IP Security Maintenance and T. Kivinen
Extensions (ipsecme) Safenet, Inc.
Internet-Draft D. McDonald
Intended status: Informational Sun Microsystems, Inc.
Expires: May 27, 2010 November 23, 2009
Heuristics for Detecting ESP-NULL packets
draft-ietf-ipsecme-esp-null-heuristics-02.txt
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Abstract
This document describes an algorithm for distinguishing IPsec ESP-
NULL (Encapsulating Security Payload without encryption) packets from
encrypted ESP packets. The algorithm can be used on intermediate
devices, like traffic analyzers, and deep inspection engines, to
quickly decide whether given packet flow is interesting or not. Use
of this algorithm does not require any changes made on existing
RFC4303 compliant IPsec hosts.
Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.1. Applicability: Heuristic Traffic Inspection and
Wrapped ESP . . . . . . . . . . . . . . . . . . . . . . . 4
1.2. Terminology . . . . . . . . . . . . . . . . . . . . . . . 4
2. Other Options . . . . . . . . . . . . . . . . . . . . . . . . 6
2.1. AH . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.2. Mandating by Policy . . . . . . . . . . . . . . . . . . . 6
2.3. Modifying ESP . . . . . . . . . . . . . . . . . . . . . . 7
3. Description of Heuristics . . . . . . . . . . . . . . . . . . 8
4. IPsec flows . . . . . . . . . . . . . . . . . . . . . . . . . 9
5. Deep Inspection Engine . . . . . . . . . . . . . . . . . . . . 11
6. Special and Error Cases . . . . . . . . . . . . . . . . . . . 12
7. UDP encapsulation . . . . . . . . . . . . . . . . . . . . . . 13
8. Heuristic Checks . . . . . . . . . . . . . . . . . . . . . . . 14
8.1. ESP-NULL format . . . . . . . . . . . . . . . . . . . . . 14
8.2. Self Describing Padding Check . . . . . . . . . . . . . . 15
8.3. Protocol Checks . . . . . . . . . . . . . . . . . . . . . 17
8.3.1. TCP checks . . . . . . . . . . . . . . . . . . . . . . 18
8.3.2. UDP checks . . . . . . . . . . . . . . . . . . . . . . 19
8.3.3. ICMP checks . . . . . . . . . . . . . . . . . . . . . 19
8.3.4. SCTP checks . . . . . . . . . . . . . . . . . . . . . 19
8.3.5. IPv4 and IPv6 Tunnel checks . . . . . . . . . . . . . 20
9. Security Considerations . . . . . . . . . . . . . . . . . . . 21
10. References . . . . . . . . . . . . . . . . . . . . . . . . . . 22
10.1. Normative References . . . . . . . . . . . . . . . . . . . 22
10.2. Informative References . . . . . . . . . . . . . . . . . . 22
Appendix A. Example Pseudocode . . . . . . . . . . . . . . . . . 23
A.1. Fastpath . . . . . . . . . . . . . . . . . . . . . . . . . 23
A.2. Slowpath . . . . . . . . . . . . . . . . . . . . . . . . . 25
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 35
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1. Introduction
The ESP (Encapsulating Security Payload [RFC4303]) protocol can be
used with NULL encryption [RFC2410] to provide authentication and
integrity protection, but not confidentiality and optionally replay
detection. This offers similar properties to IPsec's AH
(Authentication Header [RFC4302]). One reason to use ESP-NULL
instead of AH is that AH cannot be used if there are NATs (Network
Address Translation devices) on the path. With AH it would be easy
to detect packets which have only authentication and integrity
protection, as AH has its own protocol number and deterministic
packet length. With ESP-NULL such detection is nondeterministic, in
spite of the base ESP packet format being fixed.
In some cases intermediate devices would like to detect ESP-NULL
packets so they could perform deep inspection or enforce access
control. This kind of deep inspection includes virus detection, spam
filtering, and intrusion detection. As end nodes might be able to
bypass those checks by using encrypted ESP instead of ESP-NULL, these
kinds of scenarios also require very specific policies to forbid such
circumvention.
These sorts of policy requirements usually mean that the whole
network needs to be controlled, i.e. under the same adminstrative
domain. Such setups are usually limited to inside the network of one
enterprise or organization, and encryption is not used as the network
is considered safe enough from eavesdroppers.
Because the traffic inspected is usually host to host traffic inside
one organization, that usually means transport mode IPsec is used.
Note, that most of the current uses of the IPsec are not host to host
traffic inside one organization, but for the intended use cases for
the heuristics this will most likely be the case. Also tunnel mode
case is much easier to solve than transport mode as it is much easier
to detect the IP header inside the ESP-NULL packet.
It should also be noted that even if new protocol modifications for
ESP support easier detection of ESP-NULL in the future, this document
will aid in transition of older end-systems. That way, a solution
can be implemented immediately, and not after a 5-10 year upgrade-
and-deployment time frame. Even with protocol modification for end
nodes, the intermediate devices will need heuristics until they can
assume that those protocol modifications can be found from all the
end devices. To make sure that any solution does not break in the
future it would be best if such heuristics are documented, i.e. we
need to publish an RFC for what to do now even when there might be a
new protocol coming in the future that will solve the same problem
better.
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1.1. Applicability: Heuristic Traffic Inspection and Wrapped ESP
There are two ways to enable intermediate security devices to
distinguish between encrypted and unencrypted ESP traffic:
o The heuristics approach has the intermediate node inspect the
unchanged ESP traffic, to determine with extremely high
probability whether or not the traffic stream is encrypted.
o The Wrapped ESP approach [I-D.ietf-ipsecme-traffic-visibility], in
contrast, requires the ESP endpoints to be modified to support the
new protocol. WESP allows the intermediate node to distinguish
encrypted and unencrypted traffic deterministically, using a
simpler implementation for the intermediate node.
Both approaches are being documented simultaneously by the IPsecME
Working Group, with WESP being put on Standards Track while the
heuristics approach is being published as an Informational RFC.
While endpoints are being modified to adopt WESP, we expect both
approaches to coexist for years, because the heuristic approach is
needed to inspect traffic where at least one of the endpoints has not
been modified. In other words, intermediate nodes are expected to
support both approaches in order to achieve good security and
performance during the transition period.
1.2. Terminology
This document uses following terminology:
Flow
TCP/UDP or IPsec flow is a stream of packets part of the same TCP/
UDP or IPsec stream, i.e. TCP flow is a stream of packets having
same 5 tuple (source and destination ip and port, and TCP
protocol).
Flow Cache
Deep inspection engines and similar use cache of flows going
through the device, and that cache keeps state of all flows going
through the device.
