Survey of Research towards Robust Peer-to-Peer Networks: Search Methods
draft-irtf-p2prg-survey-search-01
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draft-irtf-p2prg-survey-search-01
PEER-TO-PEER RESEARCH GROUP J.Risson
T.Moors
Internet Draft University of New South Wales
Intended status: Informational March 3, 2007
Expires: September 2007
Survey of Research towards Robust Peer-to-Peer Networks:
Search Methods
draft-irtf-p2prg-survey-search-01.txt
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Abstract
The pace of research on peer-to-peer (P2P) networking in the last
five years warrants a critical survey. P2P has the makings of a
disruptive technology - it can aggregate enormous storage and
processing resources while minimizing entry and scaling costs.
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Failures are common amongst massive numbers of distributed peers,
though the impact of individual failures may be less than in
conventional architectures. Thus the key to realizing P2P's potential
in applications other than casual file sharing is robustness.
P2P search methods are first couched within an overall P2P taxonomy.
P2P indexes for simple key lookup are assessed, including those based
on Plaxton trees, rings, tori, butterflies, de Bruijn graphs and skip
graphs. Similarly, P2P indexes for keyword lookup, information
retrieval and data management are explored. Finally, early efforts to
optimize range, multi-attribute, join and aggregation queries over
P2P indexes are reviewed. Insofar as they are available in the
primary literature, robustness mechanisms and metrics are highlighted
throughout. However, the low-level mechanisms that most affect
robustness are not well isolated in the literature. Recommendations
are given for future research.
Table of Contents
1. Introduction...................................................3
1.1. Related Disciplines.......................................6
1.2. Structured and Unstructured Routing.......................8
1.3. Indexes and Queries.......................................9
2. Index Types...................................................10
2.1. Local Index (Gnutella)...................................11
2.2. Central Index (Napster)..................................12
2.3. Distributed Index (Freenet)..............................14
3. Semantic Free Index...........................................15
3.1. Origins..................................................16
3.1.1. Plaxton, Rajaraman, and Richa (PRR).................16
3.1.2. Consistent Hashing..................................16
3.1.3. Scalable Distributed Data Structures (LH*)..........17
3.2. Dependability............................................17
3.2.1. Static Dependability................................18
3.2.2. Dynamic Dependability...............................18
3.2.3. Ephemeral or Stable Nodes - O(log N) or O(1) Hops...19
3.2.4. Simulation and Proof................................20
3.3. Latency..................................................21
3.3.1. Hop Count and the O(1)-Hop DHTs.....................21
3.3.2. Proximity and the O(log N)-Hop DHTs.................22
3.4. Multicasting.............................................23
3.4.1. Multicasting vs Broadcasting........................23
3.4.2. Motivation for DHT-based Multicasting...............23
3.4.3. Design Issues.......................................24
3.5. Routing Geometries.......................................25
3.5.1. Plaxton Trees (Pastry, Tapestry)....................25
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3.5.2. Rings (Chord, DKS)..................................27
3.5.3. Tori (CAN)..........................................28
3.5.4. Butterflies (Viceroy)...............................29
3.5.5. de Bruijn (D2B, Koorde, Distance Halving, ODRI).....30
3.5.6. Skip Graphs.........................................32
4. Semantic Index................................................33
4.1. Keyword Lookup...........................................34
4.1.1. Gnutella Enhancements...............................35
4.1.2. Partition-by-Document, Partition-by-Keyword.........38
4.1.3. Partial Search, Exhaustive Search...................38
4.2. Information Retrieval....................................39
4.2.1. Vector Model (PlanetP, FASD, eSearch)...............40
4.2.2. Latent Semantic Indexing (pSearch)..................42
4.2.3. Small Worlds........................................43
5. Queries.......................................................43
5.1. Range Queries............................................45
5.2. Multi-Attribute Queries..................................48
5.3. Join Queries.............................................49
5.4. Aggregation Queries......................................50
6. Security Considerations.......................................51
7. IANA Considerations...........................................52
8. Conclusions...................................................52
9. Acknowledgments...............................................53
10. References...................................................54
10.1. Normative References....................................54
10.2. Informative References..................................54
Author's Addresses...............................................81
Intellectual Property Statement..................................81
Disclaimer of Validity...........................................82
Copyright Statement..............................................82
Acknowledgment...................................................82
1. Introduction
Peer-to-peer (P2P) networks are those that exhibit three
characteristics: self-organization, symmetric communication and
distributed control [1]. A self-organizing P2P network "automatically
adapts to the arrival, departure and failure of nodes" [2].
Communication is symmetric in that peers act as both clients and
servers. It has no centralized directory or control point. USENET
servers or BGP peers have these traits [3] but the emphasis here is
on the flurry of research since 2000. Leading examples include
Gnutella [4], Freenet [5], Pastry [2], Tapestry [6], Chord [7], the
Content Addressable Network (CAN) [8], pSearch [9] and Edutella [10].
Some have suggested that peers are inherently unreliable [11]. Others
have assumed well-connected, stable peers [12].
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This critical survey of P2P academic literature is warranted, given
the intensity of recent research. At the time of writing, one
research database lists over 5,800 P2P publications [13]. One vendor
surveyed P2P products and deployments [14]. There is also a tutorial
survey of leading P2P systems [15]. DePaoli and Mariani recently
reviewed the dependability of some early P2P systems at a high level
[16]. The need for a critical survey was flagged in the peer-to-peer
research group of the Internet Research Task Force (IRTF) [17].
P2P is potentially a disruptive technology with numerous
applications, but this potential will not be realized unless it is
demonstrated to be robust. A massively distributed search technique
may yield numerous practical benefits for applications [18]. A P2P
system has potential to be more dependable than architectures relying
on a small number of centralized servers. It has potential to evolve
better from small configurations - the capital outlays for high
performance servers can be reduced and spread over time if a P2P
assembly of general purpose nodes is used. A similar argument
motivated the deployment of distributed databases - one thousand,
off-the-shelf PC processors are more powerful and much less expensive
than a large mainframe computer [19]. Storage and processing can be
aggregated to achieve massive scale. Wasteful partitioning between
servers or clusters can be avoided. As Gedik and Liu put it, if P2P
is to find its way into applications other than casual file sharing,
then reliability needs to be addressed [20].
