This Internet-Draft is no longer active. Unofficial copies of old Internet-Drafts can be found here:
http://tools.ietf.org/id/draft-ietf-codec-opus.
Abstract:
This document defines the Opus interactive speech and audio codec. Opus
is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing,
in-game chat, and even live, distributed music performances. It scales from low bitrate narrowband speech at
6 kbit/s to very high quality stereo music at 510 kbit/s. Opus uses both Linear
Prediction (LP) and the Modified Discrete Cosine Transform (MDCT) to achieve good compression
of both speech and music. [STANDARDS-TRACK]
Authors:
Jean-Marc Valin <jmvalin@jmvalin.ca>
Koen Vos <koen.vos@skype.net>
Tim Terriberry <tterriberry@mozilla.com>
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid)