Socks Protocol Version 5
INTERNET-DRAFT
Expires: In Six Months                                                 M. Leech
<draft-ietf-aft-socks-protocol-v5-04.txt>                              M. Ganis
                                                                       Y. Lee
                                                                       R. Kuris
                                                                       D. Koblas
                                                                       L. Jones


                        SOCKS Protocol Version 5

Status of this Memo

     This document is an Internet-Draft. Internet-Drafts are working
     documents of the Internet Engineering Task Force (IETF), its areas,
     and its working groups. Note that other groups may also distribute
     working documents as Internet-Drafts.

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     Rim).

Acknowledgments

     This memo describes a protocol that is an evolution of the previous
     version of the protocol, version 4 [1]. This new protocol stems
     from active discussions and prototype implementations. The key
     contributors are: Marcus Leech: Bell-Northern Research, David
     Koblas: Independent Consultant, Ying-Da Lee: NEC Systems
     Laboratory, LaMont Jones: Hewlett-Packard Company, Ron Kuris: Unify
     Corporation, Matt Ganis: International Business Machines.

1.  Introduction

     The use of network firewalls, systems that effectively isolate an
     organizations internal network structure from an exterior network,
     such as the INTERNET is becoming increasingly popular.  These
     firewall systems typically act as application-layer gateways
     between networks, usually offering controlled TELNET, FTP, and SMTP
     access.  With the emergence of more sophisticated application layer
     protocols designed to facilitate global information discovery,
     there exists a need to provide a general framework for these
     protocols to transparently and securely traverse a firewall.

     There exists, also, a need for strong authentication of such
     traversal in as fine-grained a manner as is practical. This
     requirement stems from the realization that client-server
     relationships emerge between the networks of various organizations,
     and that such relationships need to be controlled and often
     strongly authenticated.

     The protocol described here is designed to provide a framework for
     client-server applications in both the TCP and UDP domains to
     conveniently and securely use the services of a network firewall.
     The protocol is conceptually a "shim-layer" between the application
     layer and the transport layer, and as such does not provide
     network-layer gateway services, such as forwarding of ICMP
     messages.


2.  Existing practice

     There currently exists a protocol, SOCKS Version 4, that provides
     for unsecured firewall traversal for TCP-based client-server
     applications, including TELNET, FTP and the popular information-
     discovery protocols such as HTTP, WAIS and GOPHER.

     This new protocol extends the SOCKS Version 4 model to include UDP,
     and extends the framework to include provisions for generalized
     strong authentication schemes, and extends the addressing scheme to
     encompass domain-name and V6 IP addresses.

     The implementation of the SOCKS protocol typically involves the
     recompilation or relinking of TCP-based client applications to use
     the appropriate encapsulation routines in the SOCKS library.

3.  Procedure for TCP-based clients

     When a TCP-based client wishes to establish a connection to an
     object that is reachable only via a firewall (such determination is
     left up to the implementation), it must open a TCP connection to
     the appropriate SOCKS port on the SOCKS server system. The SOCKS
     service is conventionally located on TCP port 1080.  If the
     connection request succeeds, the client enters a negotiation for
     the authentication method to be used, authenticates with the chosen
     method, then sends a relay request.  The SOCKS server evaluates the
     request, and either establishes the appropriate connection or
     denies it.

     The client connects to the server, and sends a version
     identifier/method selection message:

     tab(~) center box; c|c|c.  VER~NMETHODS~METHODS = 1~1~1 to 255

     The VER field is set to X'05' for this version of the protocol.
     The NMETHODS field contains the number of method identifier octets
     that appear in the METHODS field.

     The server selects from one of the methods given in METHODS, and
     sends a METHOD selection message:

     center tab(~) box; c|c.  VER~METHOD = 1~1

     If the selected METHOD is X'FF', none of the methods listed by the
     client are acceptable, and the client MUST close the connection.

     The values currently defined for METHOD are:

          o  X'00' NO AUTHENTICATION REQUIRED
          o  X'01' GSSAPI
          o  X'02' USERNAME/PASSWORD

          o  X'03' to X'7F' IANA ASSIGNED

          o  X'80' to X'FE' RESERVED FOR PRIVATE METHODS

          o  X'FF' NO ACCEPTABLE METHODS

     The client and server then enter a method-specific subnegotiation.
     Descriptions of the method-dependent subnegotiations appear in
     separate drafts.

     Developers of new METHOD support for this protocol should contact
     IANA for a METHOD number.  The ASSIGNED NUMBERS document should be
     referred to for a current list of METHOD numbers and their
     corresponding protocols.

     Compliant implementations MUST support GSSAPI and SHOULD support
     USERNAME/PASSWORD authentication methods.

4.  Requests

     Once the method-dependent subnegotiation has completed, the client
     sends the request details.  If the negotiated method includes
     encapsulation for purposes of integrity checking and/or
     confidentiality, these requests MUST be encapsulated in the
     method-dependent encapsulation.

     The SOCKS request is formed as follows:

     center box tab(~); c|c|c|c|c|c.  VER~CMD~RSV~ATYP~DST.ADDR~DST.PORT
     = 1~1~X'00'~1~Variable~2

     Where:

          o  VER  protocol version: X'05'
          o  CMD
             o  CONNECT X'01'
             o  BIND X'02'
             o  UDP ASSOCIATE X'03'
          o  RSV  RESERVED
          o  ATYP address type of following address
             o  IP V4 address: X'01'
             o  DOMAINNAME: X'03'
             o  IP V6 address: X'04'
          o  DST.ADDR     desired destination address
          o  DST.PORT     desired destination port in network octet order

     The SOCKS server will typically evaluate the request based on
     source and destination addresses, and return one or more reply
     messages, as appropriate for the request type.

5.  Addressing

     In an address field (DST.ADDR, BND.ADDR), the ATYP field specifies
     the type of address contained within the field:

          o  X'01'

     the address is a version-4 IP address, with a length of 4 octets

          o  X'03'

     the address field contains a DNS-style domain name.  The first
     octet of the address field contains the number of octets that
     follow.

          o  X'04'

     the address is a version-6 IP address, with a length of 16 octets.

6.  Replies

     The SOCKS request information is sent by the client as soon as it
     has established a connection to the SOCKS server, and completed the
     authentication negotiations.  The server evaluates the request, and
     returns a reply formed as follows:

     center tab(~) box; c|c|c|c|c|c.  VER~REP~RSV~ATYP~BND.ADDR~BND.PORT
     = 1~1~X'00'~1~Variable~2

     Where:


          o  VER  protocol version: X'05'
          o  REP  Reply field:
             o  X'00' succeeded
             o  X'01' general SOCKS server failure
             o  X'02' connection not allowed by ruleset
             o  X'03' Network unreachable
             o  X'04' Host unreachable
             o  X'05' Connection refused
             o  X'06' TTL expired
             o  X'07' Command not supported
             o  X'08' Address type not supported
             o  X'09' to X'FF' unassigned
          o  RSV  RESERVED
          o  ATYP address type of following address
             o  IP V4 address: X'01'
             o  DOMAINNAME: X'03'
             o  IP V6 address: X'04'
          o  BND.ADDR     server bound address
          o  BND.PORT     server bound port in network octet order

     Fields marked RESERVED (RSV) must be set to X'00'.

     If the chosen method includes encapsulation for purposes of
     authentication, integrity and/or confidentiality, the replies are
     encapsulated in the method-dependent encapsulation.

   CONNECT

     In the reply to a CONNECT, BND.PORT contains the port number that
     the server assigned to connect to the target host, while BND.ADDR
     contains the associated IP address.  The supplied BND.ADDR is often
     different from the IP address that the client uses to reach the
     SOCKS server, since such servers are often multi-homed.  It is
     expected that the SOCKS server will use DST.ADDR and DST.PORT, and
     the client-side source address and port in evaluating the CONNECT
     request.

   BIND

     The BIND request is used in protocols which require the client to
     accept connections from the server.  FTP is a well-known example,
     which uses the primary client-to-server connection for commands and
     status reports, but may use a server-to-client connection for
     transferring data on demand (e.g. LS, GET, PUT).

     It is expected that the client side of an application protocol will
     use the BIND request only to establish secondary connections after
     a primary connection is established using CONNECT. In is expected
     that a SOCKS server will use DST.ADDR and DST.PORT in evaluating
     the BIND request.

     Two replies are sent from the SOCKS server to the client during a
     BIND operation.  The first is sent after the server creates and
     binds a new socket.  The BND.PORT field contains the port number
     that the SOCKS server assigned to listen for an incoming
     connection.  The BND.ADDR field contains the associated IP address.
     The client will typically use these pieces of information to notify
     (via the primary or control connection) the application server of
     the rendezvous address.  The second reply occurs only after the
     anticipated incoming connection succeeds or fails.

     In the second reply, the BND.PORT and BND.ADDR fields contain the
     address and port number of the connecting host.

   UDP ASSOCIATE

     The UDP ASSOCIATE request is used to establish an association
     within the UDP relay process to handle UDP datagrams.  The DST.ADDR
     and DST.PORT fields contain the address and port that the client
     expects to use to send UDP datagrams on for the association.  The
     server MAY use this information to limit access to the association.
     If the client is not in possesion of the information at the time of
     the UDP ASSOCIATE, the client MUST use a port number and address of
     all zeros.

     A UDP association terminates when the TCP connection that the UDP
     ASSOCIATE request arrived on terminates.

     In the reply to a UDP ASSOCIATE request, the BND.PORT and BND.ADDR
     fields indicate the port number/address where the client MUST send
     UDP request messages to be relayed.

   Reply Processing

     When a reply (REP value other than X'00') indicates a failure, the
     SOCKS server MUST terminate the TCP connection shortly after
     sending the reply.  This must be no more than 10 seconds after
     detecting the condition that caused a failure.

     If the reply code (REP value of X'00') indicates a success, and the
     request was either a BIND or a CONNECT, the client may now start
     passing data.  If the selected authentication method supports
     encapsulation for the purposes of integrity, authentication and/or
     confidentiality, the data are encapsulated using the method-
     dependent encapsulation.  Similarly, when data arrives at the SOCKS
     server for the client, the server MUST encapsulate the data as
     appropriate for the authentication method in use.

7.  Procedure for UDP-based clients

     A UDP-based client MUST send its datagrams to the UDP relay server
     at the UDP port indicated by BND.PORT in the reply to the UDP
     ASSOCIATE request.  If the selected authentication method provides
     encapsulation for the purposes of authenticity, integrity, and/or
     confidentiality, the datagram MUST be encapsulated using the
     appropriate encapsulation.  Each UDP datagram carries a UDP request
     header with it:

     center box tab(~); c|c|c|c|c|c.
     RSV~FRAG~ATYP~DST.ADDR~DST.PORT~DATA = 2~1~1~Variable~2~Variable

     The fields in the UDP request header are:

          o  RSV  Reserved X'0000'
          o  FRAG Current fragment number
          o  ATYP address type of following addresses:
             o  IP V4 address: X'01'
             o  DOMAINNAME: X'03'
             o  IP V6 address: X'04'
          o  DST.ADDR     desired destination address
          o  DST.PORT     desired destination port
          o  DATA     user data

     When a UDP relay server decides to relay a UDP datagram, it does so
     silently, without any notification to the requesting client.
     Similarly, it will drop datagrams it cannot or will not relay.
     When a UDP relay server receives a reply datagram from a remote
     host, it MUST encapsulate that datagram using the above UDP request
     header, and any authentication-method-dependent encapsulation.

     The UDP relay server MUST acquire from the SOCKS server the
     expected IP address of the client that will send datagrams to the
     BND.PORT given in the reply to UDP ASSOCIATE.  It MUST drop any
     datagrams arriving from any source IP address other than the one
     recorded for the particular association.

     The FRAG field indicates whether or not this datagram is one of a
     number of fragments.  If implemented, the high-order bit indicates
     end-of-fragment sequence, while a value of X'00' indicates that
     this datagram is standalone.  Values between 1 and 127 indicate the
     fragment position within a fragment sequence.  Each receiver will
     have a REASSEMBLY QUEUE and a REASSEMBLY TIMER associated with
     these fragments.  The reassembly queue must be reinitialized and
     the associated fragments abandoned whenever the REASSEMBLY TIMER
     expires, or a new datagram arrives carrying a FRAG field whose
     value is less than the highest FRAG value processed for this
     fragment sequence.  The reassembly timer MUST be no less than 5
     seconds.  It is recommended that fragmentation be avoided by
     applications wherever possible.

     Implementation of fragmentation is optional; an implementation that
     does not support fragmentation MUST drop any datagram whose FRAG
     field is other than X'00'.

     The programming interface for a SOCKS-aware UDP MUST report an
     available buffer space for UDP datagrams that is smaller than the
     actual space provided by the operating system:

          o  if ATYP is X'01' - 10+method_dependent octets smaller
          o  if ATYP is X'03' - 262+method_dependent octets smaller
          o  if ATYP is X'04' - 20+method_dependent octets smaller

8.  Security Considerations

     This document describes a protocol for the application-layer
     traversal of IP network firewalls. The security of such traversal
     is highly dependent on the particular authentication and
     encapsulation methods provided in a particular implementation, and
     selected during negotiation between SOCKS client and SOCKS server.

     Careful consideration should be given by the administrator to the
     selection of authentication methods.

9.  References

     [1] Koblas, D., "SOCKS", Proceedings: 1992 Usenix Security
     Symposium








































Authors Address

     Marcus Leech
     Bell-Northern Research
     P.O. Box 3511, Stn. C,
     Ottawa, ON
     CANADA K1Y 4H7

     Email: mleech@bnr.ca
     Phone: (613) 763-9145