EAP Working Group J. Vollbrecht
Internet-Draft Vollbrecht Consulting LLC
Expires: March 18, 2004 P. Eronen
Nokia
N. Petroni
University of Maryland
Y. Ohba
TAIS
September 18, 2003
State Machines for EAP Peer and Authenticator
draft-ietf-eap-statemachine-00
Status of this Memo
This document is an Internet-Draft and is in full conformance with
all provisions of Section 10 of RFC2026.
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This Internet-Draft will expire on March 18, 2004.
Copyright Notice
Copyright (C) The Internet Society (2003). All Rights Reserved.
Abstract
This document describes a set of state machines for EAP Peer, EAP
Standalone Authenticator (non-passthrough), EAP Backend Authenticator
(for use on AAA servers), and EAP Full Authenticator (for both local
and passthrough). This set of state machines shows how EAP can be
implemented to support deployment in either a Peer/AP or Peer/AP/AAA
Server environment. The Peer and Standalone Authenticator machines
are illustrative of how the EAP protocol defined in
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[I-D.ietf-eap-rfc2284bis] may be implemented. The Backend and Full/
Passthrough Authenticators illustrate how EAP/RADIUS protocol support
defined in [RFC3579] may be implemented. Where there are differences
[I-D.ietf-eap-rfc2284bis]/[RFC3579] are authoritative.
This document describes a state machine based on an EAP "Switch"
model. This model includes events and actions for the interaction
between the EAP Switch and EAP methods. The State Machine and
associated model are informative only. Implementations may achieve
the same results using different methods.
A brief description of the EAP "Switch" model is given in the
Introduction section.
The authors believe this document corresponds to the current state of
revisions to the defining [I-D/ietf-eap-rfc2284bis]/[RFC3579]
documents. The intent is for this document to synchronize with the
defining documents when they are released, and if discrepancies are
found the defining documents are authoritative.
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Table of Contents
1. Specification of Requirements . . . . . . . . . . . . . . . . 4
2. The EAP Switch Model . . . . . . . . . . . . . . . . . . . . . 4
3. Notational conventions used in state diagrams . . . . . . . . 5
3.1 Notational specifics . . . . . . . . . . . . . . . . . . . . . 5
3.2 State Machine Symbols . . . . . . . . . . . . . . . . . . . . 7
3.3 Document authority . . . . . . . . . . . . . . . . . . . . . . 9
4. Peer State Machine . . . . . . . . . . . . . . . . . . . . . . 9
4.1 Interface between peer state machine and lower layer . . . . . 10
4.2 Interface between peer state machine and methods . . . . . . . 12
4.3 Peer state machine local variables . . . . . . . . . . . . . . 13
4.4 Peer state machine procedures . . . . . . . . . . . . . . . . 15
4.5 Peer state machine states . . . . . . . . . . . . . . . . . . 15
5. Standalone Authenticator State Machine . . . . . . . . . . . . 17
5.1 Interface between standalone authenticator state machine
and lower layer . . . . . . . . . . . . . . . . . . . . . . . 17
5.2 Interface between standalone authenticator state machine
and methods . . . . . . . . . . . . . . . . . . . . . . . . . 19
5.3 Standalone authenticator state machine local variables . . . . 20
5.4 EAP standalone authenticator procedures . . . . . . . . . . . 22
5.5 EAP standalone authenticator states . . . . . . . . . . . . . 23
6. EAP Backend Authenticator . . . . . . . . . . . . . . . . . . 25
6.1 Interface between backend authenticator state machine and
lower layer . . . . . . . . . . . . . . . . . . . . . . . . . 25
6.2 Interface between backend authenticator state machine and
methods . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
6.3 Backend authenticator state machine local variables . . . . . 27
6.4 EAP backend authenticator procedures . . . . . . . . . . . . . 27
6.5 EAP backend authenticator states . . . . . . . . . . . . . . . 28
7. EAP Full Authenticator . . . . . . . . . . . . . . . . . . . . 28
7.1 Interface between full authenticator state machine and
lower layers . . . . . . . . . . . . . . . . . . . . . . . . . 29
7.2 Interface between full authenticator state machine and
methods . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
7.3 Full authenticator state machine local variables . . . . . . . 31
7.4 EAP full authenticator procedures . . . . . . . . . . . . . . 31
7.5 EAP full authenticator states . . . . . . . . . . . . . . . . 31
8. Implementation Considerations . . . . . . . . . . . . . . . . 33
9. Security Considerations . . . . . . . . . . . . . . . . . . . 33
10. Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . 33
Normative References . . . . . . . . . . . . . . . . . . . . . 34
Informative References . . . . . . . . . . . . . . . . . . . . 34
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . 35
Intellectual Property and Copyright Statements . . . . . . . . 36
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1. Specification of Requirements
In this document, several words are used to signify the requirements
of the specification. These words are often capitalized. The key
words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD",
"SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document
are to be interpreted as described in [RFC2119].
2. The EAP Switch Model
This document offers a proposed state machine for RFCs
[I-D.ietf-eap-rfc2284bis] and [RFC3579] . There are state machines
for the peer, the standalone authenticator, a backend authenticator
and a full/passthrough authenticator. Accompanying each state
machine diagram is a description of the variables, the functions and
the states in the diagram. Whenever possible, the same notation has
been used in each of the state machines.
An EAP authentication consists of one or more EAP methods in sequence
followed by an EAP Success or EAP Failure sent from the Authenticator
to the peer. The EAP Switches control negotiation of EAP methods and
sequences of methods.
Peer Peer | Authenticator Auth
Method | Method
\ | /
\ | /
Peer | Auth
EAP <-----|----------> EAP
Switch | Switch
Figure 1: EAP Switch Model
At both the peer and authenticator one or more EAP methods exist.
The EAP switches select which methods each is willing to use, and
negotiate between themselves to pick a method or sequence of methods.
Note that the methods may also have state machines. The details of
these are out of scope for this paper.
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Peer | Authenticator | Backend
| / Local |
| / Method |
Peer | Auth | Backend
EAP --|-----> EAP | -> EAP
Switch | Switch | / Server
| \ |/
| \ passthrough|
| |
Figure 2: EAP Passthrough Model
The Full/Passthrough state machine allows a NAS or Edge Device to
pass EAP messages to a Backend Server where the real Authentication
Method resides. This paper includes a state machine for the EAP
authenticator that supports both local and passthrough methods as
well as a state machine for the backend authenticator existing at the
AAA server. A simple "Standalone" authenticator is also provided to
show a basic, non-passthrough authenticator's behavior.
This document describes a set of State Machines that can manage EAP
authentication from the peer to an EAP method on the Authenticator or
from the Peer through the Authenticator passthrough method to the EAP
method on the Backend EAP server.
The state diagrams presented in this document have been coordinated
with the diagrams in [IEEE.802-1aa.2003]. The format of the diagrams
is adapted from the format therein. Portions of a version of this
document are included as Appendix F of [IEEE.802-1aa.2003].
3. Notational conventions used in state diagrams
3.1 Notational specifics
The following state diagrams have been completed based on the
conventions specified in [IEEE.802-1aa.2003], section 8.2.1. The
complete text is reproduced here:
State diagrams are used to represent the operation of the protocol
by a number of cooperating state machines each comprising a group
of connected,mutually exclusive states. Only one state of each
machine can be active at any given time.
Each state is represented in the state diagram as a rectangular
box, divided into two parts by a horizontal line. The upper part
contains the state identifier, written in upper case letters. The
lower part contains any procedures that are executed on entry to
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the state.
All permissible transitions between states are represented by
arrows, the arrowhead denoting the direction of the possible
transition. Labels attached to arrows denote the condition(s) that
must be met in order for the transition to take place. All
conditions are expressions that evaluate to TRUE or FALSE; if a
condition evaluates to TRUE, then the condition is met. The label
UCT denotes an unconditional transition (i.e., UCT always
evaluates to TRUE). A transition that is global in nature (i.e., a
transition that occurs from any of the possible states if the
condition attached to the arrow is met) is denoted by an open
arrow; i.e., no specific state is identified as the origin of the
transition. When the condition associated with a global transition
is met, it supersedes all other exit conditions including UCT. The
special global condition BEGIN supersedes all other global
conditions, and once asserted remains asserted until all state
blocks have executed to the point that variable assignments and
other consequences of their execution remain unchanged.
On entry to a state, the procedures defined for the state (if any)
are executed exactly once, in the order that they appear on the
page. Each action is deemed to be atomic; i.e., execution of a
procedure completes before the next sequential procedure starts to
execute. No procedures execute outside of a state block. The
procedures in only one state block execute at a time, even if the
conditions for execution of state blocks in different state
machines are satisfied, and all procedures in an executing state
block complete execution before the transition to and execution of
any other state block occurs, i.e., the execution of any state
block appears to be atomic with respect to the execution of any
other state block and the transition condition to that state from
the previous state is TRUE when execution commences. The order of
execution of state blocks in different state machines is undefined
except as constrained by their transition conditions.A variable
that is set to a particular value in a state block retains this
value until a subsequent state block executes a procedure that
modifies the value.
On completion of all of the procedures within a state, all exit
conditions for the state (including all conditions associated with
global transitions) are evaluated continuously until one of the
conditions is met. The label ELSE denotes a transition that occurs
if none of the other conditions for transitions from the state are
met (i.e., ELSE evaluates to TRUE if all other possible exit
conditions from the state evaluate to FALSE). Where two or more
exit conditions with the same level of precedence become TRUE
simultaneously, the choice as to which exit condition causes the
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state transition to take place is arbitrary.
Where it is necessary to split a state machine description across
more than one diagram, a transition between two states that appear
on different diagrams is represented by an exit arrow drawn with
dashed lines, plus a reference to the diagram that contains the
destination state. Similarly, dashed arrows and a dashed state box
are used on the destination diagram to show the transition to the
destination state. In a state machine that has been split in this
way, any global transitions that can cause entry to states defined
in one of the diagrams are deemed to be potential exit conditions
for all of the states of the state machine, regardless of which
diagram the state boxes appear in.
Should a conflict exist between the interpretation of a state
diagram and either the corresponding global transition tables or
the textual description associated with the state machine, the
state diagram takes precedence. The interpretation of the special
symbols and operators used in the state diagrams is as defined in
Section 3.2; these symbols and operators are derived from the
notation of the C++ programming language, ISO/IEC 14882. If a
boolean variable is described in this clause as being set it has
or is assigned the value TRUE, if reset or clear the value FALSE.
In addition to the above notation, there are a couple of
clarifications specific to this document. First, all boolean
variables are initialized to FALSE before the state machine execution
begins. Second, the following notational shorthand is specific to
this document:
<variable> = <expression1> | <expression2> | ...
