Network Working Group                                       R. Moskowitz
Internet-Draft                         ICSAlabs, a Division of TruSecure
Expires: November 13, 2003                                   Corporation
                                                             P. Nikander
                                           Ericsson Research Nomadic Lab
                                                            May 15, 2003


                         Host Identity Protocol
                         draft-moskowitz-hip-06

Status of this Memo

   This document is an Internet-Draft and is in full conformance with
   all provisions of Section 10 of RFC2026.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF), its areas, and its working groups. Note that other
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   Internet-Drafts are draft documents valid for a maximum of six months
   and may be updated, replaced, or obsoleted by other documents at any
   time. It is inappropriate to use Internet-Drafts as reference
   material or to cite them other than as "work in progress."

   The list of current Internet-Drafts can be accessed at http://
   www.ietf.org/ietf/1id-abstracts.txt.

   The list of Internet-Draft Shadow Directories can be accessed at
   http://www.ietf.org/shadow.html.

   This Internet-Draft will expire on November 13, 2003.

Copyright Notice

   Copyright (C) The Internet Society (2003). All Rights Reserved.

Abstract

   This memo specifies the details of the Host Identity Protocol (HIP).
   The overall description of protocol and the underlying architectural
   thinking is available in the HIP architecture [16] specification.
   The Host Identity Protocol is used to establish a rapid
   authentication between two hosts and to provide continuity of
   communications between those hosts independent of the networking
   layer.

   The various forms of the Host Identity, HI, HIT, and LSI, are covered
   in detail.  It is described how they are used to support



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   authentication and the establishment of keying material, which is
   then used by IPsec ESP [5] to establish a two-way secured
   communication channel between the hosts.  The basic state machine for
   HIP provides a HIP compliant host with the resiliency to avoid many
   DoS attacks.  The basic HIP exchange for two public hosts shows the
   actual packet flow.  Other HIP exchanges, including those that work
   across NATs are covered elsewhere, such as in the HIP implementation
   document [17].

Table of Contents

   1.    Status Warning . . . . . . . . . . . . . . . . . . . . . . .  4
   2.    Introduction . . . . . . . . . . . . . . . . . . . . . . . .  5
   2.1   A new name space and indentifiers  . . . . . . . . . . . . .  5
   2.2   The HIP protocol . . . . . . . . . . . . . . . . . . . . . .  5
   3.    Conventions used in this document  . . . . . . . . . . . . .  7
   4.    Host Identifiers . . . . . . . . . . . . . . . . . . . . . .  8
   4.1   Host Identity Tag (HIT)  . . . . . . . . . . . . . . . . . .  8
   4.1.1 Generating a HIT from a HI . . . . . . . . . . . . . . . . .  9
   4.1.2 Storing HIT in DNS . . . . . . . . . . . . . . . . . . . . .  9
   4.1.3 Host Assigning Authority (HAA) field . . . . . . . . . . . . 10
   4.2   Local Scope Identity (LSI) . . . . . . . . . . . . . . . . . 10
   4.3   Security Parameter Index (SPI) . . . . . . . . . . . . . . . 11
   4.4   Difference between an LSI and the SPI  . . . . . . . . . . . 12
   5.    The Host Identity Protocol . . . . . . . . . . . . . . . . . 13
   5.1   Payload format . . . . . . . . . . . . . . . . . . . . . . . 13
   5.2   Base HIP exchange  . . . . . . . . . . . . . . . . . . . . . 13
   5.2.1 HIP Cookie Mechanism . . . . . . . . . . . . . . . . . . . . 14
   5.2.2 HIP Controls . . . . . . . . . . . . . . . . . . . . . . . . 17
   5.2.3 HIP Birthday . . . . . . . . . . . . . . . . . . . . . . . . 17
   5.3   Piggypacking data on I2 and R2 . . . . . . . . . . . . . . . 18
   5.4   Distributing certificates  . . . . . . . . . . . . . . . . . 18
   6.    The Host Identity Protocol packet flow and state machine . . 19
   6.1   HIP Scenarios  . . . . . . . . . . . . . . . . . . . . . . . 19
   6.2   Refusing a HIP exchange  . . . . . . . . . . . . . . . . . . 20
   6.3   Reboot and SA timeout restart of HIP . . . . . . . . . . . . 20
   6.4   HIP State Machine  . . . . . . . . . . . . . . . . . . . . . 21
   6.4.1 HIP States . . . . . . . . . . . . . . . . . . . . . . . . . 21
   6.4.2 HIP State Processes  . . . . . . . . . . . . . . . . . . . . 21
   6.4.3 Simplified HIP State Diagram . . . . . . . . . . . . . . . . 23
   7.    HIP Packets  . . . . . . . . . . . . . . . . . . . . . . . . 24
   7.1   I1 - the HIP Initiator packet  . . . . . . . . . . . . . . . 24
   7.2   R1 - the HIP Responder packet  . . . . . . . . . . . . . . . 25
   7.3   I2 - the HIP Second Initiator packet . . . . . . . . . . . . 26
   7.4   R2 - the HIP Second Responder packet . . . . . . . . . . . . 27
   7.5   NES - the HIP New SPI Packet . . . . . . . . . . . . . . . . 28
   7.6   BOS - the HIP Bootstrap Packet . . . . . . . . . . . . . . . 29
   8.    Packet processing  . . . . . . . . . . . . . . . . . . . . . 30



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   8.1   R1 Management  . . . . . . . . . . . . . . . . . . . . . . . 30
   8.2   Processing NES packets . . . . . . . . . . . . . . . . . . . 30
   9.    HIP KEYMAT . . . . . . . . . . . . . . . . . . . . . . . . . 32
   10.   HIP Fragmentation Support  . . . . . . . . . . . . . . . . . 34
   11.   ESP with HIP . . . . . . . . . . . . . . . . . . . . . . . . 35
   11.1  Security Association Management  . . . . . . . . . . . . . . 35
   11.2  Security Parameters Index (SPI)  . . . . . . . . . . . . . . 35
   11.3  Supported Transforms . . . . . . . . . . . . . . . . . . . . 35
   11.4  Sequence Number  . . . . . . . . . . . . . . . . . . . . . . 36
   11.5  ESP usage with non-cryptographic HI  . . . . . . . . . . . . 36
   12.   HIP Policies . . . . . . . . . . . . . . . . . . . . . . . . 37
   13.   Security Considerations  . . . . . . . . . . . . . . . . . . 38
   14.   IANA Considerations  . . . . . . . . . . . . . . . . . . . . 41
   15.   ICANN Considerations . . . . . . . . . . . . . . . . . . . . 42
   16.   Acknowledgments  . . . . . . . . . . . . . . . . . . . . . . 43
         References . . . . . . . . . . . . . . . . . . . . . . . . . 44
         Authors' Addresses . . . . . . . . . . . . . . . . . . . . . 45
   A.    Backwards compatibility API issues . . . . . . . . . . . . . 46
   B.    Probabilities of HIT collisions  . . . . . . . . . . . . . . 47
   C.    Probabilities in the cookie calculation  . . . . . . . . . . 48
   D.    Using responder cookies  . . . . . . . . . . . . . . . . . . 49
         Intellectual Property and Copyright Statements . . . . . . . 52





























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1. Status Warning

   This document is an interim version of the to-be HIP protocol
   specification including most but not necessarily all of the issues
   discussed at the maling list and among the early implementors.
   However, at the present stage this document contains a largish number
   of open issues.  Many of these issues are marked with XXX, or
   enclosed in brackets, [like this], but not necessarily all.  The
   purpose of publishing this draft at this stage is to make it
   available to the community outside of the group of early
   implementors.  Based on the current implementation experiences, it is
   possible that there may be substantial changes to this specification
   before it is completed.

   The description of the REA packet has been removed from this
   document, with the intention of publishing a separate draft on HIP
   based mobility and multi-homing.


































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2. Introduction

   The Host Identity Protocol (HIP) provides a rapid exchange of Host
   Identities (HI) between two hosts.  The exchange also establishes a
   pair IPsec Security Associations (SA), to be used with IPsec ESP.
   The HIP protocol is designed to be resistant to Denial-of-Service
   (DoS) and Man-in-the-middle (MitM) attacks, and when used to enable
   ESP, provides DoS and MitM protection to upper layer protocols, such
   TCP and UDP.

2.1 A new name space and indentifiers

   The Host Identity Protocol introduces a new namespace, the Host
   Identity.  The affects of this change are explained in the companion
   document, the HIP architecture [16] specification.

   There are three representations of the Host Identity, the full
   Identifier (HI), the Host Identity Tag (HIT), and the Local Scope
   Identity (LSI).  Three representations are used, as each meets a
   different design goal of HIP, and none of them can be removed and
   meet these goals.  The HI represents directly the Identity, normally
   being a public key.  Since there are different public key algorithms
   that can be used with different key lengths, the HI is not good for
   using as the HIP packet identifier, or as a index into the various
   operational tables needed to support HIP.

   A hash of the HI, the Host Identity Tag (HIT), thus becomes the
   operational representation.  It is 128 bits long.  It is used in the
   HIP payloads, and it is intended be used to index the corresponding
   state in the end hosts.

   In many environments, 128 bits is still considered large.  For
   example, currently used IPv4 based applications are constrained with
   32 bit API fields.  Thus, the third representation, the 32 bit LSI,
   is needed.  The LSI provides a compression of the HIT with only a
   local scope so that it can be carried efficiently in any application
   level packet and used in API calls.

