sha1 hash
   algorithm, with hashed Resource-ID 723fedaab1 in an overlay named
   sipchat. The IP address for the URI is 192.168.13.225, and the
   optional resource-ID URI parameter is included: sip:bob@
      192.168.13.225;overlay=sipchat;alg=rsa-sha1;resource-ID=723fedaab1
   The URI, used in a To header for user Alice White, with username
   alice. Alice's node is using the rsa-sha1 hash algorithm, and is a
   member of an overlay called techtalk. The URI is for IP address
   10.56.222.11.This example omits the optional resource-ID URI
   parameter: To: Alice White
      <sip:alice@10.56.222.11>;alg=rsa-sha1;overlay=techtalk

6.  Node/DHT Operations

   The SIP REGISTER message is used extensively in this system.



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   REGISTER is used to register users, as in conventional SIP systems,
   and we discuss this further in the User Registration (Section 7.1)
   section of this document.  Additionally, SIP REGISTER messages are
   used to register a new node with the DHT and to transmit the
   information needed to maintain the DHT.  The algorithms used in this
   system draw extensively from the Chord algorithms.  It is node
   registration -- rather than user registration, that is discussed in
   this section of the document.

6.1  Starting a New Overlay

   A node starting an overlay for the first time need not do anything
   special in order to construct the overlay.  The node MUST initalize
   its finger table such that all entries point to itself.  The node
   MUST set its successor (which is also the first entry of the finger
   table) to itself, and MUST set its predecessor to NULL.

6.2  Bootstrapping

   When a node wishes to join an existing overlay, it must first locate
   some node that is already participating in the overlay. referred to
   as the bootstrap node.  Nodes MAY use any method they choose to
   locate the initial bootstrap node.  The following are a few of many
   methods that may be used:
   Static Locations: Some number of nodes in the overlay may be
      persistent, and have well know addresses.  These address could be
      configured into the node application, or obtained using an out-of-
      band mechanism such as a web page.
   Cached Nodes: While this mechanism cannot be used the first time that
      a node runs, on subsequent attempts to join the overlay, a node
      might attempt to use a previously contacted peer as a bootstrap
      node.
   Broadcast mechanisms: Nodes can use a broadcast mechanism to locate
      the initial peer, for example by sending the first REGISTER
      message to the SIP multicast address.

   In the rest of this section, we assume that the joining node is not
   the first node, and that a bootstrap node has been located.

6.3  Node Registration

   After a node has located an initial bootstrap node, the process of
   joining the overlay is started by constructing a REGISTER message and
   sending it to the bootstrap node.  Third party registration MAY NOT
   be used for registering nodes into the overlay, and attempts to do so
   MUST be rejected by the node receiving such a request. (although
   third party registrations are used for other purposes, as described
   below) The node first calculates their Node-ID.  Nodes MUST calculate



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   the Node-ID using the appropriate algorithm to hash the IP address
   and port of the node.  This done by concatenating the IP address, a
   colon, and the port, and then hashing this.  Once the Node-ID has
   been calculated, the node MUST construct a SIP REGISTER message
   following the instructions in RFC3261, section 10, with the
   exceptions/rules outlined below.

6.3.1  Constructing a Node Registration

   The Request-URI SHOULD include only the IP address of the node that
   is being contacted (initially the bootstrap node).  This URI SHOULD
   NOT include any of the P2P defined parameters.  For example, a
   request intended for node 10.3.44.2 should look like: "REGISTER sip:
   10.3.44.2 SIP/2.0".

   The To and From fields of the REGISTER message MUST contain a valid
   P2P Node URI constructed according to the rules in the subsection P2P
   node URIs (Section 5.8.1) in the Message Syntax section.  The URIs
   MUST used the node's hashed User-ID as the username, and MUST contain
   the alg, overlay, and user=node URI parameters.  The address for both
   the To and From fields MUST be the IP address of the sending node.

   While using the IP address of the sender for To and From is different
   than traditional SIP registers, there are two reasons for this.
   First, in a P2P network, which node the request is sent to, and thus
   the domain for which the registration is intended, is not important.
   Any node can process the information, and the user name is not
   associated with a particular IP address or DNS domain, but rather
   with the overlay name, which is encoded elsewhere.  In that sense,
   the IP address used is irrelevant.  Choosing the domain of the sender
   ensures that if a request is sent to a non-P2P aware registrar RFC
   3261 compliant registrar, it will be rejected.  RFC 3261 (section
   10.3) states that a registrar should examine the To header to
   determine if it presents a valid address-of-record for the domain it
   serves.  Since the IP address of the sending node is unlikely to be a
   valid address for a non-P2P aware registrar, the message will be
   rejected, eliminating possibly erroneous handling by the registrar.

   The node MUST provide a contact field when registering so that this
   may be identified as a registration/update, rather than a query.
   This URI in the contact must be a valid P2P node URI.  The node MUST
   provide an expires parameter or expires header with a non-zero value.
   As in standard SIP registrations, Expire headers with a value of zero
   will be used to remove registrations.  The contact URI MUST use the
   hashed User-ID as the username, and MUST contain the alg, overlay,
   and user=node parameters.

   The node MUST provide a DHT-NodeID header field containing their



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   calculated Node-ID and IP.

   The node MUST include Require and Supported headers with the option
   tag "dht".

   Assume that a node running on IP address 10.4.1.2 on port 5060
   attempts to join the network by contacting a bootstrap node at
   address 10.7.8.129.  Further assume that 10.4.5.23:5060 hashes to
   463ac4b449 under rsa-sha1 (using a 10 digit hash for example
   simplicity), and that the overlay name is chat.  An example message
   would look like this (neglecting tags):

   REGISTER sip:10.7.8.129 SIP/2.0
   To: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   From: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   Contact: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 463av4b449 10.4.1.2
   Require: dht
   Supported: dht


6.3.2  Processing the Node Registration

   The receiving node determines that this is a P2P SIP message based on
   the presence of the dht Require and Supported fields.  In the event
   that the node does not support P2P extensions, it MUST reply with a
   5xx class response such as 501 Not Implemented.  If the node examines
   the overlay parameters and determines that this is not an overlay the
   node participates in, the node MUST reject the message with a 488 Not
   Acceptable Here response.  In the event a P2P node receives a non-P2P
   request, it SHOULD reject it with a message such as 421 Extension
   Required.

   The presence of user=node URI parameter and a valid expiration time
   indicate that this message is a node registration and the receiving
   node MUST process this as a DHT level request.  The bootstrap node
   SHOULD verify that the hashed Node-ID corresponds to the IP address
   specified in the URI by hashing the IP address and port and comparing
   it to the Node-ID.  If these do not match, the message should be
   rejected with a response of 493 Undecipherable.  The bootstrap node
   examines the Node-ID to determine if it corresponds to the portion of
   the overlay the bootstrap node is responsible for.  If it does, the
   node will handle the REGISTER request itself, if not, it will provide
   the joining node with information about a node closer to the area of
   the overlay where the joining nodes Node-ID is stored.

