IETF MANET Working Group Mario Gerla
INTERNET-DRAFT Xiaoyan Hong
Expiration: November 17, 2001 Li Ma
University of California, Los Angeles
Guangyu Pei
Rockwell Science Center
May 17, 2001
Landmark Routing Protocol (LANMAR) for Large Scale Ad Hoc Networks
<draft-ietf-manet-lanmar-02.txt>
Status of This Memo
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Abstract
The Landmark Routing Protocol (LANMAR) utilizes the concept of
"landmark" for scalable routing in large, mobile ad hoc networks.
It relies on the notion of group mobility: i.e., a logical group
(for example a team of coworkers at a convention) moves in a
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coordinated fashion. The existence of such logical group can be
efficiently reflected in the addressing scheme. It assumes that
an IP like address is used consisting of a group ID (or subnet ID)
and a host ID, i.e. <Group ID, Host ID>. A landmark is dynamically
elected in each group. The route to a landmark is propagated
throughout the network using a Distance Vector mechanism.
Separately, each node in the network uses a "scoped" routing
algorithm (e.g., FSR) to learn about routes within a given (max
number of hops) scope. To route a packet to a destination outside
its scope, a node will direct the packet to the landmark
corresponding to the group ID of such destination. Once the packet
is within the scope of the landmark, it will typically be routed
directly to the destination. Remote groups of nodes are
"summarized" by the corresponding landmarks. The solution to
drifters (i.e., nodes outside of the scope of their landmark) is
also handled by LANMAR. Landmark dynamic election enables LANMAR
to cope with mobile environments. Thus, by using the truncated
local routing table and the "summarized" landmark distance vector,
LANMAR dramatically reduces routing table size and update overhead
in large nets. LANMAR is well suited to provide an efficient and
scalable routing solution in large, mobile, ad hoc environments in
which group behavior applies and high mobility renders traditional
routing schemes inefficient.
Contents
Status of This Memo . . . . . . . . . . . . . . . . . . . . . . . 1
Abstract . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 3
2. Changes ....................................................... 5
3. Terminology . . . . . . . . . . . . . . . . . . . . . . . . 5
3.1. General Terms . . . . . . . . . . . . . . . . . . . . . 5
3.2. Specification Language . . . . . . . . . . . . . . . . . 5
4. Protocol Applicability . . . . . . . . . . . . . . . . . . . . 6
4.1. Networking Context . . . . . . . . . . . . . . . . . . . 6
4.2. Protocol Characteristics and Mechanisms . . . . . . . . 6
5. Protocol Overview . . . . . . . . . . . . . . . . . . . . . . 8
5.1. Protocol Descriptions . . . . . . . . . . . . . . . . . 8
5.2. Landmark Election . . . . . . . . . . . . . . . . . . . 9
5.3. Drifters . . . . . . . . . . . . . . . . . . . . . . . . 10
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6. Protocol Specifications . . . . . . . . . . . . . . . . . . . 10
6.1. Data Structures . . . . . . . . . . . . . . . . . . . 11
6.1.1 Landmark Status tuple . . . . . . . . . . . . . . 11
6.1.2 Landmark Distance Vector . . . . . . . . . . . . 11
6.1.3 Drifter List . . . . . . . . . . . . . . . . . . 11
6.1.4 Neighbor List . . . . . . . . . . . . . . . . . . 12
6.2. LANMAR Update Message Format . . . . . . . . . . . . 12
6.2.1 Description of the fields . . . . . . . . . . . . 12
6.3. Processing Landmark Updates . . . . . . . . . . . . . . 13
6.3.1 Originating a Landmark in a Subnet . . . . . . . 13
6.3.2 Receiving Landmark Updates . . . . . . . . . . . 14
6.3.3 Winner Competition . . . . . . . . . . . . . . . 14
6.4. Processing Drifter Updates . . . . . . . . . . . . . . . 14
6.4.1 Originating a Drifter Entry . . . . . . . . . . . 15
6.4.2 Receiving Drifter Updates . . . . . . . . . . . . 15
6.4.3 Removing a Drifter Entry . . . . . . . . . . . . 15
6.5. Processing Neighbor List . . . . . . . . . . . . . . . . 15
7. Data Packet Forwarding . . . . . . . . . . . . . . . . . . . . 15
8. Discussion about Storage and Processing Overhead for Drifters 16
Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . . 16
References . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Chair's Address . . . . . . . . . . . . . . . . . . . . . . . . . 17
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 18
1. Introduction
This document describes the Landmark Routing Protocol (LANMAR) [1,2]
developed by the Wireless Adaptive Mobility (WAM) Laboratory [4] at
Computer Science Department, University of California, Los Angeles.
The concept of landmark routing was first introduced in wired area
networks [6]. The original scheme required predefined multi-level
hierarchical addressing. The hierarchical address of each node
reflects its position within the hierarchy and helps to find a route
to it. Each node knows the routes to all the nodes within its
hierarchical partition. Moreover, each node knows the routes to
various "landmarks" at different hierarchical levels. Packet
forwarding is consistent with the landmark hierarchy and the path
is gradually refined from the top level hierarchy to lower levels
as a packet approaches its destination.
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LANMAR borrows the concept of landmark and extends it to the
wireless ad hoc environment. LANMAR scheme does not require
predefined hierarchical address, but it uses the notion of landmarks
to keep track of logical subnets in which the members have a
commonality of interests and are likely to move as a "group"
(e.g., brigade in the battlefield, a group of students from same
class and a team of co-workers at a convention). Each such
logical group has an elected landmark. For each group,
underlying "scoped" routing algorithm will provide a one-level
scope. The routing update packets are restricted only within the
scope. Accurate routing information for nodes within scope is
maintained. The routing information to remote nodes (nodes outside
the node's scope) is "summarized" by the corresponding landmarks.
Thus, the LANMAR scheme largely reduces the routing table size and
the routing update traffic overhead. It greatly improves
scalability.
In addition, in order to recover from landmark failures,
a "landmark" node is elected in each subnet. Landmark election
provides a flexible way for the LANMAR protocol to cope with a
dynamic and mobile network. The protocol also provides a solution
for drifters (Nodes that are outside the fisheye scopes of the
landmarks of their logical groups). Extra storage, processing and
line overhead will be incurred for landmark election and drifter
bookkeeping. However, the design of the algorithms provides
solutions without compromising scalability. For example, the
routing overhead for handling drifters is typically small if the
fraction of drifting nodes is small. More analysis is given in
Section 8.
The LANMAR runs on top of a proactive routing protocol. It
requires that the underlying routing protocol support the scoped
subnetworking. Fisheye State Routing Protocol (FSR) [7,8] is
such a protocol that supports LANMAR. In FSR, the link state
protocol is used within the scope. The fisheye scope
technique can also be applied to a distance vector type protocol,
such as DSDV [3], in which the hop distance can be used to
bind the scope for routing message updating. The main advantage of
LANMAR is that the routing table includes only the nodes within the
scope and the landmark nodes. This feature greatly improves
scalability by reducing routing table size and update traffic O/H.
Thus the Landmark Routing Protocol provides an efficient and
scalable routing solution for a mobile, ad hoc environment while
keeping line and storage overhead (O/H) low. Moreover, the
election provides a much needed recovery from landmark failures.
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2. Changes
Major changes from version 00 to version 01:
- A destination sequence number for each landmark is used to
ensure loop-free updates for a particular landmark.
- Landmark updates are propagated in separate messages, instead of
being piggybacked on local routing updates. This modification
decouples landmark routing from the underlying proactive routing
protocol.
3. Terminology
3.1. General Terms
This section defines terminology used in LANMAR.
node
A MANET router that implements Landmark Routing Protocol.
neighbor
Nodes that are within the radio transmission range.
scope
A zone that is bounded by hop distances.
host protocol
A proactive protocol underlies the Landmark Routing Protocol.
subnet
Logical groups of nodes that present similar motion behavior.
group
This term is used interchangeably with subnet.
3.2. Specification Language
The keywords "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in RFC 2119 [5].
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4. Protocol Applicability
4.1. Networking Context
LANMAR is best suited for large scale mobile ad hoc wireless
networks. The landmark scheme on top of "scoped" routing algorithm
has large advantages in reducing routing update packet size and
keeping progressive accurate routes to remote nodes. It achieves
high data packet delivery ratio. Moreover, the fact that the route
error is blurred by distance obviously reduces the sensitivity to
network size.
LANMAR is also suited for high mobility ad hoc wireless networks.
This is because in a mobility environment, a change on a link far
away from the source does not necessarily cause a change in the
routing table at the source and that all the information about
remote nodes is summarized by landmarks.
4.2. Protocol Characteristics and Mechanisms
* Does the protocol provide support for unidirectional links?(if so,
how?)
No.
* Does the protocol require the use of tunneling? (if so, how?)
No.
* Does the protocol require using some form of source routing? (if
so, how?)
No.
* Does the protocol require the use of periodic messaging? (if so,
how?)
Yes. The LANMAR periodically broadcasts landmark information
to its neighbors.
* Does the protocol require the use of reliable or sequenced packet
delivery? (if so, how?)
No. As the packets are sent periodically, they need not be
sent reliably.
* Does the protocol provide support for routing through a multi-
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technology routing fabric? (if so, how?)
Yes. It is assumed that each node's network interface is
assigned a unique IP address.
* Does the protocol provide support for multiple hosts per router?
(if so, how?)
Yes. The router that has multiple hosts can use network ID of
these hosts as the address to participate LANMAR.
* Does the protocol support the IP addressing architecture? (if so,
how?)
Yes. Each node is assumed to have a unique IP address (or
set of unique IP addresses in the case of multiple interfaces).
The LANMAR references all nodes/interfaces by their IP address.
This version of the LANMAR also supports IP network addressing
(network prefixes) for routers that provide access to a
network of non-router hosts.
* Does the protocol require link or neighbor status sensing (if so,
how?)
No.
* Does the protocol have dependence on a central entity? (if so,
how?)
No.
* Does the protocol function reactively? (if so, how?)
No.
* Does the protocol function proactively? (if so, how?)
Yes. The LANMAR proactively maintains landmark information
at each node.
* Does the protocol provide loop-free routing? (if so, how?)
Yes. For in-scope destinations, the protocol uses routing
paths learned from the host protocol. If the host protocol
provides loop-free routing, e.g., FSR and DSDV, so does LANMAR.
For out-scope destinations, only routes to landmarks are used.
Because these routes are DSDV, it is loop free. When a packet
approaches the destination, in-scope routes are used again.
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* Does the protocol provide for sleep period operation?(if so, how?)
Yes. However, this requires TDMA MAC layer support. The
router can be scheduled to sleep during idle periods.
* Does the protocol provide some form of security? (if so, how?)
Yes. When a node broadcasts routing update message, only
entries of in-scope nodes and landmarks are included. This
will prevent other remote nodes from being heard.
* Does the protocol provide support for utilizing multi-channel,
link-layer technologies? (if so, how?)
Yes. In fact, the multi-channel can be used to separate
routing messages from user data packets.
5. Protocol Overview
5.1. Protocol Descriptions
As mentioned in Section 1, the landmark concept we adopt here uses
the notion of logical subnets in which the members have a
commonality of interests and are likely to move as a "group".
Each logical subnet has one node serving as a "landmark" of that
subnet. The protocol requires that the landmark of each subnet have
the knowledge of all the members in its group. The LANMAR protocol
also uses a scope at each node. The size of the scope is a
parameter measured in hop distance. It is chosen in such a way that
if a node is at the center of a subnet, the scope will cover the
majority of the subnet members. If the shape of a subnet is likely
to be a cycle, the center node's scope will cover all the members of
the subnet. If this center node is elected as a landmark, it
fulfills the requirement of the protocol. The elected landmark
uses a destination sequence number to ensure its routing entry
update is loop-free. The landmarks are propagated in a
distance vector mechanism. Each node maintains a distance vector
for landmarks of all the subnets. The size of the landmark distance
vector equals to the number of logical subnets and thus landmark
nodes. If a landmark does not locate at the center, there will be
some members drifting off its scope. The landmark will keep a
distance vector for drifters of its group. The distance vectors
for landmarks and drifters are exchanged among neighbors in
periodical routing update packets.
The LANMAR relies on an underlying proactive protocol with the
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ability of providing "scoped" routing. In the scoped routing, each
node broadcasts routing information periodically to its immediate
neighbors. In each update packet, the node sends routing table
entries within its scope. The host routing protocol uses sequence
numbers for routing entries. Each node advances its sequence
number before sending an update packet. Through the exchange
process, the table entries with larger sequence numbers replace
the ones with smaller sequence numbers.
Let's take, for example, the FSR as our host protocol. For nodes
within the scope, the updating is in a certain frequency. But
for nodes beyond the scope, the update frequency is reduced to
zero; Only the update frequency of the landmark nodes remains
unaltered. As a result, each node maintains accurate routing
information for in-scope nodes and keep routing directions to the
landmark nodes for out-scope nodes, or say, for remote groups.
A packet directed to a remote destination initially aims at the
landmark of that remote group; as it gets closer to the landmark,
it may eventually switch to the accurate route to the destination
provided by in-scope nodes of the destination.
5.2. Landmark Election
Dynamic election/re-election of landmark node is essential for
LANMAR to work in a wireless mobile environment. Basically, each
node tracks other nodes of its group in its scope and computes
"weight", e.g. the number of the nodes it has found. At the
beginning of the LANMAR, no landmark exists. Protocol LANMAR
only uses the host protocol functionality. As host routing
computation progresses, one of the nodes will learn (from
the host protocol's routing table) that more than a certain number
of group members (say, T) are in its scope. It then proclaims
itself as a landmark for this group and adds itself to the landmark
distance vector. Landmarks broadcast the election weights to
the neighbors jointly with the landmark update packets.
When more than one node declares itself as a landmark in the same
group, as the landmark information floods out, each node will
perform a winner competition procedure. Only one landmark for each
group will survive and it will be elected. To avoid flapping
between landmarks (very possible in a mobile situation), we use
hysteresis in the replacement of an existing landmark. I.e., the
old Landmark is replaced by the new one only if its weight is, say
less than 1/2 of the weight of the current election winner. Once
ousted, the old leader needs the full weight superiority to be
reinstated.
This procedure is carried out periodically in the background (low
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overhead, anyway). At steady state, a landmark propagates its
presence to all other nodes like a sink in DSDV. It is extremely
simple and it converges (by definition). In a mobile environment,
an elected landmark may eventually lose its role. The role shifting
is a frequent event. In a transient period, there exist several
landmarks in a single group. The transient period may be actually
the norm at high mobility. This transient behavior can be
drastically reduced by using hysteresis.
When a landmark dies, its neighbors will detect the silence after
a given timeout. The neighbors of the same group will then take
the responsibilities as landmarks and broadcast new landmark
information. A new round of landmark election then floods over
the entire network.
5.3. Drifters
Typically, all members in a logical subnet are within the scope of
the landmark, thus the landmark has a route to all members. It may
happen, however, that some of the members "drift off" the scope,
for example, a tank in a battalion may become stranded or lost.
To keep track of such "drifters", i.e., to make the route to them
known to the landmark, the following modification to the routing
table exchange is necessary. Each node, say i, on the shortest
path between a landmark L and a drifter l associated with that
landmark keeps a distance vector entry to l. Note that if l is
within the scope of i, this entry is already included in the
routing table of node i. When i transmits its distance vector to
neighbor, say j, then j will retain the entry to member l only if
d(j,l) is smaller than the scope or d(j,L) is smaller than d(i,L).
The latter condition occurs if j is on the shortest path from i
(and therefore from l) to L. This way, a path is maintained from
the landmark to each of its members, including drifters. The
procedure starts from l, at the time when a node finds it becomes
a drifter. It informs the landmark hop by hop about its presence.
The occurrences of drifters are dynamic in a mobile network. In
order to timely remove the staled drifter information, the time
when a node hears a drifter is recorded.
6. Protocol Specifications
This section discusses the operation of LANMAR routing protocol.
The sending and receiving of landmark updates are in the proactive
nature. The routing packets are processed separately from
ordinary data packets.
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6.1. Data Structures
Each node has a unique "logical" identifier defined by a subnet
field and a host field. The host field is unique in the subnet and
might in fact coincide with the physical address. The "logical"
identifier can also be an IP address when the subnet address can
logically group the nodes. Moreover, each node keeps a landmark
status tuple. As LANMAR runs on top of a host routing protocol,
it shares the underlying routing table structures. LANMAR
maintains a neighbor list and shares it with the host protocol.
In addition, LANMAR keeps a drifter list and a landmark distance
vector.