IPsec Flow
IPsec flow stream of packets having same source IP, destination
IP, protocol (ESP/AH) and SPI. Strictly speaking source IP does
not need to be as part of the flow identification, but as it can
be there depending on the receiving implementation it is safer to
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assume it is always part of the flow identification.
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2. Other Options
This document will discuss the heuristic approach of detecting ESP-
NULL packets. There are some other options which can be used, and
this section will briefly discuss those.
2.1. AH
The most logical approach would use the already defined protocol
which offers authentication and integrity protection, but not
confidentiality, namely AH. AH traffic is clearly marked as not
encrypted, and can always be inspected by intermediate devices.
Using AH has two problems. First is that, as it also protects the IP
headers, it will also protect against NATs on the path, thus it will
not work if there is NAT on the path between end nodes. In some
environments this might not be a problem, but some environments
include heavy use of NATs even inside the internal network of the
enterprise or organization. NAT-Traversal (NAT-T, [RFC3948]) could
be extended to support AH also, and the early versions of the NAT-T
proposals did include that, but it was left out as it was not seen as
necessary.
The another problem is that in the new IPsec Architecture [RFC4301]
the support for AH is now optional, meaning not all implementations
support it. ESP-NULL has been defined to be mandatory to implement
by Cryptographic Algorithm Implementation Requirements for
Encapsulating Security Payload (ESP) [RFC4835].
AH has also quite complex processing rules compared to ESP when
calculating the ICV, including things like zeroing out mutable
fields. As AH is not as widely used than ESP, the AH support is not
as well tested in the interoperability events, meaning it might have
more bugs than ESP implementations.
2.2. Mandating by Policy
Another easy way to solve this problem is to mandate the use of ESP-
NULL with common parameters within an entire organization. This
either removes the need for heuristics (if no ESP encrypted traffic
is allowed at all) or simplifies them considerably (only one set of
parameters needs to be inspected, e.g. everybody in the organization
who is using ESP-NULL must use HMAC-SHA-1-96 as their integrity
algorithm). This does not work if the machines are not under the
same administrative domain. Also, such a solution might require some
kind of centralized policy management to make sure everybody uses the
same policy.
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2.3. Modifying ESP
Several internet drafts discuss ways of modifying ESP to offer
intermediate devices information about an ESP packet's use of NULL
encryption. The following methods have been discussed: adding an IP-
option, adding a new IP-protocol number plus an extra header
[I-D.ietf-ipsecme-traffic-visibility], adding a new IP-protocol
numbers which tell the ESP-NULL parameters
[I-D.hoffman-esp-null-protocol], reserving an SPI range for ESP-NULL
[I-D.bhatia-ipsecme-esp-null], and using UDP encapsulation with a
different format and ports.
All of the aforementioned drafts require modification to ESP, which
requires that all end nodes need to be modified before intermediate
devices can assume that this new ESP format is in use. Updating end
nodes will require lots of time. An example of the slowness of
endpoint migration vs. intermediate migration can be seen from the
IPv6 vs NAT case. IPv6 required updating all of the end nodes (and
routers too) before it could be effectively used. This has taken a
very long time, and IPv6 deployment is not yet widespread. NAT, on
the other hand, only required modifying an existing intermediate
device or adding a new one, and has spread out much faster. Another
example of slow end-node deployment is IKEv2. Considering an
implementation that requires both IKEv2 and a new ESP format, it
would take several years, possibly as long as a decade, before
widespread deployment.
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3. Description of Heuristics
The heuristics to detect ESP-NULL packets will only require changes
to the those intermediate devices which do deep inspection or other
operations which require detecting ESP-NULL. As those nodes require
changes regardless of any ESP-NULL method, updating intermediate
nodes is unavoidable. Heuristics do not require updating or
modifying any other devices on the rest of the network, including
(especially) end-nodes.
In this document it is assumed that an affected intermediate node
will act as a stateful interception device, meaning it will keep
state of the flows - where flows are defined by the ESP SPI and IP
addresses forming an IPsec SA - going through it. The heuristics can
also be used without storing any state, but performance will be worse
in that case, as heuristic checks will need to be done for each
packet, not only once per flow. This will also affect the
reliability of the heuristics.
Generally, an intermediate node runs heuristics only for the first
few packets of the new flow (i.e. the new IPsec SA). After those few
packets, the node detects parameters of the IPsec flow, it skips
detection heuristics, and it can perform direct packet-inspecting
action based on its own policy. Once detected, ESP-NULL packets will
never be detected as encrypted ESP packets, meaning that valid ESP-
NULL packets will never bypass the deep inspection. The only failure
mode of these heuristics is to assume encrypted ESP packets are ESP-
NULL packet, thus causing completely random packet data to be deeply
inspected. An attacker can easily send random-looking ESP-NULL
packets which will cause heuristics to detect packets as encrypted
ESP, but that is no worse than sending non-ESP fuzz through an
intermediate node.
For hardware implementations all the flow lookup based on the ESP
next header number (50), source address, destination address, and SPI
can be done by the hardware (there is usually already similar
functionality there, for TCP/UDP flows). The heuristics can be
implemented by the hardware, but using software will allow faster
updates when new protocol modifications come out or new protocols
need support.
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4. IPsec flows
ESP is a stateful protocol, meaning there is state stored in the both
end nodes of the ESP IPsec SA, and the state is identified by the
pair of destination IP and SPI. End nodes also often fix the source
IP address in an SA unless the destination is a multicast group. As
most (if not all) flows of interest to an intermediate device are
unicast, it is safer to assume the receiving node also uses a source
address, and the intermediate device should do the same. In some
cases this might cause extraneous cached ESP IPsec SA flows, but by
using the source address two distinct flows will never be mixed.
When the intermediate device sees a new ESP IPsec flow, i.e. a new
flow of ESP packets where the source address, destination address,
and SPI number forms a triplet which has not been cached, it will
start the heuristics to detect whether this flow is ESP-NULL or not.
These heuristics appear in Section 8.
When the heuristics finish, they will label the flow as either
encrypted (which tells that packets in this flow are encrypted, and
cannot be ESP-NULL packets) or as ESP-NULL. This information, along
with the ESP-NULL parameters detected by the heuristics, is stored to
a flow cache, which will be used in the future when processing
packets of the same flow.
Both encrypted ESP and ESP-NULL flows are processed based on the
local policy. In normal operation encrypted ESP flows are passed
through or dropped per local policy, and ESP-NULL flows are passed to
the deep inspection engine. Local policy will also be used to
determine other packet-processing parameters. Local policy issues
will be clearly marked in this document to ease implementation.
