OSPF/MANET Working Groups                                     R. Ogier
Internet-Draft                                       SRI International
Expires: April 20, 2007                                    P. Spagnolo
                                                                Boeing
                                                      October 20, 2006


               MANET Extension of OSPF using CDS Flooding
                draft-ogier-manet-ospf-extension-08.txt

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Copyright Notice

   Copyright (C) The Internet Society (2006).

Abstract

   This document specifies an extension of OSPF for IPv6 to support
   mobile ad hoc networks (MANETs).  The extension, called OSPF-MDR, is
   designed as a new OSPF interface type for MANETs.  OSPF-MDR is based
   on the selection of a subset of MANET routers, consisting of MANET
   Designated Routers (MDRs) and Backup MDRs. The MDRs form a connected
   dominating set (CDS), and the MDRs and Backup MDRs together form a
   biconnected CDS for robustness.  This CDS is exploited in two ways.



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   First, to reduce flooding overhead, an optimized flooding procedure
   is used in which only (Backup) MDRs flood new LSAs back out the
   receiving interface; reliable flooding is ensured by retransmitting
   LSAs along adjacencies.  Second, adjacencies are formed only between
   (Backup) MDRs and a subset of their neighbors, allowing for much
   better scaling in dense networks.  The CDS is constructed using 2-hop
   neighbor information provided in a Hello protocol extension.  The
   Hello protocol is further optimized by allowing differential Hellos
   that report only changes in neighbor states.  Options are specified
   for originating router-LSAs that provide full or partial topology
   information, allowing overhead to be reduced by advertising less
   topology information.


Table of Contents

   1    Introduction ................................................. 4
   1.1  Definitions of Commonly Used Terms ........................... 5
   2    Overview of OSPF-MDR ......................................... 6
   2.1  Selection of MDRs, BMDRs, Parents, and Adjacencies ........... 7
   2.2  Flooding Procedure ........................................... 8
   2.3  Link State Acknowledgments ..................................  8
   2.4  Routable Neighbors ........................................... 9
   2.5  Partial and Full Topology LSAs ............................... 9
   2.6  Modified Hello Protocol ..................................... 10
   3    Interface and Neighbor Data Structures ...................... 10
   3.1  Changes to Interface Data Structure ......................... 11
   3.2  New Configurable Interface Parameters ....................... 12
   3.3  Changes to Neighbor Data Structure .......................... 13
   4    Hello Protocol .............................................. 14
   4.1  Sending Hello Packets ....................................... 14
   4.2  Receiving Hello Packets ..................................... 16
   4.3  Neighbor Acceptance Condition ............................... 19
   5    MDR Selection Algorithm ..................................... 20
   5.1  Phase 1: Creating the Neighbor Connectivity Matrix .......... 21
   5.2  Phase 2: MDR Selection ...................................... 22
   5.3  Phase 3: Backup MDR Selection ............................... 22
   5.4  Phase 4: Selection of the (Backup) MDR Parent ............... 23
   6    Interface State Machine ..................................... 24
   6.1  Interface states ............................................ 24
   6.2  Events that cause interface state changes ................... 24
   6.3  Changes to Interface State Machine .......................... 25
   7    Adjacency Maintenance ....................................... 26
   7.1  Changes to Neighbor State Machine ........................... 27
   7.2  Whether to Become Adjacent .................................. 28
   7.3  Whether to Eliminate an Adjacency ........................... 28
   7.4  Sending Database Description Packets ........................ 29
   7.5  Receiving Database Description Packets ...................... 29



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   8    Flooding Procedure .......................................... 30
   8.1  LSA Forwarding Procedure .................................... 31
   8.2  Sending Link State Acknowledgments .......................... 34
   8.3  Retransmitting LSAs ......................................... 35
   8.4  Receiving Link State Acknowledgments ........................ 35
   9    Originating LSAs ............................................ 36
   9.1  Routable Neighbors .......................................... 37
   9.2  Partial and Full Topology LSAs .............................. 37
   10   Calculating the Routing Table ............................... 39
   11   Draft Modifications ......................................... 40
        References .................................................. 41
   A    Packet Formats .............................................. 42
   A.1  Options Field ............................................... 42
   A.2  Link-Local Signaling ........................................ 42
   A.3  Hello Packet DR and Backup DR Fields ........................ 47
   A.4  LSA Formats and Examples .................................... 48
   B    Pseudocode for MDR Selection Algorithm ...................... 51
   B.1  Pseudocode for Step 2.4 of the MDR Selection Algorithm ...... 52
   B.2  Pseudocode for Step 3.2 of the MDR Selection Algorithm ...... 52
   B.3  Alternative Algorithm for Step 3.2 .......................... 53
   C    Min-Cost LSA Algorithm ...................................... 54
   D    Non-Ackable LSAs for Periodic Flooding ...................... 57
        Authors Addresses ........................................... 58




























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1.  Introduction

   This document specifies an extension of OSPF for IPv6 [RFC2328,
   RFC2740], to support a new interface type for mobile ad hoc networks
   (MANETs), i.e., for broadcast-capable, multihop wireless networks in
   which routers and hosts can be mobile.  Existing OSPF interface types
   do not perform adequately in such an environment, due to scaling
   issues regarding the flooding protocol operation, inability of the
   Designated Router election protocol to converge in all scenarios, and
   large numbers of adjacencies when using a Point-to-Multipoint
   interface type.

   An OSPF implementation that is extended with this MANET interface
   type does not preclude the use of any existing interface types, and
   is fully compatible with a legacy OSPF implementation.  MANET
   networks are represented externally as Point-to-Multipoint networks,
   although the design borrows concepts used by the OSPF broadcast
   interface type.

   The approach taken is to generalize the concept of an OSPF Designated
   Router (DR) and Backup DR to multihop wireless networks, in order to
   reduce overhead by reducing the number of routers that must flood new
   LSAs and reducing the number of adjacencies.  The generalized
   (Backup) Designated Routers are called (Backup) MANET Designated
   Routers (MDRs). The MDRs form a connected dominating set (CDS), and
   the MDRs and Backup MDRs together form a biconnected CDS for
   robustness.  By definition, all routers in the MANET either belong to
   the CDS or are one hop away from it.  A distributed algorithm is used
   to select and dynamically maintain the biconnected CDS.  Adjacencies
   are established only between (Backup) MDRs and a subset of their
   neighbors, thus resulting in a dramatic reduction in the number of
   adjacencies in dense networks, compared to the approach of forming
   adjacencies between all neighbor pairs.  The OSPF extension is called
   OSPF-MDR.

   Hello packets are modified, using LLS TLVs, for two purposes: to
   provide neighbors with 2-hop neighbor information that is required by
   the MDR selection algorithm, and to allow differential Hellos that
   report only changes in neighbor states. Differential Hellos can be
   sent more frequently without a significant increase in overhead, in
   order to respond more quickly to topology changes.

   Each MANET router advertises a subset of its MANET neighbors as
   point-to-point links in its router-LSA.  The choice of which
   neighbors to advertise is flexible, allowing overhead to be reduced
   by advertising less topology information.  Options are specified for
   originating router-LSAs that provide full or partial topology
   information.



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   This document is organized as follows. Section 2 presents an overview
   of OSPF-MDR, Section 3 presents the new interface and neighbor data
   items that are required for the extension, Section 4 describes the
   Hello protocol, including procedures for maintaining the 2-hop
   neighbor information, Section 5 describes the MDR selection
   algorithm, Section 6 describes changes to the Interface state
   machine, section 7 describes the procedures for forming adjacencies
   and deciding which neighbors should become adjacent, Section 8
   describes the flooding procedure, Section 9 specifies the
   requirements and options for what to include in router-LSAs, and
   Section 10 describes changes in the calculation of the routing table.

   The appendix specifies packet formats, detailed pseudocode for the
   MDR selection algorithm, an optional algorithm for the selection of
   neighbors to include in router-LSAs in order to provide min-cost
   routing, and a proposed option that uses "non-ackable" LSAs to
   provide periodic flooding that reduces overhead in highly mobile
   networks.

1.1.  Definitions of Commonly Used Terms

   MANET Interface
      A new OSPF interface type that supports broadcast-capable,
      multihop wireless networks.  Two neighboring routers on a MANET
      interface may not be able to communicate directly with each other.
      A neighboring router on a MANET interface is called a MANET
      neighbor.  MANET neighbors are discovered dynamically using a
      modification of OSPF's Hello protocol, which takes advantage of
      the broadcast capability.

   MANET Router
      An OSPF router that has at least one MANET interface.

   Differential Hello
      A Hello packet that reduces the overhead of sending full state
      Hellos, by including only the Router IDs of neighbors whose state
      changed recently.

   2-Hop Neighbor Information
      Information that specifies the Router IDs of of each neighbor's
      neighbors.  The modified Hello protocol provides each MANET router
      with 2-hop neighbor information, which is used for selecting MDRs
      and Backup MDRs.

   MANET Designated Router (MDR)
      One of a set of routers responsible for flooding new LSAs, and for
      determining the set of adjacencies that must be formed.  The set
      of MDRs forms a connected dominating set and is a generalization



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      of the DR found in the broadcast network.

   Backup MANET Designated Router (Backup MDR or BMDR)
      One of a set of routers responsible for providing backup flooding
      when neighboring MDRs fail, and for determining the set of
      adjacencies that must be formed.  The set of MDRs and Backup MDRs
      forms a biconnected dominating set.  The Backup MDR is a
      generalization of the Backup DR found in the broadcast network.

   MDR Other
      A router is an MDR Other for a particular MANET interface if it is
      neither an MDR nor a Backup MDR for that interface.

   (Backup) MDR Parent
      Each Backup MDR and MDR Other selects a Parent, which will be a
      neighboring MDR if one exists.  If the option of biconnected
      adjacencies is chosen, then each MDR Other also selects a Backup
      Parent, which will be a neighboring MDR/BMDR if one exists that is
      not the Parent.  Each router forms an adjacency with its Parent
      and its Backup Parent (if it exists).

   Bidirectional Neighbor
      A neighboring router whose neighbor state is 2-Way or greater.

   Routable Neighbor
      A bidirectional MANET neighbor becomes routable if its state is
      Full, or if the SPF calculation has produced a route to the
      neighbor and the neighbor satisfies a quality condition.  Once a
      neighbor becomes routable, it remains routable as long as it
      remains bidirectional.  Only routable MANET neighbors can be used
      as next hops in the SPF calculation, and can be included in LSAs
      originated by the router.


2.  Overview

   This section provides an overview of OSPF-MDR, including motivation
   and rationale for some of the design choices.

   OSPF-MDR was motivated by the desire to extend OSPF to support
   MANETs, while keeping the same design philosophy as OSPF and using
   techniques that are similar to those of OSPF.  For example, OSPF
   reduces overhead in a broadcast network by electing a Designated
   Router (DR) and Backup DR, and by having two neighboring routers form
   an adjacency only if one of them is the DR or Backup DR.  This idea
   can be generalized to a multihop wireless network by forming a
   spanning tree, with the edges of the tree being the adjacencies and
   the interior (non-leaf) nodes of the tree being the generalized DRs,



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   called MANET Designated Routers (MDRs).

   To provide better robustness and fast response to topology changes,
   it was decided that a router should decide whether it is an MDR based
   only on 2-hop neighbor information that can be obtained from
   neighbors' Hellos (similar to OSPF).  The resulting set of
   adjacencies therefore does not always form a tree globally, but
   appears to be a tree locally.  Similarly, the Backup DR can be
   generalized to Backup MDRs (BMDRs), to provide robustness through
   biconnected redundancy.  The set of MDRs forms a connected dominating
   set (CDS), and the set of MDRs and BMDRs forms a biconnected
   dominating set.

   The following subsections provide an overview of each of the main
   features of OSPF-MDR, starting with a summary of how MDRs, BMDRs, and
   adjacencies are selected.

2.1.  Selection of MDRs, BMDRs, Parents, and Adjacencies

   The selection of MDRs can be summarized as follows.  Let Rmax denote
   the neighbor with the lexicographically largest value of (MDR Level,
   RtrPri, RID), where MDR Level is 2 for an MDR, 1 for a BMDR, and 0
   for an MDR Other. Then a router selects itself as an MDR unless each
   neighbor can be reached from Rmax in at most k hops via neighbors
   that have a larger value of (MDR Level, RtrPri, RID) than the router
   itself, where k is the parameter MDRConstraint, whose default value
   is 3.

   Similarly, a router that does not select itself as an MDR will select
   itself as a BMDR unless each neighbor can be reached from Rmax via
   two node-disjoint paths, using as intermediate hops only neighbors
   that have a larger value of (MDR Level, RtrPri, RID) than the router
   itself.

   When a router selects itself as an MDR, it also decides which MDR
   neighbors it should become adjacent with, to ensure that the set of
   MDRs and the adjacencies between them form a connected backbone.
   Each non-MDR router selects and becomes adjacent with an MDR neighbor
   called its parent, thus ensuring that all routers are connected to
   the MDR backbone.

   If the option of biconnected adjacencies is chosen (AdjConnectivity =
   2), then additional adjacencies are selected to ensure that the set
   of MDRs and BMDRs, and the adjacencies between them, form a
   biconnected backbone. In this case, each MDR Other selects and
   becomes adjacent with an MDR/BMDR neighbor called its backup parent,
   in addition to its MDR parent.




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   OSPF-MDR will also provide the option of full-topology adjacencies.
   A router that selects this option will always form an adjacency with
   each bidirectional neighbor that also selects this option.

   Prioritizing routers according to (MDR Level, RtrPri, RID) allows
   neighboring routers to agree on which routers should become an MDR,
   and gives higher priority to existing MDRs, which increases the
   lifetime of MDRs and the adjacencies between them.  In addition,
   parents are selected to be existing adjacent neighbors whenever
   possible, to avoid forming new adjacencies unless necessary.  Once a
   neighbor becomes adjacent, it remain adjacent as long as the neighbor
   is bidirectional and either the neighbor or the router itself is an
   MDR or BMDR (similar to OSPF).  The above rules reduce the rate at
   which new adjacencies are formed, which is important since database
   exchange must be performed whenever a new adjacency is formed.

   Prioritizing routers according to (MDR Level, RtrPri, RID) not only
   increases the lifetime of MDRs and adjacencies, but also achieves
   consistency with the DR election algorithm, which gives highest
   priority to existing DRs.  As a result, when applied to a fully
   connected MANET, the MDR selection algorithm and the DR election
   algorithm both select the same two routers as DR/MDR and BDR/BMDR.
   (The MDR section algorithm also selects a second BMDR so that the
   MDR/BMDR backbone is biconnected.)

2.2.  Flooding Procedure

   When an MDR receives a new LSA on a MANET interface, it immediately
   floods the LSA back out the receiving interface (unless it can be
   determined that such flooding is unnecessary).  When a Backup MDR
   receives a new LSA on a MANET interface, it waits a short interval
   (BackupWaitInterval), and then floods the LSA only if there exists a
   neighbor that is not covered by another neighbor from which the LSA
   has been received.

   MDR Other routers never flood LSAs back out the receiving interface.
   To exploit the broadcast nature of MANETs, a new LSA is processed
   (and possibly forwarded) if it is received from any neighbor in state
   2-Way or greater.  The flooding procedure also avoids redundant
   forwarding of LSAs when multiple interfaces exist.

2.3.  Link State Acknowledgments

   All Link State Acks are multicast.  An LSA is acknowledged if it is a
   new LSA, or if it is a duplicate LSA received as a unicast.  (A
   duplicate LSA received as multicast is not acknowledged.)  An LSA
   that is flooded back out the same interface is treated as an implicit
   Ack.  Link State Acks may be delayed up to AckInterval seconds to



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   allow coalescing multiple Acks in the same packet.  The only
   exception is that (Backup) MDRs send a multicast Ack immediately when
   a duplicate LSA is received as a unicast, in order to prevent
   additional retransmissions.  Only Acks from adjacent neighbors are
   processed, and retransmitted LSAs are sent (via unicast) only to
   adjacent neighbors.

2.4.  Routable Neighbors

   A bidirectional MANET neighbor becomes routable if its state is Full,
   or if the SPF calculation has produced a route to the neighbor and
   the neighbor satisfies a flexible quality condition.  Once a neighbor
   becomes routable, it remains routable as long as it remains
   bidirectional.  Only routable MANET neighbors can be used as next
   hops in the SPF calculation, and can be included in the router-LSA
   originated by the router.  The idea is that if the SPF calculation
   has produced a route to the neighbor, then it makes sense to take a
   "shortcut" and forward packets directly to the neighbor.

   Note that OSPF already allows a non-adjacent neighbor to be used as a
   next hop, if both routers are fully adjacent to the DR of a broadcast
   network. The routability condition is a generalization of this
   condition to MANETs. The network-LSA of an OSPF broadcast network
   implies that a router can use a non-adjacent neighbor as a next hop.
   But a network-LSA cannot describe the general topology of a MANET,
   making it necessary to explicitly include non-adjacent neighbors in
   the router-LSA.  Allowing only adjacent neighbors in LSAs would
   either result in suboptimal paths or would require a large number of
   adjacencies.

2.5.  Partial and Full Topology LSAs

   Each router advertises a subset of its routable neighbors as point-
   to-point connections in its router-LSA.  The choice of which
   neighbors to advertise is flexible, and is determined by the
   configurable parameter LSAFullness.  As a minimum requirement, each
   router must advertise all of its fully adjacent neighbors in its
   router-LSA. This minimum choice corresponds to LSAFullness = 0.  This
   choice results in the minimum amount of LSA flooding overhead, but
   does not provide routing along shortest paths.

   Setting LSAFullness to 1 or 2 results in min-cost LSAs, which provide
   min-hop routing, and can provide min-cost routing under certain
   assumptions.  Each router decides which neighbors to include in its
   router-LSA by looking at the router-LSAs originated by its neighbors,
   and including in its LSA the minimum set of neighbors necessary to
   provide a shortest path (if LSAFullness = 1) or two shortest paths
   (if LSAFullness = 2) between each pair of neighbors.



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   Setting LSAFullness to 3 results in MDR full LSAs.  Each (Backup) MDR
   originates a full LSA that includes all routable neighbors, while
   each MDR Other originates minimal LSAs.  This choice provides routing
   along nearly min-hop paths.

   If LSAFullness = 4, then each router originates a full LSA, which
   includes all routable neighbors.

   The above LSA options are interoperable with each other, since they
   all require the router-LSA to include all fully adjacent neighbors.

2.6.  Modified Hello Protocol

   Hellos are used both for neighbor discovery and for advertising the
   set of bidirectional neighbors (in state 2-Way or greater), to be
   used by neighbors to learn 2-hop neighbor information.  Differential
   Hellos are sent every HelloInterval seconds, except when full Hellos
   are sent, which happens every 2HopRefresh Hellos.  The default values
   for HelloInterval and 2HopRefresh are 2 seconds and 3 Hellos,
   respectively.  Differential Hellos are used to reduce overhead and to
   allow Hellos to be sent more frequently, for faster reaction to
   topology changes.  Full Hellos are sent less frequently to ensure
   that all neighbors have current 2-hop neighbor information.  The use
   of differential Hellos allows HelloInterval to be smaller (e.g. 1
   second) while making 2HopRefresh larger (e.g. every 6th Hello),
   without a significant increase in overhead, allowing faster response
   to topology changes in a highly mobile network.

   Each Hello contains a sequence number, which is incremented each time
   a Hello is sent on a given interface. As in OSPF, the state of a
   neighbor transitions to Down if no Hello is heard for
   RouterDeadInterval. In addition, the state of a neighbor transitions
   to Init if HelloRepeatCount Hellos are missed, based on the Hello
   sequence number.

   Both differential and full Hellos may contain a list of Heard
   Neighbors (in state Init) and a list of Reported Neighbors (in state
   2-Way or greater). In addition, differential Hellos may contain a
   list of Lost Neighbors (which recently transitioned to the Down
   state). A neighbor that transitions to a different one of these three
   categories is included in the appropriate list for the next
   HelloRepeatCount Hellos. This ensures that the neighbor will either
   learn the new state within HelloRepeatCount Hellos, or will declare
   the neighbor to be Down or Init.


3.  Interface and Neighbor Data Structures




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3.1.  Changes to Interface Data Structure

   The following modified or new data items are required for the
   Interface Data Structure of a MANET interface:

   Type
      A router that implements this extension can have one or more
      interfaces of type MANET, in addition to the OSPF interface types
      defined in RFC 2328.

   State
      The possible states for a MANET interface are the same as for a
      broadcast interface.  However, the DR and Backup states now imply
      that the router is an MDR or Backup MDR, respectively.

   MDR Level
      The MDR Level is equal to MDR (value 2) if the router is an MDR,
      Backup MDR (value 1) if the router is a Backup MDR, and MDR Other
      (value 0) otherwise.  The MDR Level is used by the MDR selection
      algorithm.

   MDR Parent
      Each non-MDR router selects an MDR Parent, as described in Section
      5.4.  The MDR Parent will be a neighboring MDR, if one exists.
      The MDR Parent is initialized to 0.0.0.0, indicating the lack of
      an MDR Parent.  A non-MDR router includes the Router ID of its MDR
      Parent in the DR field of each Hello sent on the interface.

   Backup MDR Parent
      If the option of biconnected adjacencies is chosen, then each MDR
      Other selects a Backup MDR Parent, as described in Section 5.4.
      The Backup MDR Parent will be a neighboring MDR/BMDR, if one
      exists that is not the MDR Parent.  The Backup MDR Parent is
      initialized to 0.0.0.0, indicating the lack of a Backup MDR
      Parent.  An MDR Other includes the Router ID of its Backup MDR
      Parent in the Backup DR field of each Hello sent on the interface.

   Router Priority
      An 8-bit unsigned integer. A router with a larger Router Priority
      is more likely to be selected as an MDR.  The Router Priority for
      a MANET interface can be changed dynamically based on any
      criteria, including bandwidth capacity, willingness to be a relay
      (which can depend on battery life, for example), number of
      neighbors (degree), and neighbor stability.  A router that has
      been a (Backup) MDR for a certain amount of time can reduce its
      Router Priority so that the burden of being a (Backup) MDR can be
      shared among all routers.




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   Hello Sequence Number (HSN)
      The 16-bit sequence number carried by the Hello Sequence TLV.  The
      HSN is incremented by 1 every time a (differential or full) Hello
      is sent on the interface.

   Lost Neighbor List (LNL)
      A list of the Router IDs of neighbors whose states have recently
      changed to Down.  These Router IDs are included in the Lost
      Neighbor List TLV of Hello packets sent on the interface.

3.2.  New Configurable Interface Parameters

   The following new configurable interface parameters are required for
   a MANET interface.  The default values for HelloInterval and
   RouterDeadInterval for a MANET interface are 2 seconds and 6 seconds,
   respectively.

   2HopRefresh
      Full neighbor state must be included in one of every 2HopRefresh
      Hello packets. Other Hellos include only differential state
      information.  Default value is 3.

   HelloRepeatCount
      The number of consecutive Hellos in which a neighbor must be
      included when its state changes. Default value is 3.

   AckInterval
      The maximum number of seconds that an acknowledgment may be held
      before it is multicast so that acknowledgments may be coalesced.
      Default value is 1 second.

   BackupWaitInterval
      The number of seconds that a Backup MDR must wait after receiving
      a new LSA, before it decides whether to flood the LSA.  Default
      value is 0.5 second.

   AdjConnectivity
      If equal to the default value of 2, then the set of adjacencies
      form a biconnected graph. If equal to the optional value of 1,
      then the set of adjacencies form a (uni)connected graph.

   MDRConstraint
      A parameter of the MDR selection algorithm, which affects the
      number of MDRs selected. The default value of 3 results in nearly
      the minimum number of MDRs. The optional value 2 results in a
      larger number of MDRs.

   LSAFullness



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      Determines which neighbors a router should advertise in its
      router-LSA.  The value 0 results in minimal LSAs that include only
      fully adjacent neighbors.  The values 1 and 2 result in partial-
      topology LSAs that provide min-cost routing under certain
      assumptions.  The value 3 results in (Backup) MDRs originating
      full LSAs and other routers originating minimal LSAs.  The value 4
      results in all routers originating full LSAs.  The default value
      is 3.

3.3.  Changes to Neighbor Data Structure

   The following new data items are required for the Neighbor Data
   Structure of a neighbor on a MANET interface:

   Neighbor Hello Sequence Number (NHSN)
      The Hello sequence number contained in the last Hello received
      from the neighbor.

   Reported Neighbor List (RNL)
      The Reported Neighbor List for the neighbor, which is updated when
      a Hello is received from the neighbor that contains an RNL TLV.
      The Reported Neighbor Lists for all neighbors represent the 2-hop
      neighbor information.

   Report2Hop
      A single-bit variable equal to 1 if a full Hello (which contains a
      full Reported Neighbor List) has been received from the neighbor.

   Neighbor's MDR Level
      The MDR Level of the neighbor, based on the DR and Backup DR
      fields of the last Hello packet received from the neighbor or from
      the MDR TLV in a DD packet received from the neighbor.

   Neighbor's MDR Parent
      The neighbor's choice for MDR Parent, obtained from the DR field
      of the last Hello packet received from the neighbor or from the
      MDR TLV in a DD packet received from the neighbor.

   Neighbor's Backup MDR Parent
      The neighbor's choice for Backup MDR Parent, obtained from the
      Backup DR field of the last Hello packet received from the
      neighbor or from the MDR TLV in a DD packet received from the
      neighbor.

   Child
      A single-bit variable equal to 1 if the neighbor is a child, i.e.,
      if the neighbor has selected the router as a (Backup) MDR Parent.




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   Dependent
      A single-bit variable equal to 1 if the neighbor is a Dependent
      Neighbor, which is decided by the MDR selection algorithm.
      Dependent Neighbors become adjacent.

   Dependent Selector
      A single-bit variable equal to 1 if the neighbor has selected the
      router to be Dependent.

   Routable
      A single-bit variable equal to 1 if the neighbor is routable. A
      neighbor is routable if either its state is Full, or the routing
      table includes a route to the neighbor.  Only routable neighbors
      are included in the router-LSA and are allowed as next hops in the
      routing table.


4.  Hello Protocol

   The MANET interface utilizes Hellos for neighbor discovery and for
   enabling neighbors to learn 2-hop neighbor information.  The protocol
   is flexible because it allows the use of full state or differential
   Hellos.  Differential Hellos are used to reduce overhead, and they
   allow Hellos to be sent more frequently (for faster reaction to
   topology changes).  If differential Hellos are used, full Hellos are
   sent less frequently to ensure that all neighbors have current 2-hop
   neighbor information.

4.1.  Sending Hello Packets

   Hello packets are sent according to [RFC2740] Section 3.2.1.1 and
   [RFC2328] Section 9.5 with the following MANET specific
   specifications beginning after paragraph 3 of Section 9.5.  The Hello
   packet format is defined in [RFC2740] A.3.2.

   There are no changes to the Hello packet format.  However, the
   meaning of the DR and Backup DR fields has changed.  Similar to
   [RFC2328], if the router is an MDR, then the DR field is the router's
   own Router ID, and if the router is a Backup MDR, then the Backup DR
   field is the router's own Router ID.  However, these fields are also
   used to advertise the router's MDR Parent and Backup MDR Parent, as
   specified in Appendix A.3.  The Hello packet's Neighbor Router ID
   list is not used on the MANET interface.

   Hellos are sent every HelloInterval seconds.  Full state Hellos are
   sent every 2HopRefresh Hellos, and differential Hellos are sent at
   all other times.  For example, if 2HopRefresh is equal to 3, then
   every third Hello contains full neighbor state information.  If



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   2HopRefresh is set to 1, then all Hellos are full state.  The first
   Hello sent by a neighbor should be a full state Hello.

   MANET Hellos require the use of the Heard Neighbor List (HNL) TLV,
   Reported Neighbor List (RNL) TLV, Lost Neighbor List (LNL) TLV,
   Dependent Neighbor List (DNL) TLV, and Hello Sequence (HS) TLV (see
   Appendix A.2.2).  Depending on the need, each of these TLVs are
   appended to the Hello packet with LLS (see Appendix A.2 for link-
   local signaling).

   If the router has any Dependent Neighbors, then the Hello, whether
   full or differential, contains the DNL TLV, which is built by
   including a list of all Dependent Neighbors.  If the router does not
   have any Dependent Neighbors, then the Hello does not contain the DNL
   TLV.  Note that only (Backup) MDRs have any Dependent Neighbors.