6.1.1. Landmark Status Tuple
Each node has not only a "logical" identifier, which basically is
its address, but also a landmark status tuple. The tuple includes
a flag which indicates whether the node is a landmark or not, a
election weight (the number of group members the node detects within
its scope) and a sequence number. When a node is elected, the
status tuple will be copied to its landmark distance vector. The
sequence number is advanced. There are three fields for a tuple:
- Landmark flag
- Number of group members in its scope
- Sequence number
6.1.2. Landmark Distance Vector
Landmark distance vector (LMDV) gives the next hop information to
all landmarks in the network. Every subnet has an entry in LMDV.
The latest route information to the landmark of each subnet is
learned when a landmark update message is received. LMDV functions
as a part of the routing table. It has the following fields:
- Landmark status tuple
- Next hop address
- Distance
6.1.3. Drifter List
The drifter list (DFDV) of LANMAR provides the next hop information
of the drifters known to the current node. The entries are updated
with landmark update message. The latest time a drifter is heard
is recorded in DFDV. The DFDV works as a part of routing table.
It has the following fields:
- Destination drifter address
- Next hop address
- Distance
- Last heard time
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6.1.4. Neighbor List
The neighbor list of LANMAR keeps current neighbor information for
a node. The latest time a neighbor is heard is recorded. The
neighbor list has the following fields:
- Neighbor address
- Neighbor landmark flag
- Last heard time
6.2. LANMAR Update Message Format
There is only one message type of LANMAR protocol. The messages are
periodically exchanged with neighbors. They update the landmark
distance vector LMDV and the drifter list DFDV. The processing of
the LMDV and DFDV will be describe separately. The following format
does not include the node's identifier because it can be obtained
from IP Header.
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Landmark Flag | N_landmarks | N_drifters | Reserved |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Landmark Address 1 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Next Hop Address 1 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Distance 1 | N_members 1 | Sequence Number 1 :
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
: . . . :
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Drifter Address 1 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Next Hop Address 1 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Distance 1 | ... :
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
: . . . |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
6.2.1. Description of the fields
Landmark Flag
The landmark flag of the sending node.
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N_landmarks
The number of entries of the landmark distance vector.
N_drifters
The number of entries of the drifter list.
Reserved
The bits are set to '0' and are ignored on reception.
Landmark Address 1, Next Hop Address 1, Distance 1, N_members 1
and Sequence Number 1
The first entry in the landmark distance vector.
Landmark Address 1, N_members 1 and Sequence Number 1 are the
status tuple of the destination landmark.
Next Hop Address 1 and Distance 1 is the next hop and distance
to the landmark.
These fields are repeated N_landmarks times for each entry in
landmark distance vector.
Drifter Address 1, Next Hop Address 1 and Distance 1
The first entry in the drifter list.
Next Hop Address 1 and Distance 1 are the next hop and distance
to the Drifter Address 1.
These fields are repeated N_drifters times for each entry in
the drifter list.
The length of the message is limited to the maximum IP packet size.
In that case, multiple packets may be required to broadcast all the
entries.
6.3. Processing Landmark Updates
Landmark update information is a part of the LANMAR periodic
routing update message. The update information includes sender's
LMDV. Landmark update message is used for landmark election and
building paths to landmarks.
6.3.1. Originating a Landmark in a Subnet
Every time a node detects a neighbor change, it recalculates the
number of group members in its scope. The new number of group
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members is recorded in its election weight field. If this
number is greater than a threshold T, the node qualifies as a
landmark only when it is the only landmark for the group so far,
or it wins the election when competing with the existing landmark.
When it becomes a landmark, it increases its sequence number by 2.
The old landmark entry is replaced with the new winner. The
landmark entry will be broadcast to neighbors with the next update
packet. Every time before a landmark sends updates, it increases
its sequence number and copies it to LMDV.
6.3.2. Receiving Landmark Updates
When a node receives a landmark update message, it compares its
LMDV entries with the incoming LMDV updates for each subnet.
A landmark update corresponding to a new subnet will be copied.
An update having the same landmark as already given (in node's LMDV)
will be accepted only if it contains a larger sequence number.
If an update contains a different landmark for the same subnet as
recorded in LMDV, only one landmark will be elected through a
winner competition algorithm. LMDV will be updated according to
the outcomes of the competition.
6.3.3. Winner Competition
When more than one node declares itself as a landmark in the same
group, a simple solution is to let the node with the largest
number of group members win the election and in case of tie,
lowest ID breaks the tie. The other competing nodes defer.
However, this method is likely to cause the oscillation of
landmark roles between nodes.
To use hysteresis in replacing an existing landmark, let us assume
the competing node's number of members is M, the existing
landmark's number of members is N and a factor value S. When M is
greater than N*S, then the competing node replaces the existing
landmark. Or, when N reduces to a value smaller than a threshold T,
then it gives up the landmark role. A tie occurs when M falls
within an interval [N*1/S, N*S], then the node with larger member
number wins the election. If a tie occurs again with equal member
number, i.e., M equals to N, it is broken using lowest ID. A tie
can always be broken using lowest ID as the address is used as ID
and it is unique.
6.4. Processing Drifter Updates
Drifter update information is a part of the LANMAR periodical
routing update message. The update information is the drifter list
(DFDV) of the sender. The computation of the DFDV at each node
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includes checking the node itself to see whether it is a drifter
and recording paths to other drifters.
6.4.1. Originating a Drifter Entry
By checking the distance to the landmark of its group, each node
easily knows whether it has become a drifter. If the distance is
larger than the scope, the node will put itself into its drifter
list. This drifter information will be sent back to the landmark
hop by hop along the shortest path to it which can be learned from
the LMDV. For each drifter, only the node on its shortest path
to the landmark needs to receive its information, so before the
entry is broadcast, the next hop to landmark is attached with
its entry. The DFDV will be propagated with the next update packet.
6.4.2. Receiving Drifter Updates
Upon receiving an update packet, the DFDV part is retrieved and
processed. If an entry of incoming DFDV indicates that the current
node is its next hop to the landmark, i.e., the current node is on
the drifter's shortest path to the landmark, the current node will
insert or update its drifter list. The receiving time is stamped
in the DFDV. The node sending the update packet is recorded as the
next hop to the drifter. The reverse path to the drifter is thus
built up. The procedure ends when the landmark receives the
drifter entry. The updated DFDV will be propagated with the next
update packet.
6.4.3. Removing a Drifter Entry
Each entry in DFDV is time stamped of its last receiving time.
Every time before the DFDV is sent or routing by DFDV is needed,
the table is checked for staled entries. If such an entry is found,
it is removed.
6.5. Processing Neighbor List
When a node receives either a landmark update or a host protocol
routing update, the neighbor list is inserted if the update comes
from a new neighbor, or the corresponding neighbor entry is
updated. Current time is recorded with the entry. The
neighbor list is also search at this time for possible lost
neighbors according to the time stamps. If such a neighbor is
found, it is removed from the list.
7. Data Packet Forwarding
Data packets are relayed hop by hop. The host protocol routing
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INTERNET-DRAFT Landmark Routing Protocol May 17, 2001
table, drifter list and landmark distance vector are looked up
sequentially for the destination entry. If the destination is
within a node's scope, the entry can be found directly in the
routing table and the packet is forwarded to the next hop node.
Otherwise, the drifter list DFDV is searched for the destination.
If the entry is found, the packet is forwarded using the next hop
address from DFDV. If not, the logical subnet field of the
destination is retrieved and the LMDV entry of the landmark
corresponding to the destination's logical subnet is searched.
The data packet is then routed towards the landmark using the next
hop address from LMDV. The packet, however, is not necessary to
pass through the landmark. Rather, once the packet gets within the
scope of the destination on its way towards the landmark, it is
routed to the destination directly.
8. Discussion about Storage and Processing Overhead for Drifters
The routing storage and processing overhead introduced by the
distance vector extension to handle drifters is typically small
if the fraction of drifting nodes is small. Consider a network
with N nodes and L landmarks, and assume that a fraction F of the
members of each logical subnet have drifted. In the worst case,
the path length from landmark to drifter is the square root of N
(assuming a grid topology). Thus, sqrt(N) is the bound on the
number of extra routing entries required at the nodes along the
path to the drifter. The total number of extra routing entries is
sqrt(N)*L*(F*N/L) where N/L is the average logical group size.