In some cases the heuristics cannot determine the type of flow from a
single packet, and in that case it might need multiple packets before
it can finish the process. In those cases the heuristics return
"unsure" status. In that case the packet processed based on the
local policy and flow cache is updated with "unsure" status. Local
policy for "unsure" packets could range from dropping (which
encourages end-node retransmission) to queuing (which may preserve
delivery, at the cost of artificially inflating round-trip times if
they are measured). When the next packet to the flow arrives, it is
heuristically processed again, and the cached flow may continue to be
"unsure", marked as ESP, or marked as an ESP-NULL flow.
There are several reasons why a single packet might not be enough to
detect type of flow. One of them is that the next header number was
unknown, i.e. if heuristics do not know about the protocol for the
packet, it cannot verify it has properly detected ESP-NULL
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parameters, even when the packet otherwise looks like ESP-NULL. If
the packet does not look like ESP-NULL at all, then encrypted ESP
status can be returned quickly. As ESP-NULL heuristics should know
the same protocols as a deep inspection device, an unknown protocol
should not be handled any differently than a cleartext instance of an
unknown protocol if possible.
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5. Deep Inspection Engine
A deep inspection engine running on an intermediate node usually
checks deeply into the packet and performs policy decisions based on
the contents of the packet. The deep inspection engine should be
able to tell the difference between success, failure, and garbage.
Success means that a packet was successfully checked with the deep
inspection engine, and it passed the checks and is allowed to be
forwarded. Failure means that a packet was successfully checked but
the actual checks done indicated that packets should be dropped, i.e.
the packet contained a virus, was a known attack, or something
similar.
Garbage means that the packet's protocol headers or other portions
were unparseable. For the heuristics, it would be useful if the deep
inspection engine can differentiate the garbage and failure cases, as
garbage cases can be used to detect certain error cases (e.g. where
the ESP-NULL parameters are incorrect, or the flow is really an
encrypted ESP flow, not an ESP-NULL flow).
If the deep inspection engine will only return failure for all
garbage packets in addition to real failure cases, then a system
implementing the ESP-NULL heuristics cannot recover from error
situations quickly.
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6. Special and Error Cases
There is a small probability that an encrypted ESP packet (which
looks like contain completely random bytes) will have plausible bytes
in expected locations, such that heuristics will detect the packet as
an ESP-NULL packet instead of detecting that it is encrypted ESP
packet. The actual probabilities will be computed later in this
document. Such a packet will not cause problems, as the deep
inspection engine will most likely reject the packet and return that
it is garbage. If the deep inspection engine is rejecting a high
number of packets as garbage, it might indicate an original ESP-NULL
detection for the flow was wrong (i.e. an encrypted ESP flow was
improperly detected as ESP-NULL). In that case, the cached flow
should be invalidated and discovery should happen again.
Each ESP-NULL flow should also keep statistics about how many packets
have been detected as garbage by deep inspection, how many have
passed checks, or how many have failed checks with policy violations
(i.e. failed because actual inspection policy failures, not because
the packet looked like garbage). If the number of garbage packets
suddenly increases (e.g. most of the packets start to be look like
garbage according to the deep inspection engine), it is possible the
old ESP-NULL SA was replaced by an identical-SPI encrypting ESP SA.
If both ends use random SPI generation, this is a very unlikely
situation (1 in 2^32), but it is possible that some nodes reuse SPI
numbers (e.g. a 32-bit memory address of the SA descriptor), thus
this situation needs to be handled.
Actual limits for cache invalidation are local policy decisions.
Sample invalidation policies include: 50% of packets marked as
garbage within a second; or if a deep inspection engine cannot
differentiate between garbage and failure, failing more than 95% of
packets in last 10 seconds. For implementations that do not
distinguish between garbage and failure, failures should not be
treated too quickly as indication of SA reuse. Often, single packets
cause state-related errors that block otherwise normal packets from
passing.
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7. UDP encapsulation
The flow lookup code needs to detect UDP packets to or from port 4500
in addition to the ESP packets, and perform similar processing to
them after skipping the UDP header. Each unique port pair
constitutes a separate IPsec flow, i.e. UDP encapsulated IPsec flows
are identified by the source and destination IP, source and
destination port number and SPI number. As devices might be using
MOBIKE ([RFC4555]), that means that the flow cache should be shared
between the UDP encapsulated IPsec flows and non encapsulated IPsec
flows. As previously mentioned, differentiating between garbage and
actual policy failures will help in proper detection immensely.
Because the checks are also run for packets having source port 4500
in addition to those having destination port 4500, this might cause
the checks to be run for non-ESP traffic too. The UDP encapsulation
processing should also be aware of that. We cannot limit the checks
for only UDP packets having destination port 4500, as return packets
from the SGW going towards the NAT box do have source port 4500, and
some other port as destination port.
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8. Heuristic Checks
Normally, HMAC-SHA1-96 or HMAC-MD5-96 gives 1 out of 2^96 probability
that a random packet will pass the HMAC test. This yields a
99.999999999999999999999999998% probability that an end node will
correctly detect a random packet as being invalid. This means that
it should be enough for an intermediate device to check around 96
bits from the input packet. By comparing them against known values
for the packet we get more or less the same probability as an end
node is using. This gives an upper limit of how many bits heuristics
need to check - there is no point of checking much more than that
many bits (since that same probability is acceptable for the end
node). In most of the cases the intermediate device does not need
that high probability, perhaps something around 32-64 bits is enough.
IPsec's ESP has a well-understood packet layout, but its variable-
length fields reduce the ability of pure algorithmic matching to one
requiring heuristics and assigning probabilities.
8.1. ESP-NULL format
The ESP-NULL format is as follows:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Security Parameters Index (SPI) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Sequence Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| IV (optional) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Payload Data (variable) |
~ ~
| |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| | Padding (0-255 bytes) |
+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| | Pad Length | Next Header |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Integrity Check Value-ICV (variable) |
~ ~
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 1
The output of the heuristics should provide us information whether
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the packet is encrypted ESP or ESP-NULL. In case it is ESP-NULL we
also need to know the Integrity Check Value (ICV) field length and
the Initialization Vector (IV) length.
The currently defined ESP authentication algorithms have 5 different
lengths for the ICV field. Most commonly used is 96 bits, and after
that comes 128 bit ICV lengths.
Different ICV lengths for different algorithsm:
Algorithm ICV Length
------------------------------- ----------
AUTH_HMAC_MD5_96 96
AUTH_HMAC_SHA1_96 96
AUTH_AES_XCBC_96 96
AUTH_AES_CMAC_96 96
AUTH_HMAC_MD5_128 128
AUTH_HMAC_SHA2_256_128 128
AUTH_AES_128_GMAC 128
AUTH_AES_192_GMAC 128
AUTH_AES_256_GMAC 128
AUTH_HMAC_SHA1_160 160
AUTH_HMAC_SHA2_384_192 192
AUTH_HMAC_SHA2_512_256 256
Figure 2
In addition to the ICV length, there are also two possible values for
IV lengths: zero bytes (default) and eight bytes (for
AUTH_AES_*_GMAC). Detecting the IV length requires understanding the
payload, i.e. the actual protocol data (meaning TCP, UDP, etc). This
is required to distinguish the optional IV from the actual protocol
data. How well IV can be distinguished from the actual protocol data
depends how the IV is generated. If IV is generated using method
that generates random looking data (i.e. encrypted counter etc) then
disginguishing protocol data from IV is quite easy. If IV is counter
or similar non-random value, then there are bit more possibilities
for error. If the protocol (also known as the, "next header") of the
packet is one that is not supported by the heuristics, then detecting
the IV length is impossible, thus the heuristics cannot finish. In
that case heuristics returns "unsure" and requires further packets.
8.2. Self Describing Padding Check
Before obtaining the next header field, the ICV length must be
measured. Five different ICV lengths leads to five possible places
for the pad length and padding. Implementations must be careful when
trying larger sizes of ICV such that the inspected bytes do not
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belong to data that is not payload data. For example, a ten-byte
ICMP echo request will have zero-length padding, but any checks for
256-bit ICVs will inspect sequence number or SPI data if the packet
actually contains a 96-bit or 128-bit ICV.
ICV lengths should always be checked from shortest to longest. It is
much more likely to obtain valid-looking padding bytes in the
cleartext part of the payload than from the ICV field of a longer ICV
than what is currently inspected. For example, if a packet has a 96-
bit ICV and the implementation starts first checking for a 256-bit
ICV, it is possible that the cleartext part of the payload contains
valid-looking bytes. If done in the other order, i.e. a packet
having a 256-bit ICV and the implementation checks for a 96-bit ICV
first, the inspected bytes are part of the longer ICV field, and
should be indistinguishable from random noise.
Each ESP packet always has between 0-255 bytes of padding, and
payload, pad length, and next header are always right aligned within
a 4-byte boundary. Normally implementations use minimal amount of
padding, but heuristics method would be even more reliable if some
extra padding is added. The actual padding data has bytes starting
from 01 and ending to the pad length, i.e. exact padding and pad
length bytes for 4 bytes of padding would be 01 02 03 04 04.
Two cases of ESP-NULL padding are matched bytes (like the 04 04 shown
above), or the zero-byte padding case. In cases where there is one
or more bytes of padding, a node can perform a very simple and fast
test -- a sequence of N N in any of those five locations. Given five
two-byte locations (assuming the packet size allows all five possible
ICV lengths), the upper-bound probability of finding a random
encrypted packet that exhibits non-zero length ESP-NULL properties
is:
1 - (1 - 255 / 65536) ^ 5 == 0.019 == 1.9%
In the cases where there is 0 bytes of padding, a random encrypted
ESP packet has:
1 - (1 - 1 / 256) ^ 5 == 0.019 == 1.9%.
Together, both cases yields a 3.8% upper-bound chance of
misclassifying an encrypted packet as an ESP-NULL packet.
In the matched bytes case, further inspection (counting the pad bytes
backward and downward from the pad-length match) can reduce the
number of misclassified packets further. A padding length of 255
means a specific 256^254 sequence of bytes must occur. This
virtually eliminates pairs of 'FF FF' as viable ESP-NULL padding.
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Every one of the 255 pairs for padding length N has only a 1 / 256^N
probability of being correct ESP-NULL padding. This shrinks the
aforementioned 1.9% of matched-pairs to virtually nothing.
At this point a maximum of 2% of packets remain, so the next header
number is inspected. If the next header number is known (and
supported) then the packet can be inspected based on the next header
number. If the next header number is unknown (i.e. not any of those
with protocol checking support) the packet is marked "unsure",
because there is no way to detect the IV length without inspecting
the inner protocol payload.
There are six different next header fields which are in common use
(TCP (6), UDP (17), ICMP (1), SCTP (132), IPv4 (4) and IPv6 (41)),
and if IPv6 is in heavy use, that number increases to nine (Fragment
(44), ICMPv6 (58), and IPv6 options (60)). To ensure that no packet
is misinterpreted as an encrypted ESP packet even when it is ESP-NULL
packet, a packet cannot be marked as a failure even when the next
header number is one of those which is not known and supported. In
those cases the packets are marked as "unsure".
An intermediate node's policy, however, can aid in detecting an ESP-
NULL flow even when the protocol is not a common-case one. By
counting how many "unsure" returns obtained via heuristics, and after
the receipt of a consistent, but unknown, next-header number in same
location (i.e. likely with the same ICV length), the node can
conclude that the flow has high probability of being ESP-NULL (since
it is unlikely that so many packets would pass the integrity check at
the destination unless they are legitimate). The flow can be
classified as ESP-NULL with a known ICV length, but an unknown IV
length.
Fortunately, in unknown protocol cases the IV length does not matter,
as the protocol is unknown to the heuristics, it will most likely be
unknown by the deep inspection engine also. It is therefore
important that heuristics should support at least those same
protocols as the deep inspection engine does. Upon receipt of any
inner next header number that is known by the heuristics (and deep
inspection engine), the heuristics can detect the IV length properly.
8.3. Protocol Checks
Generic protocol checking is much easier with pre-existing state.
For example, when many TCP / UDP flows are established over one IPsec
SA, a rekey produces a new SA which needs heuristics to detect its
parameters, and those heuristics benefit from the existing TCP / UDP
flows which were present in the previous IPsec SA. In that case it
is just enough to check that if a new IPsec SA has packets belonging
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to the flows of some other IPsec SA (previous IPsec SA before rekey),
and if those flows are already known by the deep inspection engine,
it will give a strong leaning that the new SA is really ESP-NULL.
The worst case scenario is when an end node starts up communcation,
i.e. it does not have any previous flows through the device.
Heuristics will run on the first few packets received from the end
node. The later subsections mainly cover these bringup cases, as
they are the most difficult.
In the protocol checks there are two different types of checks. The
first check is for packet validity, i.e. certain locations must
contain specific values. For example, an inner IPv4 header of an
IPv4 tunnel packet must have its 4-bit version number set to 4. If
it does not, the packet is not valid, and can be marked as a failure.
Other positions depending on ICV and IV lengths must also be checked,
and if all of them are failures, then the packet is a failure. If
any of the checks are "unsure" the packet is marked as such.
The second type of check is for variable, but easy-to-parse values.
For example, the 4-bit header length field of an inner IPv4 packet.
It has a fixed value (5) as long as there are no inner IPv4 options.
If the header-length has that specific value, the number of known
"good" bits increases. If it has some other value, the known "good"
bit count stays the same. A local policy might include reaching a
bit count that is over a threshold (for example 96 bits), causing a
packet to be marked as valid.
