Internet Engineering Task Force                              Sally Floyd
INTERNET DRAFT                                                       LBL
File: draft-floyd-incr-init-win-00.txt                       Mark Allman
                                            NASA Lewis/Sterling Software
                                                         Craig Partridge
                                                        BBN Technologies
                                                              July, 1997
                                                  Expires: January, 1998


                    Increasing TCP's Initial Window


Status of this Memo

    This document is an Internet-Draft.  Internet-Drafts are working
    documents of the Internet Engineering Task Force (IETF), its areas,
    and its working groups.  Note that other groups may also distribute
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    Internet-Drafts are draft documents valid for a maximum of six
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    reference material or to cite them other than as ``work in
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    To learn the current status of any Internet-Draft, please check the
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    ftp.isi.edu (US West Coast).

Abstract

    This is a note to suggest changing the permitted initial window in
    TCP from 1 segment to roughly 4K bytes.  This draft considers the
    advantages and disadvantages of such a changes, as well as outlining
    some experimental results that indicate the costs and benefits of
    making such a change to TCP, and pointing out remaining research
    questions.

1.  TCP Modification

    This draft suggests allowing the initial window used by a TCP
    connection to increase from 1 segment to roughly 4K bytes.  The
    initial window size would be that given in (1):

                  min (4*MSS, max (2*MSS, 4380 bytes))               (1)

    The initial window would contain between 2 and 4 segments, rather
    than the 1 segment initial window currently used.  The initial
    window would contain at least 2 segments, regardless of the MSS.
    Furthermore, the initial window may contain up to 4380 bytes in at
    most 4 segments.  This increased initial window would be optional:


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    that a TCP MAY start with a larger initial window, not that it
    SHOULD.

    For example, a host sending 1460 byte segments may use an initial
    window of 4380 bytes (3 segments).  A host sending 512 byte segments
    may use an initial window of 2048 bytes (4 segments).  Finally, a
    host sending 3000 byte segments may use an initial window of 6000
    bytes (2 segments).

    This change would only apply to the initial window of the
    connection, in the first round trip time (RTT) of transmission, or to
    connections that are just beginning to send data after a long
    quiescent period.  This would not change the behavior after a
    retransmit timeout, when the sender would continue to slow-start
    from an initial window of one segment.

2.  Advantages of Larger Initial Windows

    1.  For connections transmitting only a small amount of data, a
        larger initial window would reduce the transmission time
        (assuming moderate segment drop rates).  For many email (SMTP
        [Pos82]) and web page (HTTP [BLFN96] [FJGFBL97]) transfers that
        are less than 4K bytes, the larger initial window would reduce
        the data transfer time to a single RTT.

    2.  For connections that will be able to use large congestion
        windows, this modification eliminates up to three RTTs and a
        delayed ACK timeout during the initial slow-start phase.  This
        would be of particular benefit for high-bandwidth
        large-propagation-delay TCP connections, such as those over
        satellite links.

    3.  When the initial window is 1 segment, a receiver employing
        delayed acknowledgments (ACK) [Bra89] is forced to wait for a
        timeout before generating an ACK.  With a larger initial window,
        the receiver will be able to generate an ACK after the second
        data segment arrives.  This eliminates the need to wait on the
        timeout (0.1 seconds, or more).

3.  Implementation Issues

    When larger initial windows are implemented along with Path MTU
    Discovery [MD90], only one of the segments in the initial window
    should have the "Don't Fragment" bit set.  If implemented, the
    initial window MUST be configurable.  The default setting of the
    initial window (to either one segment, or up to 4380 bytes) SHOULD
    be per assigned numbers.  Thus implementations will use the
    preconfigured standard value by default, but the standard value can
    be tuned within the allowed range for some specific context.

    Even though the initial window is at most four times the initial
    segment size, under some limited conditions TCP may send more than
    four segments in the initial burst.  This would occur, for example,
    if the TCP data sender sends an initial large segment with the "Don't

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    Fragment" bit set, discovers that the MTU should be set to 512
    bytes, and then retransmits eight 512-byte segments.

    This larger initial window SHOULD NOT be viewed as an encouragement
    for web browsers to open multiple simultaneous TCP connections all
    with larger initial windows.  (Web browsers should not open four
    simultaneous TCP connections to the same destination in any case,
    because this works against TCP's congestion control mechanisms).

4.  Disadvantages of Larger Initial Windows for the Individual
    Connection

    In high-congestion environments, particularly for routers that have
    a bias against bursty traffic (as in the typical Drop Tail router
    queues), a TCP connection can sometimes be better off starting with
    an initial window of one segment.  There are scenarios where a TCP
    connection slow-starting from an initial window of one segment might
    not have segments dropped, while a TCP connection starting with an
    initial window of four segments might experience unnecessary
    retransmits due to the inability of the router to handle small
    bursts.  This could result in an unnecessary retransmit timeout.
    For a large-window connection that is able to recover without a
    retransmit timeout, this could result in an unnecessarily-early
    transition from the slow-start to the congestion-avoidance phase of
    the window increase algorithm.  These premature segment drops should
    not happen in uncongested networks, or in moderately-congested
    networks where the congested router used active queue management
    (such as Random Early Detection [FJ93]).

    Some TCP connections will receive better performance with the higher
    initial window even if the burstiness of the initial window results
    in premature segment drops.  This will be true if (1) the TCP
    connection recovers from the segment drop without a retransmit
    timeout, and (2) the TCP connection is ultimately limited to a small
    congestion window by either network congestion or by the receiver's
    advertised window.

5.  Disadvantages of Larger Initial Windows for the Network

    We consider two separate potential dangers for the network.  The
    first danger would be a scenario where a large number of segments on
    congested links were duplicate or unnecessarily-retransmitted
    segments that had already been received at the receiver.  The second
    danger would be a scenario where a large number of segments on
    congested links were segments that would be dropped later in the
    network before reaching their final destination.

    Unnecessarily-retransmitted segments:

        As described in the previous section, the larger initial window
        could occasionally result in a segment dropped from the initial
        window, when that segment might not have been dropped if the
        sender had slow-started from an initial window of one segment.
        However, Appendix A shows that even in this case, the larger

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        initial window would not result in a large number of
        unnecessarily-retransmitted segments.

    Segments dropped later in the network:

        How much would the larger initial window for TCP increase the
        number of segments on congested links that would be dropped
        before reaching their final destination?  This is a problem that
        can only occur for connections with multiple congested links,
        where some segments might use scarce bandwidth on the first
        congested link along the path, only to be dropped later along
        the path.

        First, many of the TCP connections will have only one congested
        link along the path.  Segments dropped from these connections do
        not ``waste'' scarce bandwidth, and do not contribute to
        congestion collapse.

        However, some network paths will have multiple congested links,
        and segments dropped from the initial window could use scarce
        bandwidth along the earlier congested links before being dropped
        on subsequent congested links.  To the extent that the drop rate
        is independent of the initial window used by TCP segments, the
        problem of congested links carrying segments that will be
        dropped before reaching their destination will be similar for
        TCP connections that start by sending four segments or one
        segment.

        For a network with a high segment drop rate, increasing the
        initial TCP congestion window could increase the segment drop
        rate even further.  This is in part because routers with drop
        tail queue management have difficulties with bursty traffic in
        times of congestion.  However, this should be a second order
        effect.  Given uncorrelated arrivals for TCP connections, the
        larger initial TCP congestion window should generally not
        significantly increase the segment drop rate.

6.  Network Changes

    There are other changes in the network that make a larger initial
    window less of a problem.  These include the increasing deployment
    of higher-speed links where 4K bytes is a rather small quantity of
    data and the deployment of queue management mechanisms such as RED
    that are more tolerant of transient traffic bursts.  The current
    dangers of congestion collapse most likely now come not from a 4K
    initial burst from TCP connections, but from the increased
    deployment of UDP connections without end-to-end congestion control.

7.  Concerns

    All the experiments (see section 8) with larger initial windows have
    tested how the larger window affects the TCP connection that uses
    the larger window.  No one has thoroughly studied the impact of the
    larger window on other TCP connections.  In particular, no one has a

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    thorough set of answers about what happens when a TCP bursts a
    larger initial window into or across a path already being shared by
    a set of established TCP connections.

    Part of the reason for this omission is the assumption that the
    effect is small.  In much of the Internet, large bursts already
    occur due to delayed ACKs.

    However, there are some common scenarios where a larger initial
    window might have an effect.  One example is low speed tail circuits
    with routers with small buffers.  For instance, imagine a dialup
    link connecting routers each of which have a handful of buffers.
    Further imagine the link is already being shared by a few TCP
    connections.  Then a new connection launches a large initial window,
    causing losses.  How long will it be before the connections resume
    sharing the link fairly?  Are there any signs of a capture effect,
    in which the new TCP gets a large fraction of the bandwidth?  (A
    capture effect could ensure that, say, an SMTP server got more
    bandwidth than a long running FTP).

    Another scenario of concern is heavily loaded links.  For instance,
    a couple of years ago, one of the trans-Atlantic links was so
    heavily loaded that the correct congestion window size for a
    connection was about one segment.  In this environment, new
    connections using larger initial windows would be starting with
    windows that were four times too big.  What would the effects be?
    Do connections thrash?

8.  Experimental Results

    A number of studies have been done using larger initial windows.
    The first study considers the effects on the global Internet, as
    well as slow dialup modem links.  These test results [AHO97] show an
    increase in the drop rate of 0.1 segments/transfer for 16 KB
    transfers to 100 Internet hosts.  While the drop rate increased
    slightly, the throughput of the transfers using a 4 segment (512
    byte MSS) initial window showed an approximately 80% throughput
    improvement over standard TCP.  Tests over a 28.8 bps dialup channel
    showed no increase in the drop rate and a roughly 10% throughput
    improvement over standard TCP.

    In another study, larger initial windows have been shown to improve
    performance over satellite channels [All97].  In this study, an
    initial window of 4 segments (512 byte MSS) resulted in throughput
    improvements of up to 30% (depending upon transfer size) without
    increasing the loss rate.

    Next, a study involving simulations of a large number of HTTP
    transactions over hybrid fiber coax (HFC) indicates that the use of
    larger initial windows decreases the time required to load WWW pages
    [Nic97].

    Finally, a study investigated the effects of using a larger initial
    window on a host connected by a slow modem link and a router with a

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    3 packet buffer [SP97].  This study found that in this environment,
    larger initial windows slightly improved performance.

9.  Conclusion

    This draft suggests a small change to TCP that may be beneficial to
    short lived TCP connections and those over links with long RTTs
    (saving several RTTs during the initial slow-start phase).  However,
    before this change is implemented several concerns need to be
    addressed to ensure that this mechanism will not negatively impact
    the Internet.

10. Acknowledgments

    We would like to acknowledge Tim Shepard and the members of the
    End-to-End-Interest Mailing List for continuing discussions of these
    issues.

References

    [AHO97] Mark Allman, Chris Hayes and Shawn Ostermann.  An Evaluation
        of TCP Slow Start Modifications, 1997.  In preparation.  (Draft
        available from http://jarok.cs.ohiou.edu/papers/).

    [All97] Mark Allman.  Improving TCP Performance Over Satellite
        Channels.  Master's thesis, Ohio University, June 1997.

    [BLFN96] Tim Berners-Lee, R. Fielding, and H. Nielsen.  Hypertext
        Transfer Protocol -- HTTP/1.0, May 1996.  RFC 1945.

    [Bra89] Robert Braden.  Requirements for Internet Hosts --
        Communication Layers, October 1989.  RFC 1122.

    [FF96] Fall, K., and Floyd, S., Simulation-based Comparisons of
        Tahoe, Reno, and SACK TCP. To appear in Computer Communications
        Review, July 1996.

    [FJGFBL97] R. Fielding, Jeffrey C. Mogul, Jim Gettys, H. Frystyk,
        and Tim Berners-Lee.  Hypertext Transfer Protocol -- HTTP/1.1,
        January 1997.  RFC 2068.

    [FJ93] Floyd, S., and Jacobson, V., Random Early Detection gateways
        for Congestion Avoidance. IEEE/ACM Transactions on Networking,
        V.1 N.4, August 1993, p. 397-413.

    [Flo96] Floyd, S., Issues of TCP with SACK. Technical report, January
        1996.  Available from http://www-nrg.ee.lbl.gov/floyd/.

    [MD90] Jeffrey C. Mogul and Steve Deering.  Path MTU Discovery,
        November 1990.  RFC 1191.

    [MMFR96] Matt Mathis, Jamshid Mahdavi, Sally Floyd and Allyn
        Romanow.  TCP Selective Acknowledgment Options, October 1996.
        RFC 2018.

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    [Nic97] Kathleen Nichols.  Improving Network Simulation with
        Feedback.  Submitted to InfoCom 97.

    [Pos82] Jon Postel.  Simple Mail Transfer Protocol, August 1982.
        RFC 821.

    [SP97] Tim Shepard and Craig Partridge.  When TCP Starts Up With
        Four Packets Into Only Three Buffers, July 1997.  Internet-Draft
        draft-shepard-TCP-4-packets-3-buff-00.txt (work in progress).

Appendix A

    In the current environment (without Explicit Congestion
    Notification), all TCPs use segment drops as indications from the
    network about the limits of available bandwidth.  The change to a
    larger initial window should not result in a large number of
    unnecessarily-retransmitted segments.

    If a segment is dropped from the initial window, there are three
    different ways for TCP to recover: (1) Slow-starting from a window
    of one segment, as is done after a retransmit timeout, or after Fast
    Retransmit in Tahoe TCP; (2) Fast Recovery without selective
    acknowledgments (SACK), as is done after three duplicate ACKs in
    Reno TCP; and (3) Fast Recovery with SACK, for TCP where both the
    sender and the receiver support the SACK option [MMFR96].  In all
    three cases, if a single segment is dropped from the initial window,
    there are no unnecessarily-retransmitted segments.  Note that for a
    TCP sending four 512-byte segments in the initial window, a single
    segment drop will not require a retransmit timeout, but can be
    recovered from using the Fast Retransmit algorithm.

    We now consider the case when multiple segments are dropped from the
    initial window.  Using the first recovery method, slow-starting from
    a window of one segment, the number of unnecessarily-retransmitted
    segments is limited [FF96].  In the second case of Fast Recovery
    without SACK, multiple segment drops from a window of data generally
    result in a retransmit timeout.  Again, the number of
    unnecessarily-retransmitted segments is small.  In the third case,
    of Fast Recovery with SACK, there can only be
    unnecessarily-retransmitted segments if a precise pattern of ACK
    segments are also lost [Flo96], or if segments are
    seriously-reordered in the network.  In any case, the number of
    unnecessarily-retransmitted segments due to a larger initial window
    should be small.










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Author's Addresses

    Sally Floyd
    Lawrence Berkeley National Laboratory
    One Cyclotron Road
    Berkeley, CA 94720
    floyd@ee.lbl.gov

    Mark Allman
    NASA Lewis Research Center/Sterling Software
    21000 Brookpark Road
    MS 54-2
    Cleveland, OH 44135
    mallman@lerc.nasa.gov

    Craig Partridge
    BBN Technologies
    10 Moulton Street
    Cambridge, MA 02138
    craig@bbn.com



































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