The taxonomy of Figure 1 divides the entire body of P2P research
literature along four lines: search, storage, security and
applications. This survey concentrates on search aspects. A P2P
search network consists of an underlying index (Sections 2. to 4. )
and queries that propagate over that index (Section 5. ).
Search [18, 21-29]
Semantic-Free Indexes [2, 6, 7, 30-52]
Plaxton Trees
Rings
Tori
Butterflies
de Bruijn Graphs
Skip Graphs
Semantic Indexes [4, 53-71]
Keyword Lookup
Peer Information Retrieval
Peer Data Management
Queries [20, 22, 23, 25, 32, 38, 41, 56, 72-100]
Range Queries
Multi-Attribute Queries
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Join Queries
Aggregation Queries
Continuous Queries
Recursive Queries
Adaptive Queries
Storage
Consistency & Replication [101-112]
Eventual consistency
Trade-offs
Distribution [39, 42, 90, 92, 113-131]
Epidemics, Bloom Filters
Fault Tolerance [40, 105, 132-139]
Erasure Coding
Byzantine Agreement
Locality [24, 43, 47, 140-160]
Load Balancing [37, 86, 100, 107, 151, 161-171]
Security
Character [172-182]
Identity
Reputation and Trust
Incentives
Goals [25, 27, 71, 183-197]
Availability
Authenticity
Anonymity
Access Control
Fair Trading
Applications [1, 198-200]
Memory [32, 90, 142, 201-222]
File Systems
Web
Content Delivery Networks
Directories
Service Discovery
Publish / Subscribe ...
Intelligence [223-228]
GRID
Security...
Communication [12, 92, 119, 229-247]
Multicasting
Streaming Media
Mobility
Sensors...
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Figure 1 Classification of P2P Research Literature.
This survey is concerned with two questions. The first is "How do P2P
search networks work?" This foundation is important given the pace
and breadth of P2P research in the last five years. In Section 2. ,
we classify indexes as local, centralized and distributed. Since
distributed indexes are becoming dominant, they are given closer
attention in Sections 3. and 4. . Section 3. compares distributed P2P
indexes for simple key lookup, in particular, their origins (Section
3.1. ), dependability (Section 3.2. ), latency (Section 3.3. ), and
their support for multicast (Section 3.4. ). It classifies those
index according to their routing geometry (Section 3.5. ) - Plaxton
trees, rings, tori, butterflies, de Bruijn graphs and skip graphs.
Section 4. reviews distributed P2P indexes supporting keyword lookup
(Section 4.1. ) and information retrieval (Section 4.2. ). Section 5.
probes the embryonic research on P2P queries, in particular, range
queries (Section 5.1. ), multi-attribute queries (Section 5.2. ),
join queries (Section 5.3. ) and aggregation queries (Section 5.4. ).
The second question is "How robust are P2P search networks?" Insofar
as it is available in the research literature, we tease out the
robustness mechanisms and metrics throughout Sections 2. to 5. .
Unfortunately, robustness is often more sensitive to low-level design
choices than it is to the broad P2P index structure, yet these
underlying design choices are seldom isolated in the primary
literature [248]. Furthermore, there has been little consensus on P2P
robustness metrics (Section 3.2. ). Section 8. gives recommendations
to address these important gaps.
1.1. Related Disciplines
Peer-to-peer research draws upon numerous distributed systems
disciplines. Networking researchers will recognize familiar issues of
naming, routing and congestion control. P2P designs need to address
routing and security issues across network region boundaries [152].
Networking research has traditionally been host-centric. The web's
Universal Resource Identifiers are naturally tied to specific hosts,
making object mobility a challenge [216].
P2P work is data-centric [249]. P2P systems for dynamic object
location and routing have borrowed heavily from the distributed
systems corpus. Some have used replication, erasure codes and
Byzantine agreement [111]. Others have used epidemics for durable
peer group communication [39].
Similarly, P2P research is set to benefit from database research
[250]. Database researchers will recognize the need to reapply Codd's
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principle of physical data independence, that is, to decouple data
indexes from the applications that use the data [23]. It was the
invention of appropriate indexing mechanisms and query optimizations
that enabled data independence. Database indexes like B+ trees have
an analog in P2P's distributed hash tables (DHTs). Wide-area, P2P
query optimization is a ripe, but challenging, area for innovation.
More flexible distribution of objects comes with increased security
risks. There are opportunities for security researchers to deliver
new methods for availability, file authenticity, anonymity and access
control [25]. Proactive and reactive mechanisms are needed to deal
with large numbers of autonomous, distributed peers. To build robust
systems from cooperating but self-interested peers, issues of
identity, reputation, trust and incentives need to be tackled.
Although it is beyond the scope of this paper, robustness against
malicious attacks also ought to be addressed [195].
Possibly the largest portion of P2P research has majored on basic
routing structures [18], where research on algorithms comes to the
fore. Should the overlay be "structured" or "unstructured"? Are the
two approaches competing or complementary? Comparisons of the
"structured" approaches (hypercubes, rings, toroids, butterflies, de
Bruijn and skip graphs) have weighed the amount of routing state per
peer and the number of links per peer against overlay hop-counts.
While "unstructured" overlays initially used blind flooding and
random walks, overheads usually trigger some structure, for example
super-peers and clusters.
P2P applications rely on cooperation between these disciplines.
Applications have included file sharing, directories, content
delivery networks, email, distributed computation, publish-subscribe
middleware, multicasting, and distributed authentication. Which
applications will be suited to which structures? Are there adaptable
mechanisms which can decouple applications from the underlying data
structures? What are the criteria for selection of applications
amenable to a P2P design [1]?