8.3.1. TCP checks
When the first TCP packet is fed to the heuristics, it is most likely
going to be the SYN packet of the new connection, thus it will have
less useful information than other later packets might have. Best
valid packet checks include: checking that header length and reserved
and other bits have valid values; checking source and destination
port numbers, which in some cases can be used for heuristics (but in
general they cannot be reliably distinguished from random numbers
apart from some well-known ports like 25/80/110/143).
The most obvious field, TCP checksum, might not be usable, as it is
possible that the packet has already transitted a NAT box, thus the
IP numbers used in the checksum are wrong, thus the checksum is
wrong. If the checksum is correct that can again be used to increase
valid bit count, but verifying checksums is a costly operation, thus
skipping that check might be best unless there is hardware to help
the calculation. Window size, urgent pointer, sequence number, and
acknowledgement numbers can be used, but there is not one specific
known value for them.
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One good method of detection is if a packet is dropped then the next
packet will most likely be a retransmission of the previous packet.
Thus if two packets are received with the same source, and
destination port numbers, and where sequence numbers are either same
or right after each other, then it's likely a TCP packet has been
correctly detected.
The deep inspection engines usually do very good TCP flow checking
already, including flow tracking, verification of sequence numbers,
and reconstruction of the whole TCP flow. Similar methods can be
used here, but they are implementation-dependent and not described
here.
8.3.2. UDP checks
UDP header has even more problems than the TCP header, as UDP has
even less known data. The checksum has the same problem as the TCP
checksum, due to NATs. The UDP length field might not match the
overall packet length, as the sender is allowed to include TFC
(traffic flow confidentiality, see section 2.7 of IP Encapsulating
Security Payload document [RFC4303]) padding.
With UDP packets similar multiple packet methods can be used as with
TCP, as UDP protocols usually include several packets using same port
numbers going from one end node to another, thus receiving multiple
packets having a known pair of UDP port numbers is good indication
that the heuristics have passed.
Some UDP protocols also use identical source and destination port
numbers, thus that is also a good check.
8.3.3. ICMP checks
As ICMP messages are usually sent as return packets for other
packets, they are not very common packets to get as first packets for
the SA, the ICMP Echo message being a noteworthy exception. ICMP
ECHO has known type and code, identifier, and sequence number. The
checksum, however, might be incorrect again because of NATs.
For error ICMP messages the ICMP message contains part of the
original IP packet inside, and then the same rules which are used to
detect IPv4/IPv6 tunnel checks can be used.
8.3.4. SCTP checks
SCTP [RFC4960] has a self-contained checksum, which is computed over
the SCTP payload and is not affected by NATs unless the NAT is SCTP-
aware. Even more than the TCP and UDP checksums, the SCTP checksum
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is expensive, and may be prohibitive even for deep-packet
inspections.
SCTP chunks can be inspected to see if their lengths are consistent
across the total length of the IP datagram, so long as TFC padding is
not present.
8.3.5. IPv4 and IPv6 Tunnel checks
In cases of tunneled traffic the packet inside contains a full IPv4
or IPv6 packet. Many fields are useable. For IPv4 those fields
include version, header length, total length (again TFC padding might
confuse things there), protocol number, and 16-bit header checksum.
In those cases the intermediate device should give the decapsulated
IP packet to the deep inspection engine. IPv6 has fewer usable
fields, but the version number, packet length (modulo TFC confusion)
and next-header all can be used by deep-packet inspection.
In both IPv4 and IPv6 the heuristics can also check the IP addresses
either to be in the known range (for example check that both IPv6
source and destination have same prefix etc), or checking addresses
across more than one packet.
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9. Security Considerations
Attackers can always bypass ESP-NULL deep packet inspection by using
encrypted ESP (or some other encryption or tunneling method) instead,
unless the intermediate node's policy requires dropping of packets
that it cannot inspect. Ultimately the responsibility for performing
deep inspection, or allowing intermediate nodes to perform deep
inspection, must rest on the end nodes. I.e. if a server allows
encrypted connections also, then attacker who wants to attack the
server and wants to bypass deep inspection device in the middle, will
use encrypted traffic. This means that the protection of the whole
network is only as good as the policy enforcement and protection of
the end node. One way to enforce deep inspection for all traffic, is
to forbid encrypted ESP completely, in which case ESP-NULL detection
is easier, as all packets must be ESP-NULL based on the policy, and
further restrictions can eliminate ambiguities in ICV and IV sizes.
Using ESP-NULL or especially forcing using of it everywhere inside
the enterprice can have increased risk of sending confidential
information where eavesdroppers can see it.
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10. References
10.1. Normative References
[RFC2410] Glenn, R. and S. Kent, "The NULL Encryption Algorithm and
Its Use With IPsec", RFC 2410, November 1998.
[RFC4301] Kent, S. and K. Seo, "Security Architecture for the
Internet Protocol", RFC 4301, December 2005.
[RFC4302] Kent, S., "IP Authentication Header", RFC 4302,
December 2005.
[RFC4303] Kent, S., "IP Encapsulating Security Payload (ESP)",
RFC 4303, December 2005.
10.2. Informative References
[I-D.bhatia-ipsecme-esp-null]
Bhatia, M., "Identifying ESP-NULL Packets",
draft-bhatia-ipsecme-esp-null-00 (work in progress),
December 2008.
[I-D.hoffman-esp-null-protocol]
Hoffman, P. and D. McGrew, "An Authentication-only Profile
for ESP with an IP Protocol Identifier",
draft-hoffman-esp-null-protocol-00 (work in progress),
August 2007.
[I-D.ietf-ipsecme-traffic-visibility]
Grewal, K., Montenegro, G., and M. Bhatia, "Wrapped ESP
for Traffic Visibility",
draft-ietf-ipsecme-traffic-visibility-10 (work in
progress), November 2009.
[RFC3948] Huttunen, A., Swander, B., Volpe, V., DiBurro, L., and M.
Stenberg, "UDP Encapsulation of IPsec ESP Packets",
RFC 3948, January 2005.
[RFC4555] Eronen, P., "IKEv2 Mobility and Multihoming Protocol
(MOBIKE)", RFC 4555, June 2006.
[RFC4835] Manral, V., "Cryptographic Algorithm Implementation
Requirements for Encapsulating Security Payload (ESP) and
Authentication Header (AH)", RFC 4835, April 2007.
[RFC4960] Stewart, R., "Stream Control Transmission Protocol",
RFC 4960, September 2007.
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Appendix A. Example Pseudocode
This appendix is meant for the implementors. It does not include all
the required checks, and this is just example pseudocode, so final
implementation can be very different. It mostly lists things that
need to be done, but implementations can optimize steps depending on
their other parts. For example, implementation might combine
heuristics and deep inspection tightly together.
