INTERNET-DRAFT                                         Raj Srinivasan
May 31, 1994                                           Sun Microsystems

                   Authentication Mechanisms for ONC RPC

                       draft-ietf-oncrpc-auth-00.txt


ABSTRACT

This document describes two authentication mechanisms created by Sun
Microsystems that are commonly used in conjunction with the ONC Remote
Procedure Call (ONC RPC Version 2) protocol.

STATUS OF THIS MEMO

Internet Drafts are working documents of the Internet Engineering Task
Force (IETF), its Areas, and its Working Groups.  Note that other groups
may also distribute working documents as Internet Drafts.

Internet Drafts are draft documents valid for a maximum of six months.
This Internet Draft expires on November 31, 1994.  Internet Drafts may be
updated, replaced, or obsoleted by other documents at any time. It is not
appropriate to use Internet Drafts as reference material or to cite them
other than as a "working draft" or "work in progress."

Please check the I-D abstract listing contained in each Internet Draft
directory to learn the current status of this or any other Internet Draft.

Distribution of this memo is unlimited.


























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CONTENTS

   1. Introduction
   2. Diffie-Hellman Authentication
   2.1 Naming
   2.2 DH Authentication Verifiers
   2.3 Nicknames and Clock Synchronization
   2.4 DH Authentication Protocol Specification
   2.4.1 The Full Network Name Credential and Verifier (Client)
   2.4.2 The Nickname Credential and Verifier (Client)
   2.4.3 The Nickname Verifier (Server)
   2.5 Diffie-Hellman Encryption
   3. Kerberos-based Authentication
   3.1 Naming
   3.2 Kerberos-based Authentication Protocol Specification
   3.2.1 The Full Network Name Credential and Verifier (Client)
   3.2.2 The Nickname Credential and Verifier (Client)
   3.2.3 The Nickname Verifier (Server)
   REFERENCES





































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1. Introduction

The ONC RPC protocol provides the fields necessary for a client to identify
itself to a service, and vice-versa, in each call and reply message.
Security and access control mechanisms can be built on top of this message
authentication.  Several different authentication protocols can be
supported.

This document specifies two authentication protocols created by Sun
Microsystems that are commonly used Diffie-Hellman (DH) authentication and
Kerberos (Version 4) based authentication.

As a prerequisite to reading this document, the reader is expected to be
familiar with [1] and [2].  This document uses terminology and definitions
from [1] and [2].









































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2. Diffie-Hellman Authentication

System authentication (defined in [1]) suffers from some problems.  It is
very unix oriented, and can be easily faked (there is no attempt to provide
cryptographically secure authentication).

DH authentication was created to address these problems.  However, it has
been compromised [14].  Whilst the information provided here will be useful
for implementors to ensure interoperability with existing applications that
use DH authentication, it is strongly recommended that new applications use
more secure schemes, and that existing applications that currently use DH
authentication migrate to more robust authentication mechanisms.












































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2.1 Naming

The client is addressed by a simple string of characters instead of by an
operating system specific integer.  This string of characters is known as
the "netname" or network name of the client. The server is not allowed to
interpret the contents of the client's name in any other way except to
identify the client.  Thus, netnames should be unique for every client in
the Internet.

It is up to each operating system's implementation of DH authentication to
generate netnames for its users that insure this uniqueness when they call
upon remote servers.  Operating systems already know how to distinguish
users local to their systems. It is usually a simple matter to extend this
mechanism to the network.  For example, a UNIX(tm) user at Sun with a user
ID of 515 might be assigned the following netname: "unix.515@sun.com".
This netname contains three items that serve to insure it is unique.  Going
backwards, there is only one naming domain called "sun.com" in the
Internet.  Within this domain, there is only one UNIX(tm) user with user ID
515.  However, there may be another user on another operating system, for
example VMS, within the same naming domain that, by coincidence, happens to
have the same user ID. To insure that these two users can be distinguished
we add the operating system name. So one user is "unix.515@sun.com" and the
other is "vms.515@sun.com".  The first field is actually a naming method
rather than an operating system name.  It happens that today there is
almost a one-to-one correspondence between naming methods and operating
systems.  If the world could agree on a naming standard, the first field
could be the name of that standard, instead of an operating system name.