Thus, the extra storage per node is F*sqrt(N). Now, let us assume
that the number of nodes in the scope = # of landmarks = logical
group size = sqrt(N). Then, the basic routing table overhead per
node (excluding drifters) is 3*sqrt(N). Thus, the extra overhead
caused by drifters is F/3. If 20% of the nodes in a group are
outside of the landmark scope, i.e., have drifted, the extra
routing O/H required to keep track of them is only 7%.
Acknowledgments
This work was supported in part by NSF under contract ANI-9814675,
by DARPA under contract DAAB07-97-C-D321, and by ONR under
contract N00014-01-C-0016.
References
[1] G. Pei, M. Gerla and X. Hong, "LANMAR: Landmark Routing for
Large Scale Wireless Ad Hoc Networks with Group Mobility",
Proceedings of IEEE/ACM MobiHOC 2000, Boston, MA, Aug. 2000.
Gerla, Hong, Ma and Pei [Page 16]
INTERNET-DRAFT Landmark Routing Protocol May 17, 2001
[2] M. Gerla, X. Hong, G. Pei, "Landmark Routing for Large Ad Hoc
Wireless Networks", Proceedings of IEEE GLOBECOM 2000,
San Francisco, CA, Nov. 2000.
[3] C.E. Perkins and P. Bhagwat, "Highly Dynamic Destination-
Sequenced Distance-Vector Routing (DSDV) for Mobile Computers,"
In Proceedings of ACM SIGCOMM'94, London, UK, Sep. 1994,
pp. 234-244.
[4] UCLA Wireless Adaptive Mobility (WAM) Laboratory.
http://www.cs.ucla.edu/NRL/wireless
[5] S. Bradner. Key words for use in RFCs to Indicate
Requirement Levels. RFC 2119, March 1997.
[6] P. F. Tsuchiya, "The Landmark Hierarchy: a new hierarchy for
routing in very large networks", Computer Communication Review,
vol.18, no.4, Aug. 1988, pp. 35-42.
[7] G. Pei, M. Gerla, and T.-W. Chen, "Fisheye State Routing:
A Routing Scheme for Ad Hoc Wireless Networks", Proceedings of
ICC 2000, New Orleans, LA, Jun. 2000.
[8] G. Pei, M. Gerla, and T.-W. Chen, "Fisheye State Routing in
Mobile Ad Hoc Networks", Proceedings of Workshop on Wireless
Networks and Mobile Computing, Taipei, Taiwan, Apr. 2000.
Chair's Address
The MANET Working Group can be contacted via its current chairs:
M. Scott Corson
Institute for Systems Research
University of Maryland
College Park, MD 20742
USA
Phone: +1 301 405-6630
Email: corson@isr.umd.edu
Joseph Macker
Information Technology Division
Naval Research Laboratory
Washington, DC 20375
USA
Gerla, Hong, Ma and Pei [Page 17]
INTERNET-DRAFT Landmark Routing Protocol May 17, 2001
Phone: +1 202 767-2001
Email: macker@itd.nrl.navy.mil
Authors' Addresses
Questions about this document can also be directed to the authors:
Mario Gerla
3732F Boelter Hall
Computer Science Department
University of California
Los Angeles, CA 90095-1596
USA
Phone: +1 310 825-4367
Fax: +1 310 825-7578
Email: gerla@cs.ucla.edu
Xiaoyan Hong
3803F Boelter Hall
Computer Science Department
University of California
Los Angeles, CA 90095-1596
USA
Phone: +1 310 825-4623
Fax: +1 310 825-7578
Email: hxy@cs.ucla.edu
Li Ma
3803D Boelter Hall
Computer Science Department
University of California
Los Angeles, CA 90095-1596
USA
Phone: +1 310 825-1888
Fax: +1 310 825-7578
Email: mary@cs.ucla.edu
Guangyu Pei
Rockwell Science Center
1049 Camino Dos Rios
Gerla, Hong, Ma and Pei [Page 18]
INTERNET-DRAFT Landmark Routing Protocol May 17, 2001
P.O. Box 1085
Thousand Oaks, CA 91358-0085
USA
Phone: +1 805 373-4639
Fax: +1 805 373-4383
Email: gpei@rsc.rockwell.com
Gerla, Hong, Ma and Pei [Page 19]