A.1. Fastpath
The following example pseudocode show the fastpath part of the packet
processing engine. This part is usually implemented in hardware.
////////////////////////////////////////////////////////////
// This pseudocode uses following variables:
//
// SPI_offset: Number of bytes between start of protocol
// data and SPI. This is 0 for ESP, and
// 8 for UDP encapsulated ESP (i.e skipping
// UDP header).
//
// IV_len: Length of the IV of the ESP-NULL packet.
//
// ICV_len: Length of the ICV of the ESP-NULL packet.
//
// State: State of the packet, i.e. ESP-NULL, ESP, or
// unsure.
//
// Also following data is taken from the packet:
//
// IP_total_len: Total IP packet length
// IP_hdr_len: Header length of IP packet in bytes
// IP_Src_IP: Source address of IP packet
// IP_Dst_IP: Destination address of IP packet
//
// UDP_len: Length of the UDP packet taken from UDP header.
// UDP_src_port: Source port of UDP packet.
// UDP_dst_port: Destination port of UDP packet.
//
// SPI: SPI number from ESP packet.
//
// Protocol: Actual protocol number of the protocol inside
// ESP-NULL packet.
// Protocol_off: Calculated offset to the protocol payload data
// inside ESP-NULL packet.
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////////////////////////////////////////////////////////////
// This is the main processing code for the packet
// This will check if the packet requires ESP processing,
//
Process packet:
* If IP protocol is ESP
* Set SPI_offset to 0 bytes
* Goto Process ESP
* If IP protocol is UDP
* Goto Process UDP
* Continue Non-ESP processing
////////////////////////////////////////////////////////////
// This code is run for UDP packets, and it checks if the
// packet is UDP encapsulated UDP packet, or UDP
// encapsulated IKE packet, or keepalive packet.
//
Process UDP:
// Reassembly is not mandatory here, we could
// do reassembly also only after detecting the
// packet being UDP encapsulated ESP packet, but
// that would complicated the pseudocode here
// a lot, as then we would need to add code
// for checking if the UDP header is in this
// packet or not.
// Reassembly is to simplify things
* If packet is fragment
* Do full reassembly before processing
* If UDP_src_port != 4500 and UDP_dst_port != 4500
* Continue Non-ESP processing
* Set SPI_offset to 8 bytes
* If UDP_len > 4 and first 4 bytes of UDP packet are 0x000000
* Continue Non-ESP processing (pass IKE-packet)
* If UDP_len == 1 and first byte is 0xff
* Continue Non-ESP processing (pass NAT-Keepalive Packet)
* Goto Process ESP
////////////////////////////////////////////////////////////
// This code is run for ESP packets (or UDP encapsulated ESP
// packets). This checks if IPsec flow is known, and
// if not calls heuristics. If IPsec flow is known
// then it continues processing based on the policy.
//
Process ESP:
* If packet is fragment
* Do full reassembly before processing
* If IP_total_len < IP_hdr_len + SPI_offset + 4
* Drop invalid packet
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* Load SPI from IP_hdr_len + SPI_offset
* Initialize State to ESP
// In case this was UDP encapsulated ESP then use UDP_src_port and
// UDP_dst_port also when finding data from SPI cache.
* Find IP_Src_IP + IP_Dst_IP + SPI from SPI cache
* If SPI found
* Load State, IV_len, ICV_len from cache
* If SPI not found or State is unsure
* Call Autodetect ESP parameters (drop to slowpath)
* If State is ESP
* Continue Non-ESP-NULL processing
* Goto Check ESP-NULL packet
////////////////////////////////////////////////////////////
// This code is run for ESP-NULL packets, and this
// finds out the data required for deep inspection
// engine (protocol number, and offset to data)
// and calls the deep inspection engine.
//
Check ESP-NULL packet:
* If IP_total_len < IP_hdr_len + SPI_offset + IV_len + ICV_len
+ 4 (spi) + 4 (seq no) + 4 (protocol + padding)
* Drop invalid packet
* Load Protocol from IP_total_len - ICV_len - 1
* Set Protocol_off to
IP_hdr_len + SPI_offset + IV_len + 4 (spi) + 4 (seq no)
* Do normal deep inspection on packet.
Figure 3
A.2. Slowpath
The following example pseudocode show the actual heuristics part of
the packet processing engine. This part is usually implemented in
software.
////////////////////////////////////////////////////////////
// This pseudocode uses following variables:
//
// SPI_offset, IV_len, ICV_len, State, SPI,
// IP_total_len, IP_hdr_len, IP_Src_IP, IP_Dst_IP
// as defined in fastpath pseudocode.
//
// Stored_Check_Bits:Number of bits we have successfully
// checked to contain acceptable values
// in the actual payload data. This value
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// is stored / retrieved from SPI cache.
//
// Check_Bits: Number of bits we have successfully
// checked to contain acceptable values
// in the actual payload data. This value
// is updated during the packet
// verification.
//
// Last_Packet_Data: Contains selected pieces from the
// last packet. This is used to compare
// certain fields of this packet to
// same fields in previous packet.
//
// Packet_Data: Selected pieces of this packet, same
// fields as Last_Packet_Data, and this
// is stored as new Last_Packet_Data to
// SPI cache after this packet is processed.
//
// Test_ICV_len: Temporary ICV length used during tests.
// This is stored to ICV_len when
// padding checks for the packet succeed
// and the packet didn't yet have unsure
// status.
//
// Test_IV_len: Temporary IV length used during tests.
//
// Pad_len: Padding length from the ESP packet.
//
// Protocol: Protocol number of the packet inside ESP
// packet.
//
// TCP.*: Fields from TCP header (from inside ESP)
// UDP.*: Fields from UDP header (from inside ESP)
////////////////////////////////////////////////////////////
// This code starts the actual heuristics.
// During this the fastpath has already loaded
// State, ICV_len and IV_len in case they were
// found from the SPI cache (i.e. in case the flow
// had unsure status).
//
Autodetect ESP parameters:
// First we check if this is unsure flow, and
// if so, we check next packet against the
// already set IV/ICV_len combination.
* If State is unsure
* Call Verify next packet
* If State is ESP-NULL
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* Goto Store ESP-NULL SPI cache info
* If State is unsure
* Goto Verify unsure
// If we failed the test, i.e. State
// was changed to ESP, we check other
// ICV/IV_len values, i.e. fall through
// ICV lengths are tested in order of ICV lengths,
// from shortest to longest.
* Call Try standard algorithms
* If State is ESP-NULL
* Goto Store ESP-NULL SPI cache info
* Call Try 128bit algorithms
* If State is ESP-NULL
* Goto Store ESP-NULL SPI cache info
* Call Try 160bit algorithms
* If State is ESP-NULL
* Goto Store ESP-NULL SPI cache info
* Call Try 192bit algorithms
* If State is ESP-NULL
* Goto Store ESP-NULL SPI cache info
* Call Try 256bit algorithms
* If State is ESP-NULL
* Goto Store ESP-NULL SPI cache info
// AUTH_DES_MAC and AUTH_KPDK_MD5 are left out from
// this document.
// If any of those test above set state to unsure
// we mark IPsec flow as unsure.
* If State is unsure
* Goto Store unsure SPI cache info
// All of the test failed, meaning the packet cannot
// be ESP-NULL packet, thus we mark IPsec flow as ESP
* Goto Store ESP SPI cache info
////////////////////////////////////////////////////////////
// Store ESP-NULL status to the IPsec flow cache.
//
Store ESP-NULL SPI cache info:
* Store State, IV_len, ICV_len to SPI cache
using IP_Src_IP + IP_Dst_IP + SPI as key
* Continue Check ESP-NULL packet
////////////////////////////////////////////////////////////
// Store encrypted ESP status to the IPsec flow cache.
//
Store ESP SPI cache info:
* Store State, IV_len, ICV_len to SPI cache
using IP_Src_IP + IP_Dst_IP + SPI as key
* Continue Check non-ESP-NULL packet
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////////////////////////////////////////////////////////////
// Store unsure flow status to IPsec flow cache.
// Here we also store the Check_Bits.
//
Store unsure SPI cache info:
* Store State, IV_len, ICV_len,
Stored_Check_Bits to SPI cache
using IP_Src_IP + IP_Dst_IP + SPI as key
* Contine Check unknown packet
////////////////////////////////////////////////////////////
// Verify this packet against the previously selected
// ICV_len and IV_len values. This will either
// fail (and set state to ESP to mark we do not yet
// know what type of flow this is), or it will
// increment Check_Bits.
//
Verify next packet:
// We already have IV_len, ICV_len and State loaded
* Load Stored_Check_Bits, Last_Packet_Data from SPI Cache
* Set Test_ICV_len to ICV_len, Test_IV_len to IV_len
* Initialize Check_Bits to 0
* Call Verify padding
* If verify padding returned Failure
// Initial guess was wrong, restart
* Set State to ESP
* Clear IV_len, ICV_len, State,
Stored_Check_Bits, Last_Packet_Data
from SPI Cache
* Return
// Ok, padding check succeeded again
* Call Verify packet
* If verify packet returned Failure
// Guess was wrong, restart
* Set State to ESP
* Clear IV_len, ICV_len, State,
Stored_Check_Bits, Last_Packet_Data
from SPI Cache
* Return
// It succeeded and updated Check_Bits and Last_Packet_Data store
// them to SPI cache
* Increment Stored_Check_Bits by Check_Bits
* Store Stored_Check_Bits to SPI Cache
* Store Packet_Data as Last_Packet_Data to SPI cache
* Return
////////////////////////////////////////////////////////////
// This will check if we have already seen enough bits
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// acceptable from the payload data, so we can decide
// that this IPsec flow is ESP-NULL flow.
//
Verify unsure:
// Check if we have enough check bits
* If Stored_Check_Bits > configured limit
// We have checked enough bits, return ESP-NULL
* Set State ESP-NULL
* Goto Store ESP-NULL SPI cache info
// Not yet enough bits, continue
* Continue Check unknown packet
////////////////////////////////////////////////////////////
// Check for standard 96-bit algorithms.
//
Try standard algorithms:
// AUTH_HMAC_MD5_96, AUTH_HMAC_SHA1_96, AUTH_AES_XCBC_96,
// AUTH_AES_CMAC_96
* Set Test_ICV_len to 12, Test_IV_len to 0
* Goto Check packet
////////////////////////////////////////////////////////////
// Check for 128-bit algorithms, this is only one that
// can have IV, so we need to check different IV_len values
// here too.
//
Try 128bit algorithms:
// AUTH_HMAC_MD5_128, AUTH_HMAC_SHA2_256_128
// AUTH_AES_128_GMAC, AUTH_AES_192_GMAC, AUTH_AES_256_GMAC
* Set Test_ICV_len to 16, Test_IV_len to 0
* If IP_total_len < IP_hdr_len + SPI_offset
+ Test_IV_len + Test_ICV_len
+ 4 (spi) + 4 (seq no) + 4 (protocol + padding)
* Return
* Call Verify padding
* If verify padding returned Failure
* Return
* Initialize Check_Bits to 0
* Call Verify packet
* If verify packet returned Failure
* Goto Try GMAC
// Ok, packet seemed ok, but go now and check if we have enough
// data bits so we can assume it is ESP-NULL
* Goto Check if done for unsure
////////////////////////////////////////////////////////////
// Check for GMAC macs, i.e. macs having 8 byte IV.
//
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Try GMAC:
// AUTH_AES_128_GMAC, AUTH_AES_192_GMAC, AUTH_AES_256_GMAC
* Set Test_IV_len to 8
* If IP_total_len < IP_hdr_len + SPI_offset
+ Test_IV_len + Test_ICV_len
+ 4 (spi) + 4 (seq no) + 4 (protocol + padding)
* Return
* Initialize Check_Bits to 0
* Call Verify packet
* If verify packet returned Failure
// Guess was wrong, continue
* Return
// Ok, packet seemed ok, but go now and check if we have enough
// data bits so we can assume it is ESP-NULL
* Goto Check if done for unsure
////////////////////////////////////////////////////////////
// Check for 160-bit algorithms.
//
Try 160bit algorithms:
// AUTH_HMAC_SHA1_160
* Set Test_ICV_len to 20, Test_IV_len to 0
* Goto Check packet
////////////////////////////////////////////////////////////
// Check for 192-bit algorithms.
//
Try 192bit algorithms:
// AUTH_HMAC_SHA2_384_192
* Set Test_ICV_len to 24, Test_IV_len to 0
* Goto Check packet
////////////////////////////////////////////////////////////
// Check for 256-bit algorithms.
//
Try 256bit algorithms:
// AUTH_HMAC_SHA2_512_256
* Set Test_ICV_len to 32, Test_IV_len to 0
* Goto Check packet
////////////////////////////////////////////////////////////
// This actually does the checking for the packet, by
// first verifying the length, and then self describing
// padding, and if that succeeds, then checks the actual
// payload content.
