DECADE                                                           H. Song
Internet-Draft                                                   N. Zong
Intended status: Informational                                    Huawei
Expires: November 8, 2012                                        Y. Yang
                                                         Yale University
                                                                R. Alimi
                                                                  Google
                                                             May 7, 2012


     DECoupled Application Data Enroute (DECADE) Problem Statement
                 draft-ietf-decade-problem-statement-06

Abstract

   Peer-to-peer (P2P) applications have become widely used on the
   Internet today and make up a large portion of the traffic in many
   networks.  In P2P applications, one technique for reducing the
   transit and uplink P2P traffic is to introduce storage capabilities
   within the network.  Traditional caches (e.g., P2P and Web caches)
   provide such storage, but they are complex (due to explicitly
   supporting individual P2P application protocols and cache refresh
   mechanisms) and they do not allow users to manage access to content
   in the cache.  For example, content providers wishing to use in-
   network storage cannot easily control cache access and resource usage
   policies to satisfy their own requirements.  This document discusses
   the introduction of in-network storage for P2P applications, and
   shows the need for a standard protocol for accessing this storage.

Status of this Memo

   This Internet-Draft is submitted in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF).  Note that other groups may also distribute
   working documents as Internet-Drafts.  The list of current Internet-
   Drafts is at http://datatracker.ietf.org/drafts/current/.

   Internet-Drafts are draft documents valid for a maximum of six months
   and may be updated, replaced, or obsoleted by other documents at any
   time.  It is inappropriate to use Internet-Drafts as reference
   material or to cite them other than as "work in progress."

   This Internet-Draft will expire on November 8, 2012.

Copyright Notice




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   Copyright (c) 2012 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document.  Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document.  Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.


Table of Contents

   1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  3
   2.  Terminology and Concepts . . . . . . . . . . . . . . . . . . .  4
   3.  The Problems . . . . . . . . . . . . . . . . . . . . . . . . .  4
     3.1.  P2P infrastructural stress and inefficiency  . . . . . . .  4
     3.2.  P2P cache: a complex in-network storage  . . . . . . . . .  5
     3.3.  Ineffective integration of P2P applications  . . . . . . .  6
   4.  Usage Scenarios  . . . . . . . . . . . . . . . . . . . . . . .  6
     4.1.  BitTorrent . . . . . . . . . . . . . . . . . . . . . . . .  6
     4.2.  Content Publisher  . . . . . . . . . . . . . . . . . . . .  7
   5.  Security Considerations  . . . . . . . . . . . . . . . . . . .  8
     5.1.  Denial of Service Attacks  . . . . . . . . . . . . . . . .  8
     5.2.  Copyright and Legal Issues . . . . . . . . . . . . . . . .  8
     5.3.  Traffic Analysis . . . . . . . . . . . . . . . . . . . . .  8
     5.4.  Modification of Information  . . . . . . . . . . . . . . .  8
     5.5.  Masquerade . . . . . . . . . . . . . . . . . . . . . . . .  9
     5.6.  Disclosure . . . . . . . . . . . . . . . . . . . . . . . .  9
     5.7.  Message Stream Modification  . . . . . . . . . . . . . . .  9
   6.  IANA Considerations  . . . . . . . . . . . . . . . . . . . . .  9
   7.  Acknowledgments  . . . . . . . . . . . . . . . . . . . . . . .  9
   8.  Informative References . . . . . . . . . . . . . . . . . . . . 10
   Appendix A.  Other Related Work in IETF  . . . . . . . . . . . . . 11
   Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 13













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1.  Introduction

   Peer-to-peer (P2P) applications, including both P2P streaming and P2P
   filesharing applications, make up a large fraction of the traffic in
   many ISP networks today.  One way to reduce bandwidth usage by P2P
   applications is to introduce storage capabilities in networks.
   Allowing P2P applications to store and retrieve data from inside
   networks can reduce traffic on the last-mile uplink, as well as on
   backbone and transit links.

   P2P caches provide in-network storage and have been deployed in some
   networks.  However, the current P2P caching architecture poses
   challenges to both P2P cache vendors and P2P application developers.
   For P2P cache vendors, it is challenging to support a number of
   continuously evolving P2P application protocols, due to lack of
   documentation, ongoing protocol changes, and rapid introduction of
   new features by P2P applications.  For P2P applications, closed P2P
   caching systems limit P2P applications from effectively utilizing in-
   network storage.  In particular, P2P caches typically do not allow
   users to explicitly store content into in-network storage.  They also
   do not allow users to implement control over the content that has
   been placed into the in-network storage.

   P2P applications suffer decreased efficiency, and the network
   infrastructure suffers increased load because there is no
   standardized interface for accessing storage and data transport
   services in the Internet.

   Both of these challenges can be effectively addressed by using an
   open, standard protocol to access in-network storage [Data_Lockers].
   P2P applications can store and retrieve content in the in-network
   storage, as well as control resources (e.g., bandwidth, connections)
   consumed by peers in a P2P application.  As a simple example, a peer
   of a P2P application may upload to other peers through its in-network
   storage, saving its usage of last-mile uplink bandwidth.

   In this document, we distinguish between two functional components of
   the native P2P application protocol: signaling and data access.
   Signaling includes operations such as handshaking and discovering
   peer and content availability.  The data access component transfers
   content from one peer to another.

   In essence, coupling of the signaling and data access makes in-
   network storage very complex to support various application services.
   However, these applications have common requirements for data access,
   making it possible to develop a standard protocol.





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2.  Terminology and Concepts

   The following terms have special meaning in the definition of the in-
   network storage system.

      in-network storage: A service inside a network that provides
      storage and bandwidth to network applications.  In-network storage
      may reduce upload/transit/backbone traffic and improve network
      application performance.  The position of in-network storage is in
      the core of a network, for example, co-located with the border
      router (network attached storage) or inside a data center.

      P2P cache (Peer to Peer cache): A kind of in-network storage that
      understands the signaling and transport of specific P2P
      application protocols.  It caches the content for those specific
      P2P applications in order to serve peers and reduce traffic on
      certain links.


3.  The Problems

   The emergence of peer-to-peer (P2P) as a major network application
   (especially P2P file sharing and streaming) has led to substantial
   opportunities.  The P2P paradigm can be utilized to design highly
   scalable and robust applications at low cost, compared to the
   traditional client-server paradigm.

   However, P2P applications also face substantial design challenges.  A
   particular problem facing P2P applications is the additional stress
   that they place on the network infrastructure.  Furthermore, lack of
   infrastructure support can lead to unstable P2P application
   performance during peer churns and flash crowds, when a large group
   of users begin to retrieve the content during a short period of time.
   A potential way to solve it would be to make it possible for peers
   that were on bandwidth constrained access to put things in a place
   that is both not bandwidth constrained and accessible by other peers.
   These problems are now discussed in further detail.

3.1.  P2P infrastructural stress and inefficiency

   A particular problem of the P2P paradigm is the stress that P2P
   application traffic places on the infrastructure of Internet service
   providers (ISPs).  Multiple measurements (e.g.,
   [Internet_Study_2008-2009]) have shown that P2P traffic has become a
   major type of traffic on some networks.  Furthermore, the
   inefficiency of network-agnostic peering (at the P2P transmission
   level) leads to unnecessary traversal across network domains or
   spanning the backbone of a network [RFC5693].



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   Using network information alone to construct more efficient P2P
   swarms is not sufficient to reduce P2P traffic in access networks, as
   the total access upload traffic is equal to the total access download
   traffic in a traditional P2P system.  On the other hand, it is
   reported that P2P traffic is becoming the dominant traffic on the
   access networks of some networks, reaching as high as 50-60% on the
   downlinks and 60-90% on the uplinks ([DCIA], [ICNP],
   [ipoque.P2P_survey.], [P2P_file_sharing]).  Consequently, it becomes
   increasingly important to reduce upload access traffic, in addition
   to cross-domain and backbone traffic.

   The inefficiency is also represented when traffic is sent upstream as
   many times as there are remote peers interested in getting the
   corresponding information.  For example, the P2P application transfer
   completion times remain affected by potentially (relatively) slow
   upstream transmission.  Similarly, the performance of real-time P2P
   applications may be affected by potentially (relatively) higher
   upstream latencies.

3.2.  P2P cache: a complex in-network storage

   An effective technique to reduce P2P infrastructural stress and
   inefficiency is to introduce in-network storage.  The existing in-
   network storage systems can be found in [RFC6392].

   In the current Internet, in-network storage is introduced as P2P
   caches, either transparently or explicitly as a P2P peer.  To provide
   service to a specific P2P application, the P2P cache server must
   support the specific signaling and transport protocols of the
   specific P2P application.  This can lead to substantial complexity
   for the P2P Cache vendor.

   First, there are many P2P applications on the Internet (e.g.,
   BitTorrent, eMule, Flashget, and Thunder for file sharing; Abacast,
   Kontiki, Octoshape, PPLive, PPStream, and UUSee for P2P streaming).
   Consequently, a P2P cache vendor faces the challenge of supporting a
   large number of P2P application protocols, leading to product
   complexity and increased development cost.

   Furthermore, a specific P2P application protocol may evolve
   continuously, to add new features or fix bugs.  This forces a P2P
   cache vendor to continuously update to track the changes of the P2P
   application, leading to product complexity and increased costs.

   Third, many P2P applications use proprietary protocols or support
   end-to-end encryption.  This can render P2P caches ineffective.  So
   these three problems make the P2P cache as a network middle-box, hard
   to support these P2P application distribution in their own ways.



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   Finally, a P2P cache is likely to be much better connected to end
   hosts than remote peers that connected to end hosts.  Without the
   ability to manage bandwidth usage, the P2P cache may increase the
   volume of download traffic, which runs counter to the reduction of
   upload access traffic.

3.3.  Ineffective integration of P2P applications

   As P2P applications evolve, it has become increasingly clear that
   usage of in-network resources can improve user experience.  For
   example, multiple P2P streaming systems seek additional in-network
   resources during a flash crowd, such as just before a major live
   streaming event.  In asymmetric networks when the aggregated upload
   bandwidth of a channel cannot meet the download demand, a P2P
   application may seek additional in-network resources to maintain a
   stable system.

   However, some P2P applications using in-network infrastructural
   resources require flexibility in implementing resource allocation
   policies.  A major competitive advantage of many successful P2P
   systems is their substantial expertise in how to most efficiently
   utilize peer and infrastructural resources.  For example, many live
   P2P systems have specific algorithms to select those peers that
   behave as stable, higher-bandwidth sources.  Similarly, the higher-
   bandwidth sources frequently use algorithms to chose to which peers
   the source should send content.  Developers of these systems continue
   to fine-tune these algorithms over time.

   To permit developers to evolve and fine-tune their algorithms and
   policies, the in-network storage should expose basic mechanisms and
   allow as much flexibility as possible to P2P applications.  This
   conforms to the end-to-end systems principle and allows innovation
   and satisfaction of specific business goals.  Existing techniques for
   P2P application in-network storage lack these capabilities.


4.  Usage Scenarios

   Usage scenarios are presented to illustrate the problems in both
   Content Distribution Network (CDN) and P2P scenarios.

4.1.  BitTorrent

   When a BitTorrent client A uploads a block to multiple peers, the
   block traverses the last-mile uplink once for each peer.  And after
   that, the peer B who just received the block from A also needs to
   upload through its own last-mile uplink to others when sharing this
   block.  This is not an efficient use of the last-mile uplink.  With



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   in-network storage server however, the BitTorrent client may upload
   the block to its in-network storage.  Peers may retrieve the block
   from the in-network storage, reducing the amount of data on the last-
   mile uplink.  If supported by the in-network storage, a peer can also
   save the block in its own in-network storage while it is being
   retrieved; the block can then be uploaded from the in-network storage
   to other peers.

