VoxelVideo Format
draft-habib-voxelvideo-00
| Document | Type |
Expired Internet-Draft
(individual)
Expired & archived
|
|
|---|---|---|---|
| Authors | Daniel Habib , Alyssa Joaquin | ||
| Last updated | 2025-03-17 (Latest revision 2024-09-12) | ||
| RFC stream | (None) | ||
| Intended RFC status | (None) | ||
| Formats | |||
| Stream | Stream state | (No stream defined) | |
| Consensus boilerplate | Unknown | ||
| RFC Editor Note | (None) | ||
| IESG | IESG state | Expired | |
| Telechat date | (None) | ||
| Responsible AD | (None) | ||
| Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
This document proposes the VoxelVideo format, a file structure designed specifically for the efficient handling, playback, and livestreaming of 3D voxel-based videos. The format is intended for applications in gaming, virtual reality, live sports, and interactive media, providing a robust framework for managing complex 3D data with spatial precision and color fidelity. This document describes the current JSON-based version and outlines future plans to adopt a more efficent, compressed format.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)