   If the bootstrap node is not responsible for the area of the hash



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   table where Node-ID should be stored, the node MUST generate a 302
   message.  Nodes SHOULD NOT proxy the request, as described in
   RFC3261:10.3, item1. (although they could, it would place undue
   burden on a peer to ask it to do so, so we advise against it) The 302
   is constructed following the rules of RFC 3261 with the following
   rules.  The bootstrap node MUST look up the node in its finger table
   nearest the joining node's Node-ID, and use it to create a contact
   field in the form of a node URI, as specified in the P2P Node URIs
   (Section 5.8.1) section of this document, including appropriate URI
   parameters.  The response MUST contain a valid DHT-NodeID header.
   This response is sent to the joining node.

   Using our example register from the previous section, assume that
   bootstrap node 10.7.8.129 receives the message, determines it is not
   responsible for that area of the overlay, and redirects the joining
   node to a node with Node-ID 47e46fa2cd at IP address 10.3.1.7.  The
   302 response, again neglecting tags, is shown below.  Note that the
   node creating response uses its information to construct the DHT-
   NodeID header.

   SIP/2.0 302 Moved Temporarily
   To: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   From: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   Contact: sip:47e46fa2cd@10.3.1.7;user=node;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 837dd9321a 10.7.8.129
   Require: dht
   Supported: dht

   Upon receiving the 302, the joining node uses the contact address as
   the new bootstrap node.  The process is repeated until the node
   contacted is currently responsible for the area of the DHT in which
   the new node will reside.  The receiving node that is responsible for
   that portion of the overlay is referred to as the admitting node.

   The admitting node MUST verify that the Node-ID hash of the IP
   address is valid, as described above.  If these do not match, the
   message should be rejected with a response of 493 Undecipherable.
   The admitting node recognizes that it is presently responsible for
   this region of the hash space -- that is, it is currently the node
   storing the information that this Node-Id will eventually be
   responsible for.  The admitting node knows this because the joining
   node's Node-ID falls between the Node-ID of the admitting node and
   its predecessor.  The admitting node is responsible for helping the
   joining node become a member of the overlay.  In addition to
   verifying that the Node-ID was properly calculated, the admitting
   node MAY require an authentication challenge to the REGISTER message.
   Once any challenge has been met, the admitting will reply with a 200



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   OK message to the joining node.  As in a traditional registration,
   the Contact in the 200 OK will be the same as in the request, and the
   expiry time MUST be provided.

   The admitting node MUST reply with a 200 response if the joining node
   has a Node-ID between the admitting node's Node-ID and the admitting
   node's predecessor's Node-ID.  The admitting node MUST provide the
   joining node with its current predecessor and successor in the 200.
   These MUST be placed placed in DHT-Link headers, as described in The
   DHT-Link Header (Section 5.7) section of this document.  The
   predecessor MUST be transmitted in a DHT-Link header using a type of
   P and a depth of 1.  The successor MUST be transmitted in a DHT-Link
   header using a type of S and a depth of 1.  The 200 SHOULD contain
   the next 4 successor nodes, for use in redundancy.  All nodes SHOULD
   maintain 4 successors at all times for redundancy.  Additionally, the
   admitting node MUST include a DHT-NodeID header containing the
   admitting node's Node-ID and IP.

   The joining node obtains the Node-ID and address of the admitting
   node from the DHT-Node header, and the information about the
   admitting node's predecessor from the DHT-Link P 1 header.  The
   joining node MUST set its successor to be the admitting node, and its
   predecessor to be the admitting node's predecessor.  The admitting
   node MUST set its predecessor to be the joining node, and MUST obtain
   the information from the DHT-Node header in the register request.
   The admitting node's successor is unchanged.

   The admitting node MAY optionally send a copy of the entries in their
   finger table to the joining node, using DHT-Link headers of the F
   type.  As the joining node will likely be nearby the admitting node
   in the hash space (at least for an overlay with a reasonable number
   of nodes), this finger table information can likely improve the
   performance of the queries required to obtain a correct finger table
   information.  It is the responsibility of the joining node to
   calculate and reconstruct the intervals that the admitting would have
   based on the F parameters and the Node-ID supplied in the 200.  Node
   that providing the first finger is optional, as it is (by definition)
   identical to the required successor field.

   Continuing the example register from the previous sections, assume
   now that the node with Node-ID 47e46fa2cd and IP address 10.3.1.7 is
   currently responsible for 463ac4b449 in the namespace.  The admitting
   node here does send the fingertable, but we show only the first entry
   entry for clarity.  We also omit the additional successors used to
   support redundancy for clarity.  The response would look something
   like:





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   SIP/2.0 200 OK
   To: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   From: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   Contact: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 47e46fa2cd 10.3.1.7
   DHT-Link: P 1 rsa-sha1 4201034a89 10.233.4.1
   DHT-Link: S 1 rsa-sha1 574fb2d34a 10.0.233.227
   DHT-Link: F 2 rsa-sha1 5f8dd34100 10.44.76.67
   Require: dht
   Supported: dht

   Both the admitting node and joining node SHOULD immediately perform
   both a stabilize and fix fingers operation, as described below, to
   stabilize the overlay.

6.4  Resource Location/Search

   Finding the node responsible for a particular hash space works as
   follows.  This corresponds to the find_successor operation in Chord.

   As with traditional SIP, REGISTER messages that are sent without a
   Contact: header are assumed to be queries.  If a user wishes to know
   if a particular resource exists, or what node would be responsible
   for it if it did exist, a register with no Contact is used.

6.4.1  Constructing a Node Search Message

   The node looks for the finger table entry that covers the range they
   wish to search.  If the finger table entry has not yet been filled
   (and the node was not provided another finger table to use to get
   started), then the node may send the request to any node it has
   available, including their successor, predecessor, or even some boot
   strap node.  While these initial searches may be less efficient, they
   will succeed.  The Request-URI SHOULD include only the IP address of
   the node that the search is intended for.  This URI SHOULD NOT
   include any of the P2P defined parameters.  For example, a request
   intended for node 10.3.44.2 should look like: "REGISTER sip:10.3.44.2
   SIP/2.0".

   Because this is a query, the sending node MUST NOT include a contact
   header.  The sender MUST NOT include an expires header.

   The node MUST provide a DHT-NodeID header field containing their
   calculated Node-ID and IP.

   The node MUST include Require and Supported headers with the option
   tag "dht".



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   Assume that a node running on IP address 10.4.1.2 on port 5060 wants
   to determine who is responsible for Node-ID 4823affe45, and asks the
   node with IP address 10.5.6.211 Further assume that the node uses
   rsa-sha1 (using a 10 digit hash for example simplicity), and that the
   overlay name is chat.  An example message would look like this
   (neglecting tags):

   REGISTER sip:10.5.6.211 SIP/2.0
   To: sip:4823affe45@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   From: sip:463ac4b449@10.4.1.2;user=node;alg=rsa-sha1;overlay=chat
   DHT-NodeID: rsa-sha1 463av4b449 10.4.1.2
   Require: dht
   Supported: dht

   The To and From fields of the REGISTER message MUST contain a valid
   P2P Node URI constructed according to the rules in the subsection P2P
   node URIs (Section 5.8.1) in the Message Syntax section.  The From
   URI MUST used the node's hashed User-ID as the username and the
   sending Nodes IP address.  The To URI MUST have a userid set to the
   Node-ID we are searching for, and MUST use the IP address of the
   sending node.  Both the To and From MUST contain the alg, overlay,
   and user=node URI parameters.