   As previously discussed, BitTorrent or other P2P applications
   currently cannot explicitly manage which content is placed in the
   existing P2P caches, nor access and resource control polices.
   Applications need to retain flexibility to control the content
   distribution policies and topology among peers.

4.2.  Content Publisher

   Content publishers may also utilize in-network storage.  For example,
   consider a P2P live streaming application.  A Content Publisher
   typically maintains a small number of sources, each of which
   distributes blocks in the current play buffer to a set of the P2P
   peers.

   Some content publishers use another hybrid content distribution
   approach incorporating both P2P and CDN modes.  As an example,
   Internet TV may be implemented as a hybrid CDN/P2P application by
   distributing content from central servers via a CDN, and also
   incorporating a P2P mode amongst endhosts and set-top boxes.  In-
   network storage may be beneficial to hybrid CDN/P2P applications as
   well to support P2P distribution and to enable content publisher
   standard interfaces and controls.

   However, there is no standard interface for different content
   publishers to access in-network storage.  One streaming content
   publisher may need the existing in-network storage to support
   streaming signaling or such capability, such as transcoding
   capability, bitmap information, intelligent retransmission, etc,
   while a different content publisher may only need the in-network
   storage to distribute files.  However it is reasonable that the
   application services are only supported by content publisher's
   original servers and clients, and intelligent data plane transport
   for those content publishers are supported by in-network storage.

   A content publisher also benefits from a standard interface to access
   in-network storage servers provided by different providers.  The
   standard interface must allow the content publisher to retain control
   over content placed in their own in-network storage, and grant access
   and resources only to the desired endhosts and peers.




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   In the hybrid CDN/P2P scenario, if only the endhosts can store
   content in the in-network storage server, the content must be
   downloaded and then uploaded over the last-mile access link before
   another peer may retrieve it from a in-network storage server.  Thus,
   in this deployment scenario, it may be advantageous for a content
   publisher or CDN provider to store content in in-network storage
   servers.


5.  Security Considerations

   There are several security considerations to the in-network storage.

5.1.  Denial of Service Attacks

   An attacker can try to consume a large portion of the in-network
   storage, or exhaust the connections of the in-network storage through
   a Denial of Service (DoS) attack.  Authentication, authorization and
   accounting mechanisms should be considered in the cross domain
   environment.  Limitation of access from an administrative domain sets
   up barriers for content distribution.

5.2.  Copyright and Legal Issues

   Copyright and other laws may prevent the distribution of certain
   content in various localities.  In-network storage operators may
   adopt system-wide ingress or egress filters to implement necessary
   policies for storing or retrieving content, and applications may
   apply DRM to the data stored in the network storage.  However, the
   specification and implementation of such policies (e.g., filtering
   and DRM) is not in scope for the problem this document proposes
   solving.

5.3.  Traffic Analysis

   If the content is stored in the provider-based in-network storage,
   there may be a privacy risk that the provider can correlate the
   people who are accessing the same data object using the same object
   identity.  This correlation can be used to presume that they have the
   same interest, so as to use it as a basis for a phishing attack.

5.4.  Modification of Information

   The modification threat is the danger that some unauthorized entity
   may alter in-transit in-network storage access messages generated on
   behalf of an authorized principal in such a way as to effect
   unauthorized management operations, including falsifying the value of
   an object.  This threat may result in false data being supplied



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   either through the data on a legitimate store being modified, or
   through a bogus store being introduced into the network.

5.5.  Masquerade

   A type of threat action whereby an unauthorized entity gains access
   to a system or performs a malicious act by illegitimately posing as
   an authorized entity.  In the context of this spec, when accessing
   in-network storage, one malicious end host can try to act as another
   authorized end host or application server to access a protected
   resource in the in-network storage.

5.6.  Disclosure

   The disclosure threat is the danger of eavesdropping on the exchanges
   between in-network storage and application clients.  Protecting
   against this threat may be required as a matter of application
   policy.

5.7.  Message Stream Modification

   The message stream modification threat is the danger that messages
   may be maliciously re-ordered, delayed or replayed to an extent which
   is greater than can occur through natural network system, in order to
   effect unauthorized management operations to in-network storage.  If
   the middle box, such like NAT (network address translator) or proxy
   between an end host and in-network storage is compromised, it is easy
   to do the stream modification attack.


6.  IANA Considerations

   There are no IANA considerations in this document.


7.  Acknowledgments

   We would like to thank the following people for contributing to this
   document:

   David Bryan

   Ronald Bonica

   Kar Ann Chew

   Roni Even




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   Lars Eggert

   Francois Le Faucheur

   Adrian Farrel

   Yingjie Gu

   David Harrington

   Leif Johansson

   Hongqiang Liu

   Tao Ma

   Borje Ohlman

   Akbar Rahman

   Robert Sparks

   Peter Saint-Andre

   Sean Turner

   Yu-shun Wang

   Richard Woundy

   Yunfei Zhang


8.  Informative References

   [Internet_Study_2008-2009]
              "Internet Study 2008/2009", <http://www.ipoque.com/
              resources/internet-studies/internet-study-2008_2009>.

   [RFC5693]  Seedorf, J. and E. Burger, "Application-Layer Traffic
              Optimization (ALTO) Problem Statement", RFC 5693,
              October 2009.

   [RFC6392]  Alimi, R., Rahman, A., and Y. Yang, "A Survey of In-
              Network Storage Systems", RFC 6392, October 2011.

   [Data_Lockers]
              Yang, Y., "Open Content Distribution using Data Lockers",



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              <http://cs-www.cs.yale.edu/homes/yry/projects/p4p/
              open-data-lockers-nov-2010-coxnet.pdf>.

   [I-D.ietf-p2psip-base]
              Jennings, C., Lowekamp, B., Rescorla, E., Baset, S., and
              H. Schulzrinne, "REsource LOcation And Discovery (RELOAD)
              Base Protocol", draft-ietf-p2psip-base-21 (work in
              progress), March 2012.

   [DCIA]     http://www.dcia.info, "Distributed Computing Industry
              Association".

   [ipoque.P2P_survey.]
              "Emerging Technologies Conference at MIT", Sept. 2007.

   [P2P_file_sharing]
              Parker, A., "The true picture of peer-to-peer
              filesharing", July 2004.

   [Octoshape]
              "http://www.octoshape.com/?page=company/about".

   [PPLive]   "http://www.synacast.com/products/".

   [ICNP]     Wu, H., "Challenges and opportunities of Internet
              developments in China, ICNP 2007 Keynote", Oct. 2007.


Appendix A.  Other Related Work in IETF

   (To the RFC editor: Please remove this section and the related
   references in this section upon publication.  The purpose of this
   section is to give the IESG and RFC editor a better understanding of
   the current P2P related work in IETF and the relationship with DECADE
   WG.)

   Note that DECADE WG's work is independent of current IETF work on
   P2P. The ALTO work is aimed for better peer selection and the RELOAD
   [I-D.ietf-p2psip-base] protocol is used for P2P overlay maintenance
   and resource discovery.

   The Peer to Peer Streaming Protocol effort in the IETF is
   investigating the specification of signaling protocols (called the
   PPSP tracker protocol and peer protocol) for multiple entities (e.g.,
   intelligent endpoints, caches, content distribution network nodes,
   and/or other edge devices) to participate in P2P streaming systems in
   both fixed and mobile Internet.  As discussed in the PPSP problem
   statement, one important PPSP use case is the support of an in-



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   network edge cache for P2P Streaming.  However, this approach to
   providing in-network cache has different applicability, different
   objectives and different implications for the in-network cache
   operator.  The goal of DECADE WG is to provide in-network storage
   service that can be used for any application transparently to the in-
   network storage operator: it can be used for any P2P Streaming
   application (whether it supports PPSP protocols or not), for any
   other P2P application, and for non P2P applications that simply want
   to benefit from in-network storage.  With DECADE, the operator is
   providing a generic in-network storage service that can be used by
   any application without application involvement or awareness by the
   operator; in the PPSP cache use case, the cache operator is
   participating in the specific P2P streaming service.

   DECADE and PPSP can both contribute independently, and (where
   appropriate) simultaneously, to making content available closer to
   peers.  Here are a number of example scenarios:

      A given network supports DECADE in-network storage, and its CDN
      nodes do not participate as PPSP Peers for a given "stream" (e.g.,
      because no CDN arrangement has been put in place between the
      content provider and the particular network provider).  In that
      case, PPSP Peers will all be "off-net" but will be able to use
      DECADE in-network storage to exchange chunks.

      A given network does not support DECADE in-network storage, and
      (some of) its CDN nodes participate as PPSP Peers for a given
      "stream" (e.g., say because an arrangement has been put in place
      between the content provider and the particular network provider).
      In that case, the CDN nodes will participate as in-network PPSP
      Peers.  The off-net PPSP Peers (i.e., end users) will be able to
      get chunks from the in-network CDN nodes (using PPSP protocols
      with the CDN nodes).

      A given network supports DECADE in-network storage, and (some of)
      its CDN nodes participate as PPSP Peers for a given "stream"
      (e.g., because an arrangement has been put in place between the
      content provider and the particular network provider).  In that
      case, the CDN nodes will participate as in-network PPSP Peers.
      The off-net PPSP Peers (i.e., end users) will be able to get
      chunks from the in-network CDN nodes (using PPSP protocols with
      the CDN nodes) as well as be able to get chunks / share chunks
      using DECADE in-network storage populated by PPSP Peers (both off-
      net end-users and in-network CDN Nodes).

      PPSP and DECADE jointly provide P2P streaming service for
      heterogeneous networks including both fixed and mobile connections
      and enables the mobile nodes to use DECADE.  In this case there



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      may be some solutions that require more information in PPSP
      tracker protocol, e.g., the mobile node can indicate its DECADE
      in-network proxy to the PPSP tracker and the following requesting
      peer can finish data transfer with the DECADE proxy.

   An ALTO (Application Layer Traffic Optimization) server provides P2P
   applications with network information so that they can perform
   better-than-random initial peer selection [RFC5693].  However, there
   are limitations on what ALTO can achieve alone.  For example, network
   information alone cannot reduce P2P traffic in access networks, as
   the total access upload traffic is equal to the total access download
   traffic in a traditional P2P system.  Consequently, it becomes
   increasingly important to complement the ALTO effort and reduce
   upload access traffic, in addition to cross-domain and backbone
   traffic.

   The IETF Low Extra Delay Background Transport (LEDBAT) Working Group
   is focusing on techniques that allow large amounts of data to be
   consistently transmitted without substantially affecting the delays
   experienced by other users and applications.  It is expected that
   some P2P applications would start using such techniques, thereby
   somewhat alleviating the perceivable impact (at least on other
   applications) of their high volume traffic.  However, such techniques
   may not be adopted by all P2P applications.  Also, when adopted,
   these techniques do not remove all inefficiencies, such as those
   associated with traffic being sent upstream as many times as there
   are remote peers interested in getting the corresponding information.
   For example, the P2P application transfer completion times remain
   affected by potentially (relatively) slow upstream transmission.
   Similarly, the performance of real-time P2P applications may be
   affected by potentially (relatively) higher upstream latencies.


Authors' Addresses

   Haibin Song
   Huawei
   101 Software Avenue, Yuhua District,
   Nanjing, Jiangsu Province  210012
   China

   Phone: +86-25-56624792
   Email: haibin.song@huawei.com








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   Ning Zong
   Huawei
   101 Software Avenue, Yuhua District,
   Nanjing, Jiangsu Province  210012
   China

   Phone: +86-25-56624760
   Email: zongning@huawei.com


   Y. Richard Yang
   Yale University

   Email: yry@cs.yale.edu


   Richard Alimi
   Google

   Email: ralimi@google.com































Song, et al.            Expires November 8, 2012               [Page 14]