Increasing TCP's CWND based on Throughput
draft-you-iccrg-throughput-based-cwnd-increasing-00
Document | Type |
Expired Internet-Draft
(individual)
Expired & archived
|
|
---|---|---|---|
Author | Jianjie You | ||
Last updated | 2015-09-24 (Latest revision 2015-03-23) | ||
RFC stream | (None) | ||
Intended RFC status | (None) | ||
Formats | |||
Stream | Stream state | (No stream defined) | |
Consensus boilerplate | Unknown | ||
RFC Editor Note | (None) | ||
IESG | IESG state | Expired | |
Telechat date | (None) | ||
Responsible AD | (None) | ||
Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
With 4K technology, we can get more details compared to traditional HD screens of the same size. However, 4K content increases the demand for higher network throughput, which poses a big challenge for delivering 4K content by TCP. This document proposes a target throughput based method for increasing TCP's congestion window (cwnd). Experimental results show that the proposed method can reach the required throughput much more rapidly than traditional TCP congestion algorithms, such as Reno, Cubic. Moreover, this method prevents cwnd from increasing when cwnd reaching to the required throughput.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)