2.2 DH Authentication Verifiers

Unlike System authentication, DH authentication does have a verifier so the
server can validate the client's credential (and vice-versa).  The contents
of this verifier is primarily an encrypted timestamp.  The server can
decrypt this timestamp, and if it is within an accepted range relative to
the current time, then the client must have encrypted it correctly.  The
only way the client could encrypt it correctly is to know the "conversation
key" of the RPC session, and if the client knows the conversation key, then
it must be the real client.

The conversation key is a DES [7] key which the client generates and passes
to the server in the first RPC call of a session.  The conversation key is
encrypted using a public key scheme in this first transaction.  The
particular public key scheme used in DH authentication is Diffie-Hellman
[5] with 192-bit keys.  The details of this encryption method are described
later.

The client and the server need the same notion of the current time in order
for all of this to work, perhaps by using the Network Time Protocol [6].
If network time synchronization cannot be guaranteed, then the client can
determine the server's time before beginning the conversation using a time
request protocol.

The way a server determines if a client timestamp is valid is somewhat



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complicated. For any other transaction but the first, the server just
checks for two things:

(1) the timestamp is greater than the one  previously seen from the same
client.  (2) the timestamp has not expired.

A timestamp is expired if the server's time is later than the sum of the
client's timestamp plus what is known as the client's "ttl" (standing for
"time-to-live" - you can think of this as the lifetime for the client's
credential).  The "ttl" is a number the client passes (encrypted) to the
server in its first transaction.

In the first transaction, the server checks only that the timestamp has not
expired.  Also, as an added check, the client sends an encrypted item in
the first transaction known as the "ttl verifier" which must be equal to
the time-to-live minus 1, or the server will reject the credential.

The client too must check the verifier returned from the server to be sure
it is legitimate.  The server sends back to the client the timestamp it
received from the client, minus one second, encrypted with the conversation
key.  If the client gets anything different than this, it will reject it.

2.3 Nicknames and Clock Synchronization

After the first transaction, the server's DH authentication subsystem
returns in its verifier to the client an integer "nickname" which the
client may use in its further transactions instead of passing its netname.
The nickname could be an index into a table on the server which stores for
each client its netname, decrypted conversation key and ttl.

Though they originally were synchronized, the client's and server's clocks
can get out of synchronization again.  When this happens the client RPC
subsystem may receive an "RPC_AUTHERROR" error at which point it should
attempt to resynchronize.

A client may still get the "RPC_AUTHERROR" error even though it is
synchronized with the server.  The reason is that the server's nickname
table is a limited size, and it may flush entries whenever it wants.  A
client should resend its original credential in this case and the server
will give it a new nickname.  If a server crashes, the entire nickname
table gets flushed, and all clients will have to resend their original
credentials.

2.4 DH Authentication Protocol Specification

There are two kinds of credentials: one in which the client uses its full
network name, and one in which it uses its "nickname" (just an unsigned
integer) given to it by the server.  The client must use its fullname in
its first transaction with the server, in which the server will return to
the client its nickname.  The client may use its nickname in all further
transactions with the server. There is no requirement to use the nickname,
but it is wise to use it for performance reasons.