6.4.2  Processing Node Search Message

   The receiving node determines that this is a P2P SIP message based on
   the presence of the dht Require and Supported fields.  In the event
   that the node does not support P2P extensions, it MUST reply with a
   5xx class response such as 501 Not Implemented.  If the node examines
   the overlay parameters and determines that this is not an overlay the
   node participates in, the node MUST reject the message with a 488 Not
   Acceptable Here response.  In the event a P2P node receives a non-P2P
   request, it SHOULD reject it with a message such as 421 Extension
   Required.

   The presence of user=node URI parameter and lack of an expiration
   time indicate that this message is a node query and the receiving
   node MUST process this as a DHT level request.  The receiving node
   MUST NOT alter any of its internal values such as successor or
   predecessor in response to this message, since it is a query.  The
   node SHOULD verify that the hashed Node-ID corresponds to the IP
   address specified in the URI by hashing the IP address and port and
   comparing it to the Node-ID.  If these do not match, the message
   should be rejected with a response of 493 Undecipherable.  The
   receiving node examines the Node-ID in the To field and determines if
   it corresponds to the portion of the overlay the bootstrap node is
   responsible for.  If it does, the node will handle the query itself,
   if not, it will provide the node with information about a node closer



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   to the area the query applies to

   If the receiving node is not responsible for the area of the hash
   table where the query Node-ID should be stored, the node MUST
   generate a 302 message.  Nodes SHOULD NOT proxy the request, as
   described in RFC3261:10.3, item1. (although they could, it would
   place undue burden on a peer to ask it to do so, so we advise against
   it) The 302 is constructed following the rules of RFC 3261 with the
   following rules.  The receiving node MUST look up the node in its
   finger table nearest the joining node's Node-ID, and use it to create
   a contact field in the form of a node URI, as specified in the P2P
   Node URIs (Section 5.8.1) section of this document, including
   appropriate URI parameters.  The response MUST contain a valid DHT-
   NodeID header.  This response is sent to the querying node.

   Upon receiving the 302, the querying node uses the contact address as
   the new query node.  The process is repeated until the node contacted
   is currently responsible for the area of the DHT in which the new
   node will reside.

   If the receiving node is responsible for the region that the search
   key lies within, it MUST respond to the query.  The admitting node
   knows this because the joining node's Node-ID falls between the
   Node-ID of the admitting node and its predecessor.  If the receiving
   node's Node-ID exactly matches the search key, it MUST respond with a
   200 OK message.  If it is responsible for that region, but its
   Node-ID is not the search key, it MUST respond with a 404 Not Found
   message.  The node MAY verify that the Node-ID and IP address
   presented by the querying node in the message.  If these do not
   match, the message should be rejected with a response of 493
   Undecipherable.

   The reply that is constructed MUST provide the current predecessor
   and successor in the 200 or 404 message.  These MUST be placed placed
   in DHT-Link headers, as described in The DHT-Link Header
   (Section 5.7) section of this document.  The predecessor MUST be
   transmitted in a DHT-Link header using a type of P and a depth of 1.
   The successor MUST be transmitted in a DHT-Link header using a type
   of S and a depth of 1.  The 200 or 404 SHOULD contain the next 4
   successor nodes, for use in redundancy.  Additionally, the replying
   node MUST include a DHT-NodeID header containing the admitting node's
   Node-ID and IP.

6.5  Populating the Joining Node's Finger Table

   Once admitted, the joining node MUST populate its finger table.  If
   the admitting node provided finger table information, the joining
   node MAY use this information to construct a temporary finger table,



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   and use this temporary table in the queries to populate the table,
   but MAY NOT simply use the provided finger table information.  To
   populate the finger table, the node must take its Node-ID and, by
   applying the offsets, for each finger, as described in calculate the
   Resource-IDs corresponding to the start of each finger interval.  See
   the P2P Overlay Structure (Section 4.2) subsection in the Overview
   section of this document.  The joining node then performs a search
   for each of these start intervals, as described above.  The resulting
   Node-IDs/IPs are entered into the corresponding finger table entries.
   This is analogous to the fix_fingers procedure in Chord.

6.6  Transfering User Registrations

   Because the joining node has split the area in the hash space that
   the admitting node was responsible for, some portion of these user
   registrations are now the responsibility of the joining node, and
   these user registrations are handed to the joining node by means of
   these user registrations.  These are third party registration.  Third
   part registrations are allowed for user registrations and arbitrary
   searches, but are not allowed for node registrations.  These
   registrations are exactly the same as those discussed in Registering
   and Removing User Registrations (Section 7.1), except that as they
   are third party registration from a node, the From field should be
   constructed as described in the sections above.

6.7  Nodes Leaving the Overlay Gracefully

   Nodes MUST send their registrations to their successor before leaving
   the overlay, as described in the section above.  Additionally, nodes
   MUST unregister themselves with both their successor and predecessor.
   This REGISTER is constructed exactly the same as one used to connect,
   with the following exceptions.  The expires parameter or header MUST
   be provided, and MUST be set to 0.  The nodes MUST include DHT-Link
   headers listing their predecessor and 4 successor nodes.  This allows
   the nodes receiving the requests to obtain the information needed to
   correct their predecessor and successor nodes, as well as keep their
   successor lists needed for redundancy current.

6.8  Periodic Stabilization

   In order to keep the overlay stable, nodes must periodically perform
   book keeping operations to take into account node failures.
   Periodically (we suggest 60-360 seconds), nodes MUST perform an
   arbitrary query for their current successor's Node-ID.  The node
   should examine the response from their successor.  The predecessor
   reported should be the node that made the request.  If it is not, the
   node MUST update their own successor with the predecessor returned,
   and additionally MUST send a REGISTER to this node, structured as if



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   the stabilizing node had just entered the system.  This will serve to
   properly update the overlay.  This is analogous to the notify
   procedure in Chord.

   Additionally, when this periodic stabilization takes place, the node
   should perform searches as discussed in Populating the Joining Node's
   Finger Table (Section 6.5) to ensure that the finger table is up to
   date.

6.9  Handling Failed Requests

   When a request sent to any node fails, the user MUST perform searches
   to update their pointers.  If the failed request was sent to a node
   in the finger table, than the searches discussed in  Populating the
   Joining Node's Finger Table (Section 6.5) should be performed for all
   intervals that rely on the failed node.  If the predecessor or
   successor node fails, a search for the predecessor or successor's ID
   should be performed, and requests should should be repeated, based on
   the predecessors and successors returned by these, until the correct
   successor or predecessors are determined.

6.10  Node Failure

   Node failures is handled by the periodic stabilization and responses
   to failed requests discussed above. 4-way redundancy registrations
   ensures that unless 4 sequential nodes fail, registrations will not
   be lost.

7.  User-level operations

7.1  User Registration

   User registrations are maintained, collectively, by the nodes of the
   overlay.  Registrations SHOULD be stored redundantly in some number
   of nodes succeeding the node responsible for the registration, and we
   describe how to do this in these sections.