2.2 The HIP protocol

   The base HIP exchange consists of only four packets.  The four-packet
   design helps to make HIP DoS resilient. The protocol exchanges
   Diffie-Hellman keys in the 2nd and 3rd packets, and authenticates the
   parties in the 3rd and 4th packets. Additionally, it starts the
   cookie exchange in the 2nd packet, completing it with the 3rd packet.

   The exchange uses the Diffie-Hellman exchange to hide the Host
   Identity of the Initiator in packet 3.  The Responder's Host Identity



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   is not protected.  It should be noted, however, that both the
   Initiator and the Responder HITs are transported as such in the
   packets, allowing an eavesdropper with a priori knowledge about the
   parties to verify their identies.

   Data packets start after the 4th packet.  In some cases, the 3rd and
   4th HIP packets can carry a data payload.  However, the details of
   that may need to be revised as more implementation experience is
   gained.

   Finally, HIP is designed as an end-to-end authentication and key
   establishment protocol.  It lacks much of the fine-grain policy
   control found in IKE that allows IKE to support complex gateway
   policies.  Thus, HIP is not a complete replacement for IKE.  In many
   cases, particularly in spanning addressing realms, HIP would be the
   preferred key establishment protocol.



































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3. Conventions used in this document

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED",  "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in RFC2119 [2].














































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4. Host Identifiers

   The structure of the Host Identifier is the public key of a public
   key pair.  Correspondingly, the Host Identity itself can be
   considered to be the abstract entity that holds the private key from
   the key pair.  DSA is the MUST implement algorithm for all HIP
   implementations, other algorithms MAY be supported.  DSA was chosen
   as the default algorithm due to its small signature size.

   A Host Identity Tag (HIT) is used in protocols to represent the Host
   Identity.  Another representation of the Host Identity, the Local
   Scope Identity (LSI), can also be used in protocols and APIs. LSI's
   advantage over HIT is its size; its disadvantage is its local scope.

4.1 Host Identity Tag (HIT)

   The Host Identity Tag is a 128 bit entity.  There are two advantages
   of using a hash over the actual Identity in protocols. First its fix
   length makes for easier protocol coding and also better manages the
   packet size cost of this technology.  Secondly, it presents a
   consistent format to the protocol whatever underlying identity
   technology is used.

   There are two types of HITs.  HITs of the first type consist just of
   the hash of the public key.  HITs of the second type consist of a
   Host Assigning Authority (HAA) field, and only the last 64 bits come
   from a SHA-1 hash of the Host Identity.  This latter format for HIT
   is recommended for 'well known' systems.  It is possible to support a
   resolution mechanism for these names in directories like DNS.
   Another use of HAA is in policy controls, see Section 12.

   [XXX: Revise to define "pure" HITs and IPv6 compatible HITs.] The
   formats of the HITs are designed to avoid the most commonly occurring
   IPv6 addresses in RFC2373 [3]. Bits 0 and 1 are used to differentiate
   the formats.  If Bit 0 is zero and Bit 1 is one, then the rest of HIT
   is a 126 bits of a SHA-1 hash of the Host Identity.  If Bit 0 is one
   and Bit 1 is zero, then the next 62 bits is the HAA field, and only
   the last 64 bits come from the hash of the Host Identity.

      Allocation                   Prefix          Fraction of IPv6
                                   (binary)        Address Space
      ------------------------     --------        -------------

      IPv6 Address space           00              1/4
      126 bit HIT                  01              1/4
      HAA assigned 64 bit HIT      10              1/4
      IPv6 Address space           11              1/4




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4.1.1 Generating a HIT from a HI

   The 126 or 64 hash bits in a HIT MUST be generated by taking the
   least significant 126 or 64 bits of the SHA-1 [15] hash of the Host
   Identity as it is represented in the Host Identity field in a HIP
   payload packet.

   For Identities that are DSA public keys, the HIT is formed as
   follows.

   1.  The DSA public key is encoded as defined in RFC2536 [9] Section
       2, taking the fields T, Q, P, G, and Y, concatenated.  Thus, the
       length of the data to be hashed is 1 + 20 + 3 * 64 + 3 * 8 * T
       octets long, where T is the size parameter as defined in RFC2536
       [9]. The size parameter T, affecting the field lengths, MUST be
       selected as the minimum value that is long enough to accomodate
       P, G, and Y.  The fields MUST be encoded in network byte order,
       as defined in RFC2536 [9].

   2.  A SHA-1 hash [15] is calculated over the encoded key.

   3.  The least signification 126 or 64 bits of the hash result are
       used to create the HIT, as defined above.

   The following pseudo-code illustrates the process.  The symbol :=
   denotes assignment; the symbol += denotes appending.  The
   pseudo-function encode_in_network_byte_order takes two parameters, an
   integer (bignum) and length, and returns the integer encoded into a
   byte string of the given length.

    buffer := encode_in_network_byte_order ( DSA.T , 1 )
    buffer += encode_in_network_byte_order ( DSA.Q , 20 )
    buffer += encode_in_network_byte_order ( DSA.P , 64 + 8 * T )
    buffer += encode_in_network_byte_order ( DSA.G , 64 + 8 * T )
    buffer += encode_in_network_byte_order ( DSA.Y , 64 + 8 * T )

    digest := SHA-1 ( buffer )

    hit_126 := concatenate ( 01 ,      low_order_bits ( digest, 126 ) )
    hit_haa := concatenate ( 10 , HAA, low_order_bits ( digest,  64 ) )


4.1.2 Storing HIT in DNS

   Any conforming implementation SHOULD be able to store Host
   Identifiers in a DNS IPSECKEY RDATA [14] format.  If a particular
   form of a HI does not already have a specified RDATA format, a new
   RDATA-like format SHOULD be defined for the HI.



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   During a transition period, instead of storing the HI, the HIT MAY be
   stored in an AAAA RR.  If a HIT is stored in an AAAA RR, it MUST be
   returned as the last item in the set of AAAA RRs returned.

4.1.3 Host Assigning Authority (HAA) field

   The 62 bits of HAA supports two levels of delegation.  The first is a
   registered assigning authority (RAA).  The second is a registered
   identity (RI, commonly a company).  The RAA is 22 bits with values
   assign sequentially by ICANN.  The RI is 40 bits, also assigned
   sequentially but by the RAA.  This can be used to create a resolution
   mechanism in the DNS.  For example if FOO is RAA number 100 and BAR
   is FOO's 50th registered identity, and if 1385D17FC63961F5 is the
   hash of the Host Identity for www.foo.com, then by using DNS Binary
   Labels [11] there could be a reverse lookup record like:

      \[x1385D17FC63961F5/64].\[x32/40].\[x64/22].HIT.int   IN PTR
      www.foo.com.

    (Note that RFC2673 [11] is Experimental, and that there are some bad
   experiences with binary DNS labels. [12])

4.2 Local Scope Identity (LSI)

   LSIs are 32-bit localized representations of a Host Identity. The
   purpose of an LSI is to facilitate using Host Identities in existing
   IPv4 based protocols and APIs.  The owner of the Host Identity does
   not set its own LSI; each host selects its partner's 32 bit
   representation for a Host Identity.  LSI assignment is sequential off
   of a random starting point.  That is, at initialisation time, a
   random starting point is selected for LSIs, and they are assigned
   sequentially thereafter.  This avoids collisions if LSIs are assigned
   sequentially starting from zero, and even collisions on a busy host
   if assigned randomly.

   The LSIs SHOULD be allocated from the 1.0.0.0/8 subnet.  That makes
   it easier to differentiate between LSIs and IPv4 addresses at the API
   level.  If the LSI assigned by a peer to represent a host is
   unccapteble, the host MAY terminate the HIP four-way handshake and
   start anew.  [XXX: The details probably need to be worked out.]

   [XXX: There are still different opinions on how exactly to generate
   LSIs.  The proposed options include the following:

      east 32 significant bits of HIT

      a monotonically increasing number from a random seed




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      1.0.0.0/8 in the IPv4 private address space

   When computing TCP and UDP checksums on sockets bound to LSIs, the
   LSIs MUST be used in the place of the IPv4 addresses in the IPv4
   pseudoheader.  Other examples of how LSIs can be used include the
   following: as the address in a FTP command and as the address in a
   socket call.  Thus, LSIs act as a bridge for Host Identity into old
   protocols and APIs.

   XXX: Recalculate the risk of a collision.  The risk of collisions for
   random assignment would be 1% in a population of 10,000, if all of
   the IPv4 address space was used.

   [XXX Question: Does the risk of collisions between LSIs really
   matter? Since each host selects the representation of its peers,
   there can't be collisions between the LSIs that are locally used to
   represent the peers.  On the other hand, the host itself is
   represented by a number of LSIs, each selected separately by its
   peers.  To the IPv4 stack this might look like the host has a large
   numer of local address aliases.

   It looks like a collision becomes a problem if a new LSI, selected by
   a new peer, happens to have a collision with some other LSI, already
   locally selected to represent some other peer.  In that case the host
   cannot create a new IPv4 alias for the LSI, since it is already used
   to represent a remote host.  In that case the LSI must be rejected.]

4.3 Security Parameter Index (SPI)

   SPIs are used in ESP to find the right security association for
   received packets.  The ESP SPIs have added significance when used
   with HIP; they are a compressed representation of the HIT in every
   packet.  Thus they MAY be used by intermediary systems in providing
   services like address mapping.  Note that since the SPI has
   significance at the receiver, only the < DST, SPI > uniquely
   identifies the receiver HIT at every given point of time.  The same
   SPI value may be used by several hosts. The same < DST, SPI > may
   denote different hosts at different points of time, depending on
   which host is currently reachable at the DST.