4.1.1.  Full State Hello Packets

   The full state Hello requires the HS TLV and may include the HNL TLV
   and RNL TLV appended with LLS.  The L bit is set in the Hello's
   option field to indicate LLS.

   The HS TLV is built by populating the Sequence Number field with the
   interface's Hello Sequence Number (HSN).  The HSN is then
   incremented.

   If the router has neighbor(s) in state Init, the HNL TLV is built by
   including a list of all neighbors in state Init.

   If the router has neighbor(s) in state 2-Way or greater, the RNL TLV
   is built by including a list of all neighbors in state 2-Way or
   greater, excluding any Dependent Neighbors (which are included in the
   DNL TLV).

4.1.2.  Differential Hello Packets

   The differential Hello requires the HS TLV and may include the HNL
   TLV, RNL TLV, and LNL TLV based on need.  The D and L bits are set in
   the Hello's option field to indicate differential Hellos and link-
   local signaling.

   The HS TLV is built by populating the Hello Sequence Number field
   with the interface's HSN.  The HSN is then incremented.

   The HNL TLV is built by including a list of all neighbors that have
   transitioned to state Init within the last HelloRepeatCount Hellos.
   If none exist, the HNL TLV is not appended.




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   The RNL TLV is built by including a list of all neighbors that have
   transitioned from Init to state 2-Way or greater within the last
   HelloRepeatCount Hellos, and all neighbors in state 2-Way or greater
   such that the router is not in the neighbor's Reported Neighbor List.
   If none exist, the RNL TLV is not appended.

   The LNL TLV is built by including a list of all neighbors that have
   transitioned to state Down within the last HelloRepeatCount Hellos.
   These neighbors are found in the Lost Neighbor List.  If none exist,
   the LNL TLV is not appended.  Neighbors that have been in the Lost
   Neighbor List longer than HelloRepeatCount Hellos should be removed
   from the list and not included in the LNL TLV.

4.2.  Receiving Hello Packets

   Hello packets are received according to [RFC2740] Section 3.2.2.1
   and [RFC2328] Section 10.5 with the following MANET specific
   specifications beginning after paragraph 3 of Section 10.5.  The
   Hello packet format is defined in [RFC2740] A.3.2.

   On a MANET interface, the source of a Hello packet is identified by
   the neighbor's Router ID, and the neighbor is identified by its
   Router ID.

   Now the rest of the Hello Packet is examined, generating events to be
   given to the neighbor and interface state machines.  These state
   machines are specified either to be executed or scheduled (see
   [RFC2328] Section 4.4 "Tasking support").  For example, by specifying
   below that the neighbor state machine be executed in line, several
   neighbor state transitions may be affected by a single received
   Hello.

   o  If the L bit is set in the options field, then there are TLVs to
      be processed.

   o  If the LLS contains an HS TLV, the neighbor state machine is
      executed with the event HelloReceived.  Otherwise, an error has
      occurred and the Hello should be discarded.

   o  The Hello Sequence Number in the HS TLV should be stored in the
      neighbor's data structure.

   o  The DR and Backup DR fields should be processed as follows.

      (1) If the DR field is equal to the neighbor's Router ID,
          set the MDR Level of the neighbor to MDR.

      (2) Else if the Backup DR field is equal to the neighbor's



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          Router ID, set the MDR Level of the neighbor to Backup MDR.

      (3) Else, set the MDR Level of the neighbor to MDR Other.

      (4) If the DR or Backup DR field is equal to the router's own
          Router ID, the neighbor's Child variable is set to 1,
          otherwise it is zero.

   o  If the router itself appears in the DNL TLV neighbor list, the
      neighbor's Dependent Selector variable is set to 1.

   o  If the router itself does not appear in the DNL TLV, or if the
      Hello packet does not contain a DNL TLV, the neighbor's Dependent
      Selector variable is set to 0.

   Further processing of the TLV depends on whether the Hello is full
   state or differential, which is indicated by the value of the D
   option bit.

4.2.1.  Full State Hello Packets

   o  Report2Hop is set to 1.

   o  If the router itself appears in the HNL, RNL, or DNL TLV neighbor
      list, the neighbor state machine should be executed with the event
      2-WayReceived.  Otherwise, the neighbor state machine should be
      executed with the event 1-WayReceived.

   o  If the neighbor list in the RNL TLV differs from the Reported
      Neighbor List for the neighbor, the receiving interface's state
      machine is scheduled with the event MDRNeighborChange.

   o  The Reported Neighbor List for the neighbor should be replaced
      with the union of the RNL TLV neighbor list and the DNL TLV
      neighbor list.

4.2.2.  Differential Hello Packets

   o  If an LNL TLV exists, then perform the following steps.

      (1) If the router itself appears in the LNL TLV neighbor list,
          (a) The neighbor state machine should be executed with the
              event 1-WayReceived.
          (b) Remove the router from the Reported Neighbor List (for
              the neighbor) if it is in the list.

      (2) If a Router ID in the LNL TLV neighbor list is in the
          Reported Neighbor List,



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          (a) Remove the Router ID from the Reported Neighbor List.
          (b) Schedule the receiving interface's state machine
              with the event MDRNeighborChange.

   o  If an HNL TLV exists, then perform the following steps.

      (1) If the router itself appears in the HNL TLV neighbor list
          and did not appear in the LNL TLV neighbor list,
          (a) The neighbor state machine should be executed with the
              event 2-WayReceived.
          (b) Remove the router from the Reported Neighbor List if it
              is in the list.

      (2) If a Router ID in the HNL TLV neighbor list is in the
          Reported Neighbor List,
          (a) Remove the Router ID from the Reported Neighbor List.
          (b) Schedule the receiving interface's state machine
              with the event MDRNeighborChange.

   o  If an RNL TLV exists, then perform the following steps.

      (1) If the router itself appears in the RNL TLV neighbor list
          and did not appear in the LNL or HNL TLV neighbor list,
          (a) The neighbor state machine should be executed with the
              event 2-WayReceived.
          (b) Add the router itself to the Reported Neighbor List if
              it does not belong.

      (2) If a Router ID in the RNL TLV neighbor list is not in the
          Reported Neighbor List,
          (a) Add the Router ID to the Reported Neighbor List.
          (b) Schedule the receiving interface's state machine
              with the event MDRNeighborChange.

   o  If the router itself did not appear in any of the TLV neighbor
      lists, the neighbor state is 2-Way or greater, and the Hello
      Sequence Number is less than or equal to the previous sequence
      number plus HelloRepeatCount, then the neighbor state machine
      should be executed with the event 2-WayReceived (the state does
      not change).

   o  If 2-WayReceived or 1-WayReceived was not executed, then the
      neighbor state machine should be executed with the event
      1-WayReceived.

   The following applies to both full state and differential Hellos.

   o  If a change in the neighbor's Router Priority field was noted, the



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      receiving interface's state machine is scheduled with the event
      MDRNeighborChange.

   o  If the neighbor is bidirectional and its MDR Level has changed,
      then the receiving interface's state machine is scheduled with the
      event MDRNeighborChange, and the neighbor state machine is
      scheduled with the event AdjOK?.

   o  If the neighbor's Child status or Dependent Selector status has
      changed from 0 to 1, the neighbor state machine is scheduled with
      the event AdjOK?.

   o  If the neighbor's state changed from less than 2-Way to 2-Way or
      greater, the receiving interface's state machine is scheduled with
      the event MDRNeighborChange and the neighbor state machine is
      scheduled with the event AdjOK?.  Else if the neighbor's state
      changed from 2-Way or greater to below 2-Way, the receiving
      interface's state machine is scheduled with the event
      MDRNeighborChange.

4.3.  Neighbor Acceptance Condition

   In wireless networks, a single Hello can be received from a neighbor
   with which a poor connection exists, e.g., because the neighbor is
   almost out of range.  To avoid accepting poor quality neighbors, and
   to employ hysteresis, a router may require that a stricter condition
   be satisfied before changing the state of a MANET neighbor from Down
   to Init or greater.  This condition is called the "neighbor
   acceptance condition", which by default is the reception of a single
   Hello or DD packet.  For example, the neighbor acceptance condition
   may require that 2 consecutive Hellos be received from a neighbor
   before changing the neighbor's state from Down to Init.  Other
   possible conditions include the reception of 3 consecutive Hellos, or
   the the reception of 2 of the last 3 Hellos.  The neighbor acceptance
   condition may also impose thresholds on other measurements such as
   received signal strength.

   The neighbor state transition for state Down and event HelloReceived
   is thus modified (see Section 7.1) to depend on the neighbor
   acceptance condition.











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5.  MDR Selection Algorithm

   This section describes the MDR selection algorithm, which determines
   whether the router is an MDR, Backup MDR, or MDR Other on a given
   interface.  The algorithm also selects the Dependent Neighbors and
   the (Backup) MDR Parent, which are used to decide which neighbors
   should become adjacent (see Section 7).

   The MDR selection algorithm is invoked by the interface event
   MDRNeighborChange as described in Section 6.  After running the MDR
   selection algorithm, the AdjOK? event may be invoked for some or all
   neighbors as specified in Section 7.

   The purpose of the MDRs is to provide a minimal set of relays for
   flooding LSAs, and the purpose of the Backup MDRs is to provide
   backup relays to flood LSAs when flooding by MDRs does not succeed.
   The set of MDRs forms a CDS, and the set of (Backup) MDRs forms a
   biconnected CDS.  Note that there may be fewer Backup MDRs than MDRs,
   since the MDRs themselves may already provide some redundancy.

   Each MDR will become adjacent with each Dependent Neighbor that is an
   MDR, forming a connected backbone network.  If AdjConnectivity = 2,
   then each (Backup) MDR will become adjacent with each Dependent
   Neighbor that is a (Backup) MDR, forming a biconnected backbone
   network.  The (Backup) MDR Parents that are selected (as described
   below) will then connect each MDR Other router with this biconnected
   backbone, via two adjacencies.  This ensures that the set of
   adjacencies forms a biconnected subgraph that spans all routers.

   The MDR selection algorithm is a distributed CDS algorithm that uses
   2-hop neighbor information obtained from Hellos.  More specifically,
   it uses as inputs the set of bidirectional neighbors (in state 2-Way
   or greater), the triplet (MDR Level, Router Priority, Router ID) for
   each such neighbor and for the router itself, and the neighbor
   variables Reported Neighbor List (RNL) and Report2Hop for each such
   neighbor.  The MDR selection algorithm can be implemented in O(d^2)
   time, where d is the number of neighbors.

   The above triplet will be abbreviated as (MDR Level, RtrPri, RID).
   The triplet (MDR Level, RtrPri, RID) is said to be larger for Router
   A than for Router B if the triplet for Router A is lexicographically
   greater than the triplet for Router B.  Routers that have larger
   values of this triplet are preferred for selection as an MDR. The
   algorithm therefore prefers routers that are already MDRs, resulting
   in a longer average MDR lifetime.

   The MDR selection algorithm consists of four phases.  Phase 1 creates
   the neighbor connectivity matrix, which determines which pairs of



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   neighbors are neighbors of each other.  Phase 2 decides whether the
   calculating router is an MDR, and which MDR neighbors are Dependent.
   Phase 3 decides whether the calculating router is a Backup MDR and,
   if AdjConnectivity = 2, which additional MDR/BMDR neighbors are
   Dependent.  Finally, Phase 4 selects the MDR Parent and Backup MDR
   Parent.

   The second phase depends on the parameter MDRConstraint, which
   affects the number of MDRs selected. The default value of 3 results
   in nearly the minimum number of MDRs, while the value 2 results in a
   larger number of MDRs.

   For convenience, in the following description, the term "neighbor"
   will refer to a neighbor on the MANET interface that is bidirectional
   (in state 2-Way or greater).

5.1.  Phase 1: Creating the Neighbor Connectivity Matrix

   The neighbor connectivity matrix (NCM) assigns a value of 0 or 1 for
   each pair of (bidirectional) neighbors, depending on the Reported
   Neighbor List (RNL) and the value of Report2Hop for each neighbor.
   NCM is a symmetric matrix that defines a topology graph for the set
   of neighbors (not including the router itself).  A value of 1 for a
   given pair of neighbors indicates that the neighbors are assumed to
   be neighbors of each other in the MDR selection algorithm. The value
   of the matrix is set as follows for each pair of neighbors j and k.

   (1.1) If Report2Hop is 1 for both neighbors j and k: NCM(j,k) =
         NCM(k,j) is 1 only if j belongs to the RNL of neighbor k and k
         belongs to the RNL of neighbor j.

   (1.2) If Report2Hop is 1 for neighbor j and is 0 for neighbor k:
         NCM(j,k) = NCM(k,j) is 1 only if k belongs to the RNL of
         neighbor j.

   (1.3) If Report2Hop is 0 for both neighbors j and k: NCM(j,k) =
         NCM(k,j) = 0.

   In step 1.1 above, two neighbors are considered to be neighbors of
   each other only if they both agree that the other router is a
   neighbor.  This provides faster response to the failure of a link
   between two neighbors, since it is likely that one router will detect
   the failure before the other router. In step 1.2 above, only neighbor
   j has reported its full RNL, so neighbor j is believed in deciding
   whether j and k are neighbors of each other.  As Step 1.3 indicates,
   two neighbors are assumed not to be neighbors of each other if
   neither neighbor has reported its full RNL.




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5.2.  Phase 2: MDR Selection

   (2.1) The set of Dependent Neighbors is initialized to be empty.

   (2.2) If the router has a larger value of (MDR Level, RtrPri, RID)
         than all of its neighbors, the router selects itself as an MDR,
         selects all of its MDR neighbors as Dependent Neighbors, and if
         AdjConnectivity = 2, selects all of its BMDR neighbors as
         Dependent Neighbors.  Else, proceed to Step 2.3.

   (2.3) Let Rmax be the neighbor that has the largest value of (MDR
         Level, RtrPri, RID).

   (2.4) Using NCM to determine the connectivity of neighbors, compute
         the minimum number of hops, denoted hops(u), from Rmax to each
         other neighbor u, using only intermediate nodes that are
         neighbors with a larger value of (MDR Level, RtrPri, RID) than
         the router itself. If no such path from Rmax to u exists, then
         hops(u) equals infinity. (See Appendix B for a detailed
         algorithm.)