7.1.1  User Registrations

   When a node is in the overlay, it must register the contacts for
   users for which it is responsible into the overlay as data.  This
   differs from the registrations described above in that these
   registrations are responsible for entering a URI->IP address mapping
   into the overlay as data, rather than joining a node into the
   overlay.  These registrations are very similar to those outlined in
   section 10 of RFC3261.  As with node registrations, the user's full
   user id should be hashed using SHA-1, resulting in a Resource-ID
   corresponding to the user's user id.  The node will route the message



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   to the node listed in the finger table covering the interval
   containing the Resource-ID of the hashed user id.  The user name
   itself is not hashed, however.  The node constructs the register
   message as follows:

   The Request-URI that is constructed for the REGISTER MUST be
   addressed to the node the request is sent to.  The To and From fields
   of the REGISTER message MUST contain a P2P user URI as defined in the
   section P2P User URIs (Section 5.8.2).  The username should be the
   unhashed username.  The To and From fields MUST contain the IP
   address of the node participating in the overlay.  These URIs MUST
   include the alg and overlay URI parameter, and SHOULD include the
   Resource-ID URI parameter containing the hashed value of the
   username.  These MUST NOT include the user=node parameter, as these
   are user registrations.

   The node MUST provide a contact field when registering, so that this
   may be identified as a registration/update, rather than a query.  The
   node MUST provide an expires parameter with a non-zero value or an
   Expire header.  As in standard SIP registrations, Expires parameters
   with a value of zero will be used to remove registrations.  The
   username for the contact should be the username of the unhashed user
   name of the user, and the address should be the address of the user's
   UA (which may or may not be the IP address of the node, since the
   node could be an adaptor node).  The contact header MUST include the
   alg and overlay URI parameters, and SHOULD include a resource-ID
   parameter as well.

   The request MUST include the value dht in Require and Supported
   headers.  The request MUST include a DHT-NodeID header and MAY
   include one or more DHT-Link headers passing information about
   predecessor and successor nodes.  The message SHOULD NOT include
   information about finger table entries.

   The message is routed in a fashion exactly analogous to that
   described in the section on node registration (Section 6.3). 302
   messages are sent to indicate that the message is to be redirected to
   another node (this contact should contain the URI parameter
   user=node).  Once the message arrives at a destination that is
   responsible for that portion of the hash namespace, the node
   recognizes it as a user registration, rather than a node wishing to
   join the system, based upon the fact that the To and From fields do
   not contain user=node parameters.  The node responds with a 200, and
   SHOULD include at least one successor node that can be used by the
   registering node to send redundant registrations to.  These responses
   MUST NOT include user=node URI parameters, but are otherwise
   constructed in the same way as node registrations.




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   [TO DO: explicitly define this behavior, even if it is mostly cut and
   paste from the node registration section, to prevent any
   misunderstanding.]

   The registering node SHOULD use the successor nodes provided in the
   200, and construct registrations to send to these nodes as well for
   redundancy purposes.

   [To Do: Need to have some way of letting these nodes know these are
   redundant registrations so they don't 302 them as "that isn't an
   interval I am responsible for" Currently, there is nothing in the
   protocol to allow it.  Perhaps yet another URI parameter?]

7.1.2  Refreshing User Registrations

   User registrations are refreshed exactly as described in RFC 3261,
   Section 10.  Users should send a new registration with a valid
   expiration time prior to the time that the registration is set to
   expire.

   Agents MAY cache the address where they previously registered and
   attempt to send refreshes to this node, but they are not guaranteed
   success, as a new node may have registered and may now be responsible
   for this are of the space.  In such a case, the node will receive a
   302 from the node with which they previously registered, and should
   follow the same procedure for locating the node they used in the
   initial registration.

   As with initial registrations, the sending node should use the
   successors provided in the 200 to send these updates to the redundant
   nodes as well.

7.1.3  Removing User Registrations

   User registrations are removed exactly as described in RFC 3261,
   Section 10.  Users MUST send a registration with expiration time of
   zero.

   As with initial registrations, the sending node SHOULD use the
   successors provided in the 200 to send these registration removals to
   the redundant nodes as well.

7.1.4  Querying User Registrations

   User registrations are constructed as described in RFC 3261, Section 
   10.  Users should send a registration with no contact header.  As
   described in Resource Location/Search (Section 6.4), this mechanism
   can also be used to locate the node responsible for a particular



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   Resource-ID.

7.2  Session Establishment

   When a caller wishes to send a SIP message (such as an INVITE or
   MESSAGE message to start a conversation, or a subscribe message to
   create a presence relationship with another user), the user must
   locate the node where this called's information resides.

   The caller hashes the name of the called and obtains a Resource-ID in
   the DHT for that user.  The user then searches for this Resource-ID
   as described in the section titled Resource Location.  (Section 6.4)

   Once the node responsible for the Resource-ID is located, it will
   provide either a 302, providing a contact for the users UA, or will
   provide a 404 if the user is not registered.  If a 302 with a valid
   contact is received, the call will complete in the standard RFC 3261
   fashion.  If a 404 is received, the user is not registered and the
   call will not complete.  This is analogous to the responses from node
   level queries.

7.3  Presence

   We use SUBSCRIBE/NOTIFY for this.  We subscribe to every node on our
   buddy list when we come online.  If the user's are online, that means
   that we know exactly where they are.  Nodes SHOULD use their buddies
   as additional "finger table" entries  (essentially, cached values),
   consulting these first, as connections are likely to be made to
   people on the users buddy list.  These should also be periodically
   checked, as described in the Periodic Stabilization (Section 6.8)
   section.

   If buddies are offline, one should periodically try to make the
   connection.  Alternately, we use the same register mechanism that is
   used at node-join time to let nodes we are here, rather than forcing
   them to do periodic subscribes.  If a UA receives a SUBSCRIBE from
   some buddy that is currently offline, it SHOULD attempt to subscribe
   to that buddy.  This will allow people that are reciprocally on each
   others buddy lists to rapidly be notified when one or the other comes
   online.

8.  Examples

   For our examples, we use a simplified network.  Rather than use a
   full SHA-1 hash, and the resulting 2^160 namespace, we instead use a
   smaller 4 bit hash, leading to a namespace of size 16.  All hash
   results in our examples are contrived.  We list the Node-ID and
   Resource-IDs as xx, where xx is a number between 0 and 15 (2^4



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   namespace).  In a real situation, the full 40 hex chars would be
   used.  Additionally, because the number of finger table entries is so
   small in this case, we use the full 4 entries, where in a real case
   we suggest that one uses less than the number of bits in the
   namespace.

   The empty overlay can be visualized as a circle with 16 possible
   vacant points, each corresponding to one possible location in the
   hash space.  On the left, we have labeled these locations in the hash
   space as 0-15, starting in the upper left, and have used 0s to
   indicate vacant spaces in the hash space.  On the right, we show the
   same network with 3 operating nodes, denoted by capital Ns, with
   Node-IDs of 3, 5, and 10.  We will use this sample network state as
   the starting point for all our networks:


           0     1     2                  0     1     2
            0----0----0                    0----0----0
           /           \                  /           \
       15 0             0 3           15 0             N 3
         /               \              /               \
     14 0                 0 4       14 0                 0 4
        |                 |            |                 |
     13 0                 0 5       13 0                 N 5
        |                 |            |                 |
     12 0                 0 6       12 0                 0 6
         \               /              \               /
       11 0             0 7           11 0             0 7
           \           /                  \           /
            0----0----0                    N----0----0
          10     9     8                  10     9     8


   Further, for the sake of example simplicity, assume the node Node-ID
   3 has IP address 10.0.0.3, the node node with Node-ID 5 has IP
   address 10.0.0.5, etc.

   Data that hashes to a Resource-ID is stored by the next node whose
   Node-ID is equal to or larger than the Resource-ID, mod the size of
   the hash.  As such, Node 3 is responsible for any resources hashing
   from 11-15, as well as 0-3.  Node 5 is responsible for resources with
   Resource-IDs from 4-5, and Node 10 is responsible for resources with
   Resource-IDs from 6-10.  From this illustration, you follow a
   location clockwise until you encounter a node, and this is the node
   responsible for storing the information.  This is illustrated below:






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           0     1     2
            0----0----0
           /           \
       15 0             N 3
         /
     14 0                 0 4
        |                 |
     13 0                 N 5
        |
     12 0                 0 6
         \               /
       11 0             0 7
                       /
            N----0----0
          10     9     8


   Finger tables give pointers to nearby nodes.  For our system, with 4
   bit identifiers, we have 4 finger table entries.  These finger tables
   point to the node nearest to Node-ID + 2^0, Node-ID + 2^1, Node-ID +
   2^2 and Node-ID + 2^3.  If no node is present at that location, the
   next available node will be used.  Thus, for our 3 nodes, the finger
   tables look like the following, with ranges (indicated in traditional
   mathematical form) mapping to the node those requests will be sent
   to:


                     Node 3         Node 5         Node 10
     2^0 Entry     [4,5)  -> 5    [6,7)  -> 10   [11,12) -> 3
     2^1 Entry     [5,7)  -> 5    [7,9)  -> 10   [12,14) -> 3
     2^2 Entry     [7,11) -> 10   [9,13) -> 10   [14,2)  -> 3
     2^3 Entry     [11.3) -> 3    [13,5) -> 3    [2,10)  -> 3


   Assume further our sample network is called sipchat, and that 2 users
   are currently registered.  User alice has a Resource-ID of 5, so her
   registration information is stored at node 5.  User bob is also
   registered, and has a Resource-ID of 12, so his registration
   information is stored by node 3.  Assume further that bob's UA is co-
   located with Node 10, so his contact is sipchat/bob@10.10.10.10, and
   that alice is running a UA on a completely separate IP of
   10.99.99.99, but is using an adapter node running on Node 3,
   therefore Node 3 will send messages on alice's behalf, but alice's
   contact is sipchat/alice@10.99.99.99.

   In each of the examples below, we assume we start from the network
   described above.  Changes to the example network from previous
   examples are discarded.



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   Note that for simplicity we do not show user registration redundancy
   in any examples.  This includes responses -- we only send predecessor
   and successor, as well as finger table -- not redundant successors.

8.1  Example of a Node Registration

   Assume a new node wishes to join the system.  The node has an IP
   address of 10.0.0.14, which we shall assume hashes to a Node-ID of
   14.  From an out of band mechanism, this node discovers node 5.  This
   node constructs a REGISTER as described in Node Registration
   (Section 4.4), and sends it to node 5.  Node 5 verifies that
   10.0.0.14 hashes to 14, then checks to see if it controls that
   portion of the namespace.  Since it does not, it looks up in its
   finger table where it would route a search for 14, and determines it
   would send it to node 3.  The node then sends a 302 back to node 14,
   with a contact of node 3.

   Node 14 the constructs a new REGISTER and sends it to Node 3.  Again,
   Node 3 verifies the hash, and determines it is currently responsible
   for 14 in the hash space.  After an optional challenge, it replies
   with a 200 OK message to admit the node to the system.  Finally, Node
   3 sends a third party registration on behalf of bob to Node 14,
   transferring bob's registration to the new node.


     Node 14             Node 5              Node 3
        |                   |                   |
        |(1) REGISTER       |                   |
        |------------------>|                   |
        |                   |                   |
        |(2) 302            |                   |
        |<------------------|                   |
        |                   |                   |
        |(3) REGISTER       |                   |
        |-------------------------------------->|
        |                   |                   |
        |(4) 200            |                   |
        |<--------------------------------------|
        |                   |                   |
        |(5) REGISTER       |                   |
        |<--------------------------------------|
        |                   |                   |
        |(6) 200            |                   |
        |-------------------------------------->|
        |                   |                   |


   Node 14 -> Node 5



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   REGISTER sip:10.0.0.5 SIP/2.0
   To: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   From: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   Contact: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 14 10.0.0.14
   Require: dht
   Supported: dht


   Node 5 -> Node 14

   SIP/2.0 302 Moved Temporarily
   Contact: sip:3@10.0.0.3;user=node;alg=rsa-sha1;overlay=chat
   DHT-NodeID: rsa-sha1 5 10.0.0.5
   DHT-Link: P 1 rsa-sha1 3 10.0.0.3
   DHT-Link: S 1 rsa-sha1 10 10.0.0.10
   Require: dht
   Supported: dht


   Node 14 -> Node 3

   REGISTER sip:10.0.0.3 SIP/2.0
   To: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   From: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   Contact: sip:14@14.0.0.14.14;user=node;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 14 10.0.0.14
   Require: dht
   Supported: dht


   Node 3 -> Node 14

   SIP/2.0 200 OK
   To: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   From: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overay=chat
   Contact: sip:14@10.0.0.14;user=node;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 3 10.0.0.3
   DHT-Link: P 1 rsa-sha1 10 10.0.0.10
   DHT-Link: S 1 rsa-sha1 5 10.0.0.5
   DHT-Link: F 0 rsa-sha1 5 10.0.0.5
   DHT-Link: F 1 rsa-sha1 5 10.0.0.5
   DHT-Link: F 2 rsa-sha1 10 10.0.0.10
   DHT-Link: F 3 rsa-sha1 3 10.0.0.3
   Require: dht



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   Supported: dht


   Node 3 -> Node 14

   REGISTER sip:10.0.0.14 SIP/2.0
   To: sip:bob@p2psip.org;user=node;alg=rsa-sha1;overlay=chat
   From: sip:3@10.0.0.3;user=node;rsa-sha1;overlay=chat
   Contact: sip:bob@10.0.0.10;user=node;alg=rsa-sha1;overlay=chat
   Expires: 201
   DHT-NodeID: rsa-sha1 3 3.3.3.3
   Require: dht
   Supported: dht


   Node 14 -> Node 3

   SIP/2.0 200 OK
   To: sip:bob@p2psip.org;user=node;alg=rsa-sha1;overlay=chat
   From: sip:3@10.0.0.3;user=node;alg=rsa-sha1;overlay=chat
   Contact: sip:bob@10.0.0.10;user=node;alg=rsa-sha1;overlay=chat
   Expires: 201
   DHT-NodeID: rsa-sha1 14 10.0.0.14
   Require: dht
   Supported: dht



8.2  Example of a User Registration

   Assume user Carl starts a UA co-located with node 5.  Carl's contact
   will be carl@10.0.0.5, and his user name will be carl@p2psip.org.
   Carl's Node hashes his user id and determines that the corresponding
   Resource-ID will be 11 -- that is, Carl's registration will be stored
   by by the node responsible for Resource-ID 11 -- ultimately Node 3 in
   our example.

   Carl's UA begins by constructing a SIP REGISTER message as described
   in Registering User Registrations (Section 7.1.1).  Carl's UA
   consults its finger table, and determines that it should route
   requests pertaining to a Resource-ID of 11 to Node 10.  The REGISTER
   is sent to Node 10, which observes that it is not responsible for
   that portion of the namespace, and consults the finger table, finding
   Node 3 in the appropriate entry.  Node 10 sends a 302 containing Node
   3 as a contact.

   Node 5 constructs a new REGISTER on behalf of carl, and sends it to
   Node 3.  Node 3 recognizes that it is responsible for storing this



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   registration, and replies with a 200 OK (although in reality it might
   challenge in some way).  The 200 contains some number of successor
   nodes -- in this case 2 (although in our contrived example, one is
   node 5 itself) that Carl's node could send redundant registrations
   to.  In our example, we do not show these.  The 200 also (like 302s)
   must contain successors/predecessors in case the request is being
   used for stabilization.  Again, in the tiny contrived example it
   looks odd since the second successor is the same as the predecessor.
   In a larger example this would not be the case.

   [To Do: Maybe use a bigger example to fix these problems?  That might
   be to big and ugly.  Need a good way to show this]



     Node 5              Node 10             Node 3
        |                   |                   |
        |(1) REGISTER       |                   |
        |------------------>|                   |
        |                   |                   |
        |(2) 302            |                   |
        |<------------------|                   |
        |                   |                   |
        |(3) REGISTER       |                   |
        |-------------------------------------->|
        |                   |                   |
        |(4) 200            |                   |
        |<--------------------------------------|
        |                   |                   |


   Node 5 -> Node 10

   REGISTER sip:10.0.0.10 SIP/2.0
   To: sip:carl@p2psip.org;resource-ID=11;alg=rsa-sha1;overlay=chat
   From: sip:carl@p2psip.org;resource-ID=11;alg=rsa-sha1;overlay=chat
   Contact: sip:carl@10.0.0.5;resource-ID=11;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 5 10.0.0.5
   Require: dht
   Supported: dht


   Node 10 -> Node 5

   SIP/2.0 302 Moved Temporarily
   Contact: sip:3@10.0.0.3;user=node;alg=rsa-sha1;overlay=chat
   DHT-NodeID: rsa-sha1 10 10.0.0.10



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   DHT-Link: P 1 rsa-sha1 5 10.0.0.5
   DHT-Link: S 1 rsa-sha1 3 10.0.0.3
   Require: dht
   Supported: dht


   Node 5 -> Node 3

   REGISTER sip:10.0.0.3 SIP/2.0
   To: sip:carl@p2psip.org;resource-ID=11;alg=rsa-sha1;overlay=chat
   From: sip:carl@p2psip.org;resource-ID=11;alg=rsa-sha1;overlay=chat
   Contact: sip:carl@5.5.5.5;resource-ID=:11;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 5 10.0.0.5
   Require: dht
   Supported: dht


   Node 3 -> Node 5

   SIP/2.0 200 OK
   To: sip:carl@p2psip.org;resource-ID=11;alg=rsa-sha1;overlay=chat
   From: sip:carl@p2psip.org;resource-ID=11;alg=rsa-sha1;overlay=chat
   Contact: sip:carl@10.0.0.5;resource-ID=11;alg=rsa-sha1;overlay=chat
   Expires: 600
   DHT-NodeID: rsa-sha1 3 10.0.0.3
   DHT-Link: P 1 rsa-sha1 10 10.0.0.10
   DHT-Link: S 1 rsa-sha1 5 10.0.0.5
   DHT-Link: S 2 rsa-sha1 10 10.0.0.10
   Require: dht
   Supported: dht



8.3  Example of a Session Establishment

   Assume user bob wishes to call user Alice.  Bob's node hashes Alice's
   user id, resulting in a Resource-ID of 5.  Bob's node (recall that
   Bob's UA is co-located with node 10) consults it's finger table, and
   determines that a request for Resource-ID 5 should be routed to Node
   3.  An INVITE message is constructed and routed to Node 3.  Node 3
   determines it is not responsible for a Resource-ID of 5, looks up the
   ID in it's finger table and determines it should be routed to Node 5,
   so it returns a 302 referring to Node 5.  Bob's node resends the
   INVITE to Node 5, which stores Alice's information.  It sends a 302
   with Alice's contact -- sipchat/alice@10.99.99.99.  Bob finally sends
   an invite to Alice's UA, and session establishment is completed as
   normal.



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   [To Do: Need to get the messages right.  Alice's UA doesn't support
   dht, so need to tweak the messages a bit as far as supported and
   such.  May need to figure out if sipchat/ belongs in her contact]



     Node 10             Node 3            Node 5           Alice UA
        |                   |                |                  |
        |(1) INVITE         |                |                  |
        |------------------>|                |                  |
        |                   |                |                  |
        |(2) 302            |                |                  |
        |<------------------|                |                  |
        |                   |                |                  |
        |(3) INVITE         |                |                  |
        |----------------------------------->|                  |
        |                   |                |                  |
        |(4) 302            |                |                  |
        |<-----------------------------------|                  |
        |                   |                |                  |
        |(5) INVITE         |                |                  |
        |------------------------------------------------------>|
        |                   |                |                  |
        |(6) 180            |                |                  |
        |<------------------------------------------------------|
        |                   |                |                  |
        |(7) 200            |                |                  |
        |<------------------------------------------------------|
        |                   |                |                  |
        |(8) ACK            |                |                  |
        |------------------------------------------------------>|
        |                   |                |                  |


   Node 10 -> Node 3
   INVITE sip:alice@p2psip.org SIP/2.0
   To: sip:alice@p2psip.org;resource-ID=5;alg=rsa-sha1;overlay=chat
   From: sip:bob@p2psip.org;resource-ID=12;alg=rsa-sha1;overlay=chat
   Contact: sip:bob@10.0.0.10;alg=rsa-sha1;overlay=chat
   DHT-NodeID: rsa-sha1 10 10.0.0.10
   Require: dht
   Supported: dht


   Node 3 -> Node 10

   SIP/2.0 302 Moved Temporarily
   Contact: sip:5@10.0.0.5;user=node;alg=rsa-sha1;overlay=chat



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   DHT-NodeID: rsa-sha1 3 10.0.0.3
   DHT-Link: P 1 rsa-sha1 10 10.0.0.10
   DHT-Link: S 1 rsa-sha1 5 10.0.0.5
   Require: dht
   Supported: dht


   Node 10 -> Node 5

   INVITE sip:alice@p2psip.org SIP/2.0
   To: sip:alice@p2psip.org;resource-ID=5;alg=rsa-sha1;overlay=chat
   From: sip:bob@p2psip.org;resource-ID=12;alg=rsa-sha1;overlay=chat
   Contact: sip:bob@10.0.0.10;alg=rsa-sha1;overlay=chat
   DHT-NodeID: rsa-sha1 10 10.0.0.10
   Require: dht
   Supported: dht


   Node 5 -> Node 10

   SIP/2.0 302 Moved Temporarily
   Contact: sip:alice@10.99.99.99;alg=rsa-sha1;overlay=chat
   DHT-NodeID: rsa-sha1 5 10.0.0.5
   DHT-Link: P 1 rsa-sha1 3 10.0.0.3
   DHT-Link: S 1 rsa-sha1 10 10.0.0.10
   Require: dht
   Supported: dht


   [To Do: Rest of call flow, with correct handling of fact
   Alice's UA is not DHT compliant]




8.4  Example of a Node Leaving the System

   [To Do: Add an example here]

8.5  Example of a Successful User Search

   [To Do: Add an example here]

8.6  Example of an Unsucessful User Search

   [To Do: Add an example here]





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9.  Security Considerations

   To Do: Still a lots of work to be done here.

