Glass to Glass Internet Ecosystem Introduction
draft-deen-daigle-ggie-02

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Network Working Group                                            G. Deen
Internet-Draft                                              NBCUniversal
Intended status: Informational                                 L. Daigle
Expires: April 27, 2017                     Thinking Cat Enterprises LLC
                                                        October 24, 2016

             Glass to Glass Internet Ecosystem Introduction
                       draft-deen-daigle-ggie-02

Abstract

   This document introduces the Glass to Glass Internet Ecosystem
   (GGIE).  GGIE's purpose is to improve how the Internet is used create
   and consume video, both amateur and professional, reflecting that the
   line between amateur and professional video technology is
   increasingly blurred.  Glass to Glass refers to the entire video
   ecosystem, from the camera lens to the viewing screen.  As the name
   implies, GGIE's scope is the entire video ecosystem from capture,
   through the steps of editing, packaging, distributed and searching,
   and finally viewing.  GGIE is not a complete end to end architecture
   or solution, it provides foundational elements that can serve as
   building blocks for new Internet video innovation.

   This is a companion effort to the GGIE W3C Taskforce in the W3C Web
   and TV Interest Group.

   This document is being discussed on the ggie@ietf.org mailing list.

Status of This Memo

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   This Internet-Draft will expire on April 27, 2017.

Deen & Daigle            Expires April 27, 2017                 [Page 1]
Internet-Draft                 GGIE Intro                   October 2016

Copyright Notice

   Copyright (c) 2016 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
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Table of Contents

   1.  Introduction  . . . . . . . . . . . . . . . . . . . . . . . .   3
   2.  Terminology . . . . . . . . . . . . . . . . . . . . . . . . .   4
   3.  Motivation: Video is filling up the pipes . . . . . . . . . .   4
   4.  Video is different  . . . . . . . . . . . . . . . . . . . . .   5
   5.  Historical Approaches to supporting Video on the Internet . .   6
     5.1.  Video as an application . . . . . . . . . . . . . . . . .   6
     5.2.  Video as a network problem  . . . . . . . . . . . . . . .   7
     5.3.  Video Ecosystem Encapsulation . . . . . . . . . . . . . .   7
   6.  Problem Statement and Solution Criteria . . . . . . . . . . .   8
   7.  The Glass to Glass Internet Ecosystem: GGIE . . . . . . . . .   8
     7.1.  Related work:  W3C GGIE Taskforce . . . . . . . . . . . .   9
   8.  GGIE work of relevance to the IETF  . . . . . . . . . . . . .   9
     8.1.  Affected IETF work areas  . . . . . . . . . . . . . . . .   9
     8.2.  Example use cases . . . . . . . . . . . . . . . . . . . .   9
     8.3.  Core GGIE elements  . . . . . . . . . . . . . . . . . . .  11
   9.  Conclusion and Next Steps . . . . . . . . . . . . . . . . . .  15
   10. Acknowledgements  . . . . . . . . . . . . . . . . . . . . . .  15
   11. IANA Considerations . . . . . . . . . . . . . . . . . . . . .  15
   12. Security Considerations . . . . . . . . . . . . . . . . . . .  15
     12.1.  Privacy Concerns . . . . . . . . . . . . . . . . . . . .  15
   13. Normative References  . . . . . . . . . . . . . . . . . . . .  16
   Appendix A.  Overview of the details of the video lifecycle . . .  16
     A.1.  Media Lifecycle . . . . . . . . . . . . . . . . . . . . .  16
     A.2.  Video is not like other Internet data . . . . . . . . . .  19
     A.3.  Video Transport . . . . . . . . . . . . . . . . . . . . .  21
   Authors' Addresses  . . . . . . . . . . . . . . . . . . . . . . .  21
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