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The following definitions are used for describing the protocol:

   enum authdh_namekind {
      ADN_FULLNAME = 0,
      ADN_NICKNAME = 1
   };

   typedef opaque des_block[8]; /* 64-bit block of encrypted data */

   const MAXNETNAMELEN = 255;   /* maximum length of a netname */

The flavor used for all DH authentication credentials and verifiers is
"AUTH_DH", with the numerical value 3.  The opaque data constituting the
client credential encodes the following structure:

union authdh_cred switch (authdh_namekind namekind) {
case ADN_FULLNAME:
   authdh_fullname fullname;
case ADN_NICKNAME:
   authdh_nickname nickname;
};

The opaque data constituting a verifier that accompanies a client
credential encodes the following structure:

union authdh_verf switch (authdh_namekind namekind) {
case ADN_FULLNAME:
   authdh_fullname_verf fullname_verf;
case ADN_NICKNAME:
   authdh_nickname_verf nickname_verf;
};

The opaque data constituting a verifier returned by a server in response to
a client request encodes the following structure:

struct authdh_server_verf;

These structures are described in detail below.

2.4.1 The Full Network Name Credential and Verifier (Client)

First, the client fills out the following structure:

   +---------------------------------------------------------------+
   |   timestamp   |  timestamp    |               |               |
   |   seconds     | micro seconds |      ttl      |   ttl - 1     |
   |   32 bits     |    32 bits    |    32 bits    |   32 bits     |
   +---------------------------------------------------------------+
   0              31              63              95             127

The fields are stored in XDR (external data representation) format.  The
timestamp encodes the time since midnight, January 1, 1970.  These 128 bits
of data are then encrypted in the DES CBC mode, using the conversation key



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for the session, and with an initialization vector of 0.  This yields:

   +---------------------------------------------------------------+
   |               T               |               |               |
   |     T1               T2       |      W1       |     W2        |
   |   32 bits     |    32 bits    |    32 bits    |   32 bits     |
   +---------------------------------------------------------------+
   0              31              63              95             127

where T1, T2, W1, and W2 are all 32-bit quantities, and have some
correspondence to the original quantities occupying their positions, but
are now interdependent on each other for proper decryption.  The 64 bit
sequence comprising T1 and T2 is denoted by T.

The full network name credential is represented as follows using XDR
notation:

struct authdh_fullname {
   string name<MAXNETNAMELEN>;  /* netname of client             */
   des_block key;               /* encrypted conversation key    */
   opaque w1[4];                /* W1                            */
};

The conversation key is encrypted using the "common key" using the ECB
mode.  The common key key is a DES key that is derived from the Diffie-
Hellman public and private keys, and is described later.

The verifier is represented as follows:

struct authdh_fullname_verf {
   des_block timestamp;         /* T (the 64 bits of T1 and T2) */
   opaque w2[4];                /* W2                           */
};

Note that all of the encrypted quantities (key, w1, w2, timestamp) in the
above structures are opaque.

The fullname credential and its associated verifier together contain the
network name of the client, an encrypted conversation key, the ttl, a
timestamp, and a ttl verifier that is one less than the ttl.  The ttl is
actually the lifetime for the credential.  The server will accept the
credential if the current server time is "within" the time indicated in the
timestamp plus the ttl.  One way to insure that requests are not replayed
would be for the server to insist that timestamps are greater than the
previous one seen, unless it is the first transaction.

2.4.2 The Nickname Credential and Verifier (Client)

In transactions following the first, the client may use the shorter
nickname credential and verifier for efficiency.  First, the client fills
out the following structure:





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   +-------------------------------+
   |   timestamp   |  timestamp    |
   |   seconds     | micro seconds |
   |   32 bits     |    32 bits    |
   +-------------------------------+
   0              31              63

The fields are stored in XDR (external data representation) format.  These
64 bits of data are then encrypted in the DES ECB mode, using the
conversation key for the session.  This yields:

   +-------------------------------+
   |     (T1)      |      (T2)     |
   |               T               |
   |             64 bits           |
   +-------------------------------+
   0              31              63

The nickname credential is represented as follows using XDR notation:

struct authdh_nickname {
   unsigned int nickname;       /* nickname returned by server   */
};

The nickname verifier is represented as follows using XDR notation:

struct authdh_nickname_verf {
   des_block timestamp;         /* T (the 64 bits of T1 and T2) */
   opaque w[4];                 /* Set to zero                  */
};

2.4.3 The Nickname Verifier (Server)

The server never returns a credential.  It returns only one kind of
verifier, i.e., the nickname verifier.  This has the following XDR
representation:

struct authdh_server_verf {
   des_block timestamp_verf; /* timestamp verifier (encrypted)    */
   unsigned int nickname;    /* new client nickname (unencrypted) */
};

The timestamp verifier is constructed in exactly the same way as the client
nickname credential.  The server sets the timestamp value to the value the
client sent minus one second and encrypts it in DES ECB mode using the
conversation key.  The server also sends the client a nickname to be used
in future transactions (unencrypted).

2.5 Diffie-Hellman Encryption

In this scheme, there are two constants "BASE" and "MODULUS" [5].  The
particular values Sun has chosen for these for the DH authentication
protocol are:



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   const BASE = 3;
   const MODULUS = "d4a0ba0250b6fd2ec626e7efd637df76c716e22d0944b88b";

Note that the modulus is represented above as a hexadecimal string.

The way this scheme works is best explained by an example.  Suppose there
are two people "A" and "B" who want to send encrypted messages to each
other.  So, A and B both generate "secret" keys at random which they do not
reveal to anyone.  Let these keys be represented as SK(A) and SK(B).  They
also publish in a public directory their "public" keys. These keys are
computed as follows:

   PK(A) = ( BASE ** SK(A) ) mod MODULUS
   PK(B) = ( BASE ** SK(B) ) mod MODULUS

The "**" notation is used here to represent exponentiation. Now, both A and
B can arrive at the "common" key between them, represented here as CK(A,
B), without revealing their secret keys.

A computes:

   CK(A, B) = ( PK(B) ** SK(A)) mod MODULUS

while B computes:

   CK(A, B) = ( PK(A) ** SK(B)) mod MODULUS

These two can be shown to be equivalent:

   (PK(B) ** SK(A)) mod MODULUS = (PK(A) ** SK(B)) mod MODULUS

We drop the "mod MODULUS" parts and assume modulo arithmetic to simplify
things:

   PK(B) ** SK(A) = PK(A) ** SK(B)

Then, replace PK(B) by what B computed earlier and likewise for PK(A).

   (BASE ** SK(B)) ** SK(A) = (BASE ** SK(A)) ** SK(B)

which leads to:

   BASE ** (SK(A) * SK(B)) = BASE ** (SK(A) * SK(B))

This common key CK(A, B) is not used to encrypt the timestamps used in the
protocol. Rather, it is used only to encrypt a conversation key which is
then used to encrypt the timestamps.  The reason for doing this is to use
the common key as little as possible, for fear that it could be broken.
Breaking the conversation key is a far less damaging, since conversations
are relatively short-lived.

The conversation key is encrypted using 56-bit DES keys, yet the common key
is 192 bits.  To reduce the number of bits, 56 bits are selected from the



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common key as follows. The middle-most 8-bytes are selected from the common
key, and then parity is added to the lower order bit of each byte,
producing a 56-bit key with 8 bits of parity.

Only 48 bits of the 8-byte conversation key is used in the DH
Authentication scheme.  The least and most significant bits of each byte of
the conversation key are unused.

















































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3. Kerberos-based Authentication

Conceptually, Kerberos-based authentication is very similar to DH
authentication.  The major difference is, Kerberos-based authentication
takes advantage of the fact that Kerberos tickets have encoded in them the
client name and the conversation key.  This RFC does not describe Kerberos
name syntax, protocols and ticket formats.  The reader is referred to [11],
[12], and [13].

3.1 Naming

A Kerberos name contains three parts.  The first is the principal name,
which is usually a user's or service's name. The second is the instance,
which in the case of a user is usually NULL.  Some users may have
privileged instances, however, such as root or admin.  In the case of a
service, the instance is the name of the machine on which it runs; that is,
there can be an NFS service running on the machine ABC, which is different
from the NFS service running on the machine XYZ.  The third part of a
Kerberos name is the realm.  The realm corresponds to the Kerberos service
providing authentication for the principal.  When writing a Kerberos name,
the principal name is separated from the instance (if not NULL) by a
period, and the realm (if not the local realm) follows, preceded by an
``@'' sign.  The following are examples of valid Kerberos names:

   billb
   jis.admin
   srz@lcs.mit.edu
   treese.root@athena.mit.edu

3.2 Kerberos-based Authentication Protocol Specification

The Kerberos-based authentication protocol described is based on Kerberos
version 4.

There are two kinds of credentials: one in which the client uses its full
network name, and one in which it uses its "nickname" (just an unsigned
integer) given to it by the server.  The client must use its fullname in
its first transaction with the server, in which the server will return to
the client its nickname.  The client may use its nickname in all further
transactions with the server. There is no requirement to use the nickname,
but it is wise to use it for performance reasons.

The following definitions are used for describing the protocol:

   enum authkerb4_namekind {
      AKN_FULLNAME = 0,
      AKN_NICKNAME = 1
   };

The flavor used for all Kerberos-based authentication credentials and
verifiers is "AUTH_KERB4", with numerical value 4.  The opaque data
constituting the client credential encodes the following structure:




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union authkerb4_cred switch (authkerb4_namekind namekind) {
case AKN_FULLNAME:
   authkerb4_fullname fullname;
case AKN_NICKNAME:
   authkerb4_nickname nickname;
};

The opaque data constituting a verifier that accompanies a client
credential encodes the following structure:

union authkerb4_verf switch (authkerb4_namekind namekind) {
case AKN_FULLNAME:
   authkerb4_fullname_verf fullname_verf;
case AKN_NICKNAME:
   authkerb4_nickname_verf nickname_verf;
};

The opaque data constituting a verifier returned by a server in response to
a client request encodes the following structure:

struct authkerb4_server_verf;

These structures are described in detail below.

3.2.1 The Full Network Name Credential and Verifier (Client)

First, the client fills out the following structure:

   +---------------------------------------------------------------+
   |   timestamp   |  timestamp    |               |               |
   |   seconds     | micro seconds |      ttl      |   ttl - 1     |
   |   32 bits     |    32 bits    |    32 bits    |   32 bits     |
   +---------------------------------------------------------------+
   0              31              63              95             127

The fields are stored in XDR (external data representation) format.  The
timestamp encodes the time since midnight, January 1, 1970.  These 128 bits
of data are then encrypted in the DES CBC mode, using the conversation key
for the session, and with an initialization vector of 0.  This yields:

   +---------------------------------------------------------------+
   |               T               |               |               |
   |     T1               T2       |      W1       |     W2        |
   |   32 bits     |    32 bits    |    32 bits    |   32 bits     |
   +---------------------------------------------------------------+
   0              31              63              95             127

where T1, T2, W1, and W2 are all 32-bit quantities, and have some
correspondence to the original quantities occupying their positions, but
are now interdependent on each other for proper decryption.  The 64 bit
sequence comprising T1 and T2 is denoted by T.

The full network name credential is represented as follows using XDR



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notation:

struct authkerb4_fullname {
   opaque ticket<>;         /* kerberos ticket for the server */
   opaque w1[4];            /* W1                             */
};

The verifier is represented as follows:

struct authkerb4_fullname_verf {
   des_block timestamp;         /* T (the 64 bits of T1 and T2) */
   opaque w2[4];                /* W2                           */
};

Note that all of the client-encrypted quantities (w1, w2, timestamp) in the
above structures are opaque.  The client does not encrypt the kerberos
ticket for the server.

The fullname credential and its associated verifier together contain the
kerberos ticket (which contains the client name and the conversation key),
the ttl, a timestamp, and a ttl verifier that is one less than the ttl.
The ttl is actually the lifetime for the credential.  The server will
accept the credential if the current server time is "within" the time
indicated in the timestamp plus the ttl.  One way to insure that requests
are not replayed would be for the server to insist that timestamps are
greater than the previous one seen, unless it is the first transaction.

3.2.2 The Nickname Credential and Verifier (Client)

In transactions following the first, the client may use the shorter
nickname credential and verifier for efficiency.  First, the client fills
out the following structure:

   +-------------------------------+
   |   timestamp   |  timestamp    |
   |   seconds     | micro seconds |
   |   32 bits     |    32 bits    |
   +-------------------------------+
   0              31              63

The fields are stored in XDR (external data representation) format.  These
64 bits of data are then encrypted in the DES ECB mode, using the
conversation key for the session.  This yields:

   +-------------------------------+
   |     (T1)      |      (T2)     |
   |               T               |
   |             64 bits           |
   +-------------------------------+
   0              31              63

The nickname credential is represented as follows using XDR notation:




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struct authkerb4_nickname {
   unsigned int nickname;       /* nickname returned by server   */
};

The nickname verifier is represented as follows using XDR notation:

struct authkerb4_nickname_verf {
   des_block timestamp;         /* T (the 64 bits of T1 and T2) */
   opaque w[4];                 /* Set to zero                  */
};

3.2.3 The Nickname Verifier (Server)

The server never returns a credential.  It returns only one kind of
verifier, i.e., the nickname verifier.  This has the following XDR
representation:

struct authkerb4_server_verf {
   des_block timestamp_verf; /* timestamp verifier (encrypted)    */
   unsigned int nickname;    /* new client nickname (unencrypted) */
};

The timestamp verifier is constructed in exactly the same way as the client
nickname credential.  The server sets the timestamp value to the value the
client sent minus one second and encrypts it in DES ECB mode using the
conversation key.  The server also sends the client a nickname to be used
in future transactions (unencrypted).





























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REFERENCES

[1]  "Remote Procedure Call Protocol Version 2",
     draft-ietf-oncrpc-rpcv2-01.txt, 1994.

[2]  "XDR: External Data Representation Standard",
     draft-ietf-oncrpc-xdr-01.txt, 1994.

[3]  Birrell, A. D.  & Nelson, B. J., "Implementing Remote Procedure
     Calls", XEROX CSL-83-7, October 1983.

[4]  Cheriton, D., "VMTP: Versatile Message Transaction Protocol",
     Preliminary Version 0.3, Stanford University, January 1987.

[5]  Diffie & Hellman, "New Directions in Cryptography", IEEE
     Transactions on Information Theory IT-22, November 1976.

[6]  Mills, D., "Network Time Protocol", RFC-958, M/A-COM Linkabit,
     September 1985.

[7]  National Bureau of Standards, "Data Encryption Standard", Federal
     Information Processing Standards Publication 46, January 1977.

[8]  Postel, J., "Transmission Control Protocol - DARPA Internet
     Program Protocol Specification", RFC-793, Information Sciences
     Institute, September 1981.

[9]  Postel, J., "User Datagram Protocol", RFC-768, Information
     Sciences Institute, August 1980.

[10] Reynolds, J., and Postel, J., "Assigned Numbers", RFC-1010,
     Information Sciences Institute, May 1987.

[11] Miller, S., Neuman, C., Schiller, J., and  J. Saltzer, "Section
     E.2.1: Kerberos  Authentication and Authorization System",
     M.I.T. Project Athena, Cambridge, Massachusetts, December 21,
     1987.

[12] Steiner, J., Neuman, C., and J. Schiller, "Kerberos: An
     Authentication Service for Open Network Systems", pp. 191-202 in
     Usenix Conference Proceedings, Dallas, Texas, February, 1988.

[13] Kohl, J. and Neuman, C., "The Kerberos Network Authentication
     Service (V5)", RFC-1510, September 1993.

[14] La Macchia, B.A., and Odlyzko, A.M., "Computation of Discrete
     Logarithms in Prime Fields", pp. 47-62 in "Designs, Codes and
     Cryptography", Kluwer Academic Publishers, 1991.








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