v6ops D. Wing
Internet-Draft A. Yourtchenko
Intended status: Standards Track Cisco
Expires: March 17, 2012 September 14, 2011
Happy Eyeballs: Success with Dual-Stack Hosts
draft-ietf-v6ops-happy-eyeballs-04
Abstract
When the IPv4 server and path is working but the IPv6 server or IPv6
path is down, a dual-stack client application experiences significant
connection delay compared to an IPv4-only client. This is
undesirable because it causes the dual-stack client to have a worse
user experience. This document specifies requirements for algorithms
that reduce this delay, and provides an example algorithm.
Status of this Memo
This Internet-Draft is submitted in full conformance with the
provisions of BCP 78 and BCP 79.
Internet-Drafts are working documents of the Internet Engineering
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This Internet-Draft will expire on March 17, 2012.
Copyright Notice
Copyright (c) 2011 IETF Trust and the persons identified as the
document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal
Provisions Relating to IETF Documents
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include Simplified BSD License text as described in Section 4.e of
the Trust Legal Provisions and are provided without warranty as
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described in the Simplified BSD License.
Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 3
2. Notational Conventions . . . . . . . . . . . . . . . . . . . . 3
3. Problem Statement . . . . . . . . . . . . . . . . . . . . . . 3
3.1. URIs and hostnames . . . . . . . . . . . . . . . . . . . . 4
3.2. IPv6 connectivity . . . . . . . . . . . . . . . . . . . . 4
4. Algorithm Requirements . . . . . . . . . . . . . . . . . . . . 5
4.1. Delay IPv4 . . . . . . . . . . . . . . . . . . . . . . . . 6
4.2. Stateful Behavior when IPv6 Fails . . . . . . . . . . . . 7
4.3. Reset on Network (re-)Initialization . . . . . . . . . . . 8
4.4. Abandon Non-Winning Connections . . . . . . . . . . . . . 8
5. Additional Considerations . . . . . . . . . . . . . . . . . . 9
5.1. Additional Network and Host Traffic . . . . . . . . . . . 9
5.2. Determining Address Type . . . . . . . . . . . . . . . . . 9
5.3. Debugging and Troubleshooting . . . . . . . . . . . . . . 9
5.4. Three or More Interfaces . . . . . . . . . . . . . . . . . 9
5.5. A and AAAA Resource Records . . . . . . . . . . . . . . . 10
5.6. A6 Resource Records . . . . . . . . . . . . . . . . . . . 10
5.7. Connection time out . . . . . . . . . . . . . . . . . . . 10
5.8. Interaction with Same Origin Policy . . . . . . . . . . . 10
5.9. Happy Eyeballs in an Operating System . . . . . . . . . . 11
6. Example Algorithm . . . . . . . . . . . . . . . . . . . . . . 11
7. Security Considerations . . . . . . . . . . . . . . . . . . . 11
8. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 11
9. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 12
10. References . . . . . . . . . . . . . . . . . . . . . . . . . . 12
10.1. Normative References . . . . . . . . . . . . . . . . . . . 12
10.2. Informational References . . . . . . . . . . . . . . . . . 12
Appendix A. Changes . . . . . . . . . . . . . . . . . . . . . . . 14
A.1. changes from -03 to -04 . . . . . . . . . . . . . . . . . 14
A.2. changes from -02 to -03 . . . . . . . . . . . . . . . . . 14
A.3. changes from -01 to -02 . . . . . . . . . . . . . . . . . 14
A.4. changes from -00 to -01 . . . . . . . . . . . . . . . . . 15
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 15
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1. Introduction
In order to use applications over IPv6, it is necessary that users
enjoy nearly identical performance as compared to IPv4. A
combination of today's applications, IPv6 tunneling, IPv6 service
providers, and some of today's content providers all cause the user
experience to suffer (Section 3). For IPv6, a content provider may
ensure a positive user experience by using a DNS white list of IPv6
service providers who peer directly with them (e.g., [whitelist]).
However, this does not scale well (to the number of DNS servers
worldwide or the number of content providers worldwide), and does not
react to intermittent network path outages.
Instead, applications can improve the user experience themselves, by
more aggressively making connections on IPv6 and IPv4. There are a
variety of algorithms that can be envisioned. This document
specifies requirements for any such algorithm, with the goals that
the network and servers are not inordinately harmed with a simple
doubling of traffic on IPv6 and IPv4, and the host's address
preference is honored (e.g., [RFC3484]).