   (2.5) If hops(u) is at most MDRConstraint for each neighbor u, then
         the router does not select itself as an MDR, and selects no
         Dependent Neighbors.

   (2.6) Else, the router selects itself as an MDR, and selects the
         following neighbors as Dependent Neighbors: Rmax, each MDR
         neighbor u such that hops(u) is greater than MDRConstraint, and
         if AdjConnectivity = 2, each BMDR neighbor u such that hops(u)
         is greater than MDRConstraint.

   Step 2.4 can be implemented using a breadth-first-search (BFS)
   algorithm to compute min-hop paths from node Rmax to all other
   neighbors, modified to allow a node as an intermediate node only if
   its value of (MDR Level, RtrPri, RID) is larger than that of the
   router itself.  A detailed description of this algorithm, which runs
   in O(d^2) time, is given in the Appendix.

5.3.  Phase 3: Backup MDR Selection

   (3.1) The set of Dependent Neighbors initially includes the neighbors
         selected in Phase 2.

   (3.2) Using NCM to determine the connectivity of neighbors, determine
         whether or not there exist two node-disjoint paths from Rmax to
         each other neighbor u, using only intermediate nodes that are
         neighbors with a larger value of (MDR Level, RtrPri, RID) than
         the router itself. (See Appendix B for a detailed algorithm.)



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   (3.3) If there exist two such node-disjoint paths from Rmax to each
         other neighbor u, then the router does not select itself as a
         Backup MDR, and selects no additional Dependent Neighbors.

   (3.4) Else, the router selects itself as a Backup MDR (unless it
         already selected itself as an MDR in Phase 2), and if
         AdjConnectivity = 2, selects each of the following neighbors as
         a Dependent Neighbor: Rmax, and each MDR/BMDR neighbor u such
         that step 3.2 did not find two node-disjoint paths from Rmax to
         u.

   Step 3.2 can be implemented using a modification of the algorithm
   [Suurballe] to find the node-disjoint paths.  A detailed description
   of this algorithm, which runs in O(d^2) time, is given in the
   Appendix.  The Appendix also describes an alternative algorithm for
   Step 3.2, which is simpler but results in a larger number of Backup
   MDRs.

5.4.  Phase 4: Selection of the (Backup) MDR Parent

   Each BMDR and MDR Other selects (for each MANET interface) a Parent,
   which will be a neighboring MDR if one exists.  If AdjConnectivity =
   2, then each MDR Other also selects a Backup Parent, which will be a
   neighboring MDR/BMDR if one exists that is not the Parent.  Each
   router forms an adjacency with its Parent and its Backup Parent (if
   it exists).

   One property of the (Backup) Parent is that it always has a larger
   value of (MDR Level, RtrPri, RID) than the router itself.  Thus, the
   directed graph defined by the parent relationship will not contain
   any cycles.  All paths in this directed graph lead to an MDR that has
   a larger value of (MDR Level, RtrPri, RID) than all of its neighbors.

   For a given MANET interface, let Rmax denote the router with the
   largest value of (MDR Level, RtrPri, RID) among all bidirectional
   neighbors, if such a neighbor exists that has a larger value of (MDR
   Level, RtrPri, RID) than the router itself.  Otherwise, Rmax is null.

   If the calculating router has selected itself as an MDR, then the
   Parent is equal to Rmax (which can be null).

   Otherwise (the router is a BMDR or MDR Other), the Parent is selected
   to be any adjacent neighbor that is an MDR, if such a neighbor
   exists.  If no adjacent MDR neighbor exists, then the Parent is
   selected to be Rmax.  (By giving preference to neighbors that are
   already adjacent, the formation of a new adjacency is avoided when
   possible.)




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   If AdjConnectivity = 2 and the calculating router is an MDR Other,
   then the Backup Parent is selected to be any adjacent neighbor that
   is an MDR or BMDR, other than the selected Parent, if such a neighbor
   exists.  If no such neighbor exists, then the Backup Parent is
   selected to be the bidirectional neighbor, excluding the selected
   Parent, with the largest value of (MDR Level, RtrPri, RID).


6.  Interface State Machine

6.1.  Interface states

   No new states are defined for a MANET interface.  However, the DR and
   Backup states now imply that the router is an MDR or Backup MDR,
   respectively.  The following modified definitions apply to MANET
   interfaces:

   Waiting
      In this state, the router learns neighbor information from the
      Hello packets it receives, but is not allowed to run the MDR
      selection algorithm until it transitions out of the Waiting state
      (when the Wait Timer expires).  This prevents unnecessary changes
      in the MDR selection resulting from incomplete neighbor
      information.  The length of the Wait Timer is 2HopRefresh *
      HelloInterval seconds (the interval between full state Hellos).

   DR Other
      The router has run the MDR selection algorithm and determined that
      it is not an MDR or a Backup MDR.

   Backup
      The router has selected itself as a Backup MDR.

   DR
      The router has selected itself as an MDR.

6.2.  Events that cause interface state changes

   All interface events defined in RFC 2328, Section 9.2 apply to MANET
   interfaces, except for BackupSeen and NeighborChange.  BackupSeen is
   never invoked for a MANET interface (since seeing a Backup MDR does
   not imply that the router itself cannot also be an MDR or Backup
   MDR).  The event NeighborChange is replaced with the new event
   MDRNeighborChange, defined as follows.

   MDRNeighborChange
      There has been a change in neighbor information that requires the
      MDR selection algorithm to be run. The following neighbor changes



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      lead to the MDRNeighborChange event:

      o  The state of a neighbor changes from Init or lower to 2-Way or
         greater, or vice versa.

      o  The MDR Level of a bidirectional neighbor has changed, as
         detected via Hello packets from the neighbor.

      o  The advertised Router Priority of a bidirectional neighbor has
         changed, as detected via Hello packets from the neighbor.

      o  The Router Priority of the router itself has changed.

      o  The Reported Neighbor List or Report2Hop has changed for a
         bidirectional neighbor, as detected via Hello packets from the
         neighbor.

6.3.  Changes to Interface State Machine

   This section describes the changes to the interface state machine for
   a MANET interface.  The first two state transitions are for state-
   event pairs that are described in RFC 2328, but have modified action
   descriptions because MDRs are selected instead of DRs. The third
   state transition describes the action taken when the event
   MDRNeighborChange is invoked, and replaces the corresponding state
   transition in RFC 2328 for the event NeighborChange. The state
   transition for the event BackupSeen does not apply to MANET
   interfaces, since this event is never invoked for a MANET interface.
   The interface state transitions for the events Loopback and UnloopInd
   are unchanged from RFC 2328.

       State:  Down
       Event:  InterfaceUp
   New state:  Depends on action routine.

      Action:  Start the interval Hello Timer, enabling the periodic
               sending of Hello packets out the interface. If the router
               is not eligible to become an MDR (Router Priority is 0),
               the state transitions to DR Other.  Otherwise, the state
               transitions to Waiting and the single shot Wait Timer is
               started.


       State:  Waiting
       Event:  WaitTimer
   New state:  Depends on action routine.

      Action:  Run the MDR selection algorithm, which may result in a



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               change to the router's MDR Level, Dependent Neighbors,
               and (Backup) MDR Parent. As a result of this calculation,
               the new interface state will be DR Other, Backup, or DR.
               As a result of these changes, the AdjOK? neighbor event
               may be invoked for some or all neighbors.  (See
               Section 7.)


    State(s):  DR Other, Backup or DR
       Event:  MDRNeighborChange
   New state:  Depends on action routine.

      Action:  Run the MDR selection algorithm, which may result in a
               change to the router's MDR Level, Dependent Neighbors,
               and (Backup) MDR Parent. As a result of this calculation,
               the new interface state will be DR Other, Backup, or DR.
               As a result of these changes, the AdjOK? neighbor event
               may be invoked for one or more neighbors.  (See
               Section 7.) To limit the amount of processing, the router
               may delay running the MDR selection algorithm for up to
               HelloInterval seconds. (For example, a router may wait
               until just before the next Hello is sent, allowing the
               updated MDR Parents to be included in the next Hello.)


7.  Adjacency Maintenance

   Adjacency forming and eliminating on non-MANET interfaces remain
   unchanged.  Adjacency maintenance on a MANET interface requires
   changes to transitions in the neighbor state machine ([RFC2328]
   Section 10.3), to deciding whether to become adjacent ([RFC2328]
   Section 10.4), sending of DD packets ([RFC2328] Section 10.8), and
   receiving of DD packets ([OSPF] Section 10.6).  The specification
   below relates to the MANET interface only.

   Adjacencies are established with some subset of the router's
   neighbors.  Each (Backup) MDR forms adjacencies with a subset of its
   (Backup) MDR neighbors to form a biconnected backbone, and each MDR
   Other forms adjacencies with two selected (Backup) MDR neighbors
   called "parents", thus providing a biconnected subgraph of
   adjacencies.

   An adjacency maintenance decision is made when any of the following
   four events occur between a router and its neighbor.  The decision is
   made by executing the neighbor event AdjOK?.

   (1) The neighbor state changes from Init to 2-Way.
   (2) The MDR Level changes for the neighbor or for the router itself.



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   (3) The neighbor is selected to be the (Backup) MDR Parent.
   (4) The neighbor selects the router to be its (Backup) MDR Parent.

7.1.  Changes to Neighbor State Machine

   The following specifies new transitions in the neighbor state
   machine.

    State(s):  Down
       Event:  HelloReceived
   New state:  Depends on action routine.

      Action:  If the neighbor acceptance condition is satisfied (see
               Section 4.3), the neighbor state transitions to Init and
               the Inactivity Timer is started.  Otherwise, the neighbor
               remains in the Down state.


    State(s):  Init
       Event:  2-WayReceived
   New state:  2-Way

      Action:  Transition to neighbor state 2-Way.


    State(s):  2-Way
       Event:  AdjOK?
   New state:  Depends on action routine.

      Action:  Determine whether an adjacency should be formed with the
               neighboring router (see Section 7.2).  If not, the
               neighbor state remains at 2-Way and no further action is
               taken.

               Otherwise, the neighbor state changes to ExStart, and the
               following actions are performed.  If the neighbor has a
               larger Router ID than the router's own ID, and the
               received packet is a DD packet with the initialize (I),
               more (M), and master (MS) bits set, then execute the
               event NegotiationDone, which causes the state to
               transition to Exchange.

               Otherwise (negotiation is not complete), the router
               increments the DD sequence number in the neighbor data
               structure.  If this is the first time that an adjacency
               has been attempted, the DD sequence number should be
               assigned a unique value (like the time of day clock).  It
               then declares itself master (sets the master/slave bit to



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               master), and starts sending Database Description Packets,
               with the initialize (I), more (M) and master (MS) bits
               set, the MDR TLV included in an LLS, and the L bit set.
               This Database Description Packet should be otherwise
               empty.  This Database Description Packet should be
               retransmitted at intervals of RxmtInterval until the next
               state is entered (see [RFC2328] Section 10.8).


    State(s):  ExStart or greater
       Event:  AdjOK?
   New state:  Depends on action routine.

      Action:  Determine whether the neighboring router should still be
               adjacent (see Section 7.3).  If yes, there is no state
               change and no further action is necessary.  Otherwise,
               the (possibly partially formed) adjacency must be
               destroyed.  The neighbor state transitions to 2-Way.  The
               Link state retransmission list, Database summary list,
               and Link state request list are cleared of LSAs.

7.2.  Whether to Become Adjacent

   The following defines the method to determine if an adjacency should
   be formed between neighbors in state 2-Way.  If the interface event
   MDRNeighborChange is scheduled, it should be executed before
   proceeding.  The following procedure does not depend on whether
   AdjConnectivity is 1 or 2, but the selection of Dependent Neighbors
   (by the MDR selection algorithm) depends on AdjConnectivity.

   An adjacency is established with a neighbor in state 2-Way if any of
   the following conditions is true:

   (1) The router is a (Backup) MDR and the neighbor is a (Backup)
       MDR and is either a Dependent Neighbor or a Dependent Selector.

   (2) The router is a (Backup) MDR and the neighbor is a child.

   (3) The neighbor is a (Backup) MDR and is the router's (Backup)
       Parent.

   Otherwise, an adjacency is not established and the neighbor remains
   in state 2-Way.

7.3.  Whether to Eliminate an Adjacency

   The following defines the method to determine if an adjacency should
   be eliminated between neighbors in a state above 2-way.  If the



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   interface event MDRNeighborChange is scheduled, it should be executed
   before proceeding.

   An adjacency is maintained if one of the following is true.

   (1) The router is an MDR.
   (2) The router is a Backup MDR.
   (3) The neighbor is an MDR.
   (4) The neighbor is a Backup MDR.

   Otherwise, the adjacency is eliminated.

7.4  Sending Database Description Packets

   Sending a DD packet on a MANET interface is the same as [RFC2740]
   Section 3.2.1.2 and [RFC2328] Section 10.8 with the following
   additions to paragraph 3 of Section 10.8.

   If the neighbor state is ExStart, the standard initialization packet
   is sent with an MDR TLV appended using LLS, and the L bit is set in
   the DD packet's option field.  The DR and Backup DR fields of the MDR
   TLV are set exactly the same as the DR and Backup DR fields of a
   Hello sent on the same interface, as specified in Appendix A.3.

7.5.  Receiving Database Description Packets

   Processing a DD packet received on a MANET interface is the same as
   [RFC2328] Section 10.6, except for the changes described in this
   section.  The following additional steps are performed before
   processing the packet based on neighbor state in paragraph 3 of
   Section 10.6.

   o  If the DD packet's L bit is set in the options field and an MDR
      TLV is appended, then the MDR TLV is processed as follows.

      (1) If the DR field is equal to the neighhor's Router ID,
          (a) Set the MDR Level of the neighbor to MDR.
          (b) Set the neighbor's Dependent Selector variable to 1.

      (2) Else if the Backup DR field is equal to the neighbor's
          Router ID,
          (a) Set the MDR Level of the neighbor to Backup MDR.
          (b) Set the neighbor's Dependent Selector variable to 1.

      (3) Else,
          (a) Set the MDR Level of the neighbor to MDR Other.
          (b) Set the neighbor's Dependent Selector variable to 0.