Robustness is emphasized throughout the survey. We are particularly
interested in two aspects. The first, dependability, was a leading
design goal for the original Internet [251]. It deserves the same
status in P2P. The measures of dependability are well established:
reliability, a measure of the mean-time-to-failure (MTTF);
availability, a measure of both the MTTF and the mean-time-to-repair
(MTTR); maintainability; and safety [252]. The second aspect is the
ability to accommodate variation in outcome, which one could call
adaptability. Its measures have yet to be defined. In the context of
the Internet, it was only recently acknowledged as a first class
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requirement [253]. In P2P, it means planning for the tussles over
resources and identity. It means handling different kinds of queries
and accomodating changeable application requirements with minimal
intervention. It means "organic scaling" [22], whereby the system
grows gracefully, without a priori data center costs or architectural
breakpoints.
In the following section, we discuss one notable omission from the
taxonomy of P2P networking in Figure 1 - routing.
1.2. Structured and Unstructured Routing
P2P routing algorithms have been classified as "structured" or
"unstructured". Peers in unstructured overlay networks join by
connecting to any existing peers [254]. In structured overlays, the
identifier of the joining peer determines the set of peers that it
connects to [254]. Early instantiations of Gnutella were unstructured
- keyword queries were flooded widely [255]. Napster [256] had
decentralized content and a centralized index, so only partially
satisfies the distributed control criteria for P2P systems. Early
structured algorithms included Plaxton, Rajaraman and Richa (PRR)
[30], Pastry [2], Tapestry [31], Chord [7] and the Content
Addressable Network [8]. Mishchke and Stiller recently classified P2P
systems by the presence or absence of structure in routing tables and
network topology [257].
Some have cast unstructured and structured algorithms as competing
alternatives. Unstructured approaches have been called "first
generation", implicitly inferior to the "second generation"
structured algorithms [2, 31]. When generic key lookups are required,
these structured, key-based routing schemes can guarantee location of
a target within a bounded number of hops [23]. The broadcasting
unstructured approaches, however, may have large routing costs, or
fail to find available content [22]. Despite the apparent advantages
of structured P2P, several research groups are still pursuing
unstructured P2P.
There have been two main criticisms of structured systems [61]. The
first relates to peer transience, which in turn affects robustness.
Chawathe et al. opined that highly transient peers are not well
supported by DHTs [61]. P2P systems often exhibit "churn", with peers
continually arriving and departing. One objection to concerns about
highly transient peers is that many applications use peers in well-
connected parts of the network. The Tapestry authors analysed the
impact of churn in a network of 1000 nodes [31]. Others opined that
it is possible to maintain a robust DHT at relatively low cost [258].
Very few papers have quantitatively compared the resilience of
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structured systems. Loguinov, Kumar et al claimed that there were
only two such works [24, 36].
The second criticism of structured systems is that they do not
support keyword searches and complex queries as well as unstructured
systems. Given the current file-sharing deployments, keyword searches
seem more important than exact-match key searches in the short term.
Paraphrased, "most queries are for hay, not needles" [61].
More recently, some have justifiably seen unstructured and structured
proposals as complementary, and have devised hybrid models [259].
Their starting point was the observation that unstructured flooding
or random walks are inefficient for data that is not highly
replicated across the P2P network. Structured graphs can find keys
efficiently, irrespective of replication. Castro et al proposed
Structella, a hybrid of Gnutella built on top of Pastry [259].
Another design used structured search for rare items and unstructured
search for massively replicated items [54].
However, the "structured versus unstructured routing" taxonomy is
becoming less useful, for two reasons, Firstly, most "unstructured"
proposals have evolved and incorporated structure. Consider the
classic "unstructured" system, Gnutella [4]. For scalability, its
peers are either ultrapeers or leaf nodes. This hierarchy is
augmented with a query routing protocol whereby ultrapeers receive a
hashed summary of the resource names available at leaf-nodes. Between
ultrapeers, simple query broadcast is still used, though methods to
reduce the query load here have been considered [260]. Secondly,
there are emerging schema-based P2P designs [59], with super-node
hierarchies and structure within documents. These are quite distinct
from the structured DHT proposals.
1.3. Indexes and Queries
Given that most, if not all, P2P designs today assume some structure,
a more instructive taxonomy would describe the structure. In this
survey, we use a database taxonomy in lieu of the networking
taxonomy, as suggested by Hellerstein, Cooper and Garcia-Molina [23,
261]. The structure is determined by the type of index (Sections 2. ,
3. and 4. ). Queries feature in lieu of routing (Section 5. ). The
DHT algorithms implement a "semantic-free index" [216]. They are
oblivious of whether keys represent document titles, meta-data, or
text. Gnutella-like and schema-based proposals have a "semantic
index".
Index engineering is at the heart of P2P search methods. It captures
a broad range of P2P issues, as demonstrated by the Search/Index
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Links model [261]. As Manber put it, "the most important of the tools
for information retrieval is the index - a collection of terms with
pointers to places where information about documents can be
found"[262]. Sen and Wang noted that a "P2P network" usually consists
of connections between hosts for application-layer signaling, rather
than for the data transfer itself [263]. Similarly, we concentrate on
the "signaled" indexes and queries.
Our focus here is the dependability and adaptability of the search
network. Static dependability is a measure of how well queries route
around failures in a network that is normally fault-free. Dynamic
dependability gives an indication of query success when nodes and
data are continually joining and leaving the P2P system. An adaptable
index accommodates change in the data and query distribution. It
enables data independence, in that it facilitates changes to the data
layout without requiring changes to the applications that use the
data [23]. An adaptable P2P system can support rich queries for a
wide range of applications. Some applications benefit from simple,
semantic-free key lookups [264]. Others require more complex,
Structured Query Language (SQL)-like queries to find documents with
multiple keywords, or to aggregate or join query results from
distributed relations [22].