2. Notational Conventions
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in [RFC2119].
3. Problem Statement
The basis of the IPv6/IPv4 selection problem was first described in
1994 in [RFC1671],
"The dual-stack code may get two addresses back from DNS; which
does it use? During the many years of transition the Internet
will contain black holes. For example, somewhere on the way from
IPng host A to IPng host B there will sometimes (unpredictably) be
IPv4-only routers which discard IPng packets. Also, the state of
the DNS does not necessarily correspond to reality. A host for
which DNS claims to know an IPng address may in fact not be
running IPng at a particular moment; thus an IPng packet to that
host will be discarded on delivery. Knowing that a host has both
IPv4 and IPng addresses gives no information about black holes. A
solution to this must be proposed and it must not depend on
manually maintained information. (If this is not solved, the dual
stack approach is no better than the packet translation
approach.)"
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As discussed in more detail in Section 3.1, it is important that the
same URI and hostname be used for IPv4 and IPv6. Using separate
namespaces (e.g., "ipv6.example.com") causes namespace fragmentation
and reduces the ability for users to share URIs and hostnames, and
complicates printed material that includes the URI or hostname.
As discussed in more detail in Section 3.2, IPv6 connectivity is
broken to specific prefixes or specific hosts, or slower than native
IPv4 connectivity.
3.1. URIs and hostnames
URIs are often used between users to exchange pointers to content --
such as on social networks, email, instant messaging, or other
systems. Thus, production URIs and production hostnames containing
references to IPv4 or IPv6 will only function if the other party is
also using an application, OS, and a network that can access the URI
or the hostname.
3.2. IPv6 connectivity
When IPv6 connectivity is impaired, today's IPv6-capable web browsers
incur many seconds of delay before falling back to IPv4. This harms
the user's experience with IPv6, which will slow the acceptance of
IPv6, because IPv6 is frequently disabled in its entirety on the end
systems to improve the user experience.
Reasons for such failure include no connection to the IPv6 Internet,
broken 6to4 or Teredo tunnels, and broken IPv6 peering. The
following diagram shows this behavior.
DNS Server Client Server
| | |
1. |<--www.example.com A?-----| |
2. |<--www.example.com AAAA?--| |
3. |---192.0.2.1------------->| |
4. |---2001:db8::1----------->| |
5. | | |
6. | |--TCP SYN, IPv6--->X |
7. | |--TCP SYN, IPv6--->X |
8. | |--TCP SYN, IPv6--->X |
9. | | |
10. | |--TCP SYN, IPv4------->|
11. | |<-TCP SYN+ACK, IPv4----|
12. | |--TCP ACK, IPv4------->|
Figure 1: Existing behavior message flow
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The client obtains the IPv4 and IPv6 records for the server (1-4).
The client attempts to connect using IPv6 to the server, but the IPv6
path is broken (6-8), which consumes several seconds of time.
Eventually, the client attempts to connect using IPv4 (10) which
succeeds.
Delays experienced by users of various browser and operating system
combinations have been studied [Experiences].
4. Algorithm Requirements
A Happy Eyeballs algorithm has two primary goals:
1. Provides fast connection for users, by quickly attempting to
connect using IPv6 and (if that connection attempt is not quickly
successful) to connect using IPv4.
2. Avoids thrashing the network, by not (always) making simultaneous
connection attempts on both IPv6 and IPv4.
The basic idea is depicted in the following diagram:
DNS Server Client Server
| | |
1. |<--www.example.com A?-----| |
2. |<--www.example.com AAAA?--| |
3. |---192.0.2.1------------->| |
4. |---2001:db8::1----------->| |
5. | | |
6. | |==TCP SYN, IPv6===>X |
7. | |--TCP SYN, IPv4------->|
8. | |<-TCP SYN+ACK, IPv4----|
9. | |--TCP ACK, IPv4------->|
10. | |==TCP SYN, IPv6===>X |
Figure 2: Happy Eyeballs flow 1, IPv6 broken
In the diagram above, the client sends two TCP SYNs at the same time
over IPv6 (6) and IPv4 (7). In the diagram, the IPv6 path is broken
but has little impact to the user because there is no long delay
before using IPv4. The IPv6 path is retried until the application
gives up (10).