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      (4) If the DR or Backup DR field is equal to the router's own
          Router ID, the neighbor's Child variable is set to 1,
          otherwise it is zero.

   o  If the neighbor state is Init, the neighbor event 2-WayReceived is
      executed.

   o  If the MDR Level of the neighbor changed, the neighbor state
      machine is scheduled with the event AdjOK?.

   o  If the neighbor's Child status has changed from 0 to 1, the
      neighbor state machine is scheduled with the event AdjOK?.

   o  If the neighbor's neighbor state changed from less than 2-Way to
      2-Way or greater, the neighbor state machine is scheduled with the
      event AdjOK?.

   In addition, if the router accepts a received DD packet and processes
   its contents, then the following action SHOULD be performed for each
   LSA listed in the DD packet (whether the router is master or slave).
   If the router has an instance of the LSA in the Database summary list
   for the neighbor, which is the same or less recent than the LSA
   listed in the packet, then the LSA is removed from the Database
   summary list.  This avoids including the LSA in a DD packet sent to
   the neighbor, when the neighbor already has an instance of the LSA
   that is the same or more recent.  This optimization reduces overhead
   due to DD packets by approximately 50% in large networks.


8.  Flooding Procedure

   This section specifies the changes to RFC 2328, Section 13 for
   routers that support OSPF-MDR.  The first part of Section 13 (before
   Section 13.1) is the same except for the following three changes.

   o  To exploit the broadcast nature of MANETs, if the Link State
      Update (LSU) packet was received on a MANET interface, then the
      packet is dropped without further processing only if the sending
      neighbor is in a lesser state than 2-Way. Otherwise, the LSU
      packet is processed as described in this section.

   o  If the received LSA is the same instance as the database copy, the
      following actions are performed in addition to step 7.  For each
      MANET interface for which a BackupWait Neighbor List exists for
      the LSA (see Section 8.1):

      (a) Remove the sending neighbor from the BackupWait Neighbor list
          if it belongs to the list.



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      (b) For each neighbor on the receiving interface that belongs
          to the RNL for the sending neighbor, remove the neighbor
          from the BackupWait Neighbor list if it belongs to the list.

   o  Step 8, which handles the case in which the database copy of the
      LSA is more recent than the received LSA, is modified as follows.
      If the sending neighbor is in a lesser state than Exchange, then
      the router does not send the LSA back to the sending neighbor.

   There are no changes to Sections 13.1, 13.2, or 13.4.  The following
   subsections describe the changes to Sections 13.3 (Next step in the
   flooding procedure), 13.5 (Sending Link State Acknowledgments), 13.6
   (Retransmitting LSAs), and 13.7 (Receiving Link State
   Acknowledgments) of RFC 2328.

8.1.  LSA Forwarding Procedure

   Step 1 of [RFC2328], Section 13.3 should be performed, with the
   following change, so that the new LSA is placed on the Link State
   retransmission list for each appropriate adjacent neighbor.  Step
   1(c) is replaced with the following action, so that the LSA is not
   placed on the retransmission list for a neighbor that has already
   acknowledged the LSA.

   o  If the new LSA was received from this neighbor, or an LS ACK for
      the new LSA has already been received from this neighbor, examine
      the next neighbor.

   To determine whether an ACK for the new LSA has been received from
   the neighbor, the router maintains an Acked LSA List for each
   adjacent neighbor, as described in Section 8.4.  When a new LSA is
   received, the Acked LSA List for each neighbor, on each MANET
   interface, should be updated by removing any LS ACK that is for an
   older instance of the LSA than the one received.

   The following description will use the notion of a "covered"
   neighbor.  A neighbor is defined to be covered if it belongs to the
   Reported Neighbor List (RNL) for the neighbor from which the new LSA
   was received.

   Steps 2 through 5 of [RFC2328], Section 13.3 are unchanged if the
   outgoing interface (on which the LSA may be forwarded) is not of type
   MANET.  If the outgoing interface is of type MANET, then steps 2
   through 5 are replaced with the following steps, to determine whether
   the LSA should be forwarded on each eligible MANET interface.

   (2) If either of the following two conditions is satisfied for every
       bidirectional neighbor on the interface, examine the next



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       interface (the LSA is not flooded out this interface).

       (a) The LSA or an ACK for the LSA has been received from the
           neighbor (over any interface).

       (b) The LSA was received on a MANET interface, and the neighbor
           is covered (defined above).

       Note that the above two conditions do not assume the outgoing
       interface is the same as the receiving interface.

   (3) If the LSA was received on this interface, and the router is an
       MDR Other for this interface, examine the next interface (the LSA
       is not flooded out this interface).

   (4) If the LSA was received on this interface, and the router is a
       Backup MDR for this interface, then the router waits
       BackupWaitInterval before deciding whether to flood the LSA.  To
       accomplish this, the router creates a BackupWait Neighbor List
       for the LSA, which initially includes every bidirectional
       neighbor on this interface that fails to satisfy both conditions
       (a) and (b) in step 2.  A single shot BackupWait Timer associated
       with the LSA is started, which is set to expire after
       BackupWaitInterval seconds plus a small amount of random jitter.
       (The actions performed when the BackupWait Timer expires are
       described below.)  Examine the next interface (the LSA is not
       immediately flooded out this interface).

   (5) If the router is an MDR for this interface, or if the LSA was
       originated by the router itself, then the LSA is flooded out the
       interface (whether or not the LSA was received on this
       interface).  The LSA is included in an LSU packet which is
       multicast out the interface using the destination IP address
       AllSPFRouters.

   (6) If the LSA was received on a MANET interface that is different
       from this (outgoing) interface, then the following two steps
       SHOULD be performed to avoid redundant flooding.

       (a) If the router has a larger value of (MDR Level, RtrPri, RID)
           on the outgoing interface than every covered neighbor
           (defined above) that is a neighbor on BOTH the receiving and
           outgoing interfaces (or if no such neighbor exists), then the
           LSA is flooded out the interface.

       (b) Else, the router waits BackupWaitInterval before deciding
           whether to flood the LSA on the interface, by performing the
           actions in step 4 for a Backup MDR (whether or not the router



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           is a Backup MDR on this interface).  A separate BackupWait
           Neighbor List is created for each interface, but only one
           BackupWait Timer is associated with the LSA.  Examine the
           next interface (the LSA is not immediately flooded out this
           interface).

   (7) If the optional step 6 is not performed, then the LSA is flooded
       out the interface.  The LSA is included in an LSU packet which is
       multicast out the interface using the destination IP address
       AllSPFRouters.

8.1.1. BackupWait Timer Expiration

   If the BackupWait Timer for an LSA expires, then the following steps
   are performed for each (MANET) interface for which a BackupWait
   Neighbor List exists for the LSA.

   (1) If the BackupWait Neighbor List for the interface contains at
       least one router that is currently a bidirectional neighbor, the
       following actions are performed.

       (a) The LSA is flooded out the interface.

       (b) If the LSA is on the Ack List for the interface (i.e., is
           scheduled to be included in a delayed Link State
           Acknowledgment packet), then the router SHOULD remove the LSA
           from the Ack List, since the flooded LSA will be treated as
           an implicit ACK.

       (c) If the LSA is on the Link State retransmission list for any
           neighbor, the retransmission SHOULD be rescheduled (if
           necessary) so that it does not occur within AckInterval plus
           propagation delays.

   (2) The BackupWait Neighbor list is then deleted (whether or not the
       LSA is flooded).


8.1.2. Optional Treatment of Broadcast Network as MANET

   In the LSA forwarding procedure described above, a router MAY treat
   each of its broadcast interfaces the same as a MANET interface, with
   the following substitutions.  A DR is treated as an MDR, a Backup DR
   is treated as a Backup MDR, and all neighbors on a broadcast
   interface are considered to be covered if the LSA was sent by the DR
   or Backup DR on the same interface.  As in RFC 2328, Section 13.3,
   only the DR and Backup DR use the IP address AllSPFRouters to flood
   an LSA on a broadcast interface; all other routers use AllDRouters to



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   flood an LSA on a broadcast interface.

   Treating a broadcast network as a MANET can greatly reduce flooding
   overhead in some cases. For example, assume the LSA was received from
   the DR of a broadcast network that includes 100 routers, and 50 of
   the routers (not including the DR) are also attached to a MANET.
   Assume that these 50 routers are neighbors of each other in the
   MANET, and that each has a neighbor in the MANET that is not attached
   to the broadcast network (and is therefore not covered).  Then by
   treating the broadcast network as a MANET in step 6 of the LSA
   forwarding procedure, the number of routers that forward the LSA from
   the broadcast network to the MANET is reduced from 50 to just 1
   (assuming that at most one of the 50 routers is an MDR).

8.2.  Sending Link State Acknowledgments

   This section describes the procedure for sending Link State
   Acknowledgments (LS ACKs) on MANET interfaces. Section 13.5 of RFC
   2328 remains unchanged for non-MANET interfaces, but does not apply
   to MANET interfaces.  To minimize overhead due to LS ACKs, and to
   take advantage of the broadcast nature of MANETs, a method similar to
   that of [Chandra] is used for sending LS ACKs on MANET interfaces.
   All LS ACK packets sent on a MANET interface are multicast using the
   IP address AllSPFRouters.

   When a router receives an LSA, it must decide whether to send a
   delayed ACK, an immediate ACK, or no ACK.  (However, a non-ackable
   LSA is never acknowledged, as described in Appendix D.)  A delayed
   ACK may be delayed for up to AckInterval seconds, and allows several
   LS ACKs to be grouped into a single multicast LS ACK packet.  An
   immediate ACK is also sent in a multicast LS ACK packet, and may
   include other LS ACKs that were scheduled to be sent as delayed ACKs.
   The decision depends on whether the received LSA is new (i.e., is
   more recent than the database copy) or a duplicate (the same instance
   as the database copy), and on whether the LSA was received as a
   multicast or a unicast (which indicates a retransmitted LSA).  The
   following rules are used to make this decision.

   (1) If the received LSA is new, a delayed ACK is sent on each
       MANET interface associated with the area, unless the LSA is
       flooded out the interface.

   (2) If the LSA is a duplicate and was received as a multicast,
       the LSA is not acknowledged.

   (3) If the LSA is a duplicate and was received as a unicast:
       (a) If the router is a (Backup) MDR, an immediate ACK is
           sent out the receiving interface.



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       (b) If the router is an MDR Other, a delayed ACK is sent
           out the receiving interface.

   The reason that (Backup) MDRs send an immediate ACK when a
   retransmitted LSA is received, is to try to prevent other adjacent
   neighbors from retransmitting the LSA, since (Backup) MDRs usually
   have a large number of adjacent neighbors.  MDR Other routers do not
   send an immediate ACK because they have fewer adjacent neighbors, and
   so the potential benefit does not justify the additional overhead
   resulting from sending immediate ACKs.


8.3.  Retransmitting LSAs

   LSAs are retransmitted according to Section 13.6 of RFC 2328.  Thus,
   LSAs are retransmitted only to adjacent routers.  Therefore, since
   OSPF-MDR does not allow an adjacency to be formed between two MDR
   Other routers, an MDR Other never retransmits an LSA to another MDR
   Other, only to its parents, which are (Backup) MDRs.

   Retransmitted LSAs are included in LSU packets that are sent directly
   to an adjacent neighbor that did not acknowledge the LSA (explicitly
   or implicitly). The length of time between retransmissions is given
   by the configurable interface parameter RxmtInterval, whose default
   is 7 seconds for a MANET interface.  To reduce overhead, several
   retransmitted LSAs should be included in a single LSU packet whenever
   possible.

8.4.  Receiving Link State Acknowledgments

   A Link State Acknowledgment (LS ACK) packet that is received from an
   adjacent neighbor (in state Exchange or greater) is processed as
   described in Section 13.7 of RFC 2328, with the additional steps
   described in this section. An LS ACK packet that is received from a
   neighbor in a lesser state than Exchange is discarded.

   Each router maintains an Acked LSA List for each adjacent neighbor,
   to keep track of any LSA instances the neighbor has acknowledged, but
   which the router itself has NOT yet received.  This is necessary
   because (unlike RFC 2328) each router acknowledges an LSA only the
   first time it is received as a multicast.

   If the neighbor from which the LS ACK packet was received is in state
   Exchange or greater, then the following steps are performed for each
   ACK in the received LS ACK packet:

   (1) If the router does not have a database copy of the LSA being
       acknowledged, or has a database copy which is less recent than



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       the one being acknowledged, the LS ACK is added to the Acked LSA
       List for the sending neighbor.

   (2) If the router has a database copy of the LSA being acknowledged,
       which is the same as the instance being acknowledged, then the
       following action is performed. For each MANET interface for which
       a BackupWait Neighbor List exists for the LSA (see Section 8.1),
       remove the sending neighbor from the BackupWait Neighbor list if
       it belongs to the list.


9.  Originating LSAs

   Unlike the DR of an OSPF broadcast network, an MDR does not originate
   a network-LSA, since a network-LSA cannot be used to describe the
   general topology of a MANET.  Instead, each router advertises a
   subset of its MANET neighbors as point-to-point links in its router-
   LSA.  The choice of which neighbors to advertise is flexible, and is
   determined by the configurable parameter LSAFullness.

   As a minimum requirement, each router must advertise all of its fully
   adjacent neighbors in its router-LSA. This minimum choice corresponds
   to LSAFullness = 0, and results in the minimum amount of LSA flooding
   overhead, but does not provide routing along shortest paths.

   Therefore, to allow routers to calculate shortest paths, without
   requiring every pair of neighboring routers along the shortest paths
   to be adjacent (which would be inefficient due to requiring a large
   number of adjacencies), a router-LSA may also advertise non-adjacent
   neighbors that satisfy a synchronization condition described below.

   To motivate this, we note that OSPF already allows a non-adjacent
   neighbor to be a next hop, if both the router and the neighbor belong
   to the same broadcast network (and are both adjacent to the DR).  A
   network-LSA for a broadcast network (which includes all routers
   attached to the network) implies that any router attached to the
   network can forward packets directly to any other router attached to
   the network (which is why the distance from the network to all
   attached routers is zero in the graph representing the link-state
   database).

   Since a network-LSA cannot be used to describe the general topology
   of a MANET, the only way to advertise non-adjacent neighbors that can
   be used as next hops, is to include them in the router-LSA.  However,
   to ensure that such neighbors are sufficiently synchronized, only
   "routable" neighbors are allowed to be included in LSAs, and to be
   used as next hops in the SPF calculation.




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9.1.  Routable Neighbors

   A bidirectional MANET neighbor becomes routable if its state is Full,
   or if the SPF calculation has produced a route to the neighbor and
   the neighbor satisfies the routable neighbor quality condition
   (defined below).  Since only routable neighbors are advertised in
   router-LSAs, this definition implies that there exists, or recently
   existed, a path of full adjacencies from the router to the routable
   neighbor.  The idea is that, since a routable neighbor can be reached
   through an acceptable path, it makes sense to take a "shortcut" and
   forward packets directly to the routable neighbor.

   This requirement does not guarantee perfect synchronization, but
   simulations have shown that it performs well in mobile networks.
   This requirement avoids, for example, forwarding packets to a new
   neighbor that is poorly synchronized because it was not reachable
   before it became a neighbor.

   To avoid selecting poor quality neighbors as routable neighbors, a
   neighbor that is selected as a routable neighbor must satisfy the
   routable neighbor quality condition.  By default, this condition is
   that the neighbor's RNL must include the router itself (indicating
   that the neighbor agrees the connection is bidirectional).
   Optionally, a router may impose a stricter condition.  For example, a
   router may require that two Hellos have been received from the
   neighbor that (explicitly or implicitly) indicate that the neighbor's
   RNL includes the router itself.

   The single-bit neighbor variable Routable indicates whether the
   neighbor is routable.  This variable is initially 0, and is updated
   as follows when the state of the neighbor changes, or the SPF
   calculation finds a route to the neighbor, or a Hello is received
   that affects the routable neighbor quality condition:

   (1) If Routable is 0 for the neighbor and the state of the neighbor
       changes to Full, Routable is set to 1 for the neighbor.

   (2) If Routable is 0 for the neighbor, the state of the neighbor is
       2-Way or greater, there exists a route to the neighbor, and the
       routable neighbor quality condition (defined above) is satisfied,
       then Routable is set to 1 for the neighbor.

   (3) If Routable is 1 for the neighbor and the state of the neighbor
       is less than 2-Way, Routable is set to 0 for the neighbor.

9.2. Partial and Full Topology LSAs

   The choice of which MANET neighbors to include in the router-LSA is



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   flexible, subject only to the following requirements:

   (1) A router MUST include all Full neighbors in its router-LSA.
   (2) A router MUST NOT include any non-routable neighbors in its LSA.

   Thus, a minimum LSA includes only Full neighbors, corresponding to
   LSAFullness = 0. At the other extreme, a router may include all
   routable neighbors in its router-LSA, corresponding to LSAFullness =
   4 (full-topology LSAs).  Between these two extremes, a router may
   include any subset of routable neighbors in its router-LSA, as long
   as all Full neighbors are included.  It is not necessary for
   different routers to make the same choice; the different choices are
   interoperable because each router-LSA must include all Full
   neighbors, which allows the SPF calculation to find routes to all
   reachable routers.

   A new router-LSA is originated whenever an event occurs that causes
   the contents of the LSA to change (which depends on the choice of the
   LSA contents). However, as stated in RFC 2328, Section 12.4, two
   instances of the same LSA may not be originated within the time
   period MinLSInterval. This may require that the generation of the
   next instance be delayed by up to MinLSInterval.  When a new LSA is
   originated, it is installed in the database as described in Section
   13.2 of RFC 2328, which may cause the routing table to be
   recalculated. The new LSA is also flooded as described in Section 8
   of this document.

   This document specifies two additional choices for partial-topology
   LSAs, which provide shorter paths than minimal LSAs, but generate
   substantially less overhead than full-topology LSAs.

9.2.1.  Min-Cost LSAs (LSAFullness = 1 or 2)

   Each router decides which MANET neighbors to include in its router-
   LSA by looking at the router-LSAs originated by its neighbors, and
   including in its router-LSA the minimum set of neighbors necessary to
   provide a shortest path between each pair of neighbors.  If another
   neighbor is already providing such a path to a given neighbor k, then
   the router includes neighbor k in its LSA only if it can provide a
   lower cost path.  If LSAFullness = 2, then the router ensures that
   the router-LSAs provide at least two shortest paths between each pair
   of neighbors, thus allowing routers to calculate multiple paths to
   each destination.

   The min-cost LSA algorithm (described in Appendix C) may also use
   metric information that may be advertised in Hellos.  If this option
   is used, then each router will advertise the cost to each routable
   neighbor in Hello packets via an LLS TLV. (The format for advertising



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   this information will be described in a future version of this
   draft.)  If this option is used, then shortest paths that are
   calculated based on min-cost LSAs will have minimum cost in all
   cases, without any conditions on the metrics.

   If this option is not used (i.e., metric information is not included
   in Hellos), then min-hop paths will be calculated if all metrics in
   the network are equal, and minimum-cost paths will be calculated if
   the metrics for all neighbors on the same interface are equal (e.g.,
   are equal to the configured cost for the interface).  For example, if
   the interface cost is configured to be smaller for high bandwidth
   routers than for low bandwidth routers, then the calculated routes
   will use high bandwidth routers whenever possible.

9.2.2.  MDR Full LSAs (LSAFullness = 3)

   Each (Backup) MDR originates a full LSA (which includes all routable
   neighbors), while each MDR Other originates a minimum LSA (which
   includes only Full neighbors). If a router has multiple MANET
   interfaces, its LSA includes all routable neighbors on the interfaces
   for which it is a (Backup) MDR, and includes only Full neighbors on
   its other interfaces. When a router changes its MDR Level from MDR
   Other to (Backup) MDR on a given interface, it originates a new LSA.
   This choice provides routing along nearly min-cost paths.

   A variation of MDR Full LSAs is possible, in which some MDR Other
   routers also select themselves to originate full LSAs, based on 2-hop
   neighbor information.  A heuristic can be used for such a selection
   that results in routes that are arbitrarily close to min-cost on
   average.  Such a heuristic may be described in a future version of
   this draft.


10.  Calculating the Routing Table

   The routing table calculation is the same as specified in RFC 2328,
   except for the following change to Section 16.1 (Calculating the
   shortest-path tree for an area).

   Recall from Section 9 that a router can use any routable neighbor as
   a next hop to a destination.  However, unless LSAFullness = 4 (full
   topology LSAs), the router-LSA originated by the router usually does
   not include all routable neighbors.  Therefore, the shortest-path
   tree calculation described in Section 16.1 of RFC 2328 must be
   modified to allow any routable neighbor on a MANET interface to be
   used as a next hop.  This is accomplished simply by modifying step 2
   so that the router-LSA associated with the root vertex (i.e., the
   router doing the calculation) is augmented to include all routable



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   neighbors on each MANET interface. That is, the router-LSA used in
   the SPF calculation is the one that the router would originate if
   LSAFullness were equal to 4 (even if LSAFullness is actually less
   than 4).

   Note that, if LSAFullness is less than 4, then the set of routable
   neighbors can change without causing the contents of the router-LSA
   to change.  This could happen, for example, if a routable neighbor
   that was not included in the router-LSA transitions to the Down or
   Init state.  Therefore, if the set of routable neighbors changes, the
   routing table must be recalculated even if the router-LSA does not
   change.


11.  Draft Modifications

   The main change from version 07 to version 08 is that new default
   values have been assigned to the parameters RxmtInterval,
   BackupWaitInterval, and AckInterval.

   The main changes from version 06 to version 07 of this draft are as
   follows:

   o  Dependent Neighbors are now advertised in Hellos via a new LLS
      TLV, to allow each router to correctly update its Dependent
      Selectors.
   o  The set of Dependent Neighbors has been narrowed to include only
      MDR/BMDR neighbors that should become adjacent.
   o  The procedure for deciding whether to become adjacent with a
      neighbor has been simplified, and no longer depends on
      AdjConnectivity.  (Instead, the set of Dependent Neighbors now
      depends on AdjConnectivity.)
   o  The parent selection algorithm has been simplified. The (Backup)
      Parent is now selected to be an adjacent (Backup) MDR neighbor
      whenever such a neighbor exists, to avoid forming a new adjacency
      when possible.
   o  The min-cost LSA algorithm has been extended to support multiple
      interfaces, including non-MANET interfaces.

   The main changes from version 05 to version 06 of this draft are as
   follows:

   o  The min-cost LSA algorithm has been modified to improve its
      efficiency, by requiring each router to include in its router-LSA
      only neighbors to which (and not from which) a path is required.
      This reduces the number of neighbors that are included in each
      router-LSA by about 50%.
   o  The min-cost LSA algorithm has been extended to allow the option
      of providing redundant paths.
   o  The min-cost LSA algorithm has been extended to allow the option
      of using metric information advertised in Hellos, allowing min-


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      cost paths to be calculated in all cases, without any conditions
      on the metrics.

   The main changes from version 04 to version 05 of this draft are as
   follows:

   o  The flooding procedure has been simplified so that the decision to
      forward a new LSA does not depend on which neighbors are (backup)
      dependent.
   o  To avoid accepting poor quality neighbors, and to employ
      hysteresis, a router may require that a stricter quality condition
      be satisfied before changing the state of a MANET neighbor from
      Down to Init or greater.
   o  To avoid selecting poor quality neighbors as routable neighbors, a
      router may require that a stricter quality condition be satisfied
      before declaring a neighbor to be routable.
   o  Subsection 1.1 has been added, which defines commonly used terms.

   The main changes from version 03 to version 04 of this draft are as
   follows:

   o  The draft has been rewritten to specify complete details.
   o  Packet formats are now specified.
   o  The term MANET Designated Router (MDR) is now used instead of
      Designated Router (DR) for MANET interfaces.
   o  Only a single parametrized MDR selection algorithm is now
      specified (previously called the MPN CDS algorithm), which
      includes the Essential CDS algorithm as a special case.  This
      algorithm runs in O(d^2) time, where d is the number of neighbors.
   o  The optional ANP CDS algorithm has been omitted from the draft.
   o  A procedure for selecting the MDR Parent and Backup MDR Parent has
      been added as Phase 4 of the MDR selection algorithm.
   o  The term "synchronized neighbor" has been changed to "routable
      neighbor", to reflect that such a neighbor is not perfectly
      synchronized, but is sufficiently synchronized to be advertised in
      router-LSAs and used as a next hop.
   o  A new option for partial-topology LSAs, called min-cost LSAs, has
      been added, which provides minimum cost routes under certain
      assumptions.


References

   [RFC2328] J. Moy. "OSPF Version 2", RFC 2328, April 1998.

   [RFC2740] R. Coltun, D. Ferguson, and J. Moy. "OSPF for IPv6", RFC
        2740, December 1999.

   [LLS] Zinin, A., Friedman, B., Roy, A., Nguyen, L., and D.  Yeung,



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        "OSPF Link-local Signaling", draft-nguyen-ospf-lls-05.txt (work
        in progress), March 2005.

   [Chandra] M. Chandra. "Extensions to OSPF to Support Mobile Ad Hoc
        Networking", draft-chandra-ospf-manet-ext-03.txt (work in
        progress), April 2005.

   [Suurballe] J.W. Suurballe and R.E. Tarjan. "A Quick Method for
        Finding Shortest Pairs of Disjoint Paths", Networks, Vol. 14,
        pp. 325-336, 1984.


A.  Packet Formats

A.1.  Options Field

   A new bit, called L (for LLS) is introduced to OSPFv3 Options field
   (see Figure A.1). The mask for the bit is 0x200.  Routers set the L
   bit in Hello and DD packets to indicate that the packet contains LLS
   data block.  Routers set the L bit in a self-originated router-LSA to
   indicate that the LSA is non-ackable.

   A new D bit is defined in the OSPFv3 option field.  The bit is
   defined for Hello packets and indicates that only differential
   information is present.  The mask for the bit is 0x400.

        0                   1                   2
        0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5  6 7 8  9  0  1  2  3
       +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+--+--+--+--+--+--+
       | | | | | | | | | | | | | |D|L|AF|*|*|DC| R| N|MC| E|V6|
       +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+--+--+--+--+--+--+

                    Figure A.1: The Options field


A.2.  Link-Local Signaling

   Link-local signaling (LLS) describes a modification to [OSPF] which
   allows the exchange of arbitrary data using existing, standard [OSPF]
   packet types.

   The proposal for extending [OSPF] can be found in [LLS].  Here we use
   the LLS method in [OSPFv3], as is done in [Chandra].

   LLS is accomplished by adding an LLS data block at the end of the
   OSPFv3 packet.

   The IPv6 header length includes the total length of the OSPFv3



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   header, OSPFv3 data, and LLS data, but the OSPFv3 header does not
   contain the LLS data length in its length field.  The IPv6 packet
   format is depicted in Figure A.2 below.

                   +---------------------+ --
                   | IPv6 Header         | ^
                   | Length = HL+X+Y     | | Header Length = HL
                   |                     | v
                   +---------------------+ --
                   | OSPFv3 Header       | ^
                   | Length = X          | |
                   |.....................| | X
                   |                     | |
                   | OSPFv3 Data         | |
                   |                     | v
                   +---------------------+ --
                   |                     | ^
                   |  LLS Data           | | Y
                   |                     | v
                   +---------------------+ --

               Figure A.2: Attaching LLS Data Block

   The LLS data block may be attached to OSPFv3 Hello and Database
   Description (DD) packets.  The data included in the LLS block
   attached to a Hello packet may be used for dynamic signaling, since
   Hello packets may be sent at any moment in time. However, delivery of
   LLS data in Hello packets is not guaranteed. The data sent with DD
   packets is guaranteed to be delivered as part of the adjacency
   forming process.

A.2.1 LLS Data Block

   The data block used for link-local signaling is formatted as
   described below (see Figure A.3 for illustration).
















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     0                   1                   2                   3
     0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |            Checksum           |       LLS Data Length         |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                                                               |
    |                           LLS TLVs                            |
    .                                                               .
    .                                                               .
    .                                                               .
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                  Figure A.3: Format of LLS Data Block

   The Checksum field contains the standard IP checksum of the entire
   contents of the LLS block.

   The 16-bit LLS Data Length field contains the length (in 32-bit
   words) of the LLS block including the header and payload.
   Implementations should not use the Length field in the IPv6 packet
   header to determine the length of the LLS data block.

   The rest of the block contains a set of Type/Length/Value (TLV)
   triplets as described in the following section.  All TLVs must be
   32-bit aligned (with padding if necessary).

A.2.2 LLS TLVs

   The contents of LLS data block is constructed using TLVs.  See Figure
   A.4 for the TLV format.

   The type field contains the TLV ID which is unique for each type of
   TLVs.  The Length field contains the length of the Value field (in
   bytes) that is variable and contains arbitrary data.

     0                   1                   2                   3
     0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |            Type               |           Length              |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                                                               |
    .                                                               .
    .                             Value                             .
    .                                                               .
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                          Figure A.4: Format of LLS TLVs

   Note that TLVs are always padded to 32-bit boundary, but padding
   bytes are not included in TLV Length field (though it is included in



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   the LLS Data Length field of the LLS block header).  All unknown TLVs
   MUST be silently ignored.

A.2.2.1 Heard Neighbor List TLV

   A new TLV is defined in this document which indicates neighbor(s)
   that are in state Init (or recently changed to Init if the Hello is
   differential). This TLV is used in conjunction with a Hello packet.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |            Type               |           Length              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | Heard Neighbor(s)                                             |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+
   | ....
   +--------------------

   o  Type: Type, set to 11.
   o  Length: Set to the number of heard neighbors included in
      the TLV multiplied by 4.
   o  Heard Neighbor(s) - Router ID of the heard neighbor.

A.2.2.2 Reported Neighbor List TLV

   A new TLV is defined in this document which indicates neighbor(s)
   that are in state 2-Way or greater (or recently changed to 2-Way or
   greater if the Hello is differential). This TLV is used in
   conjunction with a Hello packet.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |            Type               |           Length              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | Reported Neighbor(s)                                          |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | ....
   +--------------------

   o  Type: Type, set to 12.
   o  Length: Set to the number of reported neighbors included in
      the TLV multiplied by 4.
   o  Reported Neighbor(s) - Router ID of the reported neighbor.

A.2.2.3 Lost Neighbor List TLV




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   A new TLV is defined in this document which indicates neighbor(s)
   that have recently been lost by the sender.  This TLV is used in
   conjunction with a Hello packet.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |            Type               |           Length              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | Lost Neighbor(s)                                              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | ....
   +--------------------

   o  Type: Type, set to 13.
   o  Length: Set to the number of lost neighbors included in
      the TLV multiplied by 4.
   o  Lost Neighbor(s) - Router ID of the reported neighbor.

A.2.2.4 Hello Sequence TLV

   A new TLV is defined that indicates the current Hello sequence number
   (HSN) for the transmitting interface.  This TLV is used in
   conjunction with a Hello packet.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+
   |            Type               |           Length              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+
   |    Hello Sequence Number      |           Reserved            |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+

   o  Type: Type, set to 14.
   o  Length: Set to 4.
   o  Hello Sequence Number: A circular two octet unsigned integer
      indicating the current HSN for the transmitting interface.  The
      HSN for the interface MUST be incremented by 1 every time a
      (differential or full) Hello is sent on the interface.
   o  Reserved: Set to 0.  Reserved for future use.

A.2.2.5 MDR TLV

   A new TLV is defined which includes the same two Router IDs that are
   included in the DR and Backup DR fields of a Hello sent by the
   router.  This TLV is used in conjunction with a Database Description
   packet, and is used to indicate the router's MDR Level and selected
   parent(s).



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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+
   |            Type               |           Length              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+
   |                               DR                              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+
   |                           Backup DR                           |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+--+-+-+-+-+-+-+-+-+-+-+-+-+

   o  Type: Type, set to 15.
   o  Length: Set to 8.
   o  DR:  The same Router ID that is included in the DR field of a
      Hello sent by the router (see Appendix A.3).
   o  Backup DR:  The same Router ID that is included in the Backup DR
      field of a Hello sent by the router (see Appendix A.3).

A.2.2.6 Dependent Neighbor List TLV

   A new TLV is defined which indicates neighbor(s) that are currently
   selected as Dependent Neighbors.  This TLV is used in conjunction
   with a Hello packet.

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |            Type               |           Length              |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | Dependent Neighbor(s)                                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | ....
   +--------------------

   o  Type: Type, set to 16.
   o  Length: Set to the number of reported neighbors included in
      the TLV multiplied by 4.
   o  Dependent Neighbor(s) - Router ID of the reported neighbor.

A.3.  Hello Packet DR and Backup DR Fields

   The Designated Router (DR) and Backup DR fields of a Hello packet are
   set as follows:

   o  DR:  If the router is an MDR, this field is the router's own
      Router ID.  Otherwise, this field is the router's MDR Parent,
      or is 0.0.0.0 if the MDR Parent is null.
   o  Backup DR:  If the router is a BMDR, this field is the router's
      own Router ID.  If the router is an MDR, this field is the



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      router's MDR Parent.  Otherwise, this field is the router's
      Backup MDR Parent, or is 0.0.0.0 if the Backup MDR Parent
      is null.

A.4.  LSA Formats and Examples

   LSA formats are specified in [OSPFv3] Section 3.4.3.  Figure A.5
   below gives an example network map for a MANET in a single area.

   o  Four MANET nodes RT1, RT2, RT3, and RT4 are in area 1.
   o  RT1's MANET interface has links to RT2 and RT3's MANET interfaces.
   o  RT2's MANET interface has links to RT1 and RT3's MANET interfaces.
   o  RT3's MANET interface has links to RT1, RT2, and RT3's MANET
      interfaces.
   o  RT4's MANET interface has a link to RT3's MANET interface.
   o  RT1 and RT2 have stub networks attached on broadcast interfaces.
   o  RT3 has a transit network attached on a broadcast interface.

    ..........................................
    .                                  Area 1.
    .     +                                  .
    .     |                                  .
    .     | 2+---+1                       1+---+
    .  N1 |--|RT1|-----+               +---|RT4|----
    .     |  +---+     |             /    +---+
    .     |            |            /       .
    .     +            |     N3    /        .
    .                  |          /         .
    .     +            |         /          .
    .     |            |        /           .
    .     | 2+---+1    |       /            .
    .  N2 |--|RT2|-----+-------+             .
    .     |  +---+             |1            .
    .     |                  +---+           .
    .     |                  |RT3|----------------
    .     +                  +---+           .
    .                          |2            .
    .                   +------------+       .
    .                      |1   N4           .
    .                    +---+               .
    .                    |RT5|               .
    .                    +---+               .
    ..........................................

   Figure A.5: Area 1 with IP addresses shown






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        Network   IPv6 prefix
        -----------------------------------
        N1        5f00:0000:c001:0200::/56
        N2        5f00:0000:c001:0300::/56
        N4        5f00:0000:c001:0400::/56

   Table 1: IPv6 link prefixes for sample network

   Router     interface   Interface ID  IPv6 global unicast prefix
   -----------------------------------------------------------
   RT1      LOOPBACK      0             5f00:0001::/64
            to N3         1             n/a
            to N1         2             5f00:0000:c001:0200::RT1/56
   RT2      LOOPBACK      0             5f00:0002::/64
            to N3         1             n/a
            to N2         2             5f00:0000:c001:0300::RT2/56
   RT3      LOOPBACK      0             5f00:0003::/64
            to N3         1             n/a
            to N4         2             5f00:0000:c001:0400::RT3/56
   RT4      LOOPBACK      0             5f00:0004::/64
            to N3         1             n/a
   RT5      to N4         1             5f00:0000:c001:0400::RT5/56

          Table 2: IPv6 link prefixes for sample network

   Router   interface   Interface ID   link-local address
   -------------------------------------------------------
   RT1      LOOPBACK    0              n/a
            to N1       1              fe80:0001::RT1
            to N3       2              fe80:0002::RT1
   RT2      LOOPBACK    0              n/a
            to N2       1              fe80:0001::RT2
            to N3       2              fe80:0002::RT2
   RT3      LOOPBACK    0              n/a
            to N3       1              fe80:0001::RT3
            to N4       2              fe80:0002::RT3
   RT4      LOOPBACK    0              n/a
            to N3       1              fe80:0001::RT4
   RT5      to N4       1              fe80:0002::RT5

    Table 3: OSPF Interface IDs and link-local addresses

A.4.1 Router-LSAs

   As an example, consider the router-LSA that node RT3 would originate.
   The node consists of one MANET, one broadcast, and one loopback
   interface.




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   RT3's router-LSA

   LS age = DoNotAge+0              ;newly originated
   LS type = 0x2001                 ;router-LSA
   Link State ID = 0                ;first fragment
   Advertising Router = 192.1.1.3   ;RT3's Router ID
   bit E = 0                        ;not an AS boundary router
   bit B = 1                        ;area border router
   Options = (V6-bit|E-bit|R-bit)
     Type = 1                        ;p2p link to RT1
     Metric = 11                     ;cost to RT1
     Interface ID = 1                ;Interface ID
     Neighbor Interface ID = 1       ;Interface ID
     Neighbor Router ID = 192.1.1.1  ;RT1's Router ID
     Type = 1                        ;p2p link to RT2
     Metric = 12                     ;cost to RT2
     Interface ID = 1                ;Interface ID
     Neighbor Interface ID = 1       ;Interface ID
     Neighbor Router ID = 192.1.1.2  ;RT2's Router ID
     Type = 1                        ;p2p link to RT4
     Metric = 13                     ;cost to RT4
     Interface ID = 1                ;Interface ID
     Neighbor Interface ID = 1       ;Interface ID
     Neighbor Router ID = 192.1.1.4  ;RT4's Router ID
     Type = 2                        ;connects to N4
     Metric = 1                      ;cost to N4
     Interface ID = 2                ;RT3's Interface ID
     Neighbor Interface ID = 1       ;RT5's Interface ID (elected DR)
     Neighbor Router ID = 192.1.1.5  ;RT5's Router ID  (elected DR)

A.4.2 Link-LSAs

   Consider the link-LSA that RT3 would originate for its MANET
   interface.

   RT3's Link-LSA for its MANET interface

   LS age = DoNotAge+0              ;newly originated
   LS type = 0x0008                 ;Link-LSA
   Link State ID = 1                ;Interface ID
   Advertising Router = 192.1.1.3   ;RT3's Router ID
   RtrPri = 1                       ;default priority
   Options = (V6-bit|E-bit|R-bit)
   Link-local Interface Address = fe80:0001::RT3
   # prefixes = 0                   ;no global unicast address






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A.4.3 Intra-Area-Prefix-LSAs

   A MANET node originates an intra-area-prefix-LSA to advertise its own
   prefixes, and those of its attached networks or stub links.  As an
   example, consider the intra-area-prefix-LSA that RT3 will build.

   RT2's intra-area-prefix-LSA for its own prefixes

   LS age = DoNotAge+0              ;newly originated
   LS type = 0x2009                 ;intra-area-prefix-LSA
   Link State ID = 177              ;or something
   Advertising Router = 192.1.1.3   ;RT3's Router ID
   # prefixes = 2
   Referenced LS type = 0x2001      ;router-LSA reference
   Referenced Link State ID = 0     ;always 0 for router-LSA reference
   Referenced Advertising Router = 192.1.1.3 ;RT2's Router ID
     PrefixLength = 64               ;prefix on RT3's LOOPBACK
     PrefixOptions = 0
     Metric = 0                      ;cost of RT3's LOOPBACK
     Address Prefix = 5f00:0003::/64
     PrefixLength = 56               ;prefix on RT3's interface 2
     PrefixOptions = 0
     Metric = 1                      ;cost of RT3's interface 2
     Address Prefix = 5f00:0000:c001:0400::RT3/56    ;pad


B.  Pseudocode for MDR Selection Algorithm

   This section gives detailed pseudocode for Phase 2 (MDR Selection)
   and Phase 3 (Backup MDR Selection) of the MDR selection algorithm
   described in Section 5.  The pseudocode uses a breadth-first search
   (BFS) algorithm for Step 2.4 of Phase 2, and uses a variation of the
   Suurballe-Tarjan algorithm [Suurballe] for finding pairs of node-
   disjoint paths in Step 3.2 of Phase 3. Both algorithms run in O(d^2)
   time, where d is the number of neighbors.  An alternative algorithm
   for Phase 3, which is simpler but results in a larger number of
   Backup MDRs, is given at the end of this section.

   For convenience, in the following description, the term "neighbor"
   will refer to a neighbor on the MANET interface that is bidirectional
   (in state 2-Way or greater).  Also, node i denotes the router
   performing the calculation.

   The following pseudocode performs Step 2.4 of the MDR selection
   algorithm, and assumes that Phase 1 and Steps 2.1 through 2.3 have
   been performed, so that the neighbor connectivity matrix NCM has been
   computed, and Rmax is the neighbor with the (lexicographically)
   largest value of (MDR Level, RtrPri, RID).  The BFS algorithm uses a



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   FIFO queue so that all nodes 1 hop from node Rmax are processed
   first, then 2 hops, etc.  When the BFS algorithm terminates, hops(u),
   for each neighbor node u of node i, will be equal to the minimum
   number of hops from node Rmax to node u, using only intermediate
   nodes that are neighbors of node i and that have a larger value of
   (MDR Level, RtrPri, RID) than node i. Also, parent(u) will be equal
   to the parent of node u on the BFS tree, which is used in Step 3.2.

B.1.  Pseudocode for Step 2.4 of the MDR Selection Algorithm

   (a)  Compute a matrix of link costs c(u,v) for each pair of
        neighbors u and v as follows: If node u has a larger value
        of (MDR Level, RtrPri, RID) than node i, and NCM(u,v) = 1,
        then set c(u,v) to 1. Otherwise, set c(u,v) to infinity.
        (Note that the matrix NCM(u,v) is symmetric, but the matrix
        c(u,v) is not.)

   (b)  Set hops(u) = infinity for all neighbors u other than Rmax,
        and set hops(Rmax) = 0. Initially, parent(u) is undefined
        for each neighbor u. Add node Rmax to the FIFO queue.

   (c)  While the FIFO queue is nonempty:
        Remove the node at the head of the queue; call it node u.
        For each neighbor v of node i such that c(u,v) = 1:
          If hops(v) > hops(u) + 1, then set hops(v) = hops(u) + 1,
          set parent(v) = u, and add node v to the tail of the queue.

   The following pseudocode performs Step 3.2 of the MDR selection
   algorithm, and assumes that Phases 1 and 2 have been performed.  When
   the BFS algorithm terminates, hops2(u), for each neighbor node u of
   node i, will be finite if and only if there exist two node-disjoint
   paths from Rmax to node u, using only intermediate nodes that are
   neighbors of node i and that have a larger value of (MDR Level,
   RtrPri, RID) than node i.

B.2.  Pseudocode for Step 3.2 of the MDR Selection Algorithm

   (a) Compute a matrix of link costs c2(u,v) for each pair of
        neighbors u and v as follows: If c(u,v) is infinity,
        then set c2(u,v) to infinity. Otherwise set
        c2(u,v) = 1 + hops(u) - hops(v).

   (b)  Set hops2(u) = infinity for all neighbors u other than Rmax, and
        set hop2(Rmax) = 0. Initially, all neighbors u are unlabeled.

   (c)  Label node Rmax. This divides the BFS tree (defined by the
        parents selected in Phase 1) into smaller unlabeled
        subtrees, one for each child of node Rmax. For each pair



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        u, v of nodes belonging to different subtrees:
        If hops2(v) > c2(u,v), then set hops2(v) = c2(u,v).

   (d)  While there exists an unlabeled node with a finite value
        of hops2:

        o Let node k be the unlabeled node with the minimum value of
          hops2, and label node k. This divides the unlabeled subtree
          containing k into smaller unlabeled subtrees, one subtree
          (called the parent subtree) containing the parent of k if
          it exists and is unlabeled, and one subtree (called a child
          subtree) for each unlabeled child of node k. If the parent
          of k does not exist or is labeled, then continue with the
          next iteration of step (d).

       o  For each node u in the parent subtree:
             If hops2(u) > hops2(k) + c2(k,u), set
                  hop2(u) = hops2(k) + c2(k,u).
             For each node v in one of the child subtrees:
                If hop2(v) > hops2(k) + c2(u,v), set
                    hop2(v) = hops2(k) + c2(u,v).
                If hop2(u) > hops2(k) + c2(v,u), set
                    hop2(u) = hops2(k) + c2(v,u).

   When the above algorithm terminates, hops2(u), if finite, will be
   equal to the total number of hops in both disjoint paths from Rmax to
   u, minus 2 * hops(u). Thus, if hops2(u) = 0, then both disjoint paths
   have the same length, hops(u).  We do not give the procedure for
   constructing the disjoint paths themselves, since this is not
   required for the MDR selection algorithm.

   We note that in step (d), the nodes of each unlabeled subtree can be
   found using a depth-first search (DFS), starting from the root of the
   subtree, and using labeled nodes to define the boundary of the
   subtree. The tree structure is defined by the values of parent(u)
   computed in Step 2.4, which can be used to define a list of children
   for each node.  The algorithm runs in O(d^2) time, since each pair of
   nodes (u,v) is considered only once in step (d).

   We next describe an alternative algorithm for Step 3.2 of Phase 3,
   which is simpler but typically results in a larger number of Backup
   MDRs, since it imposes a more restrictive condition on the disjoint
   paths, i.e., the second path is not allowed to use any intermediate
   nodes of the BFS tree computed in Phase 2.

B.3.  Alternative Algorithm for Step 3.2

   (a)  Compute a matrix of link costs c2(u,v) for each pair of



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        neighbors u and v as follows: If c(u,v) is infinity, or if
        u is an intermediate node of the BFS tree computed in Phase 2
        (i.e., is not Rmax and is the parent of some other node),
        then set c2(u,v) to infinity.  Otherwise set c2(u,v) = 1.

   (b)  Run BFS to compute min-hop paths from node Rmax to the other
        neighbors of node i, using the link costs c2(u,v). Let
        hops2(u) equal the number of hops in the resulting min-hop
        path from Rmax to u, or infinity if no finite cost path exists.

   (c)  Note that step (b) does not compute disjoint paths to
        neighbors of node Rmax. For each neighbor u of node i that is
        a neighbor of node Rmax: If there exists another neighbor v of
        node i that is a neighbor of both nodes Rmax and u, and has a
        larger value of (MDR Level, RtrPri, RID) than node i, then set
        hops2(u) = 2; else set hops2(u) = infinity.

   If hops2(u) is finite for all neighbors u, then in Step 3.3 of Phase
   3, node i does not select itself as a Backup MDR, and does not select
   any additional Dependent Neighbors.

   Otherwise, in Step 3.4, node i selects itself as a Backup MDR (unless
   it already selected itself as an MDR in Phase 2), and if
   AdjConnectivity = 2, selects each of the following neighbors as a
   Dependent Neighbor: Rmax, and each MDR/BMDR neighbor u such that
   hops2(u) equals infinity.


C.  Min-Cost LSA Algorithm

   This section describes the algorithm for determining which neighbors
   to include in the router-LSA when LSAFullness is 1 or 2 (min-cost
   LSAs).  The algorithm assumes that a router may have multiple
   interfaces, at least one of which is a MANET interface.  The input to
   this algorithm includes, for each MANET interface, the set of
   routable neighbors and the the Reported Neighbor List (RNL) for each
   bidirectional neighbor on the interface.  The input also includes the
   router-LSA originated by each bidirectional neighbor (on any
   interface), and the network-LSA for each transit broadcast or NBMA
   network to which any such neighbor is attached.

   The output of the algorithm is the set of advertised neighbors to be
   included in the router-LSA, for each MANET interface.  The min-cost
   LSA algorithm must be run to possibly originate a new router-LSA
   whenever any of the following events occurs:

   o  The set of routable neighbors changes.
   o  The Reported Neighbor List or Report2Hop changes for a neighbor.



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   o  A new router-LSA originated by a neighbor is received.

   If LSAFullness = 1, then the min-cost LSA algorithm ensures that the
   router-LSAs (of the router and its neighbors) provide at least one
   shortest path between each pair of neighbors (including neighbors on
   non-MANET interfaces).  If LSAFullness = 2, then the algorithm
   ensures that the router-LSAs provide at least two shortest paths
   between each pair of neighbors.  Although it is straightforward to
   extend the algorithm to provide three or more paths, the algorithm is
   described only for one or two paths.  If more than two paths are
   desired, then it is probably better to use full LSAs.

   The min-cost LSA algorithm may also use metric information that may
   be advertised in Hellos.  If this option is used, then each router
   will advertise the cost to each routable neighbor in Hello packets
   via an LLS TLV. (The format for advertising this information will be
   described in a future version of this draft.)  If this option is
   used, then shortest paths that are calculated based on min-cost LSAs
   will have minimum cost in all cases, without any conditions on the
   metrics.

   If this option is not used (i.e., metric information is not included
   in Hellos), then minimum-cost paths will still be calculated if the
   metrics for all neighbors on the same interface are equal, and min-
   hop paths will be calculated if all metrics in the network are equal.

   For convenience, in the following description, the term "neighbor"
   will refer to a neighbor on any interface that is bidirectional (in
   state 2-Way or greater).  Also, node i will denote the router doing
   the calculation.  To perform the min-cost LSA algorithm, the
   following steps are performed.

   (1) Create the neighbor connectivity matrix NCM for each MANET
       interface, as described in Section 5.1.  Create the multiple-
       interface neighbor connectivity matrix MNCM as follows.
       MNCM(j,k) is set to 1 if NCM(j,k) equals 1 for any MANET
       interface.  MNCM(j,k) is also set to 1 if j appears in k's
       router-LSA and k appears in j's router-LSA.  MNCM(j,k) is also
       set to 1 if j and k are both attached to the same transit
       broadcast or NBMA network, and the network-LSA for that transit
       network exists and includes both j and k.  Otherwise, MNCM(j,k)
       is set to 0.

   (2) Create the Hello cost matrix HCM as follows.  For each pair j, k
       of routers such that j is a neighbor, and k is either a neighbor
       or node i itself:

       (a) If j and k are neighbors of each other (based on MNCM): If



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           router j is reporting neighbor metrics in its Hellos (this is
           optional), then set HCM(j,k) to the metric reported by router
           j to its neighbor k; otherwise set HCM(j,k) = 0.  We assume
           that routers with multiple interfaces do not report metrics
           in Hellos. (The reporting of metrics in Hellos may be
           extended to multiple interfaces in a future version of this
           draft.)

       (b) If j and k are not neighbors of each other (MNCM(j,k) = 0),
           set HCM(j,k) to LSInfinity.

   (3) Create the LSA cost matrix LCM as follows. Initialize LCM(j,k) to
       LSInfinity for each pair of neighbors j and k. For each neighbor
       j:

       (a) Find the router-LSA originated by neighbor j. If the LSA does
           not exist in the database, examine the next neighbor.

       (b) For each point-to-point connection described in the router-
           LSA, set LCM(j,k) to the metric for the connection, where k
           is the neighbor advertised for the connection. If the router-
           LSA contains multiple connections to k via different
           interfaces, set LCM(j,k) to the smallest metric for these
           connections.

       (c) If the router-LSA for j indicates that j is attached to a
           transit broadcast or NBMA network, with metric M, and the
           network-LSA for this network exists, set LCM(j,k) to M for
           each neighbor k that is included in the network-LSA.

   (4) Initialize the set of advertised neighbors to include all MANET
       neighbors in the Full state.  Let metric(i,k) denote the router's
       own metric to each MANET neighbor k.  If k is a neighbor on
       multiple interfaces, let metric(i,k) be the smallest such metric.

   (5) For each pair j, k of neighbors such that k is a routable MANET
       neighbor and j is either a routable MANET neighbor or a non-MANET
       neighbor in the Full state:

       (a) Find the neighbor u with the minimum value of HCM(j,u) +
           LCM(u,k), if such a neighbor exists such that this sum is
           less than HCM(j,k).  (Note that HCM(j,k) = LSInfinity if j
           and k are not neighbors of each other.)  If multiple
           neighbors achieve this minimum value, choose the one that
           maximizes (MDR Level, RtrPri, RID).

       (b) If the router itself (node i) is currently advertising
           neighbor k in its router-LSA:  If either HCM(j,i) +



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           metric(i,k) < HCM(j,u) + LCM(u,k), or HCM(j,i) + metric(i,k)
           = HCM(j,u) + LCM(u,k) and the router itself has a larger
           value of (MDR Level, RtrPri, RID) than neighbor u, or if u
           does not exist and HCM(j,i) + metric(i,k) < HCM(j,k), add k
           to the set of advertised neighbors (k will continue to be
           advertised).

       (c) Else (the router is not currently advertising neighbor k): If
           HCM(j,i) + metric(i,k) < HCM(j,u) + LCM(u,k), or if u does
           not exist and HCM(j,i) + metric(i,k) < HCM(j,k), add k to the
           set of advertised neighbors.

   If the option of providing two paths between each pair of neighbors
   is elected (LSAFullness = 2), then the following step 6 is performed
   instead of step 5 above.

   (6) For each pair j, k of neighbors such that k is a routable MANET
       neighbor and j is either a routable MANET neighbor or a non-MANET
       neighbor in the Full state:

       (a) Choose neighbor u as in step 5(a). Let v be the neighbor,
           excluding node u (if it exists), with the minimum value of
           HCM(j,v) + LCM(v,k), if such a neighbor exists such that this
           sum is less than LSInfinity.  If multiple neighbors achieve
           this minimum value, choose the one that maximizes (MDR Level,
           RtrPri, RID).

       (b) If the router itself (node i) is currently advertising
           neighbor k in its router-LSA:  If either HCM(j,i) +
           metric(i,k) < HCM(j,v) + LCM(v,k), or HCM(j,i) + metric(i,k)
           = HCM(j,v) + LCM(v,k) and the router itself has a larger
           value of (MDR Level, RtrPri, RID) than neighbor v, or if v
           does not exist and HCM(j,i) + metric(i,k) < LSInfinity, add k
           to the set of advertised neighbors (k will continue to be
           advertised).

       (c) Else (the router is not currently advertising neighbor k): If
           HCM(j,i) + metric(i,k) < HCM(j,v) + LCM(v,k), or if v does
           not exist and HCM(j,i) + metric(i,k) < LSInfinity, add k to
           the set of advertised neighbors.


D.  Non-Ackable LSAs for Periodic Flooding

   In a highly mobile network, it is possible that a router almost
   always originates a new router-LSA every MinLSInterval seconds. In
   this case, it should not be necessary to send ACKs for such an LSA,
   or to retransmit such an LSA as a unicast, or to describe such an LSA



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   in a DD packet. In this case, the originator of an LSA MAY indicate
   that the router-LSA is "non-ackable" by setting the L bit in the
   options field of the LSA.  For example, a router can originate non-
   ackable LSAs if it determines (e.g., based on an exponential moving
   average) that a new LSA is originated every MinLSInterval seconds at
   least 90 percent of the time. (Simulations are needed to determine
   the best threshold.)

   A non-ackable LSA is never acknowledged, nor is it ever retransmitted
   as a unicast or described in a DD packet, thus saving substantial
   overhead.  However, the originating router must periodically
   retransmit the current instance of its router-LSA as a multicast
   (until it originates a new LSA, which will usually happen before the
   previous instance is retransmitted), and each MDR must periodically
   retransmit each non-ackable LSA as a multicast (until it receives a
   new instance of the LSA, which will usually happen before the
   previous instance is retransmitted).  The retransmission interval
   should be slightly larger than MinLSInterval (e.g., MinLSInterval +
   1) so that a new instance of the LSA is usually received before the
   previous one is retransmitted.  Note that the reception of a
   retransmitted (duplicate) LSA does not result in immediate forwarding
   of the LSA; only a new LSA (with a larger sequence number) may be
   forwarded immediately, according to the flooding procedure of Section
   8.


Authors' Addresses

   Richard G. Ogier
   SRI International
   Email: rich.ogier@earthlink.net, richard.ogier@sri.com

   Phil Spagnolo
   Boeing Phantom Works
   Email: phillip.a.spagnolo@boeing.com

Disclaimer of Validity

   This document and the information contained herein are provided on an
   "AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS
   OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY AND THE INTERNET
   ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED,
   INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE
   INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED
   WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.






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Copyright Statement

   Copyright (C) The Internet Society (2006). This document is subject
   to the rights, licenses and restrictions contained in BCP 78, and
   except as set forth therein, the authors retain all their rights.














































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