2. Index Types
A P2P index can be local, centralized or distributed. With a local
index, a peer only keeps the references to its own data, and does not
receive references for data at other nodes. The very early Gnutella
design epitomized the local index (Section 2.1. ). In a centralized
index, a single server keeps references to data on many peers. The
classic example is Napster (Section 2.2. ). With distributed indexes,
pointers towards the target reside at several nodes. One very early
example is Freenet (Section 2.3. ). Distributed indexes are used in
most P2P designs nowadays - they dominate this survey.
P2P indexes can also be classified as non-forwarding and forwarding.
When queries are guided by a non-forwarding index, they jump to the
node containing the target data in a single hop. There have been
semantic and semantic-free one-hop schemes [138, 265, 266]. Where
scalability to a massive number of peers is required, these schemes
have been extended to two-hops [267, 268]. More common are the
forwarding P2Ps where the number of hops varies with the total number
of peers, often logarithmically. The related tradeoffs between
routing state, lookup latency, update bandwidth and peer churn are
critical to total system dependability.
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2.1. Local Index (Gnutella)
P2Ps with a purely local data index are becoming rare. In such
designs, peers flood queries widely and only index their own content.
They enable rich queries - the search is not limited to a simple key
lookup. However, they also generate a large volume of query traffic
with no guarantee that a match will be found, even if it does exist
on the network. For example, to find potential peers on the early
instantiations of Gnutella, 'ping' messages were broadcast over the
P2P network and the 'pong' responses were used to build the node
index. Then small 'query' messages, each with a list of keywords, are
broadcast to peers which respond with matching filenames [4].
There have been numerous attempts to improve the scalability of
local-index P2P networks. Gnutella uses fixed time-to-live (TTL)
rings, where the query's TTL is set less than 7-10 hops [4]. Small
TTLs reduce the network traffic and the load on peers, but also
reduce the chances of a successful query hit. One paper reported,
perhaps a little too bluntly, that the fixed "TTL-based mechanism
does not work" [67] To address this TTL selection problem, they
proposed an expanding ring, known elsewhere as iterative deepening
[29]. It uses successively larger TTL counters until there is a
match. The flooding, ring and expanding ring methods all increase
network load with duplicated query messages. A random walk, whereby
an unduplicated query wanders about the network, does indeed reduce
the network load but massively increases the search latency. One
solution is to replicate the query k times at each peer. Called
random k-walkers, this technique can be coupled with TTL limits, or
periodic checks with the query originator, to cap the query load
[67]. Adamic, Lukose et al. suggested that the random walk searches
be directed to nodes with higher degree, that is, with larger numbers
of inter-peer connections [269]. They assumed that higher-degree
peers are also capable of higher query throughputs. However without
some balancing design rule, such peers would be swamped with the
entire P2P signaling traffic. In addition to the above approaches,
there is the 'directed breadth-first' algorithm [29]. It forwards
queries within a subset of peers selected according to heuristics on
previous performance, like the number of successful query results.
Another algorithm, called probabilistic flooding, has been modeled
using percolation theory [270].
Several measurement studies have investigated locally indexed P2Ps.
Jovanovic noted Gnutella's power law behaviour [70]. Sen and Wang
compared the performance of Gnutella, Fasttrack [271] and Direct
Connect [263, 272, 273]. At the time, only Gnutella used local data
indexes. All three schemes now use distributed data indexes, with
hierarchy in the form of Ultrapeers (Gnutella), Super-Nodes
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(FastTrack) and Hubs (Direct Connect). It was found that a very small
percentage of peers have a very high degree and that the total system
dependability is at the mercy of such peers. While peer up-time and
bandwidth were heavy-tailed, they did not fit well with the Zipf
distribution. Fortunately for Internet Service Providers, measures
aggregated by IP prefix and Autonomous System (AS) were more stable
than for individual IP addresses. A study of University of Washington
traffic found that Gnutella and Kazaa together contributed 43% of the
university's total TCP traffic [274]. They also reported a heavy-
tailed distribution, with 600 external peers (out of 281,026)
delivering 26% of Kazaa bytes to internal peers. Furthermore, objects
retrieved from the P2P network were typically three orders of
magnitude larger than web objects - 300 objects contributed to almost
half of the total outbound Kazaa bandwidth. Others reported
Gnutella's topology mismatch, whereby only 2-5% of P2P connections
link peers in the same AS, despite over 40% of peers being in the top
10 ASes [65]. Together these studies underscore the significance of
multimedia sharing applications. They motivate interesting caching
and locality solutions to the topology mismatch problem.
These same studies bear out one main dependability lesson: total
system dependability may be sensitive to the dependability of high
degree peers. The designers of Scamp translated this observation to
the design heuristic, "have the degree of each node be of nearly
equal size" [153]. They analyzed a system of N peers, with mean
degree c.log(N), where link failures occur independently with
probability e. If d>0 is fixed and c>(1+d)/(-log(e)) then the
probability of graph disconnection goes to zero as N->infinity.
Otherwise, if c<(1-d)/(-log(e)) then the probability of disconnection
goes to one as N->infinity. They presented a localizer, which finds
approximate minima to a global function of peer degree and arbitrary
link costs using only local information. The Scamp overlay
construction algorithms could support any of the flooding and walking
routing schemes above, or other epidemic and multicasting schemes for
that matter. Resilience to high churn rates was identified for future
study.
2.2. Central Index (Napster)
Centralized schemes like Napster [256] are significant because they
were the first to demonstrate the P2P scalability that comes from
separating the data index from the data itself. Ultimately 36 million
Napster users lost their service not because of technical failure,
but because the single administration was vulnerable to the legal
challenges of record companies [275].
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There has since been little research on P2P systems with central data
indexes. Such systems have also been called 'hybrid' since the index
is centralized but the data is distributed. Yang and Garcia-Molina
devised a four-way classification of hybrid systems [276]: unchained
servers, where users whose index is on one server do not see other
servers' indexes; chained servers, where the server that receives a
query forwards it to a list of servers if it does not own the index
itself; full replication, where all centralized servers keep a
complete index of all available metadata; and hashing, where keywords
are hashed to the server where the associated inverted list is kept.
The unchained architecture was used by Napster, but it has the
disadvantage that users do not see all indexed data in the system.