After performing the above procedure, the client learns if
connections to the host's IPv6 or IPv4 address were successful. The
client MUST cache that information to avoid thrashing the network
with excessive subsequent connection attempts. For example, in the
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diagram above, the client has noticed that IPv6 to that address
failed, and it should provide a greater preference to using IPv4
instead.
DNS Server Client Server
| | |
1. |<--www.example.com A?-----| |
2. |<--www.example.com AAAA?--| |
3. |---192.0.2.1------------->| |
4. |---2001:db8::1----------->| |
5. | | |
6. | |==TCP SYN, IPv6=======>|
7. | |--TCP SYN, IPv4------->|
8. | |<=TCP SYN+ACK, IPv6====|
9. | |<-TCP SYN+ACK, IPv4----|
10. | |==TCP ACK, IPv6=======>|
11. | |--TCP ACK, IPv4------->|
12. | |--TCP RST, IPv4------->|
Figure 3: Happy Eyeballs flow 2, IPv6 working
The diagram above shows a case where both IPv6 and IPv4 are working,
and IPv4 is abandoned (12).
Any Happy Eyeballs algorithm will persist in products for as long as
the client host is dual-stacked, which will persist as long as there
are IPv4-only servers on the Internet -- the so-called "long tail".
Over time, as most content is available via IPv6, the amount of IPv4
traffic will decrease. This means that the IPv4 infrastructure will,
over time, be sized to accommodate that decreased (and decreasing)
amount of traffic. It is critical that a Happy Eyeballs algorithm
not cause a surge of unnecessary traffic on that IPv4 infrastructure.
To meet that goal, compliant Happy Eyeballs algorithms must adhere to
the requirements in this section.
4.1. Delay IPv4
In the near future, there will be a mix of different hosts at
individual subscribers homes -- hosts that are IPv4-only, hosts that
are IPv6-only (e.g., sensors), and dual-stack. This mix of hosts
will exist both within a single home and between subscribers. For
example an IPv4-only television or video streaming device purchased
last year and moved from the living room to a bedroom. As another
example, another subscriber might have hosts that are all capable of
dual-stack operation.
Due to IPv4 exhaustion, it is likely that a subscriber's hosts (both
IPv4-only hosts and dual-stack hosts) will be sharing an IPv4 address
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with other subscribers. The dual-stack hosts have an advantage:
they can utilize IPv6 or IPv4. The IPv4-only hosts have a
disadvantage: they can only utilize IPv4. If all hosts (dual-stack
and IPv4-only) are using IPv4, there is additional contention for the
shared IPv4 address. The IPv4-only hosts cannot avoid that
contention (as they can only use IPv4) while the dual-stack hosts can
avoid that contention by using IPv6.
As dual-stack hosts proliferate and content becomes available over
IPv6, there will be less and less IPv4 traffic. This is true
especially for dual-stack hosts that do not implement Happy Eyeballs,
because those dual-stack hosts have a very strong preference to use
IPv6 (with timeouts in the tens of seconds before they will attempt
to use IPv4).
When deploying IPv6, both content providers and Internet Service
Providers (who supply IPv4 address sharing mechanisms such as Carrier
Grade NAT (CGN)) will want to reduce their investment in IPv4
equipment -- load balancers, peering links, and address sharing
devices. If a Happy Eyeballs implementation treats IPv6 and IPv4
equally by connecting to whichever address family is fastest, it will
contribute to load on IPv4. This load impacts IPv4-only devices (by
increasing contention of IPv4 address sharing and increasing load on
IPv4 load balancers). Because of this, ISPs and content providers
will find it impossible to reduce their investment in IPv4 equipment.
This means that costs to migrate to IPv6 are increased, because the
investment in IPv4 cannot be reduced. Furthermore, using only a
metric that measures connection speed ignores the value of IPv6 over
IPv4 address sharing, such as shared penalty boxes and geo-location
[RFC6269].
Thus, to avoid harming IPv4-only hosts which can only utilize IPv4,
implementations MUST prefer the first IP address family returned by
the host's address preference policy, unless implementing a stateful
algorithm described in Section 4.2. This usually means giving
preferring IPv6 over IPv4, although that preference can be over-
ridden by user configuration or by network configuration
[I-D.ietf-6man-addr-select-opt]. If the host's policy is unknown or
not attainable, implementations MUST prefer IPv6 over IPv4.