   There are many inherent security issues in a system such as this, and
   it is clearly not the solution for everyone.  It trades off some
   security for certain other properties such as functioning without a
   centralized server or owner of the namespace.

9.1  Threat Model

   The attacker is assumed to be able to generate an identity and become
   a valid node in the system.  They can see other nodes and process
   certain queries.  Attackers may wish to receive communications
   intended for other participants, prevent other users from receiving
   their messages, prevent large portions of the users from receiving
   messages, or send messages that appear to be from others.  Users
   would like to be sure they are communicating with the same person
   they have previously talked to, to be able to verify identity via
   some out of band mechanism.  Attackers may try to squat on all the
   good names.  Users would like names that are meaningful to them.
   Attackers may have computers that are many times faster than the
   average user's.  Attackers may be able to DOS other particular nodes
   and make them fail.  To make a robust DHT, many nodes need to store
   information on behalf of the community.  Nodes may lie about this and
   not store the information.  Attackers may wish to see who is
   communicating with whom and how much data is getting communicated.

9.2  Protecting the Namespace

   Key requirements of the system are that there is no centralized
   naming authority and users can pick names.  If two users pick the
   same name, the system must be able to determine which of them should
   be allowed to use the name.  At some level this is tricky, because
   different clients could pick the same new name at the same time on
   opposite sides of the ring.  Any local mechanism would let that
   happen, whereas a global mechanism is very difficult to implement
   efficiently on a P2P network that is dynamically changing.

9.2.1  Certificate Based Protection

   The goal of this approach is to end up with a security environment
   comparable to ssh, which in the opinion of the authors is excellent
   even though it is less than perfect.  This approach tries to limit
   the damage produced by the theft of a person's identity instead of
   directly stopping the theft in the first place.  The system requires
   each user to have a self signed certificate and use S/MIME and AIBs
   for signing the messages.  When users first contact each other, they



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   can store the certificates, and each user can warn the other user if
   they change on future communications.  UAs SHOULD be able to display
   the sha1 hash of the certificate to the user for out of band
   verification.  Address books SHOULD store these certificates, and UAs
   should trust the information in users' address books at a higher
   level than information contained in messages they receive over the
   wire.

9.3  Protecting the Routing

   The DHT forms a complex routing table.  When a node joins, it may
   accidentally contact a subversive node that lies about the finger
   table information it provides.  The subversive node could do this to
   try to trick the joining node to route all the traffic to a
   subversive group of nodes.

9.4  Protecting the Signaling

   The goal here is to stop the attacker from knowing who is signaling
   what to whom.  Ultimately this will be impossible if a large
   percentage of the ring is compromised.  It it possible to make it
   statistically hard for a user to figure out what some specific other
   user is doing.  This is done by forcing the hash locations to be
   bound to the contact information via the crypto hash.  In many cases,
   the attacker does not have wide control over the range and number of
   IPs available to them to attempt these attacks.  IPv6 will expand
   this and this work will have to look at perhaps hashing the upper
   bits separately from the lower bits to again force the attacker into
   a position where it is harder to control their IP address and thus
   the hash function result that determines where they are inserted into
   the DHT.

   Interactive systems mean that nodes only see the queries.  Clients
   can randomly generate these to obfuscate who they are tying to
   connect to.  Cached results localize the area in the DHT where an
   attacker's node would have to be located to see an attempted
   connection to a given node.

9.5  Protecting the Media

   All the media needs to be S/MIME encrypted.  Doing so reduces the
   value of intercepting others' communications, because the media
   cannot be seen in the message.  This is critical.

9.6  Replay Attacks

   Very loosely synchronized time is fairly easy to maintain on modern
   devices using only the internal clock.  This is used in the SIP Date



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   header field value along with random Call-ID and to and from tags,
   resulting in a fair amount of protection against replay attacks.

9.7  Cut and Paste Attacks

   Using the AIB to protect the message with S/MIME makes cut and paste
   attacks on of fields other than the VIA headers very difficult.

   A node can always re-sign the whole thing using a different self
   sided certificate but new certificate would likely be caused by the
   receiver if a previous communication had been made.

9.8  Identity Theft Attacks

   The lack of central authority to resolve name disputes in the
   namespace means that at some level this problem is unsolved.  The
   approach has tended to be to allow everyone to call themselves Wally
   then let the certificates sort them out.  Users with names that are
   often "stolen" by others will learn that theirs is a poor choice of
   name because it is too valuable, and they will select a less valuable
   name.  Equilibrium will prevail, or chaos.

9.9  Limitations of the Security

   The limitations of the security revolve around the intrinsic
   characteristic that anyone can create a name - names are not unique
   and routing to a particular name does not guarantee reaching a unique
   user.

10.  Open Issues

   There are certainly many open issues.  Here are a few.

   Still to be worked out are details of what names look like, how they
   are allocated and protected, and how they are disambiguated from
   traditional names that use DNS based routing.

   Using routable IP addresses for the Node-ID is problematic.  Using
   them solves a big problem with preventing the Sybil attack and
   preventing people from simply making tons of nodes that join the
   network and pollute the space; but on the other hand, this will be a
   BIG problem with NATs.  If home users' machines are used, some large
   fraction probably have IP addresses in the 192.168.0.x and
   192.168.1.x families.  These addresses will all hash to the same ID.
   I used IP addresses for now in the draft, but we need a better way to
   generate Node-IDs that works for NATs and preserves all the
   protection against P2P attacks that comes from using them.




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   We have had various thoughts on this issue.  One thought is to
   require the use of mechanisms such as STUN and require that actual IP
   addresses be placed in the messages.  This works well but permits
   only one node to be behind each NAT.  Appending a port does NOT solve
   the problem, as users then, by selecting arbitrary port numbers can
   create a very large number of Node-IDs, and in a network with a small
   number of nodes, could likely find a Node-ID that would place them
   between any pair of nodes they desired, causing disruption to the
   network.  One possibility we have considered is to append the port
   number -- unmodified -- to the hash.  This would still allow users
   behind a NAT to have different Node-IDs, but the range of addresses
   within the hash would be very limited -- the user would only be able
   to insert themselves between other nodes behind the same NAT they are
   behind.  There would still be issues with being able to control an
   arbitrary number of successors, but they seem less serious than the
   other alternative.  This issue needs to be explored.

11.  Acknowledgments

   The following people provided useful feedback, commentary, advice,
   design ideas, criticism, or proofreading during the course of writing
   this draft:

   Adam Roach, Bruce B. Lowekamp, Robert Sparks, Kundan Singh, Henning
   Schulzrinne, Marcia Zangrilli.

   Thank you for your help!

12.  Implementations

   Currently, two groups involved in this area of research have P2P SIP
   implementations:
   College of William and Mary: One P2P SIP implementation is called
      SoSIMPLE [9] and is being developed at the College of William and
      Mary.  This project is being developed by David A. Bryan and Bruce
      B. Lowekamp.  This is an implementation of the protocol defined in
      this document.
   Columbia University Another project on P2P-SIP [10] is being
      developed at Columbia University by Kundan Singh and Henning
      Schulzrinne.  This project implements an alternate [8]proposal for
      a P2P SIP implementation.

13.  IANA Considerations

   This document would require registering the following:
   o  Option tag "DHT"





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   o  "DHT-Link" as a Header Field
   o  "DHT-NodeID" as a Header Field
   o  "node" as a valid value for parameter user (?)
   o  "Resource-ID" as a valid URI parameter (?)

   [ToDo: Not sure if that is all the things that would need to be
   registered]

14.  Definitions
   Peer-to-Peer (P2P) Architecture: An architecture in which nodes
      cooperate together to perform tasks.  Each node has essentially
      equal importance and performs the same tasks within the network.
      Additionally, nodes communicate directly with one another to
      perform tasks.  Contrast this to a Client-Server architecture.
   Client-Server Architecture: An architecture in which some small
      number of nodes (servers) provide services to a larger number of
      nodes (clients).  Client nodes connect to servers, but typically
      do not communicate among themselves.
   Node or Peer: Any entity that participates in the overlay network,
      understanding the p2p extensions described in this in document, is
      a "node" or "peer".
   Overlay or Overlay Network: This document refers to the virtual
      network created by the interconnection between the nodes
      participating in the P2P SIP network as the "overlay network", in
      keeping with the terminology used in the P2P community.
   Distributed Hash Table (DHT): A mechanism in which resources are
      given a unique key produced by hashing some attribute of the
      resource, locating them in a hash space (see below).  Nodes
      located in this hash space also have a unique id within the hash
      space.  Nodes store information about resources with keys that are
      numerically similar to the node's ID in the hash space.
   Namespace or hash space: The range of values that valid results from
      the hash algorithm fall into.  For example, using the SHA-1
      algorithm, the namespace is all 40 digit hexadecimal identifiers.
      This namespace forms the set of valid values for Node-IDs and
      Resource-IDs (see below).
   Resource-ID: The value resulting from hashing the a resource's unique
      name or keyword.  Any information about this resource will then be
      stored at that location in the namespace, and maintained by a node
      with a Node-ID with a value numerically similar to the
      Resource-ID.  In P2P SIP, User names are hashed to Resource-IDs to
      determine where in hash space they should be stored.
   Node-ID: The value resulting from hashing the unique ID of a
      particular node.  A node with particular Node-ID will be
      responsible for maintaining information about resources with
      Resource-IDs that are nearby in the hash space.





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   Chord: A particular algorithm/approach to implementing a DHT.  Uses a
      circular arrangement for the namespace.
   Finger Table: The list of nodes that a node uses to send messages to.
      The finger table contains many entries about nodes with similar
      IDs, and fewer entries about more remote IDs.
   Neighbors: A collection of nodes that a particular node can reach in
      one hop.  In general, note that a node's set of neighbors is
      equivalent to the entries in that node's finger table.  In our DHT
      structure, neighbor relations are NOT symmetric.
   Adapter Node: An adapter node is a node in the overlay that acts as
      an adapter for other non-P2P enabled SIP entities, allowing them
      to access the resources of the overlay.  The adapter node
      participates actively in the overlay network, while the non-P2P
      enabled SIP entities it provides service to DO NOT participate
      directly in the overlay.  Compare these to the term "super node"
      in the P2P community, although adapter nodes may be thin software
      shims intended for only one client.
   Successor Node and Predecessor Node: A term borrowed from Chord.
      These terms refer to the node directly after (before) a particular
      node in the address space.  This does not mean the successor/
      predecessor node's ID is one greater/less than the node, it simply
      means that there are no other nodes in the namespace between the
      node and the successor/predecessor.  Note that the first node in a
      finger table is typically also the first successor node.
   Node Registration: The act of a peer joining the overlay.
      Registration allows a peer to communicate with other peers, and
      requires (allows?) it to take on some server-like responsibilities
      such as maintaining resource location information.  It DOES NOT
      register the user so that they can receive phone calls, which is
      the traditional SIP use of the word registration.  We refer to
      traditional SIP registration as "user registration".
   User Registration: The act of a user registering themselves with a
      SIP network.  User registration creates a mapping between a SIP
      URI and a contact for a user to be created.  This is the
      traditional meaning of registration in SIP.  For a P2P SIP node,
      this action MUST occur after node registration.
   Joining Node: During the node registration process, this is the node
      that is attempting to register -- that is, the node that is
      attempting to join the overlay network.
   Bootstrap Node: During the process of node registration, the
      bootstrap node is the node that the joining node contacts.  This
      node may be a well-known node, a node located using a broadcast
      method, a node that the joining node previously knew about, or a
      node that another bootstrap node referred the joining node to.
      Often, the only role the bootstrap node plays in the node
      registration is to direct the joining node to the admitting node.





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   Admitting Node: During the process of node registration, this is the
      node that is currently responsible for the portion of the
      namespace the new node will eventually reside in.  This node is
      responsible for generating many of the messages exchanged during
      node registration.

15.  References

15.1  Normative References

   [1]  Bradner, S., "Key words for use in RFCs to Indicate Requirement
        Levels", BCP 14, RFC 2119, March 1997.

   [2]  Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston, A.,
        Peterson, J., Sparks, R., Handley, M., and E. Schooler, "SIP:
        Session Initiation Protocol", RFC 3261, June 2002.

   [3]  Eastlake, 3rd, D. and P. Jones, "US Secure Hash Algorithm 1
        (SHA1)", RFC 3174, September 2001.

   [4]  Peterson, J. and C. Jennings, "Enhancements for Authenticated
        Identity Management in the Session Initiation Protocol (SIP)",
        Internet Draft draft-ietf-sip-identity-05, March 2005.

15.2  Informative References

   [5]  Bryan, D., Jennings, C., and B. Lowekamp, "SOSIMPLE: A
        Serverless, Standards-based, P2P SIP Communication System",
        Proceedings of the 2005 International Workshop on Advanced
        Architectures and Algorithms for Internet Delivery and
        Applications (AAA-IDEA) '05, June 2005.

   [6]  Stoica, I., Morris, R., Liben-Nowell, D., Karger, D., Kaashoek,
        M., Dabek, F., and H. Balakrishnan, "Chord: A Scalable Peer-to-
        peer Lookup Service for Internet Applications", IEEE/ACM
        Transactions on Networking (To appear) .

   [7]  Douceur, J., "The Sybil Attack", IPTPS '02, March 2002.

   [8]  Singh, K. and H. Schulzrinne, "Peer-to-peer Internet Telephony
        using SIP", Proceedings of the 2005 Network and Operating
        Systems Support for Digital Audio and Video Workshop
        (NOSSDAV) '05, June 2005.

URIs

   [9]   <http://www.p2psip.org>




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   [10]  <http://www1.cs.columbia.edu/~kns10/research/p2p-sip/>


Authors' Addresses

   David A. Bryan
   College of William and Mary
   Department of Computer Science
   P.O. Box 8795
   Williamsburg, VA  23187
   USA

   Phone: +1 757 784 5601
   Email: bryan@ethernot.org


   Cullen Jennings
   Cisco Systems
   170 West Tasman Drive
   MS: SJC-21/3
   San Jose, CA  95134
   USA

   Phone: +1 408 421 9990
   Email: fluffy@cisco.com


























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Intellectual Property Statement

   The IETF takes no position regarding the validity or scope of any
   Intellectual Property Rights or other rights that might be claimed to
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Acknowledgment

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Bryan & Jennings        Expires January 16, 2006               [Page 47]