//
Check packet:
* If IP_total_len < IP_hdr_len + SPI_offset
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+ Test_IV_len + Test_ICV_len
+ 4 (spi) + 4 (seq no) + 4 (protocol + padding)
* Return
* Call Verify padding
* If verify padding returned Failure
* Return
* Initialize Check_Bits to 0
* Call Verify packet
* If verify packet returned Failure
// Guess was wrong, continue
* Return
// Ok, packet seemed ok, but go now and check if we have enough
// data bits so we can assume it is ESP-NULL
* Goto Check if done for unsure
////////////////////////////////////////////////////////////
// This code checks if we have seen enough acceptable
// values in the payload data, so we can decide that this
// IPsec flow is ESP-NULL flow.
//
Check if done for unsure:
* If Stored_Check_Bits > configured limit
// We have checked enough bits, return ESP-NULL
* Set State ESP-NULL
* Set IV_len to Test_IV_len, ICV_len to Test_ICV_len
* Clear Stored_Check_Bits, Last_Packet_Data from SPI Cache
* Return
// Not yet enough bits, check this is first unsure, if so
// store information. In case there is multiple
// tests succeeding, we always assume the first one
// (the wone using shortest MAC) is the one we want to
// check in the future.
* If State is not unsure
* Set State unsure
// These values will be stored to SPI cache if
// the final state will be unsure
* Set IV_len to Test_IV_len, ICV_len to Test_ICV_len
* Set Stored_Check_Bits as Check_Bits
* Return
////////////////////////////////////////////////////////////
// Verify self describing padding
//
Verify padding:
* Load Pad_len from IP_total_len - Test_ICV_len - 2
* Verify padding bytes at
IP_total_len - Test_ICV_len - 1 - Pad_len ..
IP_total_len - Test_ICV_len - 2 are
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1, 2, ..., Pad_len
* If Verify of padding bytes succeeded
* Return Success
* Return Failure
////////////////////////////////////////////////////////////
// This will verify the actual protocol content inside ESP
// packet.
//
Verify packet:
// We need to first check things that cannot be set, i.e if any of
// those are incorrect, then we return Failure. For any
/ fields which might be correct, we increment the Check_Bits
// for a suitable amount of bits. If all checks pass, then
// we just return Success, and the upper layer will then
// later check if we have enough bits checked already.
* Load Protocol From IP_total_len - Test_ICV_len - 1
* If Protocol TCP
* Goto Verify TCP
* If Protocol UDP
* Goto Verify UDP
// Other protocols can be added here as needed, most likely same
// protocols as deep inspection does
// Tunnel mode checks (protocol 4 for IPv4 and protocol 41 for
// IPv6) is also left out from here to make the document shorter.
* Return Failure
////////////////////////////////////////////////////////////
// Verify TCP protocol headers
//
Verify TCP:
// First we check things that must be set correctly.
* Check TCP.reserved_bits are non-zero
* Return Failure
* If TCP.Data_Offset field < 5
// TCP head length too small
* Return Failure
// After that we start to check things that does not
// have one definitive value, but can have multiple possible
// valid values
* If TCP.ACK bit is not set, then check
that TCP.Acknowledgment_number field contains 0
// If ACK bit is not set then the acknowledgment
// field usually contains 0, but I do not think
// RFCs mandate it being zero, so we cannot make
// this a failure if it is not so.
* Increment Check_Bits by 32
* If TCP.URG bit is not set, then check
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that TCP.Urgent_Pointer field contains 0
// If URG bit is not set then urgent pointer
// field usually contains 0, but I do not think
// RFCs mandate it being zero, so we cannot make
// this failure if it is not so.
* Increment Check_Bits by 16
* If TCP.Data_Offset field == 5
* Increment Check_Bits by 4
* If TCP.Data_Offset field > 5
* If TCP options format is valid and it is padded correctly
* Increment Check_Bits accordingly
* If TCP options format was garbage
* Return Failure
* If TCP.checksum is correct
// This might be wrong because packet passed NAT, so
// we cannot make this failure case
* Increment Check_Bits by 16
// We can also do normal deeper TCP inspection here, i.e.
// check that SYN/ACK/FIN/RST bits are correct and state
// matches the state of existing flow if this is packet
// to existing flow etc.
// If there is anything clearly wrong in the packet (i.e.
// some data is set to something that it cannot be), then
// this can return Failure, otherwise it should just
// increment Check_Bits matching the number of bits checked.
//
// We can also check things here compared to the last packet
* If Last_Packet_Data.TCP.source port =
Packet_Data.TCP.source_port and
Last_Packet_Data.TCP.destination port =
Packet_Data.TCP.destination port
* Increment Check_Bits by 32
* If Last_Packet_Data.TCP.acknowledgement_number =
Packet_Data.TCP.acknowledgement_number
* Increment Check_Bits by 32
* If Last_Packet_Data.TCP.sequence_number =
Packet_Data.TCP.sequence_number
* Increment Check_Bits by 32
// We can do other similar checks here
* Return Success
////////////////////////////////////////////////////////////
// Verify UDP protocol headers
//
Verify UDP:
// First we check things that must be set correctly.
* If UDP.UDP_length > IP_total_len - IP_hdr_len - SPI_offset
- Test_IV_len - Test_ICV_len - 4 (spi)
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- 4 (seq no) - 1 (protocol)
- Pad_len - 1 (Pad_len)
* Return Failure
* If UDP.UDP_length < 8
* Return Failure
// After that we start to check things that does not
// have one definitive value, but can have multiple possible
// valid values
* If UDP.UDP_checksum is correct
// This might be wrong because packet passed NAT, so
// we cannot make this failure case
* Increment Check_Bits by 16
* If UDP.UDP_length = IP_total_len - IP_hdr_len - SPI_offset
- Test_IV_len - Test_ICV_len - 4 (spi)
- 4 (seq no) - 1 (protocol)
- Pad_len - 1 (Pad_len)
// If there is no TFC padding then UDP_length
// will be matching the full packet length
* Increment Check_Bits by 16
// We can also do normal deeper UDP inspection here.
// If there is anything clearly wrong in the packet (i.e.
// some data is set to something that it cannot be), then
// this can return Failure, otherwise it should just
// increment Check_Bits matching the number of bits checked.
//
// We can also check things here compared to the last packet
* If Last_Packet_Data.UDP.source_port =
Packet_Data.UDP.source_port and
Last_Packet_Data.destination_port =
Packet_Data.UDP.destination_port
* Increment Check_Bits by 32
* Return Success
Figure 4
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Internet-Draft Heuristics for Detecting ESP-NULL November 2009
Authors' Addresses
Tero Kivinen
Safenet, Inc.
Fredrikinkatu 47
HELSINKI FIN-00100
FI
Email: kivinen@iki.fi
Daniel L. McDonald
Sun Microsystems, Inc.
35 Network Drive
MS UBUR02-212
Burlington, MA 01803
USA
Email: danmcd@sun.com
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