4.2. Stateful Behavior when IPv6 Fails
Some Happy Eyeballs algorithms are stateful -- that is, the algorithm
will remember that IPv6 always fails, or that IPv6 to certain
prefixes always fails, and so on. This section describes such
algorithms. Stateless algorithms, which do not remember the success/
failure of previous connections, are not discussed in this section.
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After making a connection attempt on the preferred address family
(e.g., IPv6), and failing to establish a connection within a certain
time period (see Section 5.7), a Happy Eyeballs implementation will
decide to initiate a second connection attempt using the same address
family or the other address family.
Such an implementation MAY make subsequent connection attempts (to
the same host or to other hosts) on the successful address family
(e.g., IPv4). Such an implementation MUST occasionally make
connection attempts using the host's preferred address family, as it
may have become functional again, and is RECOMMENDED to do so every
10 minutes. Implementation note: this can be achieved by attempting
to connect to both address families at the same time every 10
minutes, which does not significantly harm the application's
connection setup time. If connections using the preferred address
family are again successful, the preferred address family SHOULD be
used for subsequent connections. Because this implementation is
stateful, it MAY track connection success (or failure) based on IPv6
or IPv4 prefix (e.g., connections to the same prefix assigned to the
interface are successful whereas connections to other prefixes are
failing).
4.3. Reset on Network (re-)Initialization
Because every network has different characteristics (e.g., working or
broken IPv6 or IPv4 connectivity), a Happy Eyeballs algorithm SHOULD
re-initialize when the host is connected to a new network. Hosts can
determine network (re-)initialization by a variety of mechanisms
(e.g., DNAv4 [RFC4436], DNAv6 [RFC6059]).
If the client application is a web browser, see also Section 5.8.
4.4. Abandon Non-Winning Connections
It is RECOMMENDED that the non-winning connections be abandoned, even
though they could -- in some cases -- be put to reasonable use.
Justification: This reduces the load on the server (file
descriptors, TCP control blocks), stateful middleboxes (NAT and
firewalls) and, if the abandoned connection is IPv4, reduces IPv4
address sharing contention.
HTTP: The design of some sites can break because of HTTP cookies
that incorporate the client's IP address and require all
connections be from the same IP address. If some connections from
the same client are arriving from different IP addresses (or
worse, different IP address families), such applications will
break. Additionally for HTTP, using the non-winning connection
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can interfere with the browser's Same Origin Policy (see
Section 5.8).
5. Additional Considerations
This section discusses considerations related to Happy Eyeballs.
5.1. Additional Network and Host Traffic
Additional network traffic and additional server load is created due
to the recommendations in this document, especially when connections
to the preferred address family (usually IPv6) are not completing
quickly.
The procedures described in this document retain a quality user
experience while transitioning from IPv4-only to dual stack, while
still giving IPv6 a slight preference over IPv4 (in order to remove
load from IPv4 networks, most importantly to reduce the load on IPv4
network address translators). The improvement in the user experience
benefits the user to only a small detriment of the network, DNS
server, and server that are serving the user.
5.2. Determining Address Type
For some transitional technologies such as a dual-stack host, it is
easy for the application to recognize the native IPv6 address
(learned via a AAAA query) and the native IPv4 address (learned via
an A query). While IPv6/IPv4 translation makes that difficult,
fortunately IPv6/IPv4 translators are not deployed on networks with
dual stack clients.
5.3. Debugging and Troubleshooting
This mechanism is aimed at ensuring a reliable user experience
regardless of connectivity problems affecting any single transport.
However, this naturally means that applications employing these
techniques are by default less useful for diagnosing issues with a
particular address family. To assist in that regard, the
implementations MAY also provide a mechanism to disable their Happy
Eyeballs behavior via a user setting.
5.4. Three or More Interfaces
A dual-stack host might have more than two interfaces because of a
VPN (where a third interface is the tunnel address, often assigned by
the remote corporate network), because of multiple physical
interfaces such as wired and wireless Ethernet, because the host
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belongs to multiple VLANs, or other reasons. The interaction of
Happy Eyeballs with more than two interfaces is for further study.
5.5. A and AAAA Resource Records
It is possible that an DNS query for an A or AAAA resource record
will return more than one A or AAAA address. When this occurs, it is
RECOMMENDED that a Happy Eyeballs implementation order the responses
following the host's address preference policy and then try the first
address. If that fails after a certain time (see Section 5.7), the
next address SHOULD be the IPv4 address.
If that fails to connect after a certain time (see Section 5.7), a
Happy Eyeballs implementation SHOULD try the other addresses
returned; the order of these connection attempts is not important.
5.6. A6 Resource Records
The A6 resource record SHOULD NOT be queried [RFC3363].
5.7. Connection time out
The primary purpose of Happy Eyeballs is to reduce the wait time for
a dual stack connection to complete, especially when the IPv6 path is
broken and IPv6 is preferred. Aggressive time outs (on the order of
tens of milliseconds) achieve this goal, but at the cost of network
traffic. This network traffic may be billable on certain networks,
will create state on some middleboxes (e.g., firewalls, IDS, NAT),
and will consume ports if IPv4 addresses are shared. For these
reasons, it is RECOMMENDED that connection attempts be paced to give
connections a chance to complete. It is RECOMMENDED that connections
attempts be paced 150-250ms apart. Stateful algorithms are expected
to be more aggressive (that is, make connection attempts closer
together), as stateful algorithms maintain an estimate of the
expected connection completion time.
5.8. Interaction with Same Origin Policy
Web browsers implement same origin policy [I-D.ietf-websec-origin]
which causes subsequent connections to the same hostname to go to the
same IPv4 (or IPv6) address as the previous successful connection.
This is done to prevent certain types of attacks.
The same-origin policy harms user-visible responsiveness if a new
connection fails (e.g., due to a transient event such as router
failure or load balancer failure). While it is tempting to use Happy
Eyeballs to maintain responsiveness, web browsers MUST NOT change
their same origin policy because of Happy Eyeballs, as that would
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create an additional security exposure.
5.9. Happy Eyeballs in an Operating System
Applications would have to change in order to use the mechanism
described in this document, by either implementing the mechanism
directly, or by calling APIs made available to them. To improve IPv6
connectivity experience for legacy applications (e.g., applications
which simply rely on the operating system's address preference
order), operating systems may consider more sophisticated approaches.
These can include changing address sorting based on configuration
received from the network, or observing connection failures to IPv6
and IPV4 destinations.
6. Example Algorithm
What follows is the algorithm implemented in Google Chrome and
Mozilla Firefox.
1. Call getaddinfo(), which returns a list of IP addresses sorted by
the host's address preference policy.
2. Initiate a connection attempt with the first address in that list
(e.g., IPv6).
3. If that connection does not complete within a short period of
time (e.g., 200-300ms), initiate a connection attempt with the
first address belonging to the other address family (e.g., IPv4)
4. The first connection that is established is used. The other
connection is discarded.
Other example algorithms include [Perreault] and [Andrews].
7. Security Considerations
See Section 4.4 and Section 5.8.
8. Acknowledgements
The mechanism described in this paper was inspired by Stuart
Cheshire's discussion at the IAB Plenary at IETF72, the author's
understanding of Safari's operation with SRV records, Interactive
Connectivity Establishment (ICE [RFC5245]), the current IPv4/IPv6
behavior of SMTP mail transfer agents, and the implementation of
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Happy Eyeballs in Google Chrome and Mozilla Firefox.
Thanks to Fred Baker, Jeff Kinzli, Christian Kuhtz, and Iljitsch van
Beijnum for fostering the creation of this document.
Thanks to Scott Brim, Rick Jones, Stig Venaas, Erik Kline, Bjoern
Zeeb, Matt Miller, Dave Thaler, Dmitry Anipko, and Brian Carpenter
for their feedback.
Thanks to Javier Ubillos, Simon Perreault and Mark Andrews for the
active feedback and the experimental work on the independent
practical implementations that they created.
Also the authors would like to thank the following individuals who
participated in various email discussions on this topic: Mohacsi
Janos, Pekka Savola, Ted Lemon, Carlos Martinez-Cagnazzo, Simon
Perreault, Jack Bates, Jeroen Massar, Fred Baker, Javier Ubillos,
Teemu Savolainen, Scott Brim, Erik Kline, Cameron Byrne, Daniel
Roesen, Guillaume Leclanche, Mark Smith, Gert Doering, Martin
Millnert, Tim Durack, Matthew Palmer.
9. IANA Considerations
This document has no IANA actions.
10. References
10.1. Normative References
[RFC2119] Bradner, S., "Key words for use in RFCs to Indicate
Requirement Levels", BCP 14, RFC 2119, March 1997.
[RFC3363] Bush, R., Durand, A., Fink, B., Gudmundsson, O., and T.
Hain, "Representing Internet Protocol version 6 (IPv6)
Addresses in the Domain Name System (DNS)", RFC 3363,
August 2002.
[RFC3484] Draves, R., "Default Address Selection for Internet
Protocol version 6 (IPv6)", RFC 3484, February 2003.
10.2. Informational References
[Andrews] Andrews, M., "How to connect to a multi-homed server over
TCP", January 2011, <http://www.isc.org/community/blog/
201101/how-to-connect-to-a-multi-h omed-server-over-tcp>.
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[Experiences]
Savolainen, T., Miettinen, N., Veikkolainen, S., Chown,
T., and J. Morse, "Experiences of host behavior in broken
IPv6 networks", March 2011,
<http://www.ietf.org/proceedings/80/slides/v6ops-12.pdf>.
[I-D.ietf-6man-addr-select-opt]
Matsumoto, A., Fujisaki, T., Kato, J., and T. Chown,
"Distributing Address Selection Policy using DHCPv6",
draft-ietf-6man-addr-select-opt-01 (work in progress),
June 2011.
[I-D.ietf-websec-origin]
Barth, A., "The Web Origin Concept",
draft-ietf-websec-origin-04 (work in progress),
August 2011.
[Perreault]
Perreault, S., "Happy Eyeballs in Erlang", February 2011,
<http://www.viagenie.ca/news/
index.html#happy_eyeballs_erlang>.
[RFC1671] Carpenter, B., "IPng White Paper on Transition and Other
Considerations", RFC 1671, August 1994.
[RFC4436] Aboba, B., Carlson, J., and S. Cheshire, "Detecting
Network Attachment in IPv4 (DNAv4)", RFC 4436, March 2006.
[RFC5245] Rosenberg, J., "Interactive Connectivity Establishment
(ICE): A Protocol for Network Address Translator (NAT)
Traversal for Offer/Answer Protocols", RFC 5245,
April 2010.
[RFC6059] Krishnan, S. and G. Daley, "Simple Procedures for
Detecting Network Attachment in IPv6", RFC 6059,
November 2010.
[RFC6269] Ford, M., Boucadair, M., Durand, A., Levis, P., and P.
Roberts, "Issues with IP Address Sharing", RFC 6269,
June 2011.
[whitelist]
Google, "Google IPv6 DNS Whitelist", January 2009,
<http://www.google.com/intl/en/ipv6>.
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Appendix A. Changes
A.1. changes from -03 to -04
o Better explained why IPv6 needs to be preferred
o Don't query A6.
A.2. changes from -02 to -03
o Re-casted this specification as a list of requirements for a
compliant algorithm, rather than trying to dictate a One True
algorithm.
A.3. changes from -01 to -02
o Now honors host's address preference (RFC3484 and friends)
o No longer requires thread-safe DNS library. It uses getaddrinfo()
o No longer describes threading.
o IPv6 is given a 200ms head start (Initial Headstart variable).
o If the IPv6 and IPv4 connection attempts were made at nearly the
same time, wait Tolerance Interval milliseconds for both to
complete before deciding which one wins.
o Renamed "global P" to "Smoothed P", and better described how it is
calculated.
o introduced the exception cache. This contains the set of networks
that only work with IPv4 (or only with IPv6), so that subsequent
connection attempts use that address family without them causing
serious affect to Smoothed P.
o encourages that every 10 minutes the exception cache and Smoothed
P be reset. This allows IPv6 to be attempted again, so we don't
get 'stuck' on IPv4.
o If we didn't get both A and AAAA, abandon all Happy Eyeballs
processing (thanks to Simon Perreault).
o added discussion of Same Origin Policy
o Removed discussion of NAT-PT and address learning; those are only
used with IPv6-only hosts whereas this document is about dual-
stack hosts contacting dual-stack servers.
Wing & Yourtchenko Expires March 17, 2012 [Page 14]
Internet-Draft Happy Eyeballs Dual Stack September 2011
A.4. changes from -00 to -01
o added SRV section (thanks to Matt Miller)
Authors' Addresses
Dan Wing
Cisco Systems, Inc.
170 West Tasman Drive
San Jose, CA 95134
USA
Email: dwing@cisco.com
Andrew Yourtchenko
Cisco Systems, Inc.
De Kleetlaan, 7
Diegem B-1831
Belgium
Email: ayourtch@cisco.com
Wing & Yourtchenko Expires March 17, 2012 [Page 15]