   Each host selects itself the SPI it wants to see in packets received
   from its peer.  This allows it to select different SPIs for different
   peers.  The SPI selection MUST be random.  A different SPI MUST be
   used for each HIP exchange with a particular host; this is to avoid a
   replay attack.  Additionally, when a host rekeys, the SPI MUST
   change.  Furthermore, if a host changes over to use a different IP
   address, it MAY change the SPI used.  One method for SPI creation
   that meets these criteria, would be to concatenate the HIT with a 32



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   bit random or sequential number, hash this (using SHA1), and then use
   the high order 32 bits as the SPI.

   [XXX: It is not clear where the requirement for a random SPI comes
   from.  One possible reason is that the sequence numbers always start
   at one, and therefore using the same SPI values soon again might
   cause confusion? SPIs should be unique on incoming SAs, for
   demultiplexing (unlike IPsec, cannot reuse SPI value over different
   IP addresses).]

   The selected SPI is communicated to the peer in the third (I2) and
   fourth (R2) packets of the base HIP exchange.  Changes in SPI are
   signalled with NES or REA packets.

   [Question: Do we really need separate NES and REA packets?  Could
   their functions be integrated?  Partial answer:  We do need the
   version of NES that includes Diffie-Hellman.  However, it looks like
   the REAs need to be able to define new SPIs, too.  Thus, the simple
   case of using NES just to establish a new SPI from existing keymat is
   probably not needed.]

4.4 Difference between an LSI and the SPI

   There is a subtle difference between an LSI and a SPI.

   The LSI is relatively longed lived.  A system selects the LSI it
   locally uses to represent its peer, it SHOULD reuse a previous LSI
   for a HIT during a HIP exchange.  This COULD be important in a
   timeout recovery situation.  The LSI ONLY appears in the 3rd and 4th
   HIP packets (each system providing the other with its LSI). The LSI
   is used anywhere in system processes where IP addresses have
   traditionally have been used, like in TCBs and FTP port commands.

   The SPI is short-lived.  It changes with each HIP exchange and with a
   HIP rekey and/or movement.  A system notifies its peer of the SPI to
   use in ESP packets sent to it.  Since the SPI is in all but the first
   two HIP packets, it can be used in intermediary systems to assist in
   address remapping.













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5. The Host Identity Protocol

   The Host Identity Protocol is IP protocol TBD.  The HIP payload could
   be carried in every datagram.  However, since HIP datagrams are
   relatively large (at least 40 bytes), and ESP already has all of the
   functionality to maintain and protect state, the HIP payload is
   'compressed' into an ESP payload after the HIP exchange.  Thus in
   practice, HIP packets only occur in datagrams to establish or change
   HIP state.

5.1 Payload format


    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | Next Header   |  Payload Len  |     Type      |  VER. |  RES. |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |          Controls             |             CRC               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                Sender's Host Identity Tag (HIT)               |
   |                                                               |
   |                                                               |
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |               Receiver's Host Identity Tag (HIT)              |
   |                                                               |
   |                                                               |
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   /                        HIP Parameters                         /
   /                                                               /
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


   The exact contents of the HIP payload is defined in [13]

5.2 Base HIP exchange

   The base HIP exchange serves to manage the establishment of state
   between an Initiator and a Responder.  The Initiator first sends a
   trigger packet, I1, to the responder.  The second packet, R1, starts
   the actual exchange.  In contains a puzzle, a cryptographic challenge
   that the Initiator must solve before continuing the exchange.  In its
   reply, I2, the Initiator must display the solution.  Without a
   solution the I2 message is simply discarded.



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   The last three packets of the exchange, R1, I2, and R2, constitute a
   standard authenticated Diffie-Hellman key exchange.  The base
   exchange is illustrated below.

       Initiator                              Responder

                    I1: trigger exchange
                  -------------------------->
                                              select pre-computed R1
                     R1: puzzle, D-H, sig
                  <-------------------------
    check sig                                 remain stateless
    solve puzzle
                    I2: solution, D-H, sig
                  -------------------------->
    compute D-H                               check cookie
                                              check puzzle
                                              check sig
                            R2: sig
                  <--------------------------
    check sig                                 compute D-H



5.2.1 HIP Cookie Mechanism

   The purpose of the HIP cookie mechanism is to protect the Responder
   from a number of denial-of-service threats.  It allows the Responder
   to delay state creation until receiving I2. Furthermore, the puzzle
   included in the cookie allows the Responder to use a fairly cheap
   calculation to check that the Initiator is "sincere" in the sense
   that it has churned CPU cycles in solving the puzzle.

   The Cookie mechanism has been explicitly designed to give space for
   various implementation options.  It allows a responder implementation
   to completely delay session specific state creation until a valid I2
   is received.  In such a case a validly formatted I2 can be rejected
   earliest only once the responder has checked its validity by
   computing one hash function.  On the other hand, the design also
   allows a responder implementation to keep state about received I1s,
   and match the received I2s against the state, thereby allowing the
   implementation to avoid the computational cost of the hash function.
   The drawback of this latter approach is the requirement of creating
   state.  Finally, it also allows an implementation to use any
   combination of the space-saving and computation-saving mechanism.

   One possible way how a Responder can remain stateless but drop most
   spoofed I2s is to base the selection of the cookie on some function



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   over the Initiator's identity.  The idea is that the Responder has a
   (perhaps varying) number of pre-calculated R1 packets, and it selects
   one of these based on the information carried in I1.  When the
   Responder then later receives I2, it checks that the cookie in the I2
   matches with the cookie send in the R1, thereby making it impractical
   for the attacker to first exchange one I1/R1, and then generate a
   large number of spoofed I2s that seemingly come from different IP
   addresses or use different HITs.  The method does not protect from an
   attacker that uses fixed IP addresses and HITs, though.  Against such
   an attacker it is probably best to create a piece of local state, and
   remember that the puzzle check has previously failed.  See Appendix D
   for one possible implementation.

   The Responder can set the difficulty for Initiator, based on its
   concern of trust of the Initiator.  The Responder SHOULD use
   heuristics to determine when it is under a denial-of-service attack,
   and set the difficulty value K appropriately.

   The Responder starts the cookie exchange when it receives an I1. The
   Responder supplies a random number I, and requires the Initiator to
   find a number J.  To select a proper J, the Initator must create the
   concatenation of I, the HITs of the parties, and J, and take a SHA-1
   hash over this concatenation.  The lowest order K bits of the result
   MUST be zeros.  To accomplish this, the Initiator will have to
   generate a number of Js until one produces the hash target.  The
   Initiator SHOULD give up after trying 2^(K+2) times, and start over
   the exchange.  (See Appendix C.)  The Responder needs to re-create
   the contactenation of I, the HITs, and the provided J, and compute
   the hash once to prove that the Initiator did its assigned task.

   To prevent pre-computation attacks, the Responder MUST select I in
   such a way that the Inititiator cannot guess it.  Furthermore, the
   construction MUST allow the Responder to verify that the value were
   indeed selected by it and not by the Initiator.  See Appendix D for
   an example on how to implement this.

   It is RECOMMENDED that the Responder generates a new cookie and a new
   R1 once every few minutes.  Furthermore, it is RECOMMENDED that the
   responder remembers an old cookie at least 60 seconds after it has
   been deprecated.  These time values allow a slower Initiator to solve
   the cookie puzzle while limiting the usability that an old, solved
   cookie has to an attacker.

   [XXX: A question is whether the R1 should include a timestamp so that
   the Initator would not unnecessarily solve old, expired puzzles,
   perhaps sent by an attacker?]

   [XXX. Should we use Mike Burrow's memory bound functions instead of



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   SHA-1?]

   In R1, the values I and K are sent in network byte order. Similarily,
   in I2 the values I and J are sent in network byte order.  The SHA-1
   hash is created by concatenating, in network byte order, the
   following data, in the following order:

      64-bit random value I, in network byte order, as appearing in R1
      and I2.

      128-bit Initiator HIT, in network byte order, as appearing in the
      HIP Payload in R1 and I2.

      128-bit Responder HIT, in network byte order, as appearing in the
      HIP Payload in R1 and I2.

      64-bit random value J, in network byte order, as appearing in I2.

   In order to be a valid response cookie, the K low-order bits of the
   resulting SHA-1 digest must be zero.

   Notes:

      The length of the data to be hashed is 48 bytes.

      All the data in the hash input MUST be in network byte order.

      The order of the HITs depend on whether processing an R1 or I2.
      Care must be taken to copy the values in right order to the hash
      input.

   Precomputation by the Responder Sets up the challenge difficulty K.

      Generates a random number I.
      Creates a signed R1 and caches it.

   Responder Sends I and K in a HIP Cookie in an R1.

      Saves I and K for a Delta time.

   Initiator Generates repeated attempts to solve the challenge until a
      matching J is found:

      Ltrunc( SHA-1( I | HIT-I | HIT-R | J ), K ) == 0
      Send I and J in HIP Cookie in I2.






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   Responder Verify that the received I is a saved one.

      Match the Response with a K based on I.
      Compute V := Ltrunc( SHA-1( I | HIT-I | HIT-R | J ), K )
      Reject if V != 0
      Accept if V == 0


5.2.2 HIP Controls

   HIP controls are informative items that will influence the HIP
   exchange and the use of ESP.  HIP Controls are assigned a bit
   location in the Controls field numbered left (MSB) to right (LSB).
   Currently, there are two controls of value to a HIP exchange:

   BIT Action

   0  If value is 1, the HI is anonymous, i.e., generated for this
      exchange only.  Anonymous HIs SHOULD NOT be stored. This control
      is set in packets R1 and/or I2. The peer receiving an anonymous HI
      may choose to refuse it by silently dropping the exchange.

   1  If value is 1, the ESP transform requires a 64 bit sequence
      number.  See Sequence Number section for processing this control.

   2  If value is 1, the packet is followed by one or more CER packets.
      The purpose is to inform the recipient to expect the CER packets,
      allowing it to delay processing if needed.

   Various controls will be defined over time.  These controls will be
   added to the end of the Controls field so that older implementations
   can ignore them.

5.2.3 HIP Birthday

   The Birthday is a reboot count used to manage state reestablishment
   when one peer rebooted or timed out its SA.  The Birthday is
   increased every time the system boots.  The Birthday also has to be
   increased in accordance with the system's SA timeout parameter.  If
   the system has open SAs, it MUST increase its Birthday.  This impacts
   a system's approach to precomputing R1 packets.

   Birthday SHOULD be a counter.  It cannot be reset by the user and a
   system is unlikely to need a birthday larger than 2^64.  Date-time in
   GMT can be used if a cross-boot counter is not possible, but it has a
   potential problem if the system time is set back by the user.





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5.3 Piggypacking data on I2 and R2

5.4 Distributing certificates
















































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6. The Host Identity Protocol packet flow and state machine

   [XXX: Revise if we use IPSECKEY.] A Host Identity Protocol exchange
   SHOULD be initiated whenever the DNS lookup returns HIP KEY resource
   records.  Since some hosts may choose not to have information in DNS,
   hosts MUST implement support opportunistic HIP [17]. At this point of
   time, actually using opportunistic HIP is OPTIONAL.

   A typical HIP packet flow is shown below.

    I --> DNS (lookup R)
    I <-- DNS (R's addresses, HI, and HIT)
    I1      I --> R (Hi. Here is my I1, let's talk HIP)
    R1      I <-- R (OK.  Here is my R1, handle this HIP cookie)
    I2      I --> R (Compute, compute, here is my counter I2)
    R2      I <-- R (OK.  Let's finish HIP with my R2)
    I --> R (ESP protected data)
    I <-- R (ESP protected data)


6.1 HIP Scenarios

   The HIP protocol and state machine is designed to recover from one of
   the parties crashing and losing its state.  The following scenarios
   describe the main use cases covered by the design.

      No prior state between the two systems.

         The system with data to send is the Initiator.  The process
         follows standard 4 packet exchange, establishing the SAs.

      The system with data to send has no state with receiver, but
      receiver has a residual SA.

         Intiator acts as in no prior state, sending I1 and getting R1.
         When Receiver gets I2, the old SA is 'discovered' and deleted;
         the new SAs are established.

      System with data to send has an SA, but receiver does not.

         Receiver 'detects' when it receives an unknown SPI.  Receiver
         sends an R1 with a NULL Initiator HIT.  Sender gets the R1 with
         a later birthdate, discards old SA and continues exchange to
         establish new SAs for sending data.

      A peer determines that it needs to reset Sequence number or rekey.

         It sends NES. Receiver sends NES response, establishes new SAs



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         for peers.


6.2 Refusing a HIP exchange

   A HIP aware host may choose not to accept a HIP exchange.  If the
   host's policy is to only be an initiator, it should begin its own HIP
   exchange.  A host MAY choose to have such a policy since only the
   Initiator HI is protected in the exchange.  There is a risk of a race
   condition if each host's policy is to only be an initiator, at which
   point the HIP exchange will fail.

   If the host's policy does not permit it to enter into a HIP exchange
   with the Initiator, it should send an ICMP Protocol Unreachable,
   Administratively Prohibited message.  A more complex HIP packet is
   not used here as it actually opens up more potential DoS attacks than
   a simple ICMP message.

6.3 Reboot and SA timeout restart of HIP

   Simulating a loss of state is a potential DoS attack.  The following
   process has been crafted to manage state recovery without presenting
   a DoS opportunity.

   If a host reboots or times out, it has lost its HIP state.  If the
   system that lost state has a datagram to deliver to its peer, it
   simply restarts the HIP exchange.  The peer sends an R1 HIP packet,
   but does not reset its state until it receives the I2 HIP packet.
   The I2 packet MUST have a Birthday greater than the current SA's
   Birthday.  This is to handle DoS attacks that simulate a reboot of a
   peer.  Note that either the original Initiator or the Responder could
   end up restarting the exchange, becoming the new Initiator.  An
   example of the initial Responder needing to send a datagram but not
   having state occurs when the SAs timed out and a server on the
   Responder sends a keep-alive to the Initiator.

   If a system receives an ESP packet for an unknown SPI, the assumption
   is that it has lost the state and its peer did not.  In this case,
   the system treats the ESP packet like an I1 packet and sends an R1
   packet.  The Initiator HIT is typically NULL in the R1, since the
   system usually does not know the peer's HIT any more.

   The system receiving the R1 packet first checks to see if it has an
   established and recently used SA with the party sending the R1. If
   such an SA exists, the system checks the Birthday, if the Birthday is
   greater than the current SA's Birthday, it processes the R1 packet
   and resends the ESP packet along with or after the I2 packet.  The
   peer system processes the I2 in the normal manner, and replies with



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   an R2.  This will reestablish state between the two peers.
   [Potential DoS attack if hundreds of peers 'loose' their state and
   all send R1 packets at once to a server.  However, that would require
   the attacker having specific knowledge about the SAs used, and an
   ability to trigger R1s as the SAs are used.]

6.4 HIP State Machine

   HIP has very little state.  In the base HIP exchange, there is an
   Initiator and a Responder.  Once the SAs are established, this
   distinction is lost.  If the HIP state needs to be re-established,
   the controlling parameters are which peer still has state and which
   has a datagram to send to its peer.  The following state machine
   attempts to capture these processes.

   The state machine is presented in a single system view, reresenting
   either an Initiator or a Responder.  There is not a complete overlap
   of processing logic here and in the packet definitions.  Both are
   needed to completely implement HIP.

6.4.1 HIP States

   E0 State machine start

   E1 Initiating HIP

   E2 Waiting to finish HIP

   E3 HIP SA established

   E-FAILED HIP SA establishment failed


6.4.2 HIP State Processes

   +---------+
   |    E0   |  Start state
   +---------+

   Datagram to send, send I1 and go to E1
   Receive I1, send R1 and stay at E0
   Receive I2, process
        if successful, send R2 and go to E3
        if fail, stay at E0
   Receive ESP for unknown SA, send R1 and stay at E0
   Receive ANYOTHER, drop and stay at E0

   +---------+



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   |    E1   |  Initiating HIP
   +---------+

   Receive I1, send R1 and stay at E1
   Receive I2, process
        if successful, send R2 and go to E3
        if fail, stay at E1
   Receive R1, process
        if successful, send I2 and go to E2
        if fail, go to E-FAILED
   Receive ANYOTHER, drop and stay at E1
   Timeout, increment timeout counter
        If counter is less than N1, send I1 and stay at E1
        If counter is greater than N1, go to E-FAILED

   +---------+
   |    E2   | Waiting to finish HIP
   +---------+

   Receive I1, send R1 and stay at E2
   Receive I2, process
        if successful, send R2 and go to E3
        if fail, stay at E2
   Receive R2, process
        if successful, go to E3
        if fail, go to E-FAILED
   Receive ANYOTHER, drop and stay at E2
   Timeout, increment timeout counter
        If counter is less than N2, send I2 and stay at E2
        If counter is greater than N2, go to E-FAILED

   +---------+
   |    E3   | HIP SA established
   +---------+

   Receive I1, send R1 and stay at E3
   Receive I2, process with Birthday check
        if successful, send R2, drop old SA and cycle at E3
        if fail, stay at E3
   Receive R1, process with SA and Birthday check
        if successful, send I2 with last datagram, drop old SA
                and go to E2
        if fail, stay at E3
   Receive R2, drop and stay at E3

   Receive ESP for SA, process and stay at E3
   Receive NES, process
        if successful, send NES and stay at E3



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        if failed, stay at E3
   Receive REA, process and stay at E3


6.4.3 Simplified HIP State Diagram


   Receive packets cause a move to new state

   +---------+
   |    E0   |>---+
   +---------+    |
    | ^ |         |
    | | | Dgm to  |
    +-+ | send    |
     I1 |         |  (note: ESP- means ESP with unknown SPI)
   ESP- |         |
        v         |
   +---------+    |
   |    E1   |>---|----------+
   +---------+    |          |
        |         |          |
        | R1      |          |
        |         |I2        |I2
        v         |          |
   +---------+    |          |
   |    E2   |>---|----------|-----+
   |         |<---|-----+    |     |
   +---------+    |     |    |     |
        |         |     |    |     |
        | R2      |     |R1  |     |I2
        |         |     |    |     |
        v         |     |    |     |
   +---------+<---+     |    |     |
   |         |----------+    |     |
   |    E3   |<--------------+     |
   |         |<--------------------+
   +---------+
    |  ^
    |  |
    +--+
    ESP,
    NES,
    REA,
    I1,
    I2





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7. HIP Packets

   There are 9 HIP packets.  Four are for the base HIP exchange, four
   are for mid-state changes (rekeying and address migration), and one
   is a broadcast for use when there is no IP addressing (e.g., before
   DHCP exchange).

   Packet representation uses the following operations:

   PPP() payload of type PPP

   FFF\{contents\} function FFF applied on contents

   [] optional payload

   An ESP payload MAY follow some HIP payloads.  This transmission
   optimization SHOULD NOT be used if it results in fragmentation, and
   there would not be any fragmentation if the ESP payload were sent by
   itself.  All implementations MUST be able to receive and process
   piggybacked ESP payloads.

7.1 I1 - the HIP Initiator packet

    Next Header = IPPROTO_NONE
    Type = 1
    SRC HIT = Initiator's HIT
    DST HIT = Responder's HIT, or NULL

    IP(HIP())

   The Initiator gets the Responder's HIT either from a DNS lookup of
   the responder's FQDN or from a local table.  If the initiator does
   not know the responder's HIT, it may attempt anonymous mode by using
   NULL (all zeros) as the responder's HIT.

   Since this packet is so easy to spoof even if it were signed, no
   attempt is made to add to its generation or processing cost.

   Implementation MUST be able to handle a storm of reveived I1 packets,
   discarding those with common content that arrive within a small time
   delta.










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7.2 R1 - the HIP Responder packet

    Next Header = IPPROTO_NONE
    Type = 2
    SRC HIT = Responder's HIT
    DST HIT = Initiator's HIT

    Payload Contains:
         Birthday and Cookie
         Responder's Diffie-Hellman public value
         HIP transform
         ESP transform
         Responder's HI
         Signature

    IP (HIP ( BIRTHDAY_COOKIE,
              ( DIFFIE_HELLMAN_FULL | DIFFIE_HELLMAN ),
              HIP_TRANSFORM,
              ESP_TRANSFORM,
              HOST_ID,
              HIP_SIGNATURE ) )

   The R1 packet may be followed by one or more CER packets. In this
   case, the C-bit in the control field MUST be set.

   If the Responder has multiple HIs, the HIT used MUST match
   Initiator's request.  If the Initiator used anonymous mode, the
   Responder may select freely among its HIs.

   The Initiator HIT MUST match the one received in I1.  If the R1 is a
   response to an ESP packet with an unknown SPI, the Initiator HIT
   SHOULD be zero.

   The Birthday is a reboot count used to manage state reestablishment
   when one peer rebooted or timed out its SA.

   The Cookie contains random I and difficulty K.  K is number of bits
   that the Initiator must match get zero in the puzzle.

   The Diffie-Hellman value is ephemeral, but can be reused over a
   number of connections.  In fact, as a defense against I1 storms, an
   implementation MAY use the same Diffie-Hellman value for a period of
   time, for example, 15 minutes.  By using a small number of different
   Cookies for a given Diffie-Hellman value, the R1 packets can be
   pre-computed and delivered as quickly as I1 packets arrive. A
   scavenger process should clean up unused DHs and Cookies.

   The HIP_TRANSFORM contains the encryption algorithms supported by the



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   responder to protect the HI exchange, in order of preference.  All
   implementations MUST support the 3DES [7] transform.

   The ESP_TRANSFORM contains the ESP modes supported by the responder,
   in order of preference.  All implementations MUST support 3DES [7]
   with HMAC-SHA-1-96 [4].

   The SIG is calculated over the whole HIP envelope, after setting the
   Initiator HIT and header checksum temporarily to zero.  This allows
   the Responder to use precomputed R1s.  The Initiator SHOULD validate
   this SIG.  It SHOULD check that the HI received matches with the one
   expected, if any.

7.3 I2 - the HIP Second Initiator packet

    Next Header = IPPROTO_NONE or IPPROTO_ESP
    Type = 3
    SRC HIT = Initiator's HIT
    DST HIT = Responder's HIT
    Payload Contains:
         Responder's SPI and LSI
         Birthday and Cookie
         Initiator's Diffie-Hellman public value
         HIP TRANSFORM
         ESP TRANSFORM
         The following data are encrypted using the HIP Transform
                 Initiator's HI
         Signature
         Optional data in an ESP envelope

    IP(HIP(SPI_LSI,
           BIRTHDAY_COOKIE,
           DIFFIE_HELLMAN,
           HIP_TRANSFORM,
           ESP_TRANSFORM,
           ENCRYPTED{HOST_ID},
           HIP_SIGNATURE)[,ESP(data)])

   The HITs used MUST match the ones used previously.

   The Birthday is a reboot count used to manage state reestablishment
   when one peer rebooted or timed out its SA.

   The Cookie contains I from R1 and the computed J. The low order K
   bits of the SHA-1(I | ... | J) MUST match be zero.

   The Diffie-Hellman value is ephemeral.  If precomputed, a scavenger
   process should clean up unused DHs.



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   The HIP_TRANSFORM contains the encryption used to protect the HI
   exchange selected by the initiator.  All implementations MUST support
   the 3DES transform.

   The Initiator's HI is encrypted using the HIP_TRANSFORM.  The keying
   material is derived from the Diffie-Hellman exchanged as defined in
   Section 9.

   The ESP_TRANSFORM contains the ESP mode selected by the initiator.
   All implementations MUST support 3DES [7] with HMAC-SHA-1-96 [4].

   The HIP SIG is calculated over whole HIP envelope.  The Responder
   MUST validate this SIG.  It MAY use either the HI in the packet or
   the HI acquired by some other means.

   The optional ESP payload contains the first user datagram that the
   Initiator is sending to the Responder.  The SPI is set to the value
   TBD, as the real SPI value to be used is not known yet by the
   Initiator.  When the Responder processes the HIP payload, it
   generates the SPI and replaces the value TBD with this SPI before
   passing the packet to ESP processing.  The Sequence Number SHOULD be
   set to ONE, as this is the first datagram for this SA.

   [XXX: Should we keep this paragraph?  This seems to be rather
   complicated, and at least I don't quite understand all the
   implications.  --Pekka] If the ESP transform uses the ESP header for
   the IV, then special considerations for the ESP header might apply.
   For example, if the transform requires a random value in the header,
   expecting it to be the SPI, the Sequence Number can be a random
   number, and be reset to ONE by the Responder.  The Responder would
   pass the Initiator supplied SPI and Sequence Number to the decryption
   routine.

7.4 R2 - the HIP Second Responder packet

    Next Header = IPPROTO_NONE or IPPROTO_ESP
    Type = 4
    SRC HIT = Responder's HIT
    DST HIT = Initiator's HIT
    Payload Contains:
         Initiator's LSI and SPI
         Signature
         Optional data in an ESP envelope

    IP(HIP(SPI_LSI,
           HIP_SIGNATURE),[ESP(data)])

   The signature is calculated over whole HIP envelope. The Initiator



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   MUST validate this signature.

   The optional ESP payload contains the first user datagram that the
   Responder is sending to the Initiator.  The SPI is the value that was
   received within I2. The Sequence Number MUST be set to ONE, as this
   is the first datagram for this SA.

7.5 NES - the HIP New SPI Packet

   The HIP New SPI Packet serves three functions.  First it provides the
   peer system with its new SPI.  Next, it optionally provides a new
   Diffie-Hellman key to produce new keying material.  Additionally, it
   provides any intermediate system with the mapping of the old SPI to
   the new.  This is important to systems like NATs [17] that use SPIs
   to maintain address translation state.  The new SPI Packet is a HIP
   packet with SPI and D-H in the HIP payload.  The HIP packet contains
   the current ESP Sequence Number and SPI to provide DoS and replay
   protection.

    Next Header = IPPROTO_NONE
    Type = 5
    SRC HIT = Sender's HIT
    DST HIT = Recipients's HIT
    Payload Contains:
         Sender's ESP Sequence Number
         Sender's old SPI
         Sender's new SPI
         Optionally Sender's Diffie-Hellman public value
         Signature
         Optional data in an ESP envelope
                  In reply packet only

    IP(HIP(NEW_SPI
           [,DIFFIE_HELLMAN],
           HIP_SIGNATURE),
           [ESP(data)])

   During the life of an SA established by HIP, one of the hosts may
   need to reset the Sequence Number to one (to prevent wrapping) and
   rekey.  The reason for rekeying might be an approaching sequence
   number wrap in ESP, or a local policy on use of a key.  A new SPI or
   rekeying ends the current SAs and starts a new ones on both peers.
   Intermediate systems that use the SPI will have to inspect HIP
   packets for a HIP New SPI packet.  The packet is signed for the
   benefit of the Intermediate systems.

   This packet has a potential DoS attack of a packet within the replay
   window and proper SPI, but a malformed signature. Implementations



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   MUST recognize when they are under attack and manage the attack.  If
   it is still receiving ESP packets with increasing Sequence Numbers,
   the NES packets are obviously attacks and can be ignored.

   Since intermediate systems may need the new SPI values, the contents
   of this packet cannot be encrypted.

   Intermediate systems that use the SPI will have to inspect ALL HIP
   packets for a NES packet.  This is a potential DoS attack against the
   Intermediate system, as the signature processing may be relatively
   expensive.  A further step against attack for the Intermediate
   systems is to implement ESP's replay protection of windowing the
   sequence number.  This requires the intermediate system to track ALL
   ESP packets to follow the Sequence Number.

7.6 BOS - the HIP Bootstrap Packet

    Next Header = IPPROTO_NONE
    Type = 7
    SRC HIT = Announcer's HIT
    DST HIT = NULL
    Payload Contains:
         Announcer's HI
         Signature

    IP(HIP(HOST_ID,
           HIP_SIGNATURE))

   The BOS packet may be followed by a CER packet if the HI is signed.
   In this case, the C-bit in the control field MUST be set.

   In some situations, an initiator may not be able to learn of a
   responder's information from DNS or another repository.  Some
   examples of this are DHCP and NetBios servers.  Thus, a packet is
   needed to provide information that would otherwise be gleaned from a
   repository.  This HIP packet is either self-signed in applications
   like SoHo, or from a trust anchor in large private or public
   deployments.  This packet SHOULD be broadcasted periodically.

   The Optional CER packets over the Announcer's HI by a higher level
   authority known to the Initiator is an alternative method for the
   Initiator to trust the Announcer's HI (over DNSSEC or PKI).

   [XXX: Andrew suggested possibility of piggybacked data to create an
   authenticated UDP.]






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8. Packet processing

   [XXX: This section is currently in its very beginning. It needs much
   more text.]

8.1 R1 Management

   All compliant implementations MUST produce R1 packets. An R1 packet
   MAY be precomputed. An R1 packet MAY be reused for time Delta T. R1
   information MUST not be discarded until Delta S after T.  Time S is
   the delay needed for the last I2 to arrive back to the responder. A
   spoofed I1 can result in an R1 attack on a system.  An R1 sender MUST
   have a mechanism to rate limit R1s to an address.

8.2 Processing NES packets

   The ESP Sequence Number and current SPI are included to provide
   replay protection for the receiving peer.  The old SA MUST NOT be
   deleted until all ESP packets with a lower Sequence Number have been
   received and processed, or a reasonable time has elapsed (to account
   for lost packets).  If the Sequence Number is the replay window is
   greater than the number in the NES packet, the NES packet MUST be
   ignored.  If the SPI number does not match with an existing SPI
   number used, the NES packet must be ignored.

   The peer that initiates a New SPI exchange MUST include a Diffie-
   Hellmen key.  Its peer MUST respond with a New SPI packet, an MAY
   include a Diffie-Hellman key if the receiving system's policy is to
   increase the new KEYMAT by changing its key pair.

   When a host receives a New SPI Packet with a Diffie-Hellman, its next
   ESP packet MUST use the KEYMAT generated by the new Kij.  The sending
   host MUST expect at least a replay window worth of ESP packets using
   the old Kij.  Out of order delivery could result in needing the old
   Kij after packets start arriving using the new SA's Kij.  Once past
   the rekeying start, the sending host can drop the old SA and its Kij.

   The first packet sent by the receiving system MUST be a HIP New SPI
   packet.  It MAY also include a datagram, using the new SAs.  This
   packet supplies the new SPI for the rekeying system, which cannot
   send any packets until it receives this packet.  If it does not
   receive a HIP New SPI packet within a reasonable round trip delta, it
   MUST assume it or the HIP Rekey packet was lost and MAY resend the
   HIP New SPI packet or renegotiate HIP as if in a reboot condition.
   The choice is a local policy decision.

   This packet MAY contain a Diffie-Hellman key, if the receiving
   system's policy is to increase the new KEYMAT by changing its key



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   pair.


















































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9. HIP KEYMAT

   HIP keying material is derived from the Diffie-Hellman Kij produced
   during the base qHIP exchange.  The initiator has Kij during the
   creation of the I2 packet, and the responder has Kij once it receives
   the I2 packet.  This is why I2 can already contain encrypted
   information.

   The KEYMAT is derived by feeding Kij and the HITs into the following
   operation; the | operation denotes concatenation.

    KEYMAT = K1 | K2 | K3 | ...
          where

    K1   = SHA-1( Kij | sort(HIT-I | HIT-R) | 0x01 )
    K2   = SHA-1( Kij | K1 | 0x02 )
    K3   = SHA-1( Kij | K2 | 0x03 )
    ...
    K255 = SHA-1( Kij | K254 | 0xff )
    K256 = SHA-1( Kij | K255 | 0x00 )
    etc.

   Sort(HIT-I | HIT-R) is defined as the numeric network byte order
   comparison of the HITs, with lower HIT preceding higher HIT,
   resulting in the concatenation of the HITs in the said order. The
   initial keys are drawn sequentially in the following order:

      HIP Initiator key

      HIP Responder key (currently unused)

      Initiator ESP key

      Initiator AUTH key

      Responder ESP key

      Responder AUTH key

   The number of bits drawn for a given algorithm is the "natural" size
   of the keys.  For the manatory algorithms, the following sizes apply:

   3DES 192 bits

   SHA-1 160 bits






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   NULL 0 bits

   Subsequent rekeys without Diffie-Hellman just requre drawing out more
   sets of ESP keys.  In the situation where Kij is the result of a HIP
   rekey exchange with Diffie-Hellman, there is only the need from one
   set of ESP keys, without the HIP keys.  These are then the only keys
   taken from the KEYMAT.












































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10. HIP Fragmentation Support

   XXX: What shall we do with fragmentation support?  Fragementation
   makes the protocol fragile and somewhat vulnerable to state space
   exhausting DoS attacks.

   A HIP implementation MUST support IP fragmentation/reassembly.  HIP
   packets can get large, and may encounter low MTUs along their routed
   path.  Since HIP does not provide a mechanism to use multiple IP
   datagrams for a single HIP packet, support of path MTU discovery does
   not bring any value to HIP.  HIP aware NAT systems MUST perform any
   IP reassembly/fragmentation.







































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11. ESP with HIP

   HIP sets up a Security Association (SA) to enable ESP in an end-to-
   end manner that can span addressing realms (i.e. across NATs).  This
   is accomplished through the various informations that are exchanged
   within HIP.  It is anticipated that since HIP is designed for host
   usage, that is not for gateways, that only ESP transport mode will be
   supported with HIP.  The SA is not bound to an IP address; all
   internal control of the SA is by the HIT and LSI.  Thus a host can
   easily change its address using Mobile IP, DHCP, PPP, or IPv6
   readdressing and still maintain the SA.  And since the transports are
   bound to the SA (LSI), any active transport is also maintained. So
   real world conditions like loss of a PPP connection and its
   reestablishment or a mobile cell change will not require a HIP
   negotiation or disruption of transport services.

   Since HIP does not negotiate any lifetimes, all lifetimes are local
   policy.  The only lifetimes a HIP implementation MUST support are
   sequence number rollover (for replay protection), and SA timeout. An
   SA times out if no packets are received using that SA.  The default
   timeout value is 15 minutes.  Implementations MAY support lifetimes
   for the various ESP transforms.  Note that HIP does not offer any
   service comparable with IKE's Quick Mode.  A Diffie- Hellman
   calculation is needed for each rekeying.

11.1 Security Association Management

   An SA is indexed by the 2 SPIs and 2 HITs (both HITs since a system
   can have more than one HIT). An inactivity timer is recommended for
   all SAs. If the state dictates the deletion of an SA, a timer is set
   to allow for any late arriving packets. The SA MUST include the I
   that created it for replay detection.

11.2 Security Parameters Index (SPI)

   The SPIs in ESP provide a simple compression of the HIP data from all
   packets after the HIP exchange.  This does require a per HIT- pair
   Security Association (and SPI), and a decrease of policy granularity
   over other Key Management Protocols like IKE.

   When a host rekeys, it gets a new SPI from its partner.

11.3 Supported Transforms

   All HIP implementations MUST support 3DES [7] and HMAC-SHA-1-96 [4].
   If the Initiator does not support any of the transforms offered by
   the Responder in the R1 HIP packet, it MUST use 3DES and
   HMAC-SHA-1-96 and state so in the I2 HIP packet.



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   In addition to 3DES, all implementations MUST implement the ESP NULL
   encryption and authentication algorithms.  These algoritms are
   provided mainly for debugging purposes, and SHOULD NOT be used in
   production environments.  The default configuration in
   implementations MUST be to reject NULL encryption or authentication.

11.4 Sequence Number

   The Sequence Number field is MANDATORY in ESP.  Anti-replay
   protection MUST be used in an ESP SA established with HIP.

   This means that each host MUST rekey before its sequence number
   reaches 2^32.  Note that in HIP rekeying, unlike IKE rekeying, only
   one Diffie-Hellman key can be changed, that of the rekeying host.
   However, if one host rekeys, the other host SHOULD rekey as well.

   In some instances, a 32 bit sequence number is inadequate.  In either
   the I2 or R2 packets, a peer MAY require that a 64 bit sequence
   number be used.  In this case the higher 32 bits are NOT included in
   the ESP header, but are simply kept local to both peers. 64 bit
   sequence numbers must only be used for ciphers that will not be open
   to cryptoanalysis as a result.  AES is one such cipher.

11.5 ESP usage with non-cryptographic HI

   [XXX: This section needs much more work, if we decide to keep this.]

   Even if the Host Identity is not cryptographically based, ESP MUST
   still be used after the HIP exchange between the two hosts.  The HIP
   TRANSFORM in this case will be left out of the HIP exchange, and the
   ESP envelope will not have any authentication of encryption.  The
   purpose of using ESP in this situation is to have the SPI (LSI) for
   associating the packets with the HITs, and the sequence # for replay
   protection.

















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12. HIP Policies

   There are a number of variables that will influence the HIP exchanges
   that each host must support.  All HIP implementations MUST support at
   least 2 HIs, one to publish in DNS and one for anonymous usage.
   Although anonymous HIs will be rarely used as responder HIs, they
   will be common for initiators.  Support for multiple HIs is
   RECOMMENDED.

   Many initiators would want to use a different HI for different
   responders.  The implementations SHOULD provide for an ACL of
   initiator HIT to responder HIT.  This ACL SHOULD also include
   preferred transform and local lifetimes.  For HITs with HAAs,
   wildcarding SHOULD be supported.  Thus if a Community of Interest,
   like Banking, gets an RAA, a single ACL could be used. A global
   wildcard would represent the general policy to be used.  Policy
   selection would be from most specific to most general.

   The value of K used in the HIP R1 packet can also vary by policy.  K
   should never be greater than 20, but for trusted partners it could be
   as low as 0.

   Responders would need a similar ACL, representing which hosts they
   accept HIP exchanges, and the preferred transform and local
   lifetimes.  Wildcarding SHOULD be support supported for this ACL
   also.

























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13. Security Considerations

   HIP is designed to provide secure authentication of hosts and to
   provide a fast key exchange for IPsec ESP.  HIP also attempts to
   limit the exposure of the host to various denial-of-service and man-
   in-the-middle attacks.  In so doing, HIP itself is subject to its own
   DoS and MitM attacks that potentially could be more damaging to a
   host's ability to conduct business as usual.

   [XXX: Revise this based on the outcome of SPI usage.] The Security
   Association for ESP is indexed by the LSI-SPI, not the SPI and IP
   address.  HIP enabled ESP is IP address independent. This might seem
   to make it easier for an attacker, but ESP with replay protection is
   already as well protected as possible, and the removal of the IP
   address as a check should not increase the exposure of ESP to DoS
   attacks.

   Denial-of-service attacks take advantage of the cost of start of
   state for a protocol on the responder compared to the 'cheapness' on
   the initiator.  HIP makes no attempt to increase the cost of the
   start of state on the initiator, but makes an effort to reduce the
   cost to the responder.  This is done by having the responder start
   the 3-way cookie exchange instead of the initiator, making the HIP
   protocol 4 packets long.  In doing this, packet 2 becomes a 'stock'
   packet that the responder MAY use many times.  The duration of use is
   a paranoia versus throughput concern.  Using the same Diffie- Hellman
   values and random puzzle I has some risk.  This risk needs to be
   balanced against a potential storm of HIP I1 packets.

   This shifting of the start of state cost to the initiator in creating
   the I2 HIP packet, presents another DoS attack.  The attacker spoofs
   the I1 HIP packet and the responder sends out the R1 HIP packet.
   This could conceivably tie up the 'initiator' with evaluating the R1
   HIP packet, and creating the I2 HIP packet.  The defense against this
   attack is to simply ignore any R1 packet where a corresponding I1 or
   ESP data was not sent.

   A second form of DoS attack arrives in the I2 HIP packet.  Once the
   attacking initiator has solved the cookie challenge, it can send
   packets with spoofed IP source addresses with either invalid
   encrypted HIP payload component or a bad HIP SIG.  This would take
   resources in the responder's part to reach the point to discover that
   the I2 packet cannot be completely processed.  The defense against
   this attack is after N bad I2 packets, the responder would discard
   any I2s that contain the given I.  Sort of a shutdown on the attack.
   The attacker would have to request another R1 and use that to launch
   a new attack.  The responder could up the value of K while under
   attack.  On the downside, valid I2s might get dropped too.



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   A third form of DoS attack is emulating the restart of state after a
   reboot of one of the partners.  To protect against such an attack, a
   system Birthday is included in the R1 and I2 packets to prove loss of
   state to a peer.  The inclusion of the Birthday creates a very
   deterministic process for state restart.  Any other action is a DoS
   attack.

   A fourth form of DoS attack is emulating the end of state.  HIP has
   no end of state packet.  It relies on a local policy timer to end
   state.

   Man-in-the-middle attacks are difficult to defend against, without
   third-party authentication.  A skillful MitM could easily handle all
   parts of HIP; but HIP indirectly provides the following protection
   from a MitM attack.  If the responder's HI is retrieved from a signed
   DNS zone by the initiator, the initiator can use this to validate the
   R1 HIP packet.

   Likewise, if the initiator's HI is in a secure DNS zone, the
   responder can retrieve it after it gets the I2 HIP packet and
   validate that.  However, since an initiator may choose to use an
   anonymous HI, it knowingly risks a MitM attack.  The responder may
   choose not to accept a HIP exchange with an anonymous initiator.

   New SPIs and rekeying provide another opportunity for an attacker.
   Replay protection is included to prevent a system from accepting an
   old new SPI packet.  There is still the opening for an attacker to
   produce a packet with exactly the right Sequence Number and old SPI
   with a malformed signature, consuming considerable computing
   resources.  All implementations must design to mitigate this attack.
   If ESP protected datagrams are still being received, there is an
   obvious attack.  If the peer is quiet, it is easier for an attacker
   to launch this sort of attack, but again, the system should be able
   to recognize a regular influx of malformed signatures and take some
   action.

   There is a similar attack centered on the readdress packet.  Similar
   defense mechanisms are appropriate here.

   Since not all hosts will ever support HIP, ICMP 'Destination Protocol
   Unreachable' are to be expected and present a DoS attack. Against an
   Initiator, the attack would look like the responder does not support
   HIP, but shortly after receiving the ICMP message, the initiator
   would receive a valid R1 HIP packet.  Thus to protect against this
   attack, an initiator should not react to an ICMP message until a
   reasonable delta time to get the real responder's R1 HIP packet.  A
   similar attack against the responder is more involved.  First an ICMP
   message is expected if the I1 was a DoS attack and the real owner of



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   the spoofed IP address does not support HIP.  The responder SHOULD
   NOT act on this ICMP message to remove the minimal state from the R1
   HIP packet (if it has one), but wait for either a valid I2 HIP packet
   or the natural timeout of the R1 HIP packet.  This is to allow for a
   sophisticated attacker that is trying to break up the HIP exchange.
   Likewise, the initiator should ignore any ICMP message while waiting
   for an R2 HIP packet, deleting state only after a natural timeout.

   [XXX: This does not exist any more, does it?] Another MitM attack is
   simulating a Responder's rejection of a HIP initiation.  This is a
   simple ICMP Host Unreachable, Administratively Prohibited message.  A
   HIP packet was not used because it would either have to have unique
   content, and thus difficult to generate, resulting in yet another DoS
   attack, or just as spoofable as the ICMP message.  The defense
   against this MitM attack is for the responder to wait a reasonable
   time period to get a valid R1 HIP packet.  If one does not come, then
   the Initiator has to assume that the ICMP message is valid.  Since
   this is the only point in the HIP exchange where this ICMP message is
   appropriate, it can be ignored at any other point in the exchange.
































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14. IANA Considerations

   IANA has assigned IP Protocol number TBD to HIP.

   [XXX: Revise if we use IPSECKEY.] A new KEY RR protocol of XX is
   assigned to HIP and an algorithm of XX is assigned to HIT128.

   IANA will assign a SPI of TBD for use in the ESP header of the
   optional I2 HIP packet.










































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15. ICANN Considerations

   ICANN will need to set up the HIT.int zone and accredit the
   registered assigning authorities (RAA) for HAA field.  With 21 bits,
   ICANN can allocate just over 2M registries.














































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16. Acknowledgments

   The drive to create HIP came to being after attending the MALLOC
   meeting at IETF 43.  Baiju Patel and Hilarie Orman really gave the
   original author, Bob Moskowitz, the assist to get HIP beyond 5
   paragraphs of ideas.  It has matured considerably since the early
   drafts thanks to extensive input from IETFers.  Most importantly, its
   design goals are articulated and are different from other efforts in
   this direction.  Particular mention goes to the members of the
   NameSpace Research Group of the IRTF.  Noel Chiappa provided the
   framework for LSIs and Kieth Moore the impetuous to provide
   resolvability.  Steve Deering provided encouragement to keep working,
   as a solid proposal can act as a proof of ideas for a research group.

   Many others contributed; extensive security tips were provided by
   Steve Bellovin.  Rob Austein kept the DNS parts on track.  Paul
   Kocher taught the original authors, Bob Moskowitz, how to make the
   cookie exchange expensive for the Initiator to respond, but easy for
   the Responder to validate.  Bill Sommerfeld supplied the Birthday
   concept to simplify reboot management.  Rodney Thayer and Hugh
   Daniels provide extensive feedback.  In the early times of this
   draft, John Gilmore kept Bob Moskowitz challenged to provide
   something of value.

   During the later stages of this document, when the editing baton was
   transfered to Pekka Nikander, the input from the early implementors
   were invaluable.  Without having actual implementations, this
   document would not be on the level it is now.























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References

   [1]   Mockapetris, P., "Domain names - implementation and
         specification", STD 13, RFC 1035, November 1987.

   [2]   Bradner, S., "Key words for use in RFCs to Indicate Requirement
         Levels", BCP 14, RFC 2119, March 1997.

   [3]   Hinden, R. and S. Deering, "IP Version 6 Addressing
         Architecture", RFC 2373, July 1998.

   [4]   Madson, C. and R. Glenn, "The Use of HMAC-SHA-1-96 within ESP
         and AH", RFC 2404, November 1998.

   [5]   Kent, S. and R. Atkinson, "IP Encapsulating Security Payload
         (ESP)", RFC 2406, November 1998.

   [6]   Maughan, D., Schneider, M. and M. Schertler, "Internet Security
         Association and Key Management Protocol (ISAKMP)", RFC 2408,
         November 1998.

   [7]   Pereira, R. and R. Adams, "The ESP CBC-Mode Cipher Algorithms",
         RFC 2451, November 1998.

   [8]   Eastlake, D., "Domain Name System Security Extensions", RFC
         2535, March 1999.

   [9]   Eastlake, D., "DSA KEYs and SIGs in the Domain Name System
         (DNS)", RFC 2536, March 1999.

   [10]  Vixie, P., "Extension Mechanisms for DNS (EDNS0)", RFC 2671,
         August 1999.

   [11]  Crawford, M., "Binary Labels in the Domain Name System", RFC
         2673, August 1999.

   [12]  Bush, R., Durand, A., Fink, B., Gudmundsson, O. and T. Hain,
         "Representing Internet Protocol version 6 (IPv6) Addresses in
         the Domain Name System (DNS)", RFC 3363, August 2002.

   [13]  Jokela, P., "Optimized Packet Structure for HIP",
         draft-jokela-hip-packets-01 (work in progress), November 2002.

   [14]  Richardson, M., "A method for storing IPsec keying material in
         DNS", draft-ietf-ipseckey-rr-01 (work in progress), April 2003.

   [15]  NIST, "FIPS PUB 180-1: Secure Hash Standard", April 1995.




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   [16]  Moskowitz, R. and P. Nikander, "Host Identity Protocol
         Architecture", draft-moskowitz-hip-arch-03 (work in progress),
         May 2003.

   [17]  Moskowitz, R., "Host Identity Payload Implementation",
         draft-moskowitz-hip-impl-02 (work in progress), January 2001.


Authors' Addresses

   Robert Moskowitz
   ICSAlabs, a Division of TruSecure Corporation
   1000 Bent Creek Blvd, Suite 200
   Mechanicsburg, PA
   USA

   EMail: rgm@icsalabs.com


   Pekka Nikander
   Ericsson Research Nomadic Lab

   JORVAS  FIN-02420
   FINLAND

   Phone: +358 9 299 1
   EMail: pekka.nikander@nomadiclab.com
























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Appendix A. Backwards compatibility API issues

   Tom floated again the thought that that the LSI could be completely
   local and does not need to be exchanged, as long as each host can
   determine from local information what value for LSI that the peer
   will use in its checksum computations.  Applications continue to use
   IP addresses in socket calls, and kernel does whatever NATting
   (including application NATting) is required.  It was pointed out that
   this approach was going to be prone to some kinds of data flows
   escaping the HIP protection, unless the local housekeeping in an
   implementation was especially good. Example:  FTP opens control
   connection to IP address.  One or both parties move.  FTP later opens
   data connection to the old IP address. Kernel must identify that the
   application really means to connect to the host that was previously
   at that IP address-- but obviously if the old address is reused by
   another host, this becomes difficult.

   Related to this, the discussion also opened up the question of DNS
   resolution.  Should the HIT/LSI be returned to applications as a
   (spoofed) address in the resolution process, allowing apps to use the
   socket API with HIT or LSI values instead of an IP address?  While
   this seems to be the original intention of LSIs, there are a couple
   of difficulties especially in the IPv4 case:

      how does kernel know whether value being passed in a socket call
      is an IP address or an LSI?  The fact that a name resolver library
      gave an application an LSI is no guarantee that the application
      will use that information in its socket call.  It may also have
      cached some IP address from before or received an IP address as
      side information. This difficulty may be relieved if LSIs are
      constrained to some well- known private subnet space.

      this may confuse legacy applications that assume that what is
      being passed to them is an IP address.  Good examples of this are
      diagnostic tools such as dig and ping.

      what does kernel do with an LSI that it cannot map to an address
      based on information that it has locally cached?

   It seems that some modification to the resolver library (to
   explicitly convey HIP information rather than spoofing IP addresses),
   as well as modifications to socket API to explicitly let the kernel
   know that the application is HIP aware, are the cleanest long-term
   solution, but what to do about legacy applications??-- still an open
   issue.  The HUT team has been considering these problems.






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Appendix B. Probabilities of HIT collisions

   The birthday paradox sets a bound for the expectation of collisions.
   It is based on the square root of the number of values.  A 64-bit
   hash, then, would put the chances of a collision at 50-50 with 2^32
   hosts (4 billion).  A 1% chance of collision would occur in a
   population of 640M and a .001% collision chance in a 20M population.
   A 128 bit hash will have the same .001% collision chance in a 9x10^16
   population.










































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Appendix C. Probabilities in the cookie calculation

   A question: Is it quaranteed that the Initiator is able to solve the
   puzzle in this way when the K value is large?

   No, it is not guaranteed.  But it is not guaranteed even in the old
   mechanism, since the Initiator may start far away from J and arrive
   to J after far too many steps.  If we wanted to make sure that the
   Initiator finds a value, we would need to give some hint of a
   suitable J, and I don't think we want to do that.

   In general, if we model the hash function with a random function, the
   probability that one iteration gives are result with K zero bits is
   2^-K.  Thus, the probablity that one iteration does *not* give K zero
   bits is (1 - 2^-K).  Consequently, the probablity that 2^K iterations
   does not give K zero bits is (1 - 2^-K)^(2^K).

   Since my calculus starts to be rusty, I made a small experiment and
   found out that


     lim     (1 - 2^-k)^(2^k)     = 0.36788
     k->inf

     lim     (1 - 2^-k)^(2^(k+1)) = 0.13534
     k->inf

     lim     (1 - 2^-k)^(2^(k+2)) = 0.01832
     k->inf

     lim     (1 - 2^-k)^(2^(k+3)) = 0.000335
     k->inf


   Thus, if hash functions were random functions, we would need about
   2^(K+3) iterations to make sure that the probability of a failure is
   less than 1% (actually less than 0.04%). Now, since my perhaps flawed
   understanding of hash functions is that they are "flatter" than
   random functions, 2^(K+3) is probably overkill.  OTOH, the currently
   suggested 2^K is clearly too little.  I'll change the draft to read
   2^(K+2).










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Appendix D. Using responder cookies

   As mentioned in Section 5.2.1, the responder may delay state creation
   and still reject most spoofed I2s by using a number of pre-calculated
   R1s and a local selection function.  This appendix defines one
   possible implementation in detail.  The purpose of this appendix is
   to give the implementators an idea on how to implement the mechanism.
   The method described in this appendix SHOULD NOT be used in any real
   implementation.  If the implementation is based on this appendix, it
   SHOULD contain some local modification that makes an attacker's task
   harder.

   The basic idea is to create a cheap, varying local mapping function
   f:

      f( IP-I, IP-R, HIT-I, HIT-R ) -> cookie-index

    That is, given the Initiators and Responders IP addresses and HITs,
   the function returns an index to a cookie.  When processing an I1,
   the cookie is embedded in an pre-computed R1, and the Responder
   simply sends that particular R1 to the Initiator.  When processing an
   I2, the cookie may still be embedded in the R1, or the R1 may be
   depracated (and replaced with a new one), but the cookie is still
   there.  If the received cookie does not match with the R1 or saved
   cookie, the I2 is simply dropped.  That prevents the Initiator from
   generating spoofed I2s with a probability that depends on the number
   of pre-computed R1s.

   As a concrete example, let us assume that the Responder has an array
   of R1s.  Each slot in the array contains a timestamp, an R1, and an
   old cookie that was sent in the previous R1 that occupied that
   particular slot.  The Responder replaces one R1 in the array every
   few minutes, thereby replacing all the R1s gradually.

   To create a varying mapping function, the Responder generates a
   random number every few minutes.  The octets in the IP addresses and
   HITs are XORed together, and finally the result is XORed with the
   random number.  Using pseudo-code, the function looks like the
   following.

   Pre-computation:
       r1 := random number

   Index computation:
       index := r1    XOR hit_r[0] XOR hit_r[1] XOR ... XOR hit_r[15]
       index := index XOR hit_i[0] XOR hit_i[1] XOR ... XOR hit_i[15]
       index := index XOR  ip_r[0] XOR  ip_r[1] XOR ... XOR  ip_r[15]
       index := index XOR  ip_i[0] XOR  ip_i[1] XOR ... XOR  ip_i[15]



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    The index gives the slot used in the array.

   It is possible that an Initator receives an I1, and while it is
   computing I2, the Responder deprecates an R1 and/or chooses a new
   random number for the mapping function.  Therefore the Responder must
   remember the cookies used in deprecated R1s and the previous random
   number.

   To check an received I2, the Responder can use a simple algorithm,
   expressed in pseudo-code as follows.

     If I2.hit_r does not match my_hits, drop the packet.

     index := compute_index(current_random_number, I2)
     If current_cookie[index]  == I2.cookie, go to cookie check.
     If previous_cookei[index] == I2.cookie, go to cookie check.

     index := compute_index(previous_random_number, I2)
     If current_cookie[index]  == I2.cookie, go to cookie check.
     If previous_cookei[index] == I2.cookie, go to cookie check.

     Drop packet.

   cookie_check:
     V := Ltrunc( SHA-1( I2.I, I2.hit_i, I2.hit_r, I2.J ), K )
     if V != 0, drop the packet.

   Whenever the Responder receives an I2 that fails on the index check,
   it can simply drop the packet on the floor and forget about it.  New
   I2s with the same or other spoofed parameters will get dropped with a
   reasonable probability and minimal effort.

   If a Responder receives an I2 that passes the index check but fails
   on the puzzle check, it should create a state indicating this.  After
   two or three failures the Responder should cease checking the puzzle
   but drop the packets directly.  This saves the Responder from the
   SHA-1 calculations.  Such block should not last long, however, or
   there would be a danger that a legitimite Initiator could be blocked
   from getting connections.

   A key for the success of the defined scheme is that the mapping
   function must be considerably cheaper than computing SHA-1.  It also
   must detect any changes in the IP addresses, and preferably most
   changes in the HITs.  Checking the HITs is not that essential,
   though, since HITs are included in the cookie computation, too.

   The effectivity of the method can be varied by varying the size of
   the array containing pre-computed R1s.  If the array is large, the



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   probability that an I2 with a spoofed IP address or HIT happens to
   map to the same slot is fairly slow.  However, a large array means
   that each R1 has a fairly long life time, thereby allowing an
   attacker to utilize one solved puzzle for a longer time.















































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   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
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