Internet Draft                                                   B. Ford
Document: draft-ford-midcom-p2p-00.txt                            M.I.T.
Expires: March 29, 2004                                     P. Srisuresh
                                                          Caymas Systems
                                                                D. Kegel
                                                               kegel.com
                                                          September 2003


              Peer-to-Peer communication across Middleboxes


Status of this Memo

   This document is an Internet-Draft and is subject to all provisions
   of Section 10 of RFC2026.  Internet-Drafts are working documents of
   the Internet Engineering Task Force (IETF), its areas, and its
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   Distribution of this document is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (2003).  All Rights Reserved.


Abstract

   This memo documents the methods which the current peer-to-peer
   (P2P) applications use to communicate in the presence of
   middleboxes such as firewalls and network address translators
   (NAT). Further, the document proposes a new middlebox IP option
   to allow deployment of P2P applications more effectively without
   significant rework on the middleboxes or the applications. The
   goal of this document is to enable immediate, wider deployment
   of P2P applications without requiring the use of special proxy,
   relay or midcom  protocols, while not precluding their use.



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Table of Contents

   1.  Introduction .................................................
   2.  Terminology ..................................................
   3.  Techniques for P2P Communication over Middleboxes ............
       3.1.  Relaying ...............................................
       3.2.  Connection Reversal ....................................
       3.3.  UDP Hole Punching ......................................
             3.3.1.  Clients Behind Different NATs ..................
             3.3.2.  Clients Behind the Same NAT ....................
             3.3.3.  Twice NAT and Loopback Translation .............
             3.3.4.  Consistent Port bindings .......................
       3.4.  UDP Port Number Prediction .............................
       3.5.  Simultaneous TCP Open ..................................
   4.  The Middlebox IP Option ............................
       4.1.  Option Format ..........................................
             4.1.1.  Source Check Field .............................
             4.1.2.  TCP P2P Port Field .............................
             4.1.3.  UDP P2P Port Field .............................
       4.2.  Communication modes
   5.  Application Design Guidelines ................................
   6.  NAT Design Guidelines ........................................
       6.1.  Maintaining Consistent port bindings for UDP Ports .....
             6.1.1.  Preserving Port Numbers ........................
       6.2.  Maintaining Consistent port bindings for TCP Ports .....
       6.3.  Proxy Protocols ........................................
   7.  Security Considerations ......................................


1. Introduction

   Present-day Internet has seen ubiquitous deployment of
   "middleboxes" such as network address translators(NAT), driven
   primarily by the ongoing depletion of the IPv4 address space.  The
   asymmetric addressing and connectivity regimes established by these
   middleboxes, however, have created unique problems for peer-to-peer
   (P2P) applications and  protocols, such as teleconferencing and
   multiplayer on-line gaming. These issues are likely to persist even
   into the IPv6 world, where NAT is often used as an IPv4 compatibility
   mechanism [NAT-PT], and firewalls will still be commonplace even
   after NAT is no longer required.

   Currently deployed middleboxes are designed primarily around the
   client/server paradigm, in which relatively anonymous client machines
   actively initiate connections to well-connected servers having stable
   IP addresses and DNS names.  Most middleboxes implement an asymmetric



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   communication model in which hosts on the private internal network
   can initiate outgoing connections to hosts on the public network, but
   external hosts cannot initiate connections to internal hosts except
   as specifically configured by the middlebox's administrator. In the
   common case of NAPT, a client on the internal network does not have
   a unique IP address on the public Internet, but instead must share
   a single public IP address, managed by the NAPT, with other hosts
   on the same private network.  The anonymity and inaccessibility of
   the internal hosts behind a middlebox is not a problem for client
   software such as web browsers, which only need to initiate outgoing
   connections. This inaccessibility is sometimes seen as a privacy
   benefit.

   In the peer-to-peer paradigm, however, Internet hosts that would
   normally be considered "clients" need to establish communication
   sessions directly with each other. The initiator and the responder
   might lie behind different middleboxes with neither endpoint
   having any permanent IP address or other form of public
   network presence. A common on-line gaming architecture, for example,
   is for the participating application hosts to contact a well-known
   server for initialization and administration purposes. Subsequent
   to this, the hosts establish direct connections with each other for
   fast and efficient propagation of updates during game play.
   Similarly, a file sharing application might contact a well-known
   server for resource discovery or searching, but establish direct
   connections with peer hosts for data transfer. Middleboxes create
   problems for peer-to-peer connections because hosts behind a
   middlebox normally have no permanently usable public ports on the
   Internet to which incoming TCP or UDP connections from other peers
   can be directed.  RFC 3235 [NAT-APPL] briefly addresses this issue,
   but does not offer any general solutions.

   In this document we address the P2P/middlebox problem in three ways.
   First, we summarize known methods by which P2P applications can work
   around the presence of middleboxes, and provide a set of application
   design guidelines based on these practices to make P2P applications
   operate more robustly over currently-deployed middleboxes.  Second,
   we specify a new middlebox IP option with which P2P applications can
   indicate their communication behavior and requirements to future P2P-
   aware middleboxes. Finally, we provide design guidelines for future
   middleboxes to allow them to support P2P applications more
   effectively. Our focus is to enable immediate and wide deployment of
   P2P applications requiring to traverse middleboxes.

2. Terminology

In this section we first summarize some middlebox terms. We focus here
on the two kinds of middleboxes that commonly cause problems for P2P



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applications.

   Firewall
      A firewall restricts communication between a private internal
      network and the public Internet, typically by dropping packets
      that are deemed unauthorized.  A firewall examines but does
      not modify the IP address and TCP/UDP port information in
      packets crossing the boundary.

   Network Address Translator (NAT)
      A network address translator not only examines but also modifies
      the header information in packets flowing across the boundary,
      allowing many hosts behind the NAT to share the use of a smaller
      number of public IP addresses (often one).

   Network address translators in turn have two main varieties:

   Basic NAT
      A Basic NAT maps an internal host's private IP address to a
      public IP address without changing the TCP/UDP port
      numbers in packets crossing the boundary.  Basic NAT is generally
      only useful when the NAT has a pool of public IP addresses from
      which to make address bindings on behalf of internal hosts.

   Network Address/Port Translator (NAPT)
      By far the most common, a Network Address/Port Translator examines
      and modifies both the IP address and the TCP/UDP port number
      fields of packets crossing the boundary, allowing multiple
      internal hosts to share a single public IP address simultaneously.

   Refer to [NAT-TRAD] and [NAT-TERM] for more general information on
   NAT taxonomy and terminology. Additional terms that further classify
   NAPT are defined in more recent work [STUN]. When an internal host
   opens an outgoing TCP or UDP session through a network address/port
   translator, the NAPT assigns the session a public IP address and
   port number so that subsequent response packets from the external
   endpoint can be received by the NAPT, translated, and forwarded
   to the internal host. The effect is that the NAPT establishes a
   port binding between (private IP address, private port number) and
   (public IP address, public port number). The port binding
   defines the address translation the NAPT will perform for the
   duration of the session.  An issue of relevance to P2P
   applications is how the NAT behaves when an internal host initiates
   multiple simultaneous sessions from a single (private IP, private
   port) pair to multiple distinct endpoints on the external network.

   Cone NAT
      After establishing a port binding between a (private IP, private



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      port) tuple and a (public IP, public port) tuple, a cone NAT will
      re-use this port binding for subsequent sessions the
      application may initiate from the same private IP address and
      port number, for as long as at least one session using the port
      binding remains active.

      For example, suppose Client A in the diagram below initiates two
      simultaneous outgoing sessions through a cone NAT, from the same
      internal endpoint (10.0.0.1:1234) to two different
      external servers, S1 and S2.  The cone NAT assigns just one public
      endpoint tuple, 155.99.25.11:62000, to both of these sessions,
      ensuring that the "identity" of the client's port is maintained
      across address translation. Since Basic NATs and firewalls do
      not modify port numbers as packets flow across
      the middlebox, these types of middleboxes can be viewed as a
      degenerate form of Cone NAT.



           Server S1                                     Server S2
        18.181.0.31:1235                              138.76.29.7:1235
               |                                             |
               |                                             |
               +----------------------+----------------------+
                                      |
          ^  Session 1 (A-S1)  ^      |      ^  Session 2 (A-S2)  ^
          |  18.181.0.31:1235  |      |      |  138.76.29.7:1235  |
          v 155.99.25.11:62000 v      |      v 155.99.25.11:62000 v
                                      |
                                   Cone NAT
                                 155.99.25.11
                                      |
          ^  Session 1 (A-S1)  ^      |      ^  Session 2 (A-S2)  ^
          |  18.181.0.31:1235  |      |      |  138.76.29.7:1235  |
          v   10.0.0.1:1234    v      |      v   10.0.0.1:1234    v
                                      |
                                   Client A
                                10.0.0.1:1234













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   Symmetric NAT
      A symmetric NAT, in contrast, does not maintain a consistent
      port binding  between (private IP, private port) and (public IP,
      public port) across all sessions. Instead, it assigns a new
      public port to each new session.  For example, suppose Client A
      initiates two outgoing sessions from the same port as above, one
      with S1 and one with S2.  A symmetric NAT might allocate the
      public endpoint 155.99.25.11:62000 to session 1, and then allocate
      a different public endpoint 155.99.25.11:62001, when the
      application initiates session 2.  The NAT is able to differentiate
      between the two sessions for translation purposes because the
      external endpoints involved in the sessions (those of S1
      and S2) differ, even as the endpoint identity of the client
      application is lost across the address translation boundary.



           Server S1                                     Server S2
        18.181.0.31:1235                              138.76.29.7:1235
               |                                             |
               |                                             |
               +----------------------+----------------------+
                                      |
          ^  Session 1 (A-S1)  ^      |      ^  Session 2 (A-S2)  ^
          |  18.181.0.31:1235  |      |      |  138.76.29.7:1235  |
          v 155.99.25.11:62000 v      |      v 155.99.25.11:62001 v
                                      |
                                 Symmetric NAT
                                 155.99.25.11
                                      |
          ^  Session 1 (A-S1)  ^      |      ^  Session 2 (A-S2)  ^
          |  18.181.0.31:1235  |      |      |  138.76.29.7:1235  |
          v   10.0.0.1:1234    v      |      v   10.0.0.1:1234    v
                                      |
                                   Client A
                                10.0.0.1:1234

   The issue of cone versus symmetric NAT behavior applies equally
   to TCP and UDP traffic.

   Cone NAT is further classified according to how liberally the NAT
   accepts incoming traffic directed to an already-established (public
   IP, public port) pair.  This classification generally applies only to
   UDP traffic, since NATs and firewalls reject incoming TCP
   connection attempts unconditionally unless specifically configured to
   do otherwise.

   Full Cone NAT



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      After establishing a public/private port binding for a new
      outgoing session, a full cone NAT will subsequently accept
      incoming traffic to the corresponding public port from ANY
      external endpoint on the public network.  Full cone NAT is
      also sometimes called "promiscuous" NAT.

   Restricted Cone NAT
      A restricted cone NAT only forwards an incoming packet directed to
      a public port if its external (source) IP address matches the
      address of a node to which the internal host has previously sent
      one or more outgoing packets.  A restricted cone NAT effectively
      refines the firewall principle of rejecting unsolicited incoming
      traffic, by restricting incoming traffic to a set of "known"
      external IP addresses.

   Port-Restricted Cone NAT
      A port-restricted cone NAT, in turn, only forwards an incoming
      packet if its external IP address AND port number match those of
      an external endpoint to which the internal host has previously
      sent outgoing packets.  A port-restricted cone NAT provides
      internal nodes the same level of protection against unsolicited
      incoming traffic that a symmetric NAT does, while maintaining a
      private port's identity across translation.

   Finally, in this document we define new terms for classifying
   the P2P-relevant behavior of middleboxes:

   P2P-Application
      P2P-application as used in this document is an application in
      which each P2P participant registers with a public
      registration server, and subsequently uses either its
      private endpoint, or public endpoint, or both, to establish
      peering sessions.

   P2P-Middlebox
      A P2P-Middlebox is middlebox that permits the traversal of
      P2P applications.

   P2P-firewall
      A P2P-firewall is a P2P-Middlebox that provides firewall
      functionality but performs no address translation.

   P2P-NAT
      A P2P-NAT is a P2P-Middlebox that provides NAT functionality, and
      may also provide firewall functionality. At minimum, a
      P2P-Middlebox must implement Cone NAT behavior for UDP traffic,
      allowing applications to establish robust P2P connectivity using
      the UDP hole punching technique.  Ideally, a P2P-Middlebox should



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      also understand the Middlebox IP Option and allow applications to
      make P2P connections via both TCP and UDP.

3. Techniques for P2P Communication over Middleboxes

   This section reviews in detail the currently known techniques for
   implementing peer-to-peer communication over existing middleboxes,
   from the perspective of the application or protocol designer.

3.1. Relaying

   The most reliable, but least efficient, method of implementing peer-
   to-peer communication in the presence of a middlebox is to make the
   peer-to-peer communication look to the network like client/server
   communication through relaying.  For example, suppose two client
   hosts, A and B, have each initiated TCP or UDP connections with a
   well-known server S having a permanent IP address.  The clients
   reside on separate private networks, however, and their respective
   middleboxes prevent either client from directly initiating a
   connection to the other.

                                Server S
                                   |
                                   |
            +----------------------+----------------------+
            |                                             |
          NAT A                                         NAT B
            |                                             |
            |                                             |
         Client A                                      Client B

   Instead of attempting a direct connection, the two clients can simply
   use the server S to relay messages between them.  For example, to
   send a message to client B, client A simply sends the message to
   server S along its already-established client/server connection, and
   server S then sends the message on to client B using its existing
   client/server connection with B.

   This method has the advantage that it will always work as long as
   both clients have connectivity to the server.  Its obvious
   disadvantages are that it consumes the server's processing power and
   network bandwidth unnecessarily, and communication latency between
   the two clients is likely to be increased even if the server is well-
   connected.  The TURN protocol [TURN] defines a method of implementing
   relaying in a relatively secure fashion.






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3.2. Connection Reversal

   The second technique works if only one of the clients is behind a
   middlebox.  For example, suppose client A is behind a NAT but client
   B has a globally routable IP address, as in the following diagram:

                                Server S
                            18.181.0.31:1235
                                   |
                                   |
            +----------------------+----------------------+
            |                                             |
          NAT A                                           |
    155.99.25.11:62000                                    |
            |                                             |
            |                                             |
         Client A                                      Client B
      10.0.0.1:1234                               138.76.29.7:1234

   Client A has private IP address 10.0.0.1, and the application is
   using TCP port 1234.  This client has established a connection with
   server S at public IP address 18.181.0.31 and port 1235.  NAT A has
   assigned TCP port 62000, at its own public IP address 155.99.25.11,
   to serve as the temporary public endpoint address for A's session
   with S: therefore, server S believes that client A is at IP address
   155.99.25.11 using port 62000.  Client B, however, has its own
   permanent IP address, 138.76.29.7, and the peer-to-peer application
   on B is accepting TCP connections at port 1234.

   Now suppose client B would like to initiate a peer-to-peer
   communication session with client A.  B might first attempt to
   contact client A either at the address client A believes itself to
   have, namely 10.0.0.1:1234, or at the address of A as observed by
   server S, namely 155.99.25.11:62000.  In either case, however, the
   connection will fail.  In the first case, traffic directed to IP
   address 10.0.0.1 will simply be dropped by the network because
   10.0.0.1 is not a publicly routable IP address.  In the second case,
   the TCP SYN request from B will arrive at NAT A directed to port
   62000, but NAT A will reject the connection request because only
   outgoing connections are allowed.

   After attempting and failing to establish a direct connection to A,
   client B can use server S to relay a request to client A to initiate
   a "reversed" connection to client B.  Client A, upon receiving this
   relayed request through S, opens a TCP connection to client B at B's
   public IP address and port number.  NAT A allows the connection to
   proceed because it is originating inside the firewall, and client B
   can receive the connection because it is not behind a middlebox.



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   A variety of current peer-to-peer systems implement this technique.
   Its main limitation, of course, is that it only works as long as only
   one of the communicating peers is behind a NAT: in the increasingly
   common case where both peers are behind NATs, the method fails.
   Because connection reversal is not a general solution to the problem,
   it is NOT recommended as a primary strategy.  Applications may choose
   to attempt connection reversal, but should be able to fall back
   automatically on another mechanism such as relaying if neither a
   "forward" nor a "reverse" connection can be established.

3.3. UDP Hole Punching

   The third technique, and the one of primary interest in this
   document, is widely known as "UDP Hole Punching."  UDP hole punching
   relies on the properties of common firewalls and cone NATs to allow
   appropriately designed peer-to-peer applications to "punch holes"
   through the middlebox and establish direct connectivity with each
   other, even when both communicating hosts may lie behind middleboxes.
   This technique was mentioned briefly in section 5.1 of RFC 3027 [NAT-
   PROT], and has been informally described elsewhere on the Internet
   [KEGEL] and used in some recent protocols [TEREDO, ICE].  As the name
   implies, unfortunately, this technique works reliably only with UDP.

   We will consider two specific scenarios, and how applications can be
   designed to handle both of them gracefully.  In the first situation,
   representing the common case, two clients desiring direct peer-to-
   peer communication reside behind two different NATs.  In the second,
   the two clients actually reside behind the same NAT, but do not
   necessarily know that they do.

3.3.1. Clients Behind Different NATs

   Suppose clients A and B both have private IP addresses and lie behind
   different network address translators.  The peer-to-peer application
   running on clients A and B and on server S each use UDP port 1234.  A
   and B have each initiated UDP communication sessions with server S,
   causing NAT A to assign its own public UDP port 62000 for A's session
   with S, and causing NAT B to assign its port 31000 to B's session
   with S, respectively.

                                Server S
                            18.181.0.31:1234
                                   |
                                   |
            +----------------------+----------------------+
            |                                             |
          NAT A                                         NAT B



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    155.99.25.11:62000                            138.76.29.7:31000
            |                                             |
            |                                             |
         Client A                                      Client B
      10.0.0.1:1234                                 10.1.1.3:1234

   Now suppose that client A wants to establish a UDP communication
   session directly with client B.  If A simply starts sending UDP
   messages to B's public address, 138.76.29.7:31000, then NAT B will
   typically discard these incoming messages (unless it is a full cone
   NAT), because the source address and port number does not match those
   of S, with which the original outgoing session was established.
   Similarly, if B simply starts sending UDP messages to A's public
   address, then NAT A will typically discard these messages.

   Suppose A starts sending UDP messages to B's public address, however,
   and simultaneously relays a request through server S to B, asking B
   to start sending UDP messages to A's public address.  A's outgoing
   messages directed to B's public address (138.76.29.7:31000) cause NAT
   A to open up a new communication session between A's private address
   and B's public address.  At the same time, B's messages to A's public
   address (155.99.25.11:62000) cause NAT B to open up a new
   communication session between B's private address and A's public
   address.  Once the new UDP sessions have been opened up in each
   direction, client A and B can communicate with each other directly
   without further burden on the "introduction" server S.

   The UDP hole punching technique has several useful properties.  Once
   a direct peer-to-peer UDP connection has been established between two
   clients behind middleboxes, either party on that connection can in
   turn take over the role of "introducer" and help the other party
   establish peer-to-peer connections with additional peers, minimizing
   the load on the initial introduction server S.  The application does
   not need to attempt to detect explicitly what kind of middlebox it is
   behind, if any [STUN], since the procedure above will establish peer-
   to-peer communication channels equally well if either or both clients
   do not happen to be behind a middlebox.  The hole punching technique
   even works automatically under "Twice NAT", where one or both clients
   are removed from the public Internet via two or more levels of
   address translation.

3.3.2. Clients Behind the Same NAT

   Now consider the scenario in which the two clients (probably
   unknowingly) happen to reside behind the same NAT, and are therefore
   located in the same private IP address space.  Client A has
   established a UDP session with server S, to which the common NAT has
   assigned public port number 62000.  Client B has similarly



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   established a session with S, to which the NAT has assigned public
   port number 62001.

                                Server S
                            18.181.0.31:1234
                                   |
                                   |
                                  NAT
                         A-S 155.99.25.11:62000
                         B-S 155.99.25.11:62001
                                   |
            +----------------------+----------------------+
            |                                             |
         Client A                                      Client B
      10.0.0.1:1234                                 10.1.1.3:1234

   Suppose that A and B use the UDP hole punching technique as outlined
   above to establish a communication channel using server S as an
   introducer.  Then A and B will learn each other's public IP addresses
   and port numbers as observed by server S, and start sending each
   other messages at those public addresses.  The two clients will be
   able to communicate with each other this way as long as the NAT
   allows hosts on the internal network to open translated UDP sessions
   with other internal hosts and not just with external hosts.  We refer
   to this situation as "loopback translation," because packets arriving
   at the NAT from the private network are translated and then "looped
   back" to the private network rather than being passed through to the
   public network.  For example, when A sends a UDP packet to B's public
   address, the packet initially has a source IP address and port number
   of 10.0.0.1:124 and a destination of 155.99.25.11:62001.  The NAT
   receives this packet, translates it to have a source of
   155.99.25.11:62000 (A's public address) and a destination of
   10.1.1.3:1234, and then forwards it on to B.  Even if loopback
   translation is supported by the NAT, this translation and forwarding
   step is obviously unnecessary in this situation, and is likely to add
   latency to the dialog between A and B as well as burdening the NAT.

   The solution to this problem is straightforward, however.  When A and
   B initially exchange address information through server S, they
   should include their own IP addresses and port numbers as "observed"
   by themselves, as well as their addresses as observed by S.  The
   clients then simultaneously start sending packets to each other at
   each of the alternative addresses they know about, and use the first
   address that leads to successful communication.  If the two clients
   are behind the same NAT, then the packets directed to their private
   addresses are likely to arrive first, resulting in a direct
   communication channel not involving the NAT.  If the two clients are
   behind different NATs, then the packets directed to their private



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   addresses will fail to reach each other at all, but the clients will
   hopefully establish connectivity using their respective public
   addresses.  It is important that these packets be authenticated in
   some way, however, since in the case of different NATs it is entirely
   possible for A's messages directed at B's private address to reach
   some other, unrelated node on A's private network, or vice versa.

3.3.3. Twice NAT and Loopback Translation

   In some topologies involving multiple levels of NAT, it is not
   possible for two clients to establish an "optimal" P2P route between
   them without specific knowledge of the topology.  Consider for
   example the following situation.


                                Server S
                            18.181.0.31:1234
                                   |
                                   |
                                 NAT X
                         A-S 155.99.25.11:62000
                         B-S 155.99.25.11:62001
                                   |
                                   |
            +----------------------+----------------------+
            |                                             |
          NAT A                                         NAT B
    192.168.1.1:30000                             192.168.1.2:31000
            |                                             |
            |                                             |
         Client A                                      Client B
      10.0.0.1:1234                                 10.1.1.3:1234

   Suppose NAT X is a large industrial NAT deployed by an internet
   service provider (ISP) to multiplex many customers onto a few public
   IP addresses, and NATs A and B are small consumer NAT gateways
   deployed independently by two of the ISP's customers to multiplex
   their private home networks onto their respective ISP-provided IP
   addresses.  Only server S and NAT X have globally routable IP
   addresses; the "public" IP addresses used by NAT A and NAT B are
   actually private to the ISP's addressing realm, while client A's and
   B's addresses in turn are private to the addressing realms of NAT A
   and B, respectively.  Each client initiates an outgoing connection to
   server S as before, causing NATs A and B each to create a single
   public/private translation, and causing NAT X to establish a
   public/private translation for each session.

   Now suppose clients A and B attempt to establish a direct peer-to-



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   peer UDP connection.  The optimal method would be for client A to
   send messages to client B's public address at NAT B,
   192.168.1.2:31000 in the ISP's addressing realm, and for client B to
   send messages to A's public address at NAT B, namely
   192.168.1.1:30000.  Unfortunately, A and B have no way to learn these
   addresses, because server S only sees the "global" public addresses
   of the clients, 155.99.25.11:62000 and 155.99.25.11:62001.  Even if A
   and B had some way to learn these addresses, there is still no
   guarantee that they would be usable because the address assignments
   in the ISP's private addressing realm might conflict with unrelated
   address assignments in the clients' private realms.  The clients
   therefore have no choice but to use their global public addresses as
   seen by S for their P2P communication, and rely on NAT X to provide
   loopback translation.

3.3.4. Consistent Port bindings

   The hole punching technique has one main caveat: it works only if
   both NATs are cone NATs (or non-NAT firewalls), which maintain a
   consistent port binding between a given (private IP, private UDP)
   pair and a (public IP, public UDP) pair for as long as that UDP port
   is in use.  Assigning a new public port for each new session, as a
   symmetric NAT does, makes it impossible for a UDP application to
   reuse an already-established translation for communication with
   different external destinations.  Since cone NATs are the most
   widespread, the UDP hole punching technique is fairly broadly
   applicable; nevertheless a substantial fraction of deployed NATs are
   symmetric and do not support the technique.

   Since UDP hole punching is the most efficient existing method of
   establishing direct peer-to-peer communication between two nodes that
   are both behind NATs, and it works with a wide variety of existing
   NATs, it is recommended that applications use this technique if
   efficient peer-to-peer communication is required, but be prepared to
   fall back on simple relaying when direct communication cannot be
   established.  XXX move this to application guidelines?

3.4. UDP Port Number Prediction

   A variant of the UDP hole punching technique discussed above exists
   that allows peer-to-peer UDP sessions to be created in the presence
   of some symmetric NATs.  This method is sometimes called the "N+1"
   technique [BIDIR] and is explored in detail by Takeda [SYM-STUN].
   The method works by analyzing the behavior of the NAT and attempting
   to predict the public port numbers it will assign to future sessions.
   Consider again the situation in which two clients, A and B, each
   behind a separate NAT, have each established UDP connections with a
   permanently addressable server S:



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                                  Server S
                              18.181.0.31:1234
                                     |
                                     |
              +----------------------+----------------------+
              |                                             |
       Symmetric NAT A                               Symmetric NAT B
   A-S 155.99.25.11:62000                        B-S 138.76.29.7:31000
              |                                             |
              |                                             |
           Client A                                      Client B
        10.0.0.1:1234                                 10.1.1.3:1234

   NAT A has assigned its own UDP port 62000 to the communication
   session between A and S, and NAT B has assigned its port 31000 to the
   session between B and S.  By communicating through server S, A and B
   learn each other's public IP addresses and port numbers as observed
   by S.  Client A now starts sending UDP messages to port 31001 at
   address 138.76.29.7 (note the port number increment), and client B
   simultaneously starts sending messages to port 62001 at address
   155.99.25.11.  If NATs A and B assign port numbers to new sessions
   sequentially, and if not much time has passed since the A-S and B-S
   sessions were initiated, then a working bi-directional communication
   channel between A and B should result.  A's messages to B cause NAT A
   to open up a new session, to which NAT A will (hopefully) assign
   public port number 62001, because 62001 is next in sequence after the
   port number 62000 it previously assigned to the session between A and
   S.  Similarly, B's messages to A will cause NAT B to open a new
   session, to which it will (hopefully) assign port number 31001.  If
   both clients have correctly guessed the port numbers each NAT assigns
   to the new sessions, then a bi-directional UDP communication channel
   will have been established as shown below.

                                  Server S
                              18.181.0.31:1234
                                     |
                                     |
              +----------------------+----------------------+
              |                                             |
            NAT A                                         NAT B
   A-S 155.99.25.11:62000                        B-S 138.76.29.7:31000
   A-B 155.99.25.11:62001                        B-A 138.76.29.7:31001
              |                                             |
              |                                             |
           Client A                                      Client B
        10.0.0.1:1234                                 10.1.1.3:1234




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   Obviously there are many things that can cause this trick to fail.
   If the predicted port number at either NAT already happens to be in
   use by an unrelated session, then the NAT will skip over that port
   number and the connection attempt will fail.  If either NAT sometimes
   or always chooses port numbers non-sequentially, then the trick will
   fail.  If a different client behind NAT A (or B respectively) opens
   up a new outgoing UDP connection to any external destination after A
   (B) establishes its connection with S but before sending its first
   message to B (A), then the unrelated client will inadvertently
   "steal" the desired port number.  This trick is therefore much less
   likely to work when either NAT involved is under load.

   Since in practice a P2P application implementing this trick would
   still need to work if the NATs are cone NATs, or if one is a cone NAT
   and the other is a symmetric NAT, the application would need to
   detect beforehand what kind of NAT is involved on either end [STUN]
   and modify its behavior accordingly, increasing the complexity of the
   algorithm and the general brittleness of the network.  Finally, port
   number prediction has no chance of working if either client is behind
   two or more levels of NAT and the NAT(s) closest to the client are
   symmetric.  For all of these reasons, it is NOT recommended that new
   applications implement this trick; it is mentioned here for
   historical and informational purposes.

3.5. Simultaneous TCP Open

   There is a method that can be used in some cases to establish direct
   peer-to-peer TCP connections between a pair of nodes that are both
   behind existing middleboxes.  Most TCP sessions start with one
   endpoint sending a SYN packet, to which the other party responds with
   a SYN-ACK packet.  It is possible and legal, however, for two
   endpoints to start a TCP session by simultaneously sending each other
   SYN packets, to which each party subsequently responds with a
   separate ACK.  This procedure is known as a "simultaneous open."

   If a middlebox receives a TCP SYN packet from outside the private
   network attempting to initiate an incoming TCP connection, the
   middlebox will normally reject the connection attempt by either
   dropping the SYN packet or sending back a TCP RST (connection reset)
   packet.  If, however, the SYN packet arrives with source and
   destination addresses and port numbers that correspond to a TCP
   session that the middlebox believes is already active, then the
   middlebox will allow the packet to pass through.  In particular, if
   the middlebox has just recently seen and transmitted an outgoing SYN
   packet with the same addresses and port numbers, then it will
   consider the session active and allow the incoming SYN through.  If
   clients A and B can each correctly predict the public port number
   that its respective middlebox will assign the next outgoing TCP



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   connection, and if each client initiates an outgoing TCP connection
   with the other client timed so that each client's outgoing SYN passes
   through its local middlebox before either SYN reaches the opposite
   middlebox, then a working peer-to-peer TCP connection will result.

   Unfortunately, this trick may be even more fragile and timing-
   sensitive than the UDP port number prediction trick described above.
   First, unless both middleboxes are simple firewalls or implement cone
   NAT behavior on their TCP traffic, all the same things can go wrong
   with each side's attempt to predict the public port numbers that the
   respective NATs will assign to the new sessions.  In addition, if
   either client's SYN arrives at the opposite middlebox too quickly,
   then the remote middlebox may reject the SYN with a RST packet,
   causing the local middlebox in turn to close the new session and make
   future SYN retransmission attempts using the same port numbers
   futile.  Finally, even though support for simultaneous open is
   technically a mandatory part of the TCP specification [TCP], it is
   not implemented correctly in some common operating systems.  For this
   reason, this trick is likewise mentioned here only for historical
   reasons; it is NOT recommended for use by applications.  Applications
   that require efficient, direct peer-to-peer communication over
   existing NATs should use UDP.

4. The Middlebox IP Option

   Most middleboxes, particularly consumer-level units deployed
   by home users, are not intended to constrain applications running on
   the private network, but to provide IP address sharing and protect
   against outside attackers.  The fact that NAT/firewalls do constrain
   or break internal applications is a side-effect of their inability to
   distinguish between legitimate traffic initiated internally and
   unsolicited traffic initiated externally, particularly when
   applications exhibit peer-to-peer communication patterns.  This
   problem in turn stems from the fact that the network and transport
   layers provide no application-independent information about the
   communication behavior of higher-level protocols and applications
   that the NAT/firewall might use to make this distinction reliably.
   This section defines a new middlebox IP option, which applications
   can use to indicate their communication behavior to any middleboxes
   that exist in their communication path.

   The middlebox IP option we define is useful not only with the
   P2P-applications discussed here, but also to other types of
   applications. The use of this option by applications, and its
   correct interpretation by middleboxes, should allow the latter
   to perform their functions reliably and transparently across a
   wider variety of applications.  This option does not require
   applications, NATs, or firewalls to implement any new protocols.



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   The option works even when there are multiple middleboxes in a
   communication path. Lastly, the middlebox IP option enables
   reliable peer-to-peer communication for TCP as well as UDP
   based applications.

4.1. Option Format

   The middlebox IP option  is defined for both IPv4 and IPv6
   packets.  While the option's primary initial target is IPv4-IPv4 NATs
   and firewalls, its use could also help make NAT-based IPv6 transition
   mechanisms operate more transparently [NAT-PT].  Even in future pure-
   IPv6 environments in which NAT is not required, firewalls will still
   be commonly deployed for their security benefits, and this option can
   help non-NAT firewalls as well as NATs.  When included in IPv6
   packets, the Communication Mode option must be contained in the
   Destination Options Header.

   The option has no alignment requirements, and has the following
   format:

   Communication Mode Option, IPv4 Header:
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-//-+-+-+-+
      |0 0 0   -TBD-  |    Length     |Mod|Res| Check |  MaxIdleTime   |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-//-+-+-+-+
       Type=TBD

   Communication Mode Option, IPv6 Header:
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-//-+-+-+-+
      |0 0 0   -TBD-  |  Data-Length  |Mod|Res| Check |  MaxIdleTime   |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-//-+-+-+-+
       Type=TBD

   The Length field in the IPv4 option must be at least 3, and the Data-
   Length field in the IPv6 option must be at least 2.  The first octet
   of the data portion of the option, following the type and length
   fields, contains the following bit fields:

   Mod (bits 7-6): P2P mode
      This bit field indicates the requirements of the sending
      transport-level endpoint, as defined below.

   Res (bits 5-4): Reserved
      These bits are reserved for future extensions to this option, and
      should be set to zero by the sending application and ignored by
      receivers.

   Check (bits 3-0): Check
      Bits 3-0 of the first data octet must be set by the sender to the



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      bit-wise complement of bits 7-4.  Receivers must ignore the entire
      Communication Mode option, behaving as if it was not present at
      all, if the Check field is incorrect.

   MaxIdleTime
      This is used to specify the MaxIdleTime (in increments of 30
      seconds) for the enforcement of the specified mode on a port
      binding. A value of 0 will require the middlebox to use a default
      MaxIdletime of 300 seconds (5 minutes) for the device.

4.2. Communication modes

   The Mode field defined above pertains specifically to the transport
   endpoint from which this packet originated, identified by the
   packet's (source IP address, source TCP/UDP port number) tuple. The
   field therefore cannot be interpreted meaningfully in IP fragments
   that do not contain a transport-level header.  This is not a
   problem in practice, since NATs and firewalls often reassemble
   fragmented IP datagrams in order to perform their functions
   correctly.  Because of this transport-level dependency, it
   is appropriate to think of the Communication Mode option as a
   transport-layer rather than a network-layer facility; it must be
   defined as an IP option merely because UDP contains no support for
   transport-layer extensions.

   The Mode field takes on one of the following values, indicating the
   communication pattern in which the sender operates:

   00: One-to-One Session, Outgoing Only

       This mode indicates that the packet is part of a one-to-one
       session, and that this session is independent of any other
       sessions that may share the same endpoint tuple (source IP,
       source port). The application does not expect to receive any
       incoming connections related to this endpoint tuple.

       Transmission of an outgoing packet in this mode does not cause
       a P2P-NAT or P2P-firewall to open its filters to any incoming
       traffic other than traffic that is specifically part of the
       outgoing session.  In other words, a P2P-NAT should behave as
       either a symmetric NAT or a port-restricted cone NAT with
       respect to this session, and any "filtering hole" a
       P2P-firewall creates should only allow incoming traffic from
       the same external endpoint that the original triggering packet
       was directed to.

   01: One-to-Many Communication, Outgoing Only




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       This mode indicates that the sending application expects to use
       its source endpoint (source IP, source port) for multiple
       outgoing sessions, and it is important that its source endpoint
       be mapped consistently across all of these sessions.  The
       application does not expect and does not need to receive any
       incoming connections, however.  A P2P-NAT should behave as a
       port-restricted cone NAT for sessions in this mode, and a
       P2P-firewall should behave in the same way as for mode 00.

   10: One-to-Many Communication, Reverse Connections Allowed

       This mode indicates that the sender's source endpoint may be used
       not only to establish multiple outgoing sessions, but also
       subsequently to receive new incoming connections from any of the
       remote IP addresses to which these outgoing sessions were
       directed.  This mode is appropriate for applications that behave
       like FTP, in which an initial "control" connection is used to
       negotiate and establish one or more subsequent "data" connections
       in the reverse direction between the same pair of hosts.  A P2P-
       NAT should behave as a restricted cone NAT for sessions in this
       mode, and a P2P-firewall should widen its incoming traffic "hole"
       only enough to allow incoming TCP or UDP connections.


   11: One-to-Many Communication, Arbitrary Incoming Connections Allowed

       This mode indicates that the sender's source endpoint may be used
       for arbitrary peer-to-peer communication involving incoming and
       outgoing sessions with any remote endpoint.  Once an initial
       outgoing session has been established in this mode from a given
       (source IP, source port) pair, a P2P-NAT should behave as a full
       cone NAT for all other traffic in this mode sharing the same
       internal endpoint, and a P2P-firewall should similarly filter
       subsequent incoming traffic based only on its destination IP
       address and destination port.

       Note, this mode permits incoming and outgoing sessions to any
       peer destination from/to the same endpoint of the originating
       host's (IP address, port) endpoint.

   Applications that use the middlebox IP option MAY include the
   option in all packets transmitted as part of any given session
   and all related incoming and outgoing sessions. At a minimum, the
   middlebox IP option MUST be used until traffic is exchanged in
   both directions for the source endpoint (This will cover the
   cases where one or more of the first few packets may be dropped
   along the network). Further, applications MUST use the same
   value for the Mode field in all of these related packets. In



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   practice. this means that an application should set the option
   in every transport-layer socket it creates before starting to
   use that socket for communication.

   In case of a P2P-NAT, given that the source endpoint is going
   to be an element of port binding, the mode will essentially
   become an attribute of the port binding.

   A NAT or firewall must have a way to determine when a communication
   session is no longer in use so that it can free its address
   translation or filtering resources for other purposes.  For TCP
   connections, the usual method is to track the TCP state machine for
   each session, freeing the NAT/firewall state after the TCP connection
   has been observed to be closed or reset.  For connectionless UDP
   traffic, however, the method often used is to employ an activity
   timer.  For one-to-one traffic in mode 00, a P2P-NAT or P2P-firewall
   should treat every UDP session independently for purposes of
   determining its lifetime.  In other words, if a client
   establishes two outgoing mode 00 sessions originating from a single
   internal UDP endpoint, an intermediary should maintain a separate
   activity timer for each session, and close each session independently
   when its timeout expires.  For the other three modes, however, a P2P-
   NAT or P2P-firewall should associate the port-binding activity timer
   with transport endpoints rather than with individual sessions.  For
   example, after an application opens an outgoing session in mode 11
   from a given (private IP, private port) to establish peer-to-peer
   sessions, allowing incoming connections, any subsequent mode 11
   traffic between that private endpoint and any external entity should
   cause intermediaries to reset their timers for that private endpoint.
   This behavior allows peer-to-peer applications that communicate
   sporadically with many remote nodes to maintain connectivity without
   requiring an excessive amount of keepalive traffic.  In any case, all
   port-binding activity timeouts MUST be at least thirty seconds.

5. Application Design Guidelines

5.1. Applications behind the same NAT

  In practice there may be a fairly large number of users who
  have not two IP addresses, but three or more. In these cases,
  it is hard or impossible to tell which addresses to send to
  the registration server. The applications should send all its
  addresses, in such a case.

5.2. Peer discovery

  Applications sending packets to several addresses to discover
  which one is best to use for a given peer may become a



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  significant source of 'space junk' littering the net, as the
  peer may have chosen to use routable addresses improperly as
  an internal LAN (e.g. 11.0.1.1, which is assigned to the DOD).
  Thus applications should exercise caution when sending the
  speculative hello packets.

6. NAT Design Guidelines

   This section discusses considerations in the design of network
   address translators, as they affect peer-to-peer applications.

   A P2P-NAT may support mode 00 for certain applications and other
   modes for certain other applications. One way for a P2P-NAT to
   support multiple modes of operations would be to divide its
   assignable port namespace statically, reserving a portion of
   its ports for one-to-one sessions and a different set of ports
   for one-to-many sessions.

   Alternately, a P2P-NAT may also be explicitly configured with
   applications that need the P2P feature in one of the 4 modes.
   This would alleviate the need for application to communicate
   using the IP middlebox option. The P2P-NAT might set aside
   blocks of ports for the pre-configured applications, so it can
   automagically pick the required P2P ports from the right port
   block.

6.1. Maintaining Consistent port bindings for UDP Ports

   The primary and most important recommendation of this document for
   NAT designers is that the NAT maintain a consistent and stable
   port binding between a given (internal IP address, internal UDP port)
   pair and a corresponding (public IP address, public UDP port) pair
   for as long as any active sessions exist using that port binding.
   The NAT may filter incoming traffic on a per-session basis, by
   examining both the source and destination IP addresses and port
   numbers in each packet. When a node on the private network initiates
   connection to a new external destination, using the same source IP
   address and UDP port as an existing translated UDP session, the
   NAT should ensure that the new UDP session is given the same public
   IP address and UDP port numbers as the existing session.

6.1.1. Preserving Port Numbers

   Some NATs, when establishing a new UDP session, attempt to assign the
   same public port number as the corresponding private port number, if
   that port number happens to be available.  For example, if client A
   at address 10.0.0.1 initiates an outgoing UDP session with a datagram
   from port number 1234, and the NAT's public port number 1234 happens



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   to be available, then the NAT uses port number 1234 at the NAT's
   public IP address as the translated endpoint address for the session.
   This behavior might be beneficial to some legacy UDP applications
   that expect to communicate only using specific UDP port numbers, but
   it is not recommended that applications depend on this behavior since
   it is only possible for a NAT to preserve the port number if at most
   one node on the internal network is using that port number.

   In addition, a NAT should NOT try to preserve the port number in a
   new session if doing so would conflict with the goal of maintaining a
   consistent binding between public and private endpoint addresses.
   For example, suppose client A at internal port 1234 has established a
   session with external server S, and NAT A has assigned public port
   62000 to this session because port number 1234 on the NAT was not
   available at the time.  Now suppose port number 1234 on the NAT
   subsequently becomes available, and while the session between A and S
   is still active, client A initiates a new session from its same
   internal port (1234) to a different external node B.  In this case,
   because a port binding has already been established between client
   A's port 1234 and the NAT's public port 62000, this binding should be
   maintained and the new session should also use port 62000 as the
   public port corresponding to client A's port 1234.  The NAT should
   NOT assign public port 1234 to this new session just because port
   1234 has become available: that behavior would not be likely to
   benefit the application in any way since the application has already
   been operating with a translated port number, and it would break any
   attempts the application might make to establish peer-to-peer
   connections using the UDP hole punching technique.

6.2. Maintaining Consistent port bindings for TCP Ports

   For consistency with the behavior of UDP translation, it is suggested
   that NATs also maintain a consistent binding between private and
   public (IP address, TCP port number) pairs for TCP connections, in
   the same way as described above for UDP.  Maintaining TCP endpoint
   mappings consistently may also increase the NAT's compatibility with
   other applications that initiate multiple TCP connections from the
   same source port. More importantly, maintaining consistent port
   bindings for TCP will enable middleboxes to support TCP P2P
   applications in conjunction with P2P middlebox IP option.


6.3. Proxy Protocols

   Besides adopting the above recommendations to make a NAT's basic
   "transparent-mode" operation as peer-to-peer friendly as possible, it
   is helpful for NATs also to support proxy protocols that allow
   applications to request an explicitly managed presence on the public



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   side of the NAT.  Unfortunately, several alternative protocols have
   been proposed with varying characteristics [SOCKS, RSIP, MIDCOM,
   UPNP], and as of this writing none of them have achieved clear
   acceptance or dominance in the Internet community.  Furthermore, it
   is not clear yet how well these protocols will work in the
   increasingly common "Twice NAT" situation where clients are located
   behind multiple levels of NAT, especially if the NATs are from
   different vendors, support different features and policies, and are
   under different administrative domains.  (In the common case, one is
   owned and managed by the ISP and the other by the end user.)  For
   these reasons, this document makes no attempt to explore this issue
   in detail or to recommend specific proxy protocols for NATs to
   implement.

6.4. Large timeout for P2P applications

   We recommend the middlebox implementers to use a minimum timeout
   of, say, 5 minutes (300 seconds) for P2P applications, i.e.,
   applications that use the IP middlebox option. Middlebox
   implementers are often tempted to ignore the timeout field
   specified in the option, and use a shorter one, as they are
   accustomed to doing currently. But, short timeouts are
   problematic. Consider a P2P application that involved 16 peers.
   They will flood the network with keepalive packets every 10
   seconds to avoid NAT timeouts.  This is so because one might
   send them 5 times as often as the middlebox's timeout just in
   case the keepalives are dropped in the network.


7. Security Considerations

   XXX attacks based on forging source addresses

   Using the UDP hole punching technique in peer-to-peer applications
   and supporting it in NATs should not create any new security issues.
   In particular, the technique does not require a firewall to be
   "promiscuous" in any way about accepting incoming UDP traffic.  As
   long as outgoing UDP sessions are enabled and the firewall maintains
   consistent mappings between internal and external UDP ports, the
   firewall can still filter out all incoming UDP packets except those
   with (source IP, source port, destination IP, destination port)
   tuples that exactly match those of active sessions initiated from
   within the enclave.  Filtering incoming traffic aggressively while
   maintaining consistent mappings thus allows a firewall to be "peer-
   to-peer friendly" without compromising the standard firewall security
   principle of rejecting all unsolicited incoming traffic.

   XXX security issues of relaying or NAT discovery protocols



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   It can be argued that maintaining a consistent internal/external port
   binding increases the predictability of traffic crossing the
   firewall, by revealing the relationships between different UDP
   sessions and hence about the behavior of applications running within
   the enclave.  This predictability could conceivably be useful to an
   attacker in exploiting network- or application-level vulnerabilities.

   If the security requirements are so critical that such subtle
   information channels are of concern, however, then the firewall
   almost certainly should not be configured to allow unrestricted
   outgoing UDP traffic in the first place.  Such a firewall should only
   allow communication originating from specific applications at
   specific ports, or via tightly-controlled application-level gateways.
   In this situation there is no hope of generic, transparent peer-to-
   peer connectivity across the firewall (or transparent client/server
   connectivity for that matter); the firewall must either implement
   appropriate application-specific behavior or disallow communication
   entirely.

   XXX related to Middlebox IP option: forgery

Acknowledgments

XXX Dan, Henrik, Dave, ...

References

Normative references

[BIDIR]    Peer-to-Peer Working Group, NAT/Firewall Working Committee,
           "Bidirectional Peer-to-Peer Communication with Interposing
           Firewalls and NATs", August 2001.
           http://www.peer-to-peerwg.org/tech/nat/

[KEGEL]    Dan Kegel, "NAT and Peer-to-Peer Networking", July 1999.
           http://www.alumni.caltech.edu/~dank/peer-nat.html

[MIDCOM]   P. Srisuresh, J. Kuthan, J. Rosenberg, A. Molitor, and
           A. Rayhan, "Middlebox communication architecture and
           framework", RFC 3303, August 2002.

[NAT-APPL] D. Senie, "Network Address Translator (NAT)-Friendly
           Application Design Guidelines", RFC 3235, January 2002.

[NAT-PROT] M. Holdrege and P. Srisuresh, "Protocol Complications
           with the IP Network Address Translator", RFC 3027,
           January 2001.



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[NAT-PT]   G. Tsirtsis and P. Srisuresh, "Network Address
           Translation - Protocol Translation (NAT-PT)", RFC 2766,
           February 2000.

[NAT-TERM] P. Srisuresh and M. Holdrege, "IP Network Address
           Translator (NAT) Terminology and Considerations", RFC
           2663, August 1999.

[NAT-TRAD] P. Srisuresh and K. Egevang, "Traditional IP Network
           Address Translator (Traditional NAT)", RFC 3022,
           January 2001.

[STUN]     J. Rosenberg, J. Weinberger, C. Huitema, and R. Mahy,
           "STUN - Simple Traversal of User Datagram Protocol (UDP)
           Through Network Address Translators (NATs)", RFC 3489,
           March 2003.

Informational references

[ICE]      J. Rosenberg, "Interactive Connectivity Establishment (ICE):
           A Methodology for Network Address Translator (NAT) Traversal
           for the Session Initiation Protocol (SIP)",
           draft-rosenberg-sipping-ice-00 (Work In Progress),
           February 2003.

[RSIP]     M. Borella, J. Lo, D. Grabelsky, and G. Montenegro,
           "Realm Specific IP: Framework", RFC 3102, October 2001.

[SOCKS]    M. Leech, M. Ganis, Y. Lee, R. Kuris, D. Koblas, and
           L. Jones, "SOCKS Protocol Version 5", RFC 1928, March 1996.

[SYM-STUN] Y. Takeda, "Symmetric NAT Traversal using STUN",
           draft-takeda-symmetric-nat-traversal-00.txt (Work In
           Progress), June 2003.

[TCP]      "Transmission Control Protocol", RFC 793, September 1981.

[TEREDO]   C. Huitema, "Teredo: Tunneling IPv6 over UDP through NATs",
           draft-ietf-ngtrans-shipworm-08.txt (Work In Progress),
           September 2002.

[TURN]     J. Rosenberg, J. Weinberger, R. Mahy, and C. Huitema,
           "Traversal Using Relay NAT (TURN)",
           draft-rosenberg-midcom-turn-01 (Work In Progress),
           March 2003.

[UPNP]     UPnP Forum, "Internet Gateway Device (IGD) Standardized



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           Device Control Protocol V 1.0", November 2001.
           http://www.upnp.org/standardizeddcps/igd.asp

Author's Address

   Bryan Ford
   Laboratory for Computer Science
   Massachusetts Institute of Technology
   77 Massachusetts Ave.
   Cambridge, MA 02139
   Phone: (617) 253-5261
   E-mail: baford@mit.edu
   Web: http://www.brynosaurus.com/


   Pyda Srisuresh
   Caymas Systems, Inc.
   11799-A North McDowell Blvd.
   Petaluma, CA 94954
   Phone: (707) 283-5063
   E-mail: srisuresh@yahoo.com

   Dan Kegel
   Kegel.com
   901 S. Sycamore Ave.
   Los Angeles, CA 90036
   Phone: 323 931-6717
   Email: dank@kegel.com
   Web: http://www.kegel.com/


Full Copyright Statement

   Copyright (C) The Internet Society (2003).  All Rights Reserved.

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   followed, or as required to translate it into languages other than
   English.



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   The limited permissions granted above are perpetual and will not be
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