Strictly speaking, the other three options illustrate the distributed
data index, not the central index. The chained architecture was
recommended as the optimum for the music-swapping application at the
time. The methods by which clients update the central index were
classified as batch or incremental, with the optimum determined by
the query-to-login ratio. Measurements were derived from a clone of
Napster called OpenNap[277]. Another study of live Napster data
reported wide variation in the availability of peers, a general
unwillingness to share files (20-40% of peers share few or no files),
and a common understatement of available bandwidth so as to
discourage other peers from sharing one's link [202].
Influenced by Napster's early demise, the P2P research community may
have prematurely turned its back on centralized architectures.
Chawathe, Ratnasamy et al. opined that Google and Yahoo demonstrate
the viability of a centralized index. They argued that "the real
barriers to Napster-like designs are not technical but legal and
financial" [61]. Even this view may be a little too harsh on the
centralized architectures - it implies that they always have an
upfront capital hurdle that is steeper than for distributed
architectures. The closer one looks at scalable 'centralized'
architectures, the less the distinction with 'distributed'
architectures seems to matter. For example, it is clear that Google's
designers consider Google a distributed, not centralized, file system
[278]. Google demonstrates the scale and performance possible on
commodity hardware, but still has a centralized master that is
critical to the operation of each Google cluster. Time may prove that
the value of emerging P2P networks, regardless of the centralized-
versus-distributed classification, is that they smooth the capital
outlays and remove the single points of failure across the spectra of
scale and geographic distribution.
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2.3. Distributed Index (Freenet)
An important early P2P proposal for a distributed index was Freenet
[5, 71, 279]. While its primary emphasis was the anonymity of peers,
it did introduce a novel indexing scheme. Files are identified by
low-level "content-hash" keys and by "secure signed-subspace" keys
which ensure that only a file owner can write to a file while anyone
can read from it. To find a file, the requesting peer first checks
its local table for the node with keys closest to the target. When
that node receives the query, it too checks for either a match or
another node with keys close to the target. Eventually, the query
either finds the target or exceeds time-to-live (TTL) limits. The
query response traverses the successful query path in reverse,
depositing a new routing table entry (the requested key and the data
holder) at each peer. The insert message similarly steps towards the
target node, updating routing table entries as it goes, and finally
stores the file there. Whereas early versions of Gnutella used
breadth-first flooding, Freenet uses a more economic depth-first
search [280].
An initial assessment has been done of Freenet's robustness. It was
shown that in a network of 1000 nodes, the median query path length
stayed under 20 hops for a failure of 30% of nodes. While the Freenet
designers considered this as evidence that the system is
"surprisingly robust against quite large failures" [71], the same
datapoint may well be outside meaningful operating bounds. How many
applications are useful when the first quartile of queries have path
lengths of several hundred hops in a network of only 1000 nodes, per
Figure 4 of [71]? To date, there has been no analysis of Freenet's
dynamic robustness. For example, how does it perform when nodes are
continually arriving and departing?
There have been both criticisms and extensions of the early Freenet
work. Gnutella proponents acknowledged the merit in Freenet's
avoidance of query broadcasting [281]. However, they are critical on
two counts: the exact file name is needed to construct a query; and
exactly one match is returned for each query. P2P designs using DHTs,
per Section 3. , share similar characteristics - a precise query
yields a precise response. The similarity is not surprising since
Freenet also uses a hash function to generate keys. However, the
query routing used in the DHTs has firmer theoretical foundations.
Another difference with DHTs is that Freenet will take time, when a
new node joins the network, to build an index that facilitates
efficient query routing. By the inventor's own admission, this is
damaging for a user's first impressions [282]. It was proposed to
download a copy of routing tables from seed nodes at startup, even
though the new node might be far from the seed node. Freenet's slow
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startup motivated Mache, Gilbert et al. to amend the overlay after
failed requests and to place additional index entries on successful
requests - they claim almost an order of magnitude reduction in
average query path length [280]. Clarke also highlighted the lack of
locality or bandwidth information available for efficient query
routing decisions [282]. He proposed that each node gather response
times, connection times and proportion of successful requests for
each entry in the query routing table. When searching for a key that
is not in its own routing table, it was proposed to estimate response
times from the routing metrics for the nearest known keys and
consequently choose the node that can retrieve the data fastest. The
response time heuristic assumed that nodes close in the key space
have similar response times. This assumption stemmed from early
deployment observations that Freenet peers seemed to specialize in
parts of the keyspace - it has not been justified analytically.
Kronfol drew attention to Freenet's inability to do keyword searches
[283]. He suggested that peers cache lists of weighted keywords in
order to route queries to documents, using Term Frequency Inverse
Document Frequency (TFIDF) measures and inverted indexes (Section
4.2.1. ). With these methods, a peer can route queries for simple
keyword lists or more complicated conjunctions and disjunctions of
keywords. Robustness analysis and simulation of Kronfol's proposal
remains open.
The vast majority of P2P proposals in following sections rely on a
distributed index.
3. Semantic Free Index
Many of today's distributed network indexes are semantic. The
semantic index is human-readable. For example, it might associate
information with other keywords, a document, a database key or even
an administrative domain. It makes it easy to associate objects with
particular network providers, companies or organizations, as
evidenced in the Domain Name System (DNS). However, it can also
trigger legal tussles and frustrate content replication and migration
[216].
Distributed Hash Tables (DHTs) have been proposed to provide
semantic-free, data-centric references. DHTs enable one to find an
object's persistent key in a very large, changing set of hosts. They
are typically designed for [23]:
a) low degree. If each node keeps routing information for only a
small number of other nodes, the impact of high node arrival and
departure rates is contained;
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b) low hop count. The hops and delay introduced by the extra
indirection are minimized;
c) greedy routing. Nodes independently calculate a short path to the
target. At each hop, the query moves closer to the target; and
d) robustness. A path to the target can be found even when links or
nodes fail.
3.1. Origins
To understand the origins of recent DHTs, one needs to look to three
contributions from the 1990s. The first two - Plaxton, Rajaraman, and
Richa (PRR) [30] and Consistent Hashing [49] - were published within
one month of each other. The third, the Scalable Distributed Data
Structure (SDDS) [52], was curiously ignored in significant
structured P2P designs despite having some similar goals [2, 6, 7].
It has been briefly referenced in other P2P papers [46, 284-287].
3.1.1. Plaxton, Rajaraman, and Richa (PRR)
PRR is the most recent of the three. It influenced the designs of
Pastry [2], Tapestry [6] and Chord [7]. The value of PRR is that it
can locate objects using fixed-length routing tables [6]. Objects and
nodes are assigned a semantic-free address, for example a 160 bit
key. Every node is effectively the root of a spanning tree. A message
routes toward an object by matching longer address suffixes, until it
encounters either the object's root node or another node with a
'nearby' copy. It can route around link and node failure by matching
nodes with a related suffix. The scheme has several disadvantages
[6]: global knowledge is needed to construct the overlay; an object's
root node is a single point of failure; nodes cannot be inserted and
deleted; there is no mechanism for queries to avoid congestion hot
spots.
3.1.2. Consistent Hashing
Consistent Hashing [288] strongly influenced the designs of Chord [7]
and Koorde [37]. Karger et al. introduced Consistent Hashing in the
context of the web caching problem [49]. Web servers could
conceivably use standard hashing to place objects across a network of
caches. Clients could use the approach to find the objects. For
normal hashing, most object references would be moved when caches are
added or deleted. On the other hand, Consistent Hashing is "smooth" -
when caches are added or deleted, the minimum number of object
references move so as to maintain load balancing. Consistent Hashing
also ensures that the total number of caches responsible for a
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particular object is limited. Whereas Litwin's Linear Hashing (LH*)
scheme requires 'buckets' to be added one at a time in sequence [50],
Consistent Hashing allows them to be added in any order [49]. There
is an open Consistent Hashing problem pertaining to the fraction of
items moved when a node is inserted [165]. Extended Consistent
Hashing was recently proposed to randomize queries over the spread of
caches to significantly reduce the load variance [289].
Interestingly, Karger [49] referred to an older DHT algorithm by
Devine that used "a novel autonomous location discovery algorithm
that learns the buckets' locations instead of using a centralized
directory" [51].
3.1.3. Scalable Distributed Data Structures (LH*)
In turn, Devine's primary point of reference was Litwin's work on
SDDSs and the associated LH* algorithm [52]. An SDDS satisfies three
design requirements: files grow to new servers only when existing
servers are well loaded; there is no centralized directory; the basic
operations like insert, search and split never require atomic updates
to multiple clients. Honicky and Miller suggested the first
requirement could be considered a limitation since expansion to new
servers is not under administrative control [286]. Litwin recently
noted numerous similarities and differences between LH* and Chord
[290]. He found that both implement key search. Although LH* refers
to clients and servers, nodes can operate as peers in both. Chord
'splits' nodes when a new node is inserted, while LH* schedules
'splits' to avoid overload. Chord requests travel O(logN) hops, while
LH* client requests need at most two hops to find the target. Chord
stores a small number of 'fingers' at each node. LH* servers store
N/2 to N addresses while LH* clients store 1 to N addresses. This
tradeoff between hop count and the size of the index affects system
robustness, and bears striking similarity to recent one- and two-hop
P2P schemes in Section 2. . The arrival and departure of LH* clients
does not disrupt LH* server metadata at all. Given the size of the
index, the arrival and departure of LH* servers is likely to cause
more churn than that of Chord nodes. Unlike Chord, LH* has a single
point of failure, the split coordinator. It can be replicated.
Alternatively it can be removed in later LH* variants, though details
have not been progressed for lack of practical need [290].
3.2. Dependability
We make four overall observations about their dependability.
Dependability metrics fall into two categories: static dependability,
a measure of performance before recovery mechanisms take over; and
dynamic dependability, for the most likely case in massive networks
where there is continual failure and recovery ("churn").
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3.2.1. Static Dependability
Observation A: Static dependability comparisons show that no O(log N)
DHT geometry is significantly more dependable than the other O(log N)
geometries.
Gummadi et al. compared the tree, hypercube, butterfly, ring, XOR and
hybrid geometries. In such geometries, nodes generally know about
O(log N) neighbors and route to a destination in O(log N) hops, where
N is the number of nodes in the overlay. Gummadi et al. asked "Why
not the ring?". They concluded that only the ring and XOR geometries
permit flexible choice of both neighbors and alternative routes [24].
Loguinov et al. added the de Bruijn graph to their comparison [36].
They concluded that the classical analyses, for example the
probability that a particular node becomes disconnected, yield no
major differences between the resilience of Chord, CAN and de Bruijn
graphs. Using bisection width (the minimum edge count between two
equal partitions) and path overlap (the likelihood that backup paths
will encounter the same failed nodes or links as the primary path),
they argued for the superior resilience of the de Bruijn graph. In
short, ring, XOR and de Bruijn graphs all permit flexible choice of
alternative paths, but only in de Bruijn are the alternate paths
independent of each other [36].
3.2.2. Dynamic Dependability
Observation B: Dynamic dependability comparisons show that DHT
dependability is sensitive to the underlying topology maintenance
algorithms.
Li et al. give the best comparison to date of several leading DHTs
during churn [291]. They relate the disparate configuration
parameters of Tapestry, Chord, Kademlia, Kelips and OneHop to
fundamental design choices. For each of these DHTs, they plotted the
optimal performance in terms of lookup latency (milliseconds) and
fraction of failed lookups. The results led to several important
insights about the underlying algorithms, for example: increasing
routing table size is more cost-effective than increasing the rate of
periodic stabilization; learning about new nodes during the lookup
process sometimes eliminates the need for stabilization; parallel
lookups reduce latency due to timeouts more effectively than faster
stabilization. Similarly, Zhuang et al. compared keep-alive
algorithms for DHT failure detection [292]. Such algorithmic
comparisons can significantly improve the dependability of DHT
designs.
