DECADE                                                          R. Alimi
Internet-Draft                                                    Google
Intended status: Standards Track                                 Y. Yang
Expires: September 8, 2011                               Yale University
                                                               A. Rahman
                                        InterDigital Communications, LLC
                                                             D. Kutscher
                                                                     NEC
                                                                  H. Liu
                                                         Yale University
                                                           March 7, 2011


                          DECADE Architecture
                       draft-ietf-decade-arch-00

Abstract

   Peer-to-peer (P2P) applications have become widely used on the
   Internet today and make up a large portion of the traffic in many
   networks.  One technique to improve the network efficiency of P2P
   applications is to introduce storage capabilities within the
   networks.  The DECADE Working Group has been formed with the goal of
   developing an architecture to provide this capability.  This document
   presents an architecture, discusses the underlying principles, and
   identifies core components and protocols supporting the architecture.

Status of this Memo

   This Internet-Draft is submitted to IETF in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF), its areas, and its working groups.  Note that
   other groups may also distribute working documents as Internet-
   Drafts.

   Internet-Drafts are draft documents valid for a maximum of six months
   and may be updated, replaced, or obsoleted by other documents at any
   time.  It is inappropriate to use Internet-Drafts as reference
   material or to cite them other than as "work in progress."

   The list of current Internet-Drafts can be accessed at
   http://www.ietf.org/ietf/1id-abstracts.txt.

   The list of Internet-Draft Shadow Directories can be accessed at
   http://www.ietf.org/shadow.html.




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   This Internet-Draft will expire on September 8, 2011.

Copyright Notice

   Copyright (c) 2011 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document.  Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document.  Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the BSD License.



































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Table of Contents

   1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  5
   2.  Entities . . . . . . . . . . . . . . . . . . . . . . . . . . .  6
     2.1.  DECADE Storage Servers . . . . . . . . . . . . . . . . . .  6
     2.2.  DECADE Storage Provider  . . . . . . . . . . . . . . . . .  6
     2.3.  DECADE Content Providers . . . . . . . . . . . . . . . . .  6
     2.4.  DECADE Content Consumers . . . . . . . . . . . . . . . . .  6
     2.5.  Content Distribution Application . . . . . . . . . . . . .  6
     2.6.  Application End-Point  . . . . . . . . . . . . . . . . . .  7
   3.  Architectural Principles . . . . . . . . . . . . . . . . . . .  7
     3.1.  Decoupled Control and Data Planes  . . . . . . . . . . . .  7
     3.2.  Immutable Data Objects . . . . . . . . . . . . . . . . . .  8
     3.3.  Data Object Identifiers  . . . . . . . . . . . . . . . . .  9
     3.4.  Explicit Control . . . . . . . . . . . . . . . . . . . . .  9
     3.5.  Resource and Data Access Control through User
           Delegation . . . . . . . . . . . . . . . . . . . . . . . . 10
       3.5.1.  Resource Allocation  . . . . . . . . . . . . . . . . . 10
       3.5.2.  User Delegations . . . . . . . . . . . . . . . . . . . 10
   4.  System Components  . . . . . . . . . . . . . . . . . . . . . . 11
     4.1.  Content Distribution Application . . . . . . . . . . . . . 13
       4.1.1.  Data Sequencing and Naming . . . . . . . . . . . . . . 13
       4.1.2.  Native Protocols . . . . . . . . . . . . . . . . . . . 13
       4.1.3.  DECADE Client  . . . . . . . . . . . . . . . . . . . . 14
     4.2.  DECADE Server  . . . . . . . . . . . . . . . . . . . . . . 14
       4.2.1.  Access Control . . . . . . . . . . . . . . . . . . . . 14
       4.2.2.  Resource Scheduling  . . . . . . . . . . . . . . . . . 15
       4.2.3.  Data Store . . . . . . . . . . . . . . . . . . . . . . 15
     4.3.  Protocols  . . . . . . . . . . . . . . . . . . . . . . . . 15
       4.3.1.  DECADE Resource Protocol . . . . . . . . . . . . . . . 15
       4.3.2.  Standard Data Transports . . . . . . . . . . . . . . . 16
     4.4.  DECADE Data Sequencing and Naming  . . . . . . . . . . . . 16
     4.5.  In-Network Storage Components Mapped to DECADE
           Architecture . . . . . . . . . . . . . . . . . . . . . . . 17
       4.5.1.  Data Access Interface  . . . . . . . . . . . . . . . . 17
       4.5.2.  Data Management Operations . . . . . . . . . . . . . . 17
       4.5.3.  Data Search Capability . . . . . . . . . . . . . . . . 17
       4.5.4.  Access Control Authorization . . . . . . . . . . . . . 17
       4.5.5.  Resource Control Interface . . . . . . . . . . . . . . 17
       4.5.6.  Discovery Mechanism  . . . . . . . . . . . . . . . . . 18
       4.5.7.  Storage Mode . . . . . . . . . . . . . . . . . . . . . 18
   5.  DECADE Protocols . . . . . . . . . . . . . . . . . . . . . . . 18
     5.1.  DECADE Resource Protocol (DRP) . . . . . . . . . . . . . . 18
     5.2.  Standard Data Transport (SDT)  . . . . . . . . . . . . . . 19
       5.2.1.  Writing/Uploading Objects  . . . . . . . . . . . . . . 19
       5.2.2.  Downloading Objects  . . . . . . . . . . . . . . . . . 20
   6.  Server-to-Server Protocols . . . . . . . . . . . . . . . . . . 21
     6.1.  Operational Overview . . . . . . . . . . . . . . . . . . . 21



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     6.2.  Potential Optimizations  . . . . . . . . . . . . . . . . . 22
       6.2.1.  Pipelining to Avoid Store-and-Forward Delays . . . . . 22
   7.  Security Considerations  . . . . . . . . . . . . . . . . . . . 23
   8.  IANA Considerations  . . . . . . . . . . . . . . . . . . . . . 23
   9.  Informative References . . . . . . . . . . . . . . . . . . . . 23
   Appendix A.  Appendix: Evaluation of Candidate Existing
                Protocols for DECADE DRP and SDT  . . . . . . . . . . 23
     A.1.  HTTP . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
       A.1.1.  HTTP Support for DECADE Resource Protocol
               Primitives . . . . . . . . . . . . . . . . . . . . . . 24
       A.1.2.  HTTP Support for DECADE Standard Transport
               Protocol Primitives  . . . . . . . . . . . . . . . . . 24
   Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 25






































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1.  Introduction

   Peer-to-peer (P2P) applications have become widely used on the
   Internet today to distribute contents, and they contribute a large
   portion of the traffic in many networks.  The DECADE Working Group
   has been formed with the goal of developing an architecture to
   introduce in-network storage to be used by such applications, to
   achieve more efficient content distribution.  Specifically, in many
   subscriber networks, it is typically more expensive to upgrade
   network equipment in the "last-mile", because it can involve
   replacing equipment and upgrading wiring at individual homes,
   businesses, and devices such as DSLAMs and CMTSs.  On the other hand,
   it can be cheaper to upgrade the core infrastructure, which involves
   fewer components that are shared by many subscribers.  See
   [I-D.ietf-decade-problem-statement] for a more complete discussion of
   the problem domain and general discussions of the capabilities to be
   provided by DECADE.

   This document presents a potential architecture of providing in-
   network storage that can be integrated into content distribution
   applications.  The primary focus is P2P-based content distribution,
   but the architecture may be useful to other applications with similar
   characteristics and requirements.  In particular, content
   distribution applications that may split data into smaller pieces for
   distribution may be able to utilize DECADE.

   The design philosophy of the DECADE architecture is to provide only
   the core functionalities that are needed for applications to make use
   of in-network storage.  With such core functionalities, the protocol
   may be simpler and easier to support by storage providers.  If more
   complex functionalities are needed by a certain application or class
   of applications, it may be layered on top of the DECADE protocol.

   The DECADE protocol will leverage existing transport and application
   layer protocols and will be designed to work with a small set of
   alternative IETF protocols.

   This document proceeds in two steps.  First, it details the core
   architectural principles that can guide the DECADE design.  Next,
   given these core principles, this document presents the core
   components of the DECADE architecture and identifies usage of
   existing protocols and where there is a need for new protocol
   development.

   This document will be updated to track the progress of the DECADE
   survey [I-D.ietf-decade-survey] and requirements [I-D.gu-decade-reqs]
   drafts.




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2.  Entities

2.1.  DECADE Storage Servers

   DECADE storage servers are operated by DECADE storage providers and
   provide the DECADE functionality as specified in this document,
   including mechanisms to store, retrieve and manage data.  A storage
   provider may typically operate multiple storage servers.

2.2.  DECADE Storage Provider

   A DECADE in-network storage provider deploys and/or manages DECADE
   servers within a network.  A storage provider may also own or manage
   the network in which the DECADE servers are deployed.

   A DECADE storage provider, possibly in cooperation with one or more
   network providers, determines deployment locations for DECADE servers
   and determines the available resources for each.

2.3.  DECADE Content Providers

   DECADE content providers access DECADE storage servers (by way of a
   DECADE client) to upload and manage data.  A content provider can
   access one or more storage servers.  A content provider may be a
   single process or a distributed application (e.g., in a P2P
   scenario).

2.4.  DECADE Content Consumers

   DECADE content consumers access storage servers (by way of a DECADE
   client) to download data that has previously been stored by a content
   provider.  A content consumer can access one or more storage servers.
   A content consumer may be a single process or a distributed
   application (e.g., in a P2P scenario).  An instance of a distributed
   application, such as a P2P application, may both provide content to
   and consume content from DECADE storage servers.

2.5.  Content Distribution Application

   A content distribution application is a distributed application
   designed for dissemination of possibly-large data to multiple
   consumers.  Content Distribution Applications typically divide
   content into smaller immutable blocks for dissemination.

   The term Application Developer refers to the developer of a
   particular Content Distribution Application.





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2.6.  Application End-Point

   An Application End-Point is an instance of a Content Distribution
   Application that makes use of DECADE server(s).  A particular
   Application End-Point may be a DECADE Content Provider, a DECADE
   Content Consumer, or both.

   An Application End-Point need not be an active member of a "swarm" to
   interact with the DECADE storage system.  That is, an End-Point may
   interact with the DECADE storage servers as an offline activity.


3.  Architectural Principles

   We identify the following key principles.

3.1.  Decoupled Control and Data Planes

   The DECADE infrastructure is intended to support multiple content
   distribution applications.  A complete content distribution
   application implements a set of control functions including content
   search, indexing and collection, access control, ad insertion,
   replication, request routing, and QoS scheduling.  Different content
   distribution applications can have unique considerations designing
   the control and signaling functions.  For example, a major
   competitive advantage of many successful P2P systems is their
   substantial expertise in achieving highly efficient utilization of
   peer and infrastructural resources.  For instance, many live P2P
   systems have their specific algorithms in constructing topologies to
   achieve low-latency, high-bandwidth streaming.  They continue to
   fine-tune such algorithms.  In other words, in-network storage should
   export basic mechanisms and allow as much flexibility as possible to
   the control planes to implement specific policies.  This conforms to
   the end-to-end systems principle and allows innovation and
   satisfaction of specific business goals.

   Specifically, in the DECADE architecture, the control plane focuses
   on the application-specific, complex, and/or processing intensive
   functions while the data plane provides storage and data transport
   functions.

   o  Control plane: Signals details of where the data is to be
      downloaded from.  The control signals may also include the time,
      quality of service, and receivers of the download.  It also
      provides higher layer meta-data management functions such as
      defining the sequence of data blocks forming a higher layer
      content object.  These are behaviors designed and implemented by
      the Application.  By Application, we mean the broad sense that



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      includes other control plane protocols.

   o  Data plane: Stores and transfers data as instructed by the
      Application's Control Plane.

   Decoupling control plane and data plane is not new.  For example,
   OpenFlow is an implementation of this principle for Internet routing,
   where the computation of the forwarding table and the application of
   the forwarding table are separated.  Google File System applies the
   principle to file system design, by utilizing the Master to handle
   the meta-data management, and the Chunk Servers to handle the data
   plane functions (i.e., read and write of chunks of data).  NFS4 also
   implements this principle.

   Note that applications may have different Data Plane implementations
   in order to support particular requirements (e.g., low latency).  In
   order to provide interoperability, the DECADE architecture does not
   intend to enable arbitrary data transport protocols.  However, the
   architecture may allow for more-than-one data transport protocols to
   be used.

   Also note that although an application's existing control plane
   functions remain implemented within the application, the particular
   implementation may need to be adjusted to support DECADE.

3.2.  Immutable Data Objects

   A property of bulk contents to be broadly distributed is that they
   typically are immutable -- once a piece of content is generated, it
   is typically not modified.  It is not common that bulk contents such
   as video frames and images need to be modified after distribution.

   Many content distribution applications divide content objects into
   blocks for two reasons: (1) multipath: different blocks may be
   fetched from different content sources in parallel, and (2) faster
   recovery and verification: individual blocks may be recovered and
   verified.  Typically, applications use a block size larger than a
   single packet in order to reduce control overhead.

   Common applications whose content matches this model include P2P
   streaming (live and video-on-demand) and P2P file-sharing content.
   However, other additional types of applications may match this model.

   DECADE adopts a design in which immutable data objects may be stored
   at a storage server.  Applications may consider existing blocks as
   DECADE data objects, or they may adjust block sizes before storing in
   a DECADE server.




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   Focusing on immutable data blocks in the data plane can substantially
   simplify the data plane design, since consistency requirements can be
   relaxed.  It also allows effective reuse of data blocks and de-
   duplication of redundant data.

   Depending on its specific requirements, an application may store data
   in DECADE servers such that each data object is completely self-
   contained (e.g., a complete, independently decodable video segment).
   An application may also divide data into chunks that require
   application level assembly.  The DECADE architecture and protocols
   are agnostic to the nature of the data objects and do not specify a
   fixed size for them.

   Note that immutable content may still be deleted.  Also note that
   immutable data blocks do not imply that contents cannot be modified.
   For example, a meta-data management function of the control plane may
   associate a name with a sequence of immutable blocks.  If one of the
   blocks is modified, the meta-data management function changes the
   mapping of the name to a new sequence of immutable blocks.

3.3.  Data Object Identifiers

   Objects that are stored in a DECADE storage server can be accessed by
   DECADE content consumers by a resource identifier that has been
   assigned within a certain application context.

   Because a DECADE content consumer can access more than one storage
   server within a single application context, a data object that is
   replicated across different storage servers managed by a DECADE
   storage provider, can be accessed by a single identifier.

   Note that since data objects are immutable, it is possible to support
   persistent identifiers for data objects.

3.4.  Explicit Control

   To support the functions of an application's control plane,
   applications must be able to know and control which data is stored at
   particular locations.  Thus, in contrast with content caches,
   applications are given explicit control over the placement (selection
   of a DECADE server), deletion (or expiration policy), and access
   control for stored data.

   Consider deletion/expiration policy as a simple example.  An
   application may require that a DECADE server store content for a
   relatively short period of time (e.g., for live-streaming data).
   Another application may need to store content for a longer duration
   (e.g., for video-on-demand).



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3.5.  Resource and Data Access Control through User Delegation

   DECADE provides a shared infrastructure to be used by multiple
   tenants of multiple content distribution applications.  Thus, it
   needs to provide both resource and data access control.

3.5.1.  Resource Allocation

   There are two primary interacting entities in the DECADE
   architecture.  First, Storage Providers control where DECADE storage
   servers are provisioned and their total available resources.  Second,
   Applications control data transfers amongst available DECADE servers
   and between DECADE servers and end-points.  A form of isolation is
   required to enable concurrently-running Applications to each
   explicitly manage their own content and share of resources at the
   available servers.

   The Storage Provider delegates the management of the resources at a
   DECADE server to one or more applications.  Applications are able to
   explicitly and independently manage their own shares of resources.

3.5.2.  User Delegations

   Storage providers have the ability to explicitly manage the entities
   allowed to utilize the resources at a DECADE server.  This capability
   is needed for reasons such as capacity-planning and legal
   considerations in certain deployment scenarios.

   To provide a scalable way to manage applications granted resources at
   a DECADE server, we consider an architecture that adds a layer of
   indirection.  Instead of granting resources to an application, the
   DECADE server grants a share of the resources to a user.  The user
   may in turn share the granted resources amongst multiple
   applications.  The share of resources granted by a storage provider
   is called a User Delegation.

   A User Delegation may be granted to an end-user (e.g., an ISP
   subscriber), a Content Provider, or an Application Provider.  A
   particular instance of an application may make use of the storage
   resources:

   o  granted to the end-user (with the end-user's permission),

   o  granted to the Content Provider (with the Content Provider's
      permission), and/or

   o  granted to the Application Provider.




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4.  System Components

   The primary focus of the current version of this document is on the
   architectural principles.  The detailed system components will be
   discussed in the next document revision.

   This section presents an overview of the components in the DECADE
   architecture.











































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           .--------------------------------------------------------------.
           | Application End-Point                                        |
           | .------------.          .-----------------. .----------.     |
           | | App-Layer  |   ...    | App Data Object | | App Data |     |
           | | Algorithms |          |    Sequencing   | |  Naming  |     |
           | `------------'          `-----------------' `----------'     |
           |                                                              |
           | .----------------------------------------------------------. |
           | | DECADE Client                                            | |
           | |                                                          | |
           | | .-------------------------. .--------------------------. | |
           | | | Resource Controller     | | Data Controller          | | |
           | | | .--------. .----------. | | .------------. .-------. | | |
 Native    | | | |  Data  | | Resource | | | |    Data    | | Data  | | | |
  App      | | | | Access | | Sharing  | | | | Scheduling | | Index | | | |
Protocol(s)| | | | Policy | |  Policy  | | | |            | |       | | | |
      .--> | | | '--------' `----------' | | `------------' `-------' | | |
      |    | | `-------------------------' `--------------------------' | |
      |    | |             |                   ^                        | |
      |    | `------------ | ----------------- | -----------------------' |
      |    `-------------- | ----------------- | -------------------------'
      |                    |                   |
      v                    | DECADE            | Standard
.-------------.            | Resource          | Data
| Application |            | Protocol (DRP)    | Transport (SDT)
|  End-Point  |            |                   |
`-------------'            |                   |      Content Distribution
  ^       ^                |                   |          Application
= | ===== | ============== | ================= | ==========================
  |       |                |                   |        DECADE Server(s)
  |       |                |                   |
  |       |             .- | ----------------- | ----------------------.
  |       |             |  |                   v                       |
  |       |             |  |      .----------------.                   |
  |       |             |  |----> | Access Control | <--------.        |
  | DRP   | SDT         |  |      `----------------'          |        |
  |       |             |  |                   ^              |        |
  |       |             |  |                   v              |        |
  |       |             |  |   .---------------------.        |        |
  |       |             |  `-> | Resource Scheduling | <------|        |
  v       v      DRP    |      `---------------------'        |        |
.------------. <------> |                      ^              |        |
|   DECADE   |          |                      v        .------------. |
|   Server   |   SDT    |        .-----------------.    |    User    | |
`------------' <------> |        |    Data Store   |    | Delegation | |
                        |        `-----------------'    | Management | |
                        | DECADE Server                 `------------' |
                        `----------------------------------------------'



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                 Figure 1: DECADE Architecture Components

   A component diagram of the DECADE architecture is displayed in
   Figure 1.  The diagram illustrates the major components of a Content
   Distribution Application related to DECADE, as well as the functional
   components of a DECADE Server.

   To keep the scope narrow, we only discuss the primary components
   related to protocol development.  Particular deployments may require
   additional components (e.g., monitoring and accounting at a DECADE
   server), but they are intentionally omitted from the current version
   of this document.

4.1.  Content Distribution Application

   Content Distribution Applications have many functional components.
   For example, many P2P applications have components to manage overlay
   topology management, piece selection, etc.  In supporting DECADE, it
   may be advantageous to consider DECADE within some of these
   components.  However, in this architecture document, we focus on the
   components directly employed to support DECADE.

4.1.1.  Data Sequencing and Naming

   DECADE is primarily designed to support applications that can divide
   distributed contents into immutable data objects.  To accomplish
   this, applications include a component responsible for re-assembling
   data objects and also creating the individual data objects.  We call
   this component Application Data Sequencing.  The specific
   implementation is entirely decided by the application.

   In assembling or producing the data objects, an important
   consideration is the naming of these objects.  We call the component
   responsible for assigning and interpreting application-layer names
   the Application Data Naming component.  The specific implementation
   is entirely decided by the application.

4.1.2.  Native Protocols

   Applications may still use existing protocols.  In particular, an
   application may reuse existing protocols primarily for control/
   signaling.  However, an application may still retain its existing
   data transport protocols, in addition to DECADE as the data transport
   protocol.  This can be important for applications that are designed
   to be highly robust (e.g., if DECADE servers are unavailable).






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4.1.3.  DECADE Client

   An application may be modified to support DECADE.  We call the layer
   providing the DECADE support to an application the DECADE Client.  It
   is important to note that a DECADE Client need not be embedded into
   an application.  It could be implemented alone, or could be
   integrated in other entities such as network devices themselves.

4.1.3.1.  Resource Controller

   Applications may have different Resource sharing policies and Data
   access policies to control their resource and data in DECADE servers.
   These policies can be existing policies of applications (e.g., tit-
   for-tat) or custom policies adapted for DECADE.  The specific
   implementation is decided by the application.

4.1.3.2.  Data Controller

   DECADE is designed to decouple the control and the data transport of
   applications.  Data transport between applications and DECADE servers
   uses standard data transport protocols.  It may need to schedule the
   data being transferred according to network conditions, available
   DECADE Servers, and/or available DECADE Server resources.  An index
   indicates data available at remote DECADE servers.  The index (or a
   subset of it) may be advertised to other Application End-Points.

4.2.  DECADE Server

   DECADE server is an important functional component of DECADE.  It
   stores data from Application End-Points, and provides control and
   access of those data to Application End-Points.  Note that a DECADE
   server is not necessarily a single physical machine, it could also be
   implemented as a cluster of machines.

4.2.1.  Access Control

   An Application End-Point can access its own data or other Application
   End-Point's data (provided sufficient authorization) in DECADE
   servers.  Application End-Points may also authorize other End-Points
   to store data.  If an access is authorized by an Application End-
   Point, the DECADE Server will provide access.

   Note that even if a request is authorized, it may still fail to
   complete due to insufficient resources by either the requesting
   Application End-Point or the providing Application End-Point.






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4.2.2.  Resource Scheduling

   Applications may apply their existing resource sharing policies or
   use a custom policy for DECADE.  DECADE servers perform resource
   scheduling according to the resource sharing policies indicated by
   Application End-Points as well as configured User Delegations.

   Access control and resource control are separated in DECADE server.
   It is possible that an Application End-Point provides only access to
   its data without any resources.  In order to access this data,
   another Application End-Point may use the granted access along with
   its own available resources to store or retrieve data from a DECADE
   Server.

4.2.3.  Data Store

   Data from applications may be stored into disks.  Data can be deleted
   from disks either explicitly or automatically (e.g., after a TTL).
   It may be possible to perform optimizations in certain cases, such as
   avoiding writing temporary data (e.g., live streaming) to a disk.

4.3.  Protocols

   The DECADE Architecture uses two protocols.  First, the DECADE
   Resource Protocol is responsible for communicating access control and
   resource scheduling policies to the DECADE Server.  Second, standard
   data transport protocols (e.g., WebDAV or NFS) are used to transfer
   data objects to and from a DECADE Server.  The DECADE architecture
   will specify a small number of Standard Data Transport instances.

   Decoupling the protocols in this way allows DECADE to both directly
   utilize existing standard data transports and to evolve
   independently.

   It is also important to note that the two protocols do not need to be
   separate on the wire.  For example, the DECADE Resource Protocol
   messages may be piggybacked within the extension fields provided by
   certain data transport protocols.  However, this document considers
   them as two separate, logical functional components for clarity.

4.3.1.  DECADE Resource Protocol

   The DECADE Resource Protocol is responsible for communicating both
   access control and resource sharing policies to DECADE Servers used
   for data transport.

   The DECADE architecture specification will provide exactly one DECADE
   Resource Protocol.



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4.3.2.  Standard Data Transports

   Existing data transport protocols are used to read and write data
   from a DECADE Server.  Protocols under consideration are WebDAV and
   NFS.

4.4.  DECADE Data Sequencing and Naming

   We have discussed above that an Application may have its own behavior
   for both sequencing and naming data objects.  In order to provide a
   simple and generic interface, the DECADE Server is only responsible
   for storing and retrieving individual data objects.

   DECADE names are not necessarily correlated with the naming or
   sequencing used by the Application using a DECADE client.  The DECADE
   client is expected to maintain a mapping from its own naming to the
   DECADE naming.  Furthermore, the DECADE naming scheme implies no
   sequencing or grouping of objects, even if this is done at the
   application layer.

   Multiple applications may make use of a DECADE infrastructure, and
   each Application may employ its own naming scheme.  To remain
   independent of particular applications, DECADE uses a simple, common
   naming scheme that supports unique naming of individual data objects.
   This is achieved by deriving object names from hashes of the object
   content.  This scheme is made possible by the fact that DECADE data
   objects are immutable.  Details of the naming scheme (complete
   syntax, hash algorithms etc.) will be defined in a future version of
   this document.

   By naming data objects directly as the content hash, DECADE names
   satisfy important objectives:

   o  Simple integrity verification

   o  Unique names (with high probability)

   o  Application independent, without a new IANA-maintained registry

   A particular advantage of using the content hash is that it is
   straightforward for as server or client to validate a data object
   before storing or transmitting it.  While these capabilities could be
   achieved by supplying the content hash in both read and write
   requests as metadata, using the content hash as the name satisfies
   the objectives and is straightforward.

   Another advantage of this scheme is that a DECADE client knows the
   name of a data object before it is completely stored at the DECADE



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   server.  This allows for particular optimizations, such as
   advertising data object while the data object is being stored,
   removing store-and-forward delays.  For example, a DECADE client A
   may simultaneously begin storing an object to a DECADE server, and
   advertise that the object is available to DECADE client B. If it is
   supported by the DECADE server, client B may begin downloading the
   object before A is finished storing the object.

4.5.  In-Network Storage Components Mapped to DECADE Architecture

   In this section we evaluate how the basic components of an in-network
   storage system identified in Section 3 of [I-D.ietf-decade-survey]
   map into the DECADE architecture.

   It is important to note that complex and/or application-specific
   behavior is delegated to applications instead of tuning the storage
   system wherever possible.

4.5.1.  Data Access Interface

   Users can read and write objects of arbitrary size through the DECADE
   Client's Data Controller, making use of a standard data transport.

4.5.2.  Data Management Operations

   Users can move or delete previously stored objects via the DECADE
   Client's Data Controller, making use of a standard data transport.

4.5.3.  Data Search Capability

   Users can enumerate or search contents of DECADE servers to find
   objects matching desired criteria through services provided by the
   Content Distribution Application (e.g., buffer-map exchanges, a DHT,
   or peer-exchange).  In doing so, End-Points may consult their local
   data index in the DECADE Client's Data Controller.

4.5.4.  Access Control Authorization

   All methods of access control are supported: public-unrestricted,
   public-restricted and private.  Access Control Policies are generated
   by a Content Distribution Application and provided to the DECADE
   Client's Resource Controller.  The DECADE Server is responsible for
   implementing the access control checks.

4.5.5.  Resource Control Interface

   Users can manage the resources (e.g. bandwidth) on the DECADE server
   that can be used by other Application End-Points.  Resource Sharing



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   Policies are generated by a Content Distribution Application and
   provided to the DECADE Client's Resource Controller.  The DECADE
   Server is responsible for implementing the resource sharing policies.

4.5.6.  Discovery Mechanism

   This is outside the scope of the DECADE architecture.  However, it is
   expected that DNS or some other well known protocol will be used for
   the users to discover the DECADE servers.

4.5.7.  Storage Mode

   DECADE Servers provide an object-based storage mode.  Immutable data
   objects may be stored at a DECADE server.  Applications may consider
   existing blocks as DECADE data objects, or they may adjust block
   sizes before storing in a DECADE server.


5.  DECADE Protocols

   This section specifies the DECADE Resource Protocol (DRP) and the
   Standard Data Transport (SDT) in terms of abstract protocol
   interactions that are intended to mapped to specific protocols such
   as HTTP.  It is possible that a single specific protocol provides
   both, DRP and SDT functionality.

   The DRP is the protocol used by a DECADE client to configure the
   resources and authorization used to satisfy requests (reading,
   writing, and management operations concerning DECADE objects) at a
   DECADE server.  The SDT is used to send the operations to the DECADE
   server.  Necessary DRP metadata is supplied using mechanisms in the
   SDT that are provided for extensibility (e.g., additional request
   parameters).  A detailed architectural description of the DRP and SDT
   is still a work in progress.  Important aspects, including details of
   authorization, will be added in a future version of this document.

5.1.  DECADE Resource Protocol (DRP)

   DRP provides configuration of access control and resource sharing
   policies on DECADE servers.  A content distribution application,
   e.g., a live P2P streaming session, MAY employ several DECADE
   servers, for instance, servers in different operator domains, and DRP
   allows one instance of such an application, e.g., an application
   endpoint, to configure access control and resource sharing policies
   on a set of servers.

   On a single DECADE server, the following resources have to be
   managed:



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   communication resources:  DECADE servers may limited communication
      resources in terms of bandwidth (upload/download) but also in
      terms of number of connected clients (connections) at a time.

   storage resources:  DECADE servers may limited storage resources.

   Note: this list of resources will be extended in a future version of
   this document.

5.2.  Standard Data Transport (SDT)

   A DECADE server provide a data access interface, and SDT is used to
   write objects to a server and to read (download) objects from a
   server.  Semantically, SDT is a client-server protocol, i.e., the
   DECADE server always responds to client requests.

5.2.1.  Writing/Uploading Objects

   For writing objects, a client uploads an object to a DECADE server.
   The object on the server will be named (associated to an identifier),
   and this name can be used to access (download) the object later,
   e.g., the client can pass the name as a reference to other client
   that can then refer to the object.

   DECADE objects can be self-contained objects such as multimedia
   resources, files etc., but also chunks, such as chunks of a P2P
   distribution protocol that can be part of a containing object or a
   stream.

   A server MUST accept download requests for an object that is still
   being uploaded.

   The application that originates the objects MUST generate DECADE
   object names according to the naming specification in Section 4.4.
   The naming scheme provides that the name is unique.  DECADE clients
   (as parts of application entities) upload a named object to a server,
   and a DECADE server MUST not change the name.  It MUST be possible
   for downloading clients, to access the object using the original
   name.  A DECADE server MAY verify the integrity and other security
   properties of uploaded objects.

   In the following we provide an abstract specification of the upload
   operation that we name 'PUT METHOD'.  See Appendix A.1 for an example
   how this could be mapped to HTTP.







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   Method  PUT:

   Parameters:

      NAME:  The naming of the object according to Section 4.4

      OBJECT:  The object itself.  The protocol MUST provide transparent
         binary object transport.

   Description:  The PUT method is used by a DECADE client to upload an
      object with an associated name 'NAME' to a DECADE server.

   RESPONSES:  The DECADE server MUST respond with one the following
      response messages:

      OK:  The object has been uploaded successfully and has replaced an
         existing object with the same name.

      CREATED:  The object has been uploaded successfully and is now
         available under the specified name.

      ERRORs:  possible error codes later will be specified in a later
         version of this document

5.2.2.  Downloading Objects

   A DECADE client can request named objects from a DECADE server.  In
   the following, we provide an abstract specification of the download
   operation that we name 'GET METHOD'.  See Section 4.4 for an example
   how this could be mapped to HTTP.

   Method  GET:

   Parameters:

      NAME:  The naming of the object according to Section 4.4.

   Description:  The GET method is used by a DECADE client to download
      an object with an associated name 'NAME' from a DECADE server.

   RESPONSES:  The DECADE server MUST respond with one the following
      response messages:

      OK:  The request has succeeded, and an entity corresponding to the
         requested resource is sent in the response.






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      ERRORs:

         NOTFOUND:  The DECADE server has not found anything matching
            the request object name.

         Other Errors:  TBD in a future version of this document


6.  Server-to-Server Protocols

   An important feature of DECADE is the capability for one DECADE
   server to directly download data objects from another DECADE server.
   This capability allows Applications to directly replicate data
   objects between servers without requiring end-hosts to use uplink
   capacity to upload data objects to a different DECADE server.
   Similar to other operations in DRP and SDT, replicating data objects
   between DECADE servers is an explicit operation.

   To support this functionality, DECADE re-uses the already-specified
   protocols to support operations directly between servers.  DECADE
   servers are not assumed to trust each other nor are configured to do
   so.  All data operations are performed on behalf of DECADE clients
   via explicit instruction, so additional capabilities are needed in
   the DECADE client-server protocols DECADE clients must be able to
   indicate to a DECADE server the following additional parameters:

   o  which remote DECADE server(s) to access;

   o  the operation to be performed (PUT or GET); and

   o  Credentials indicating permission to perform the operation at the
      remote DECADE server.

   In this way, a DECADE server is also a DECADE client, and requests
   may instantiate requests via that client.  The operations are
   performed as if the original requestor had its own DECADE client co-
   located with the DECADE server.  It is this mode of operation that
   provides substantial savings in uplink capacity.

6.1.  Operational Overview

   DECADE's server-to-server support is focused on reading and writing
   data objects between DECADE servers.  A DECADE GET or PUT request MAY
   supply the following additional parameters:







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   REMOTE_SERVER:  Address of the remote DECADE server.  The format of
      the address is out-of-scope of this document.

   REMOTE_USER:  The account at the remote server from which to retrieve
      the object (for a GET), or in which the object is to be stored
      (for a PUT).

   TOKEN:  Credentials to be used at the remote server.

   These parameters are used by the DECADE server to instantiate a
   request to the specified remote server.  It is assumed that the data
   object referred to at the remote server is the same as the original
   request.  It is also assumed that the operation performed at the
   remote server is the same as the operation in the original request.
   Though explicitly supplying these may provide additional freedom, it
   is not clear what benefit they might provide.

   Note that when a DECADE client invokes a request a DECADE server with
   these additional parameters, it is giving the DECADE server
   permission to act on its behalf.  Thus, it would be wise for the
   supplied token to have narrow privileges (e.g., limited to only the
   necessary data objects) or validity time (e.g., a small expiration
   time).

   In the case of a GET operation, the DECADE server is to retrieve the
   data object from the remote server using the specified credentials
   (via a GET request to the remote server), and then return the object
   to the client.  In the case of a PUT operation, the DECADE server is
   to store the object from the client, and then store the object to the
   remote server using the specified credentials (via a PUT request to
   the remote server).

6.2.  Potential Optimizations

   As a suggestion to the protocol and eventual implementations, we
   would like to point out particular optimizations that could be made
   when making use of the server-to-server protocol.

6.2.1.  Pipelining to Avoid Store-and-Forward Delays

   A DECADE server may choose to not fully store an object before
   beginning to serve it.  For example, in the case of a GET request, a
   DECADE server may begin to receive a data object from a remote
   server, and immediately begin returning it to the DECADE client.
   This pipelining mode avoids store-and-forward delays, which could be
   substantial for large objects.  A similar behavior could be used for
   PUT.




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7.  Security Considerations

   This document currently does not contain any security considerations
   beyond those mentioned in [I-D.ietf-decade-problem-statement].


8.  IANA Considerations

   This document does not have any IANA considerations.


9.  Informative References

   [I-D.ietf-decade-problem-statement]
              Song, H., Zong, N., Yang, Y., and R. Alimi, "DECoupled
              Application Data Enroute (DECADE) Problem Statement",
              draft-ietf-decade-problem-statement-02 (work in progress),
              January 2011.

   [I-D.ietf-decade-survey]
              Alimi, R., Rahman, A., and Y. Yang, "A Survey of In-
              network Storage Systems", draft-ietf-decade-survey-04
              (work in progress), March 2011.

   [I-D.gu-decade-reqs]
              Yingjie, G., Bryan, D., Yang, Y., and R. Alimi, "DECADE
              Requirements", draft-gu-decade-reqs-05 (work in progress),
              July 2010.


Appendix A.  Appendix: Evaluation of Candidate Existing Protocols for
             DECADE DRP and SDT

   In this section we illustrate how the abstract protocol interactions
   specified in Section 5 for DECADE DRP and SDT can be fulfilled by
   existing protocols such as HTTP and WEBDAV.  (This version of the
   document considers HTTP only, a future version will provide a
   possible WEBDAV-based illustration as well.)

A.1.  HTTP

   HTTP is a key protocol for the Internet and specifically the World
   Wide Web. HTTP is a request-response protocol.  A typical transaction
   is when a client (e.g. web browser) requests content (resources) from
   a web server.  Other examples are when the client puts or deletes
   content from the server.





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A.1.1.  HTTP Support for DECADE Resource Protocol Primitives

   DRP provides configuration of access control and resource sharing
   policies on DECADE servers.

A.1.1.1.  Access Control Primitives

   Access control requires mechanisms for defining the access policies
   for the server, and then checking the authorization of a user before
   it stores or retrieves content.  HTTP supports access control via
   "HTTP Secure" (HTTPS).  HTTPS is a combination of HTTP with SSL/TLS.
   The main purpose of HTTPS is to authenticate the server and encrypt
   all traffic between the client and the server.  HTTPS does not
   support authentication of the client.

A.1.1.2.  Communication Resource Controls Primitives

   Communications resources include bandwidth (upload/download) and
   number of simultaneous connected clients (connections).  HTTP
   supports communication resource control through "persistent" HTTP
   connections.  Persistent HTTP connections allows a client to keep
   open the underlying TCP connection to the server to allow streaming
   and pipelining (multiple simultaneous requests).  HTTP does not
   support a mechanism to allow limiting the communciation resources to
   a client.

A.1.1.3.  Storage Resource Control Primitives

   Storage resources include amount of memory and lifetime of storage.
   HTTP does not allow direct control of storage at the server end
   point.  However HTTP supports caching at intermediate points such as
   a web proxy.  For this purpose, HTTP defines cache control mechanisms
   that define how long and in what situations the intermediate point
   may store and use the content.

A.1.2.  HTTP Support for DECADE Standard Transport Protocol Primitives

   SDT is used to write objects and read (download) objects from a
   DECADE server.  The object can be either a self-contained object such
   as a multimedia file or a chunk from a P2P system.

A.1.2.1.  Writing Primitives

   Writing involves uploading objects to the server.  HTTP supports two
   methods of writing called PUT and POST.  In HTTP the object is called
   a resource and can be identified by a URL.  PUT uploads a resource to
   a specific location on the server.  POST, on the other hand, submits
   the object to the server and the server decides whether to update an



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   existing resource or to create a new resource.

A.1.2.2.  Downloading Primitives

   Downloading involves fetching of an object from the server.  HTTP
   supports downloading through the GET method.  GET fetches a specific
   resource as identified by the URL.

A.1.2.3.  Other Methods

   HTTP supports deleting of content on the server through the DELETE
   method.


Authors' Addresses

   Richard Alimi
   Google

   Email: ralimi@google.com


   Y. Richard Yang
   Yale University

   Email: yry@cs.yale.edu


   Akbar Rahman
   InterDigital Communications, LLC

   Email: akbar.rahman@interdigital.com


   Dirk Kutscher
   NEC

   Email: dirk.kutscher@neclab.eu


   Hongqiang Liu
   Yale University

   Email: hongqiang.liu@yale.edu







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