Execution of a statement of this form will result in <variable>
having a value of exactly one of the expressions. The logic for
which of those expressions gets executed is outside of the state
machine and could be environmental, configurable, or based on
another state machine such as that of the Method.
3.2 State Machine Symbols
( )
Used to force the precedence of operators in Boolean expressions
and to delimit the argument(s) of actions within state boxes.
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;
Used as a terminating delimiter for actions within state boxes.
Where a state box contains multiple actions, the order of
execution follows the normal English language conventions for
reading text.
=
Assignment action. The value of the expression to the right of the
operator is assigned to the variable to the left of the operator.
Where this operator is used to define multiple assignments, e.g.,
a = b = X the action causes the value of the expression following
the right-most assignment operator to be assigned to all of the
variables that appear to the left of the right-most assignment
operator.
!
Logical NOT operator.
&&
Logical AND operator.
||
Logical OR operator.
if...then...
Conditional action. If the Boolean expression following the if
evaluates to TRUE, then the action following the then is executed.
{ statement 1, ... statement N }
Compound statement. Braces are used to group statements that are
executed together as if they were a single statement.
!=
Inequality. Evaluates to TRUE if the expression to the left of the
operator is not equal in value to the expression to the right.
==
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Equality. Evaluates to TRUE if the expression to the left of the
operator is equal in value to the expression to the right.
<
Less than. Evaluates to TRUE if the value of the expression to the
left of the operator is less than the value of the expression to
the right.
>
Greater than. Evaluates to TRUE if the value of the expression to
the left of the operator is greater than the value of the
expression to the right.
>=
Greater than or equal to. Evaluates to TRUE if the value of the
expression to the left of the operator is either greater than or
equal to the value of the expression to the right.
+
Arithmetic addition operator.
-
Arithmetic subtraction operator.
3.3 Document authority
Should a conflict exist between the interpretation of a state
diagram and either the corresponding global transition tables
or the textual description associated with the state machine,
the state diagram takes precedence. When a discrepancy occurs
between any part of this document (text or diagram) and any of the
related documents ([I-D.ietf-eap-rfc2284bis], [RFC3579], etc.) the
latter (the other document) is considered authoritative and takes
precedence.
4. Peer State Machine
The following is a diagram of the EAP Peer state machine. Also
included is an explanation of the primitives and procedures
referenced in the diagram, as well as a clarification of notation.
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Figure 3: EAP Peer State Machine
(see draft-ietf-eap-statemachine-00.ps for missing diagram if reading
[.txt] version)
4.1 Interface between peer state machine and lower layer
The lower layer presents messages to the EAP peer state machine by
storing the packet in eapReqData and setting the eapReq signal to
TRUE. Note that despite the name of the signal, the lower layer does
not actually inspect the contents of the EAP packet (it could be a
Success or Failure message instead of a Request).
When the EAP peer state machine has finished processing the message
it sets either eapResp or eapNoResp. If it sets eapResp, the
corresponding response packet is stored in eapRespData. The lower
layer is responsible for actually transmitting this message. When the
EAP peer state machine authentication is complete it will set
eapSuccess or eapFailure to indicate to the lower layer that the
authentication has succeeded or failed.
4.1.1 Variables (lower layer to peer)
eapReq (boolean)
set to TRUE in lower layer, FALSE in peer state machine. Indicates
there is a request available in the lower layer.
eapReqData (EAP packet)
set in lower layer when eapReq is set to TRUE. The contents of the
available request.
portEnabled (boolean)
Indicates that there is a valid port to use for the communication.
If at any point the port is not available, portEnabled is set to
FALSE and the state machine transitions to DISABLED (or
BACKEND_DISABLED).
idleWhile (integer)
outside timer used to indicate how long the peer has waited for a
new (valid) request.
altAccept (boolean)
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alternate indication of success, as described in
[I-D.ietf-eap-rfc2284bis].
altReject (boolean)
alternate indication of failure, as described in
[I-D.ietf-eap-rfc2284bis].
4.1.2 Variables (peer to lower layer)
eapResp (boolean)
Set to TRUE in peer state machine, FALSE in lower layer. Indicates
there is a response to be sent.
eapNoResp (boolean)
Set to TRUE in peer state machine, FALSE in lower layer. Indicates
the request has been processed, but there is no response to send.
eapSuccess (boolean)
Set to TRUE in peer state machine, FALSE in lower layer. Indicates
the Peer has reached the SUCCESS state.
eapFail (boolean)
Set to TRUE in peer state machine, FALSE in lower layer. Indicates
the Peer has reached the FAILURE state.
eapRespData (EAP Packet)
Set in peer state machine when eapResp is set to TRUE. The EAP
packet which is the response to send.
eapKeyData (EAP Key)
Set in peer state machine when keying material becomes available.
Set during the METHOD state. Note that this document does not yet
define the structure of the type "EAP Key". We expect it to be
defined in [I-D.aboba-pppext-key-problem].
eapKeyAvailable (boolean)
Set to TRUE in the SUCCESS state if keying material is available.
The actual key is stored in eapKeyData.
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4.1.3 Constants
ClientTimeout (integer)
Configurable amount of time to wait for a valid request before
aborting.
EapTunnelled (boolean)
Indication of whether EAP is running inside a protected tunnel or
not.
4.2 Interface between peer state machine and methods
IN: eapReqData (includes reqId)
OUT: intCheck, eapRespData, allowNotifications, decision
IN/OUT: methodState, (method-specific state)
If methodState==INIT, the method starts by initializing its own
method-specific state.