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In Figure 2, we propose a taxonomy for the topology maintenance
algorithms that influence dependability. The algorithms can be
classified by how nodes join and leave, how they first detect
failures, how they share information about topology updates, and how
they react when they receive information about topology updates.
Normal Updates
Joins (passive; active) [293]
Leaves (passive; active) [293]
Fault Detection [292]
Maintenance
Proactive (periodic or keep-alive probes)
Reactive (correction-on-use, correction-on-failure) [294]
Report
Negative (all dead nodes, nodes recently failed);
Positive (all live nodes; nodes recently recovered); [292]
Topology Sharing: yes/ no [292]
Multicast Tree (explicit, implicit) [267, 295]
Gossip (timeouts; number of contacts) [39]
Corrective Action
Routing
Rerouting actions
(reroute once; route in parallel [291]; reject);
Routing timeouts
(TCP-style, virtual coordinates) [296]
Topology
Update action (evict/ replace/ tag node)
Update timeliness (immediate, periodic[296], delayed [297])
Figure 2 Topology Maintenance in Distributed Hash Tables.
3.2.3. Ephemeral or Stable Nodes - O(log N) or O(1) Hops
Observation C: Most DHTs use O(log N) geometries to suit ephemeral
nodes. The O(1) hop DHTs suit stable nodes and deserve more research
attention.
Most of the DHTs in Section 3.5. assume that nodes are ephemeral,
with expected lifetimes of one to two hours. They therefore mostly
use an O(log N) geometry. The common assumption is that maintenance
of full routing tables in the O(1) hop DHTs will consume excessive
bandwidth when nodes are continually joining and leaving. The
corollary is that, when they run on stable infrastructure servers
[298], most of the DHTs in Section 3.5. are less than optimal -
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lookups take many more hops than necessary, wasting latency and
bandwidth budgets. The O(1) hop DHTs suit stable deployments and high
lookup rates. For a churning 1024-node network, Li et al. concluded
that OneHop is superior to Chord, Tapestry, Kademlia and Kelips in
terms of latency and lookup success rate [291]. For a 3000-node
network, they concluded that "OneHop is only preferable to Chord when
the deployment scenario allows a communication cost greater than 20
bytes per node per second" [291]. This apparent limitation needs to
be put in context. They assumed that each node issues only one lookup
every 10 minutes and has a lifetime of only 60 minutes. It seems
reasonable to expect that in some deployments, nodes will have a
lifetime of weeks or more, a maintenance bandwidth of tens of
kilobits per second, and a load of hundreds of lookups per second.
O(1) hop DHTs are superior in such situations. OneHop can scale at
least to many tens of thousands of nodes [267]. The recent O(1) hop
designs [267, 295] are vastly outnumbered by the O(log N) DHTs in
Section 3.5. . Research on the algorithms of Figure 2 will also yield
improvements in the dependability of the O(1) hop DHTs.
3.2.4. Simulation and Proof
Observation D: Although not yet a mature science, the study of DHT
dependability is helped by recent simulation and formal development
tools.
While there are recent reference architectures [294, 298], much of
the DHT literature in Section 3.5. does not lend itself to
repeatable, comparative studies. The best comparative work to date
[291] relies on the P2PSIM simulator [299]. At the time of writing,
it supports more DHT geometries than any other simulator. As the
study of DHTs matures, we can expect to see the simulation emphasis
shift from geometric comparison to a comparison of the algorithms of
Figure 2.
P2P correctness proofs generally rely on less than complete formal
specifications of system invariants and events [7, 45, 300]. Li and
Plaxton expressed concern that "when many joins and leaves happen
concurrently, it is not clear whether the neighbor tables will remain
in a 'good' state" [47]. While acknowledging that guaranteeing
consistency in a failure prone network is impossible, Lynch, Malkhi
et al. sketched amendments to the Chord algorithm to guarantee
atomicity [301]. More recently, Gilbert, Lynch et al. gave a new
algorithm for atomic read/write memory in a churning distributed
network, suggesting it to be a good match for P2P [302]. Lynch and
Stoica show in an enhancement to Chord that lookups are provably
correct when there is a limited rate of joins and failures [303].
Fault Tolerant Active Rings is a protocol for active joins and leaves
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that was formally specified and proven using B-method tools [304]. A
good starting point for a formal DHT development would be the
numerous informal API specifications [22, 305, 306]. Such work could
be informed by other efforts to formally specify routing invariants
[307, 308].
3.3. Latency
The key metrics for DHT latency are:
1) Shortest-Path Distance and Diameter. In graph theory, the
shortest-path distance is the minimum number of edges in any path
between two vertices of the graph. Diameter is the largest of all
shortest-path distances in a graph [309]. Networking synonyms for
distance on a DHT are "hop count" and "lookup length".
2) Latency and Latency Stretch. Two types of latency are relevant
here - network-layer latency and overlay latency. Network-layer
latency has been referred to as "proximity" or "locality" [24].
Stretch is the cost of an overlay path between two nodes, divided
by the cost of the direct network path between those nodes [310].
Latency stretch is also known as the "relative delay penalty"
[311].
3.3.1. Hop Count and the O(1)-Hop DHTs
Hop count gives an approximate indication of path latency. O(1)-hop
DHTs have path latencies lower than the O(log N)-hop DHTs [291]. This
significant advantage is often overlooked on account of concern about
the messaging costs to maintain large routing tables (Section 3.2.3.
). Such concern is justified when the mean node lifetime is only a
few hours and the mean lookup interval per node is more than a few
seconds (the classic profile of a P2P file-sharing node). However,
for a large, practical operating range (node lifetimes of days or
more, lookup rates of over tens of lookups per second per node, up to
~100,000 nodes), the total messaging cost in O(1) hop DHTs is lower
than in O(log N) DHTs [312]. Lookups and routing table maintenance
contribute to the total messaging cost. If a deployment fits this
operating range, then O(1)-hop DHTs will give lower path latencies
and lower total messaging costs. An additional merit of the O(1)-hop
DHTs is that they yield lower lookup failure rates than their O(log
N)-hop counterparts [291].
Low hop count can be achieved in two ways: each node has a large O(N)
index of nodes; or the object references can be replicated on many
nodes. Beehive [313], Kelips [39], LAND [310] and Tulip [314] are
examples of the latter category. Beehive achieves O(1) hops on
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average and O(log N) hops in the worst case, by proactive replication
of popular objects. Kelips replicates the 'file index'. It incurs
O(sqrt(N)) storage costs for both the node index and the file index.
LAND uses O(log N) reference pointers for each stored object and an
O(log N) index to achieve a worst-case 1+e stretch, where 0<e. The
Kelips-like Tulip [314] requires 2 hops per lookup. Each node
maintains 2sqrt(N)log(N) links to other nodes and objects are
replicated on O(sqrt(N)) nodes.
The DHTs with a large O(N) node index can be divided into two groups:
those for which the index is always O(N); and those for which the
index opportunistically ranges from O(log N) to O(N). Linear Hashing
(LH*) servers [52], OneHop [267] and 1h-Calot [295] fall into the
former category. EpiChord [315] and Accordion [316] are examples of
the latter.
3.3.2. Proximity and the O(log N)-Hop DHTs
If one chooses not to use single-hop DHTs, hop count is a weak
indicator of end-to-end path latency. Some hops may incur large
delays because of intercontinental or satellite links. Consequently,
numerous DHT designs minimize path latency by considering the
proximity of nodes. Gummadi et al. classified the proximity methods
as follows [24]:
1) Proximity Neighbor Selection (PNS). The nodes in the routing table
are chosen based on the latency of the direct hop to those nodes. The
latency may be explicitly measured [317], or it may be estimated
using one of several synthetic coordinate systems [150, 154, 318]. As
a lower bound on PNS performance, Dabek et al. showed that lookups on
O(log N) DHTs take at least 1.5 times the average round trip time of
the underlying network [154].
2) Proximity Route Selection (PRS). At lookup time, the choice of the
next-hop node relies on the latency of the direct hop to that node.
PRS is less effective than PNS, though it may complement it [24].
Some of the routing geometries in Section 3.5. do not support PNS
and/or PRS [24].
3) Proximity Identifier Selection (PIS). Node identifiers indicate
geographic position. PIS frustrates load balancing, increases the
risk of correlated failures, and is not often used [24].
The proximity study by Gummadi et al. assumed recursive routing,
though they suggested that PNS would also be superior to PRS with
iterative routing [24]. Dabek et al. found that recursive lookups
take 0.6 times as long as iterative lookups [150].
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Beyond the explicit use of proximity information, redundancy can help
to avoid slow paths and servers. One may increase the number of
replicas [150], use parallel lookups [291, 316], use alternate routes
on failure [150], or use multiple gateway nodes to enter the DHT
[317].
3.4. Multicasting
3.4.1. Multicasting vs Broadcasting
"Multicasting" here means sending a message to a subset of an
overlay's nodes. Nodes explicitly join and leave this subset, called
a "multicast group". "Broadcasting" here is a special case of
multicasting in which a message is sent to all nodes in the overlay.
Broadcasting relies on overlay membership messages - it does not need
extra group membership messaging. Castro et al. said multicasting on
structured overlays is either "flooding" (one overlay per group) or
"tree-based" (one tree per group) [319]. These are synonyms for
broadcasting and multicasting respectively.
The first DHT-based designs for multicasting were CAN multicast
[320], Scribe [241], Bayeux [242] and i3 [231]. They were based on
CAN [8], Pastry [2], Tapestry [31] and Chord [7] respectively. El-
Ansary et al. devised the first DHT-based broadcasting scheme [321].
It was based on Chord.
Multicast trees can be constructed using reverse-path forwarding or
forward-path forwarding. Scribe uses reverse-path forwarding [241].
Bayeux uses forward-path forwarding [242]. Borg, a multicast design
based on Pastry, uses a combination of forward-path and reverse-path
forwarding to minimize latency [237].
3.4.2. Motivation for DHT-based Multicasting
Multicasting complements DHT search capability. DHTs naturally
support exact match queries. With multicasting, they can support more
complex queries. Multicasting also enables the dissemination and
collection of global information.
Consider, for example, aggregation queries like minimum, maximum,
count, sum and average (Section 5.4. ). A node at the root of a
dissemination tree might multicast such a query [322]. The leaf nodes
return local results towards the root node. Successive parents
aggregate the result so that eventually the root node can compute the
global result. Such queries may help to monitor the capacity and
health of the overlay itself.
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Why bother with structured overlays for multicasting? In Section 2.1.
, we saw that Gnutella can multicast complex queries without them
[4]. Castro et al. posed the question "Should we build Gnutella on a
structured overlay?" [259]. While acknowledging that their study was
preliminary, they did conclude that "we see no reason to build
Gnutella on top of an unstructured overlay" [259]. The supposedly
high maintenance costs of structured overlays were outweighed by
query cost savings. The structured overlay ensured that nodes were
only visited once during a complex query. It also helped to
accurately limit the total number of nodes visited. Pai et al.
acknowledged that multicast trees based on structured overlays
contribute to simple routing rules, low delay and low delay variation
[323]. However, they opted for unstructured, gossip-based
multicasting for reliability reasons: data loss near the tree root
affects all subtended nodes; interior node failures must be repaired
quickly; interior nodes are obliged to disseminate more than their
fair share of traffic, giving leaf nodes a "free ride". The most
promising research direction is to improve on the Bimodal
Multicasting approach [324]. It combines the bandwidth efficiency and
low latency of structured, best-effort multicasting trees with the
reliability of unstructured gossip protocols.
3.4.3. Design Issues
None of the early structured overlay multicast designs addressed all
of the following issues [325]:
1) Heterogeneous Node Capacity. Nodes differ in their processