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Versions: 00                                                            
 Internet Draft                          Ron Cohen
 draft-cohen-pwe3-tdmsonetapp-00.txt     Lycium Networks
 Expires: December 2002                  Alexander (Sasha) Vainshtein
                                         Axerra Networks
                                         Tom K. Johnson
                                         Litchfield Communications
                                         David Zelig
                                         Corrigent Systems
                                         Andrew G. Malis
                                         Vivace Networks
                                         Prayson Pate
                                         Overture Networks
                                         Yaron Raz
                                         Atrica
                                         Ray Counterman
                                         Avaya Communications
                                         Tim Frost
                                         Zarlink Semiconductor
 
                                         June 2002
 
    Applicability statement for edge to edge emulation of Time Division
      Multiplexing (TDM) services over Packet Switched Networks (PSN).
 
 Status of this Memo
 
    This document is an Internet-Draft and is in full conformance with
    all provisions of Section 10 of RFC2026.
 
    Internet-Drafts are working documents of the Internet Engineering
    Task Force (IETF), its areas, and its working groups.  Note that
    other groups may also distribute working documents as Internet-
    Drafts.
 
    Internet-Drafts are draft documents valid for a maximum of six
    months and may be updated, replaced, or obsoleted by other
    documents at any time. It is inappropriate to use Internet-Drafts
    as reference material or to cite them other than as "work in
    progress."
 
    The list of current Internet-Drafts can be accessed at
         http://www.ietf.org/ietf/1id-abstracts.txt
    The list of Internet-Draft Shadow Directories can be accessed at
         http://www.ietf.org/shadow.html.
 
 Abstract
 
    This document provides an applicability statement for the transport
    of TDM circuits over PSN. The document describes the various
    deployment scenarios and the recommended encapsulations and
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    services to be used. In particular, it describes the scenarios
    applicable for SONET/SDH derived circuit emulation and scenarios
    applicable for native TDM emulation.
 
 
 Table of Contents
 
    1. Overview......................................................2
    2. Fidelity of Emulated TDM services.............................3
       2.1 Timing....................................................3
       2.2 Service Reliability.......................................4
       2.3 End to End delay..........................................4
       2.4 Error Rate................................................4
    3. Fault Isolation and Performance Monitoring....................5
    4. PSN Considerations............................................5
       4.1 Path MTU..................................................5
       4.2 Bandwidth effectiveness...................................6
       4.3 Congestion................................................6
    5. Deployment scenarios..........................................6
       5.1 Point to Point PDH emulation..............................7
       5.2 Multi-Point to Multi-Point SONET/SDH emulation............8
       5.3 Multi-point to point PDH to SONET/SDH emulation...........8
    6. Security Considerations.......................................9
    7. References....................................................9
    Author's Addresses..............................................11
 
 1.     Overview
 
    This document provides an applicability statement for the transport
    of TDM circuits over PSN. The document describes the various
    deployment scenarios and the recommended encapsulations and
    services to be used. In particular, it describes the scenarios
    applicable for SONET/SDH derived circuit emulation and scenarios
    applicable for native TDM emulation.
 
    SONET/SDH SPE circuit emulation is described in [CEP-SPE].
    Extension of SONET/SDH emulation for SONET VT1.5/2/3/6 and SDH VC-
    11/12/2 circuits is described in [CEP-VT]. This draft also
    describes bandwidth saving modes for SONET STS-1 and SDH VC-3/4
    circuits carrying tributaries or asynchronous E3/T3 signals.
    Native TDM circuit emulation for unstructured T1/E1/T3/E3 and
    structured N*DS0 circuit emulation is described in [CESoPSN]. The
    native encapsulation also supports generic mechanism for carrying
    CE application state signaling.
    All proposals support the same set of PSN encapsulations,
    multiplexing techniques and share a common control word, differing
    only in payload. The proposals and the applicability statement all
    follow the PWE3 framework [PWE3-FW] and requirements [PWE3-REQ] as
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    well as the protocol layering architectural document [PWE3-LAYERS]
    and the design guidelines of the architectual principals of the
    Internet document [RFC1958]. In particular, the principle of
    minimum intervention that states the payload should, where
    possible, be transported as received without modification is
    followed.
 
 
 2.     Fidelity of Emulated TDM Services
 
    Emulated TDM services may differ from the alternative to carry them
    as native TDM services end to end on the following parameters:
    timing, service reliability, end-to-end delay, and bit-error-rate.
    Each of these parameters is discussed below.
 
 2.1      Timing
 
    The most predominant differentiator between emulation of TDM
    services and emulation of layer-2 services is the need to stand
    within the stringent timing and synchronization standards [G.823],
    [G.824] and [T1.101]. The requirements on the clock accuracy,
    jitter and wander are tighter for the higher rate services.
 
    All protocols allow carrying an emulated signal and the timing of
    the emulated signal, independent of the provider network timing
    scheme and source.
 
    All protocols do not presume availability of a common synchronous
    clock at the ends of a PW (i.e. at the PEs). However, the fidelity
    of the recovered TDM timing in this case will be dependent on the
    packet-delay variation behavior of the underlying PSN and the
    robustness of the timing recovery algorithm used.
 
    In all protocols, it is possible to decouple the timing quality of
    the emulated signal from the PSN characteristics by providing a
    synchronized clock to both PEs. The required quality of this
    synchronization depends on the emulated signal requirements and
    application, and is beyond the scope of this document.
 
    Given the rigorous synchronization requirements implied by
    emulating core SONET/SDH circuits, it is expected that SONET/SDH
    SPE emulation [CES-SPE] will frequently be deployed in situations
    where a common timing reference is available at the PW end-points.
 
    It is expected that in point to point PDH circuit emulation and in
    PDH to SONET/SDH emulation scenarios common timing reference will
    not be available at the PW end points.
 
 
 
 
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                 TDM emulation applicability statement       June 2002
 
 
 2.2      Service Reliability
 
    Service Reliability may be impacted by two components: the
    robustness of the underlying PSN and whether specific steps have
    been taken to protect the emulated service (such as 1+1 protection
    switching on the emulated service).  The PE's de-jitter buffer and
    packet reordering mechanisms reduce the impact of fast PSN
    rerouting events on the emulated service. In the case of a failure,
    fast protection mechanism in the PSN can guarantee performance
    similar to that of the equivalent recovery mechanisms in the native
    TDM network.
 
    Occasional loss of a single packet does not result in losing more
    information than carried in this packet, since all the protocols
    allow independent play out of each packet, as recommended in
    [RFC2736].
 
 2.3      End to End Delay
 
    The end-to-end delay will be impacted by the packetization delay,
    the transit delay through the PSN and the packet-delay-variation
    characteristics of the PSN, as the latter define the minimum de-
    jitter buffer length and therefore the incremental delay caused by
    the de-jitter buffer operation. The protocol makes no assumption
    regarding the delay and delay variation introduced by the PSN.
    However, the tighter the bound on transit delay and delay
    variation, the shorter the end-to-end delay of the emulated circuit
    will be.
 
    The packetization delay within all payload formats is constant for
    the duration of the PW and configurable at set up time. The payload
    formats differ in the maximal configurable packetization delay.
    Longer packetization delay adds to the total delay but increase the
    bandwidth efficiency.
    Native emulation [CESoPSN] has no restriction on the maximal
    packetization delay. SPE based SONET/SDH emulation [CEP-SPE]
    restricts the packetization delay to 0.125 ms equivalent to a
    single SPE frame. VT based SONET/SDH emulation [CEP-VT] restricts
    the packetization delay to 0.5 ms equivalent to 4 T1/E1 frames.
 
    Echo cancellers may be required when one-way end to end delay
    exceeds 25 ms [G.131].
 
 2.4      Error Rate
 
    BER will be dependent on the characteristics of the PSN. A BER on a
    physical link in the PSN is translated in current PSN links to a
    packet drop. Congestion may also lead to packet drop. Packets
    arriving too late for the de-jitter buffer depth are effectively
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    dropped. Each such packet drop event will result in a number of
    byte errors equivalent to packet length on the emulated signal. The
    use of shorter packet lengths can minimize the effect at the cost
    of additional total overhead. All payload formats allow packet
    length flexibility. New transport technologies enable forwarding
    PSN packets for selected services even when there is BER on the
    physical links. This will enable in the future better BER
    performance of the emulated service.
 
 
 3.     Fault Isolation and Performance Monitoring
 
    The protocol allows collection of PDH and SONET/SDH-like faults and
    performance monitoring parameters.  Similarity with existing PDH
    and SONET/SDH services is increased by the protocol's ability to
    carry 'far end error' indications (i.e. RDI).  The protocol
    performance monitoring capabilities are based on PDH and SONET/SDH
    requirements as reflected by the available standards, and adapted
    to the nature of the protocol.
 
    The protocol provides the ability to detect lost packets and hence
    allows it to distinguish between PSN problems and problems external
    to the PSN as causes of outages and/or degradations of the emulated
    service.  In addition, the protocol supports fast detection of
    defects, enabling deployment of rapid fault recovery mechanisms for
    the emulated circuit.
 
 4.     PSN Considerations
 
    Limitation on Path MTU, bandwidth considerations and congestion
    control implications are discussed below.
 
 4.1      Path MTU
 
    Some assumptions on path MTU are made. The assumptions are as
    follows:
 
    Path MTU between a pair of PEs SHOULD allow carrying CEP payload of
    783 bytes for SONET/SDH circuit emulation defined in [CEP-SPE] and
    for fractional STS-1/VC-3/VC-4 defined in [CEP-VT].
 
    Path MTU between a pair of PEs MUST allow carrying payload of 537
    bytes (for unstructured E3) and 699 bytes (for unstructured T3)
    [CESoPSN].
 
    While these requirements exceed the minimal IP path MTU defined in
    [RFC1122], they are easily met in most modern core packet-switching
    networks.
 
 
 
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                 TDM emulation applicability statement       June 2002
 
 
 4.2      Bandwidth Effectiveness
 
    The protocol allows for bandwidth conservation in the PSN by
    carrying only AIS and/or unequipped/Idle indications instead of
    empty payloads.
 
    Payload compression of SONET/SDH STS-1/VC-3/VC-4 circuits carrying
    tributaries and SONET/SDH STS-1/VC-3 carrying asynchronous DS-3/E3
    PDH signals is defined in [CEP-VT]. The first method provides the
    ability to carry any number of tributaries 1-28 within a SONET STS-
    1 emulated circuit and 1-84 tributaries for an SDH VC-4 emulated
    circuit omitting unequipped or unswitched tributaries. The second
    method drops the fixed columns within the STS-1/VC-3 asynchronous
    DS-3/E3 emulated circuit providing up to 28% bandwidth saving.
 
    [CESoPSN] N*DS0 structured service provides bandwidth efficient
    encapsulation for Fractional T1/E1 applications, carrying only the
    relevant DS0 across the PSN.
 
    Longer packetization delay increases the bandwidth effectiveness
    but adds to the total end to end delay and to the cost of packet
    loss (BER). The tradeoffs and limitations on the maximal
    packetization delay are discussed in a previous section.
 
    In addition to the encapsulation overhead, each protocol adds PSN
    specific overhead and control word and RTP header. In some
    scenarios, and depending on the protocol, the RTP header may be
    compressed. Specifically, in [CEP-VT]and [CEP-SPE] the RTP overhead
    may be compressed independent of the timing mode used.
 
 4.3      Congestion
 
    Being a constant bit rate (CBR) service, the protocol cannot
    provide TCP-friendly behavior under network congestion.  It will
    operate best in environments where the Diff-Serv EF PHB with
    allocated bandwidth is available end-to-end between the PW
    endpoints and the EF bandwidth is sized to meet the requirements of
    the emulated TDM circuits, or over a well engineered path as
    available through the relevant signaling protocols like RSVP-TE and
    CR-LDP for MPLS PSNs.  Using these methods will prevent contention
    between the TDM Emulation protocol and TCP traffic.  Unusable
    service characteristics from the packet switched network may be
    used to trigger circuit/PW teardown or switch-over.
 
 
 5.     Deployment Scenarios
 
    This section describes the various TDM emulation deployment
    scenarios and recommends the best encapsulation type for each. In
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    deployment scenarios where more then one option exists, the
    considerations for selecting one of the recommended options are
    indicated. The considerations include (not in order of importance)
    simplicity, flexibility, bandwidth utilization, operation and
    maintenance features, and the services expected by deployment of
    (non-emulated) circuits in similar environments.
 
 
 5.1      Point to Point PDH Emulation
 
    Point to Point PDH emulation deployment scenario refers to
    scenarios where a structured or unstructured PDH circuit is
    emulated across the PSN. The lists of services are:
 
      1. Structured services:
          a. N*DS0, 1 <= N <= 31 as described in [G.704].
 
      2. Unstructured services
          a. Unstructured E1 as described in [G.704][G.703]
          b. Unstructured T1 (DS1) as described in [T.157a]
          c. Unstructured E3 as defined in [G.751]
          d. Unstructured T3 (DS3) as described in [T.157a]
 
    The native payload format defined in [CESoPSN] provides a simple
    and efficient encapsulation for emulation of these point to point
    PDH services. The payload of each packet includes constant number
    TDM data bytes. Apart of aligning T1s 193 bits into a 25 byte
    payload, no other overhead is added. Application state signaling
    (e.g., CAS) can be supported using the appropriate generic
    mechanism.
    Structured N*DS0 emulated service includes fractional E1/T1
    applications that save bandwidth at the PSN by transferring only
    "used" timeslots of an E1/T1 circuit, yet allow the CEs to use
    traditional circuit state indications (AIS/RDI).
 
    The payload formats defined in [CEP-VT] can be used to emulate
    structured PDH services using the SONET/SDH byte-synchronous
    mapping into SONET/SDH encapsulation and unstructured services
    using the SONET/SDH bit-asynchronous mappings [GR.253][G.707].
    These payload formats add SONET/SDH overhead bytes, and therefore
    are less bandwidth efficient. This encapsulation effectively
    creates SONET/SDH circuits between the PEs to carry the PDH
    signals. The additional overhead may be justified in scenarios
    where multiple PDH circuits are carried from one PE to the other,
    or when the service expectations include SONET/SDH like operation,
    administration, maintenance and provisioning (OAM&P) capabilities.
 
 
 
 
 
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                 TDM emulation applicability statement       June 2002
 
 
 5.2       Multi-Point to Multi-Point SONET/SDH Emulation
 
    [CEP-SPE] defines SONET/SDH circuit emulation for SONET STS-1/SDH
    VC-3 SPEs as well as for the higher concatenated STS-Nc SPE (N = 3,
    12, 48, or 192)/SDH VC-4, VC-4-4c, VC-4-16c, or VC-4-64c SPEs.
 
    Because the protocol terminates the SONET/SDH section and line
    before emulating the individual SPEs, the protocol allows the PSN
    to operate as a distributed SONET/SDH STS level cross-connect.
 
    [CEP-VT] adds circuit emulation for SONET VT1.5/2/3/6 and SDH VC-
    11/12/2 circuits. Together the provide emulation for the complete
    SONET/SDH circuit hierarchy.
 
    Because the protocol can also terminate the SONET/SDH path [CEP-VT]
    before emulating the individual SONET VTs or SDH VC-11/12/2, the
    protocol allows the PSN to operate as a distributed SONET/SDH VT
    level cross-connect.
 
    [CEP-VT] defines fractional STS-1/VC-3/VC-4 payload formats
    removing all unequipped or unswitched tributaries. Alternatively,
    only the relevant tributaries can be switched using the SONET
    VT1.5/2/3/6 or SDH VC-11/12/2 payload format.
 
    The fractional STS-1/VC-3/VC-4 encapsulation is the only technique
    that allows carriage of virtually concatenated tributaries. It
    ensures that the delay variation introduced by the emulation
    process would be the same for all tributaries within the
    concatenated service, enabling easier implementation of the virtual
    concatenation termination. An example of use of virtual
    concatenation for delivering PPP streams is defined in [RFC3255].
 
 5.3       Multi-point to point PDH to SONET/SDH Emulation
 
    The access and metro networks can benefit from the deployment of
    circuit emulation technology, aggregating multiple PDH circuits
    into a SONET/SDH uplink. This deployment is fostered by the
    development of new layer 2 packet technologies adapted specifically
    for the access and metro network requirements. Multiple provider
    edge (PE) access devices provide PDH links (T1/E1/T3/E3) to their
    CEs while a PE closer to the central office aggregates the circuits
    to a SONET/SDH OC-3/OC-12 trunk.
 
    Two approaches can be taken. The first approach is to extend the
    SONET/SDH trunk across the PSN [CEP-VT] towards the PDH PEs. The
    second approach is using the native TDM emulation [CESoPSN] to
    extend the PDH links over the PSN and map the PDH signals into the
    SONET/SDH trunk at the SONET/SDH PE.
 
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    Using the [CEP-VT] payload format the relevant circuits are
    extracted from the SONET/SDH trunk and sent unmodified across the
    PSN to the access PEs. The SONET/SDH overhead bytes are used to
    extend the OAM&P functionality up to the access PEs. This extension
    of OAM&P includes the ability to monitor errors across the entire
    SONET/SDH path, including bit parity, remote error indications, end
    to end path trace functionality and protection functionality. The
    SONET/SDH emulation allows the required flexibility of the number
    of circuits distributed over the PSN to each access device. A SONET
    VT1.5 circuit delivering a T1 circuit across the PSN can be
    extended into a fractional STS-1 circuit carrying 5 VT1.5 and
    finally extended to a complete STS-1 carrying 28 VT1.5 circuits,
    according to the increasing demand for emulated circuit ports
    within the same access PE.
 
    Using the native payload format [CESoPSN], the PDH circuits can be
    extended across the PSN and mapped to the SONET/SDH trunk at the
    SONET/SDH PE. The flexibility in the maximal payload size and the
    N*DS0 payload format can be used to optimize bandwidth efficiency.
 
 6.     Security Considerations
 
    TDM circuit emulation does not introduce additional security
    considerations beyond those discussed in section 9 of [PWE3-
    LAYERS].
 
 7.     References
 
    [CEP-SPE] Malis et al, "SONET/SDH Circuit Emulation over Packet
    (CEP)", draft-malis-pwe3-sonet-03.txt, work in progress, June 2002.
 
    [CESoPSN] Vainshtein et al, "TDM Circuit Emulation Service over
    Packet Switched Network", draft-vainshtein-cesopsn-03.txt, work in
    progress, June  2002.
 
    [CEP-VT] Pate et al, "TDM Service Specification for Pseudo-Wire
    Emulation Edge-to-Edge", draft-pate-pwe3-tdm-04.txt, work in
    progress, June 2001.
 
    [PWE3-REQ] XiPeng Xiao et al, "Requirements for Pseudo Wire
    Emulation
    Edge-to-Edge (PWE3)", Work in Progress, July-2001, draft-ietf-pwe3-
    requirements-01.txt
 
    [PWE3-FW] Prayson Pate et al, "Framework for Pseudo Wire Emulation
    Edge-to-Edge (PWE3)", Work in progress, February 2002, draft-ietf-
    pwe3-framework-00.txt
 
 
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    [PWE3-LAYERS], Stewart Bryant et al., "Protocol Layering in PWE3",
    Work
    in Progress, February 2002, draft-bryant-pwe3-protocol-layer-01.txt
 
    [RFC1958] B. Carpenter, "Architectual Principles of the Interenet",
    RFC 1958, IETF, June 1996.
 
    [G.823] ITU-T Recommendation G.823 (03/00) û The control of jitter
    and wander within digital networks which are based on the 2048
    kbit/s hierarchy
 
    [G.824] ITU-T Recommendation G.824 (03/00) û The control of jitter
    and wander within digital networks which are based on the 1544
    kbit/s hierarchy
 
    [G.704] ITU-T Recommendation G.704 (10/98) - Synchronous frame
    structures used at 1544, 6312, 2048, 8448 and 44 736 Kbit/s
    hierarchical levels
 
    [G.703] ITU-T Recommendation G.703 (91) - Physical Electrical
    Characteristics of Hierarchical Digital Interface
 
    [G.707] ITU-T Recommendation G.707 (10/00) - Network Node Interface
    for Synchronous Digital Hierarchy (SDH)
 
    [G.751] ITU-T Recommendation G.751 (11/88) - Digital multiplex
    equipments operating at the third order bit rate of 34 368 Kbit/s
    and the fourth order bit rate of 139 264 Kbit/s and using positive
    justification
 
    [G.802] ITU-T Recommendation G.802 (11/88) - Interworking between
    networks based on different digital hierarchies and speech encoding
    laws
 
    [G.826] ITU-T Recommendation G.826 (02/99) - Error performance
    parameters and objectives for international, constant bit rate
    digital paths at or above the primary rate
 
    [GR.253] Telcordia Technologies, "Synchronous Optical Network
    (SONET) Transport Systems: Common Generic Criteria", GR-253-CORE,
    Issue 3, September 2000.
 
    [GR.1244] Telcordia Technologies, "Clocks for the Synchronized
    Network: Common Generic Criteria", GR-1244-CORE, Issue 2, December
    2000.
 
    [T1.105] ANSI T1.105-1991. Digital Hierarchy - Optical Interface
    Rates and Format Specifications (SONET}
 
 
 
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                 TDM emulation applicability statement       June 2002
 
 
    [T1.101] ANSI T1.101-1999. Synchronization interface standards.
 
    [T1.107] ANSI T1.107 - 1995. Digital Hierarchy - Format
    Specification
 
    [RFC3255] N. Jones, C. Murton, "Extending Point-to-Point Protocol
    (PPP) over Synchronous Optical NETwork/Synchronous Digital
    Hierarchy (SONET/SDH) with virtual concatenation, high order and
    low order payloads", RFC 3255, IETF, April 2002
    [RFC2736] M. Handley, C. Perkins, Guidelines for Writers of RTP
    Payload Format Specifications, RFC 2736, IETF, 1999
 
    [RFC1122] R. Braden (ed.), Requirements for Internet Hosts --
    Communication Layers, RFC 1122, IETF, 1989
 
    [G.131] ITU-T Recommendation G.131 (08/96) - Control of talker
    echo.
 
 Author's Addresses
 
    Ron Cohen
    Lycium Networks
    9 Hamanofim St.              Phone:  +972-9-971-7794
    Herzelia 46733, Israel       Email:  ronc@lyciumnetworks.com
 
    Alexander (Sasha) Vainshtein
    Axerra Networks
    24 Raoul Wallenberg St.      Phone: +972-3-7569993
    Tel Aviv 69719, Israel       Email: sasha@axerra.com
 
    Tom K. Johnson
    Litchfield Communications
    Princeton Building East
    27 Princeton Road, Watertown Phone: +1-203-591-7063
    CT, 06795, USA.              Email:tom_johnson@litchfieldcomm.com
    David Zelig
    Corrigent Systems LTD.
    126, Yigal Alon st.          Phone: +972-3-6945273
    Tel Aviv, Israel             Email: davidz@corrigent.com
 
    Andrew G. Malis
    Vivace Networks, Inc.
    2730 Orchard Parkway
    San Jose, CA 95134           Email: Andy.Malis@vivacenetworks.com
 
    Prayson Pate
    Overture Networks
    P.O.Box 14864             Phone: +1-919-5582200
    RTP, NC, USA 27709        Email: prayson.pate@overturenetworks.com
 
 
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                 TDM emulation applicability statement       June 2002
 
 
 
    Yaron Raz
    Atrica
    5 Shenkar St.                 Phone: +972-9-9707227
    Herzelia 46733, Israel        Email: yaron_raz@atrica.com
 
    Ray Counterman
    Avaya Communications
    300 Baker Avenue, Suite 100
    Concord, MA 01742, USA        Email: rcounterman@avaya.com
 
    Tim Frost
    Zarlink Semiconductor
    Tamerton Road, Roborough      Phone: +44-1752-693840
    Plymouth, PL6 7BQ, U.K.       Email: tim.frost@zarlink.com
 
 
    Acknowledgement
 
    The authors wish to thank Aharon Segev from AxonLink for his review
    of the draft.
    Funding for the RFC Editor function is currently provided by the
    Internet Society.
 
 
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    MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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