Next, the method must decide whether to process the packet or
silently discard it. If the packet looks like it wasn't sent by the
legitimate authenticator (for instance, it has invalid MIC, this case
should never occur, and the method treats MIC failures as non-fatal),
the method can set intCheck=FALSE. In this case, the method should
not modify any other variables.
If the method decides to process the packet, it behaves as follows.
o Updates its own method-specific state.
o If the method has derived keying material it wants to export,
stores the keying material to eapKeyData.
o Creates a response packet (with the same identifier as the
request), and stores it to eapRespData.
o Sets intCheck=TRUE.
Next, the method must update methodState and decision according to
the following rules.
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methodState=CONT: The method always continues at this point (and the
peer wants to continue it). The decision variable is always set to
FAIL.
methodState=MAY_CONT: At this point, the authenticator can decide
either to continue the method or end the conversation. The
decision variable tells us what to do in the case the conversation
ends. If the current situation does not satisfy the peer's
security policy (that is, if the authenticator now decides to
allow access, the peer will not use it), set decision=FAIL.
Otherwise, set decision=COND_SUCC.
methodState=DONE: The method always continues at this point, (or the
peer sees no point in continuing it).
If either (a) the authenticator has informed us that it will not
allow access, or (b) we're not willing to talk to this
authenticator (e.g. our security policy is not satisfied), set
decision=FAIL. (Note that this state can occur even if the method
still has additional messages left, if continuing it can't change
the peer's decision to success).
If both (a) the server has informed us that it will allow access
and the next packet will be EAP Success, and (b) we're willing to
use this access, set decision=UNCOND_SUCC.
Otherwise, we don't know what the server's decision is, but are
willing to use the access if the server allows. In this case, set
decision=COND_SUCC.
Finally, the method must set the allowNotifications variable. If the
new methodState is either CONT or MAY_CONT, and the method
specification does not forbid the use of Notification messages, set
allowNotifications=TRUE. Otherwise, set allowNotifications=FALSE.
4.3 Peer state machine local variables
4.3.1 Long-term (maintained between packets)
selectMethod (EAP Type)
Set in GET_METHOD state. The method the peer believes to be
currently "in progress"
methodState (enumeration)
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As described above.
lastId (integer)
Set in SEND_RESPONSE state. The EAP identifier value of the last
request.
lastRespData (EAP packet)
Set in SEND_RESPONSE state. The EAP packet last sent from the
peer.
decision (enumeration)
As described above
NOTE: EAP type can be normal type (0..253,255), or an extended type
consisting of type 254, Vendor-Id, and Vendor-Type.
4.3.2 Short-term (not maintained between packets)
rxReq (boolean)
Set in RECEIVED state. Indicates the current received packet is an
EAP request.
rxSuccess (boolean)
Set in RECEIVED state. Indicates the current received packet is an
EAP Success.
rxFailure (boolean)
Set in RECEIVED state. Indicates the current received packet is an
EAP Failure.
reqId (integer)
Set in RECEIVED state. The identifier value associated with the
current EAP request.
reqMethod (EAP type)
Set in RECEIVED state. The method type of the current EAP request
intCheck (boolean)
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Set in METHOD state. Indicates whether the method has decided to
accept the current packet.
4.4 Peer state machine procedures
parseEapReq()
Determine the code, identifier value, and type of the current
request. Also checks that the length field is not longer than the
received packet.
buildNotify()
Create the appropriate notification response.
buildIdentity()
Create the appropriate identity response.
m.integrityCheck()
Method-specific procedure to test for the validity of a message.
m.process()
Method procedure to parse and process a request for that method.
m.getKey()
Method procedure to obtain key material for use by EAP or lower
layers.
4.5 Peer state machine states
DISABLED
This state is reached anytime service from the lower layer is
interrupted or unavailable. Immediate transition to INITIALIZE
occurs when the port becomes enabled.
INITIALIZE
Initializes variables when the state machine is activated.
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IDLE
The state machine spends most of its time here, waiting for
something to happen.
RECEIVED
This state is entered when an EAP packet is received: the packet
header is parsed here.
GET_METHOD
This state is entered when a request for a new type comes in:
either the correct method is started, or a Nak response is built.
METHOD
The method processing happens here: the request from the
authenticator is processed, and an appropriate response packet is
built.
SEND_RESPONSE
This state signals the lower layer that a response packet is ready
to be sent.
DISCARD
This state signals the lower layer that the request was discarded,
and no response packet will be sent at this time.
IDENTITY:
Handles requests for Identity method, and builds a response.
NOTIFICATION
Handles requests for Notification method, and builds a response.
RETRANSMIT
Retransmits the previous response packet.
SUCCESS
A final state indicating success.
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FAILURE
A final state indicating failure.
5. Standalone Authenticator State Machine
The following is a diagram of the "Standalone" EAP Authenticator
state machine. This diagram should be used for those interested in a
self-contained, or non-passthrough, authenticator. Included is an
explanation of the primitives and procedures referenced in the
diagram, as well as a clarification of notation.
Figure 4: EAP Standalone Authenticator State Machine
(see draft-ietf-eap-statemachine-00.ps for missing diagram if reading
[.txt] version)
5.1 Interface between standalone authenticator state machine and lower
layer
The lower layer presents messages to the EAP authenticator state
machine by storing the packet in eapRespData and setting the eapResp
signal to TRUE.
When the EAP authenticator state machine has finished processing the
message, it sets one of the signals eapReq, eapNoReq, eapSuccess, and
eapFail. If it sets eapReq, eapSuccess, or eapFail, the
corresponding request (or success/failure) packet is stored in
eapReqData. The lower layer is responsible for actually transmitting
this message.
5.1.1 Variables (lower layer to standalone authenticator)
eapResp (boolean)
Set to TRUE in lower layer, FALSE in authenticator state machine.
Indicates an EAP response is available for processing.
eapRespData (EAP packet)
Set in lower layer when eapResp is set to TRUE. The EAP packet to
be processed.
portEnabled (boolean)
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Indicates that there is a valid port to use for the communication.
If at any point the port is not available, portEnabled is set to
FALSE and the state machine transitions to DISABLED.
retransWhile (integer)
Outside timer used to indicate how long the authenticator has
waited for a new (valid) response.
eapRestart (boolean)
Indicates the lower layer would like to restart authentication
eapSRTT (integer)
Smoothed round-trip time. (see [I-D.ietf-eap-rfc2284bis], Section
4.3)
eapRTTVAR (integer)
Round-trip time variation. (see [I-D.ietf-eap-rfc2284bis], Section
4.3)
5.1.2 Variables (standalone authenticator to lower layer)
eapReq (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates a new EAP request is ready to be sent.
eapNoReq (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates the most recent response has been processed, but there
is no new request to send.
eapSuccess (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates the state machine has reached the SUCCESS state.
eapFail (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates the state machine has reached the FAILURE state.
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eapReqData (EAP packet)
Set in authenticator state machine when eapReq, eapSuccess, or
eapFail is set to TRUE. The actual EAP request to be sent (or
success/failure).
eapKeyData (EAP Key)
Set in authenticator state machine when keying material becomes
available. Set during the METHOD state. Note that this document
does not yet define the structure of the type "EAP Key". We expect
it to be defined in [I-D.aboba-pppext-key-problem].
eapKeyAvailable (boolean)
Set to TRUE in the SUCCESS state if keying material is available.
The actual key is stored in eapKeyData.
5.1.3 Constants
MaxRetrans (integer)
Configurable maximum for how many retransmissions should be
attempted before aborting.
5.2 Interface between standalone authenticator state machine and methods
IN: eapRespData, methodState
IN/OUT: currentId, (method-specific state), (policy)
OUT: intCheck, eapReqData
m.init (in: -, out: -)
When the method is first started, it must initialize its own
method-specific state, possibly using some information from Policy
(e.g. identity).
m.buildReq (in: integer, out: EAP packet)
m.getTimeout (in: -, out: integer or NONE)
Next, the method creates a new EAP Request packet, with the given
identifier value, and updates its method-specific state accordingly.
The method can also provide a hint for retransmission timeout with
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m.getTimeout.
m.intCheck (in: EAP packet, out: boolean)
When a new EAP Response is received, the method must first decide
whether to process the packet or silently discard it. If the packet
looks like it wasn't sent by the legitimate peer (e.g. it has invalid
MIC, and this case should never occur), the method can indicate this
by returning FALSE. In this case, the method should not modify its
own method-specific state.
m.process (in: EAP packet, out: -)
m.isDone (in: -, out: boolean)
m.getKey (in: -, out: EAP key or NONE)
Next, the method processes the EAP Response and updates its own
method-specific state. Now the options are to continue the
conversation (send another request) or end this method.
If the method wants to end the conversation, it
o Tells Policy about the outcome of the method, and possibly other
information.
o If the method has derived keying material it wants to export,
returns it from m.getKey().
o Indicates that the method wants to end by returning TRUE from
m.isDone().
Otherwise, the method continues by sending another request, as
described earlier.
5.3 Standalone authenticator state machine local variables
5.3.1 Long-term (maintained between packets)
currentMethod (EAP Type)
EAP type, IDENTITY, or NOTIFICATION.
currentId (integer)
0-255 or NONE. Usually updated in PROPOSE_METHOD state. Indicates
the identifier value of the currently outstanding EAP request.
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methodState (enumeration)
As described above.
retransCount (integer)
Reset in SEND_REQUEST state and updated in RETRANSMIT state.
Current number of retransmissions.
lastReqData (EAP packet)
Set in SEND_REQUEST state. EAP packet containing the last sent
request.
methodTimeout (integer)
Method-provided hint for suitable retransmission timeout, or NONE.
5.3.2 Short-term (not maintained between packets)
rxResp (boolean)
Set in RECEIVED state. Indicates the current received packet is an
EAP response.
respId (integer)
Set in RECEIVED state. The identifier from the current EAP
response.
respMethod (EAP Type)
Set in RECEIVED state. The method type of the current EAP
response.
intCheck (boolean)
Set in METHOD state. Indicates whether the method has decided to
accept the current packet.
decision (enumeration)
Set in SELECT_ACTION state. Temporarily store the policy decision
to succeed, fail, or continue.
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5.4 EAP standalone authenticator procedures
calculateTimeout()
Calculates the retransmission timeout, taking into account the
retransmission count, round-trip time measurements, and
method-specific timeout hint (see [I-D.ietf-eap-rfc2284bis],
Section 4.3).
parseEapResp()
Determine the code, identifier value, and type of the current
response. Also checks that the length field is not longer than the
Received EAP packet
buildSuccess()
Create an EAP Success Packet.
buildFailure()
Create an EAP Failure Packet.
nextId()
Determine the next identifier value to use, based on the previous
one.
Policy.update()
Update all variables related to internal policy state.
Policy.getNextMethod()
Determine the method that should be used at this point in the
conversation based on pre-defined policy.
Policy.getDecision()
Determine if the policy will allow SUCCESS, FAIL, or is yet to
determine (CONTINUE).
m.intCheck()
Method-specific procedure to test for the validity of a message.
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m.process()
Method procedure to parse and process a response for that method.
m.init()
Method procedure to initialize state just before use.
m.reset()
Method procedure to indicate the method is ending in the middle or
before completion.
m.isDone()
Method procedure to check for method completion.
m.getTimeout()
Method procedure to determine an appropriate timeout hint for that
method.
m.getKey()
Method procedure to obtain key material for use by EAP or lower
layers.
m.buildReq()
Method procedure to produce the next request.
5.5 EAP standalone authenticator states
DISABLED
The authenticator is disabled until the port is enabled by the
lower layer.
INITIALIZE
Initializes variables when the state machine is activated.
IDLE
The state machine spends most of its time here, waiting for
something to happen.
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RECEIVED
This state is entered when an EAP packet is received: the packet
header is parsed here.
INTEGRITY_CHECK
A method state in which the integrity of the incoming packet from
the peer is verified by the method.
METHOD_RESPONSE
A method state in which the incoming packet is processed.
METHOD_REQUEST
A method state in which a new request is formulated if necessary.
PROPOSE_METHOD
A state in which the authenticator decides which method to try
next in the authentication.
SELECT_ACTION
In between methods, the state machine re-evaluates whether or not
its policy is satisfied and succeeds, fails, or remains undecided.
SEND_REQUEST
This state signals the lower layer that a request packet is ready
to be sent.
DISCARD
This state signals the lower layer that the response was
discarded, and no new request packet will be sent at this time.
NAK
This state processes Nak responses from the peer.
RETRANSMIT
Retransmits the previous request packet.
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SUCCESS
A final state indicating success.
FAILURE
A final state indicating failure.
TIMEOUT_FAILURE
A final state indicating failure with no EAP Failure packet sent.
6. EAP Backend Authenticator
When operating in passthrough mode, there are conceptually two parts
to the authenticator- the part that passes packets through and the
backend that actually implements the EAP method. The following
diagram shows a state machine for the backend part of this model when
using a AAA server. Note that this diagram is identical to Figure 4
except no retransmit is included in the IDLE state because with
RADIUS retransmit is handled by the NAS, and a PICK_UP_METHOD state
and variable in INITIALIZE state are added to allow the Method to
"pickup" a method started in a NAS. Included is an explanation of the
primitives and procedures referenced in the diagram, many of which
are the same as above. It should be noted that the "lower layer" in
this case is some AAA protocol (e.g. RADIUS).
Figure 5: EAP Backend Authenticator State Machine
(see draft-ietf-eap-statemachine-00.ps for missing diagram if reading
[.txt] version)
6.1 Interface between backend authenticator state machine and lower
layer
The lower layer presents messages to the EAP backend authenticator
state machine by storing the packet in aaaEapRespData and setting the
aaaEapResp signal to TRUE.
When the EAP backend authenticator state machine has finished
processing the message, it sets one of the signals aaaEapReq,
aaaEapNoReq, aaaSuccess, and aaaFail. If it sets eapReq, eapSuccess,
or eapFail, the corresponding request (or success/failure) packet is
stored in aaaEapReqData. The lower layer is responsible for actually
transmitting this message.
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6.1.1 Variables (AAA interface to backend authenticator)
aaaEapResp (boolean)
Set to TRUE in lower layer, FALSE in authenticator state machine.
Indicates an EAP response is available for processing.
aaaEapRespData (EAP packet)
Set in lower layer when eapResp is set to TRUE. The EAP packet to
be processed.
backendEnabled (boolean)
Indicates that there is a valid link to use for the communication.
If at any point the port is not available, backendEnabled is set
to FALSE and the state machine transitions to DISABLED.
6.1.2 Variables (backend authenticator to AAA interface)
aaaEapReq (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates a new EAP request is ready to be sent.
aaaEapNoReq (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates the most recent response has been processed, but there
is no new request to send.
aaaSuccess (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates the state machine has reached the SUCCESS state.
aaaFail (boolean)
Set to TRUE in authenticator state machine, FALSE in lower layer.
Indicates the state machine has reached the FAILURE state.
aaaEapReqData (EAP packet)
Set in authenticator state machine when aaaEapReq, aaaSuccess, or
aaaFail is set to TRUE. The actual EAP request to be sent (or
success/failure).
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aaaEapKeyData (EAP Key)
Set in authenticator state machine when keying material becomes
available. Set during the METHOD_RESPONSE state. Note that this
document does not yet define the structure of the type "EAP Key".
We expect it to be defined in [I-D.aboba-pppext-key-problem].
aaaEapKeyAvailable (boolean)
Set to TRUE in the SUCCESS state if keying material is available.
The actual key is stored in aaaEapKeyData.
aaaMethodTimeout (integer)
Method-provided hint for suitable retransmission timeout, or NONE.
6.2 Interface between backend authenticator state machine and methods
The backend method interface is almost the same as in standalone
authenticator described in Section 5.2. The only difference is that
some methods on the backend may support "picking up" a conversation
started by the passthrough. That is, the EAP Request packet was sent
by the passthrough, but the backend must process the corresponding
EAP Response. Usually only the Identity method supports this, but
others are possible.
When "picking up" a conversation, m.initPickUp() is called instead of
m.init(). Next, m.process() must examine eapRespData and update its
own method-specific state to match what it would have been if it had
actually sent the corresponding request. (Obviously, this only works
for methods that can determine what the initial request contained;
Identity and EAP-TLS are good examples.)
After this, the processing continues as described in Section 5.2
6.3 Backend authenticator state machine local variables
For definitions of the variables used in the Backend Authenticator,
see Section 5.3.
6.4 EAP backend authenticator procedures
Most of the procedures of the backend authenticator have already been
defined in Section 5.4. This section contains definitions for those
not existent in the standalone version, as well as those which are
defined differently.
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Policy.doPickUp()
Notify the policy that an already-chosen method is being picked up
and will be completed.
m.initPickUp()
Method procedure to initialize state when continuing from an
already-started method.
6.5 EAP backend authenticator states
Most of the states of the backend authenticator have already been
defined in Section 5.5. This section contains definitions for those
not existent in the standalone version, as well as those which are
defined differently.
PICK_UP_METHOD
Set an initial state for a method that is being continued and was
started elsewhere.
7. EAP Full Authenticator
The following two diagrams show the state machine for a complete
authenticator. The first diagram is identical to the Standalone State
Machine, shown in Figure 4, with the exception that the SELECT_ACTION
state has an added transition to PASSTHROUGH. The second diagram
also keeps most of the logic except the four method states, and shows
how the state machine works once it goes to Passthrough Mode.
The first diagram is largely a reproduction of that found above, with
the added hooks for a transition to PASSTHROUGH mode.
Figure 6: EAP Full Authenticator State Machine (Part 1)
(see draft-ietf-eap-statemachine-00.ps for missing diagram if reading
[.txt] version)
The second diagram describes the functionality necessary for an
authenticator operating in passthrough mode. This section of the
diagram is the counterpart of the backend diagram above.
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Figure 7: EAP Full Authenticator State Machine (Part 2)
(see draft-ietf-eap-statemachine-00.ps for missing diagram if reading
[.txt] version)
7.1 Interface between full authenticator state machine and lower layers
The full authenticator is unique in that it interfaces to multiple
lower layers in order to support passthrough mode. The interface to
the primary EAP transport layer is the same as described in Section
5. The following describes the interface to the second lower layer,
which represents an interface to AAA. It should be noted that there
is not necessarily a direct interaction between the EAP layer and the
AAA layer, as in the case of [IEEE.802-1aa.2003].
7.1.1 Variables (AAA interface to full authenticator)
aaaEapReq (boolean)
Set to TRUE in lower layer, FALSE in authenticator state machine.
Indicates a new EAP request is available from the AAA server.
aaaEapNoReq (boolean)
Set to TRUE in lower layer, FALSE in authenticator state machine.
Indicates the most recent response has been processed, but there
is no new request to send.
aaaSuccess (boolean)
Set to TRUE in lower layer. Indicates the AAA backend
authenticator has reached the SUCCESS state.
aaaFail (boolean)
Set to TRUE in lower layer. Indicates the AAA backend
authenticator has reached the FAILURE state.
aaaEapReqData (EAP packet)
Set in the lower layer when aaaEapReq, aaaSuccess, or aaaFail is
set to TRUE. The actual EAP request to be sent (or success/
failure).
aaaEapKeyData (EAP Key)
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Set in lower layer when keying material becomes available from the
AAA server. Note that this document does not yet define the
structure of the type "EAP Key". We expect it to be defined in
[I-D.aboba-pppext-key-problem].
aaaEapKeyAvailable (boolean)
Set to TRUE in the lower layer if keying material is available.
The actual key is stored in aaaEapKeyData.
aaaMethodTimeout (integer)
Method-provided hint for suitable retransmission timeout, or NONE.
7.1.2 Variables (full authenticator to AAA interface)
aaaEapResp (boolean)
Set to TRUE in authenticator state machine, FALSE in the lower
layer. Indicates an EAP response is available for processing by
the AAA server.
aaaEapRespData (EAP packet)
Set in authenticator state machine when eapResp is set to TRUE.
The EAP packet to be processed.
aaaIdentity (EAP packet)
Set in authenticator state machine when an IDENTITY response is
received. Makes that identity available to AAA lower layer.
aaaTimeout (boolean)
Set in AAA_IDLE if after a configurable amount of time there is no
response from the AAA layer. The AAA layer in the NAS is itself
alive and OK, but for some reason it hasn't received a valid
Access-Accept/Reject indication from the backend
7.1.3 Constants
Same as Section 5.
7.2 Interface between full authenticator state machine and methods
Same as standalone authenticator (Section 5.2)
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7.3 Full authenticator state machine local variables
Many of the variables of the full authenticator have already been
defined in Section 5. This section contains definitions for those not
existent in the standalone version, as well as those which are
defined differently.
7.3.1 Short-term (not maintained between packets)
decision (enumeration)
Set in SELECT_ACTION state. Temporarily store the policy decision
to succeed, fail, continue with a local method, or continue in
passthrough mode.
7.4 EAP full authenticator procedures
All of the procedures defined in Section 5 exist in the full version.
In addition, the following procedures are defined.
getId()
Determine the identifier value chosen by the AAA server for the
current EAP request.
7.5 EAP full authenticator states
All of the states defined in Section 5 exist in the full version. In
addition, the following states are defined.
INITIALIZE_PASSTHROUGH
Initializes variables when the passthrough portion of the state
machine is activated.
IDLE2
The state machine waits for a response from the primary lower
layer, which transports EAP traffic from the peer.
IDLE
The state machine spends most of its time here, waiting for
something to happen.
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RECEIVED2
This state is entered when an EAP packet is received and the
authenticator is in PASSTHROUGH mode: the packet header is parsed
here.
AAA_REQUEST
The incoming EAP packet is parsed for sending to the AAA server.
AAA_IDLE
Idle state which tells the AAA layer it has a response and then
waits for a new request, a no-request signal, or success/failure.
AAA_RESPONSE
State in which the request from the AAA interface is processed
into an EAP request.
SEND_REQUEST2
This state signals the lower layer that a request packet is ready
to be sent.
DISCARD2
This state signals the lower layer that the response was
discarded, and no new request packet will be sent at this time.
RETRANSMIT2
Retransmits the previous request packet.
SUCCESS2
A final state indicating success.
FAILURE2
A final state indicating failure.
TIMEOUT_FAILURE2
A final state indicating failure with no EAP Failure packet sent.
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8. Implementation Considerations
In order to deal with erroneous cases that are not directly related
to the protocol behavior, implementations may need additional
considerations to provide robustness against errors.
For example, an implementation of a state machine may spend a
significant amount of time in a particular state for performing the
procedure defined for the state without returning a response. If
such an implementation is made on a multithreading system, the
procedure may be performed in a separate thread so that the
implementation can perform appropriate action to deal with the case
without blocking on the state for a long time (or forever if the
procedure never completes due to, e.g., a non-responding user or a
bug in an application callback function.)
The following states are identified as the possible places of
blocking:
o IDENTITY state in the peer state machine. It may take some time
to process Identity request when a user input is needed for
obtaining an identity from the user. The user may never input an
identity. An implementation may define an additional state
transition from IDENTITY state to FAILURE state so that
authentication can fail if no identity is obtained from the user
before ClientTimeout timer expires.
o METHOD state in the peer state machine and in METHOD_RESPONSE
state in the authenticator state machines. It may take some time
to perform method-specific procedures in these states. An
implementation may define an additional state transition from
METHOD state and METHOD_RESPONSE state to FAILURE or
TIMEOUT_FAILURE state so that authentication can fail if no method
processing result is obtained from the method before methodTimeout
timer expires.
9. Security Considerations
This document's intent is to describe the EAP state machine fully. To
this end, any security concerns with this document are likely a
reflection of security concerns with EAP itself.
10. Acknowledgments
The work in this document was done as part of the EAP Design Team.
It was done primarily by Nick Petroni, John Vollbrecht, Pasi Eronen
and Yoshihiro Ohba. Nick started this work with Bryan Payne and Chuk
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Seng at the University of Maryland. John Vollbrecht, of Vollbrecht
Consulting, started independently with help from Dave Spence at
Interlink Networks. John and Nick combined to create a common draft,
and then were joined by Pasi Eronen of Nokia who has made major
contributions in creating coherent state machines, and Yoshihiro Ohba
of Toshiba who insisted on including Passthrough documentation and
provided significant support for understanding implementation issues.
In addition significant response and conversation has come from the
design team, especially including Jari Arkko of Ericsson and Bernard
Aboba of Microsoft as well as the rest of the team. It has also been
passed through the 802.1aa group, and has had input from Jim Burns of
Meetinghouse and Paul Congdon of Hewlett Packard.
Normative References
[RFC2119] Bradner, S., "Key words for use in RFCs to Indicate
Requirement Levels", BCP 14, RFC 2119, March 1997.
[RFC2284] Blunk, L. and J. Vollbrecht, "PPP Extensible
Authentication Protocol (EAP)", RFC 2284, March 1998.
[RFC3579] Aboba, B. and P. Calhoun, "RADIUS (Remote Authentication
Dial In User Service) Support For Extensible
Authentication Protocol (EAP)", RFC 3579, September 2003.
[I-D.ietf-eap-rfc2284bis]
Blunk, L., "Extensible Authentication Protocol (EAP)",
draft-ietf-eap-rfc2284bis-05 (work in progress), September
2003.
Informative References
[I-D.aboba-pppext-key-problem]
Aboba, B. and D. Simon, "EAP Key Management Framework",
draft-aboba-pppext-key-problem-07 (work in progress),
August 2003.
[IEEE.802-1aa.2003]
Institute of Electrical and Electronics Engineers, "DRAFT
Local and Metropolitan Area Networks: Port-Based Network
Access Control- Amendment 1", IEEE P802.1aa/D6.1, June
2003.
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Authors' Addresses
John R. Vollbrecht
Vollbrecht Consulting LLC
9682 Alice Hill Drive
Dexter, MI 48130
USA
EMail: jrv@umich.edu
Pasi Eronen
Nokia Research Center
P.O. Box 407
FIN-00045 Nokia Group,
Finland
EMail: pasi.eronen@nokia.com
Nick L. Petroni, Jr.
University of Maryland, College Park
A.V. Williams Building
College Park, MD 20742
USA
EMail: npetroni@cs.umd.edu
Yoshihiro Ohba
Toshiba America Information Systems, Inc.
9740 Irvine Blvd.
Irvine, CA 92619-1697
USA
EMail: yohba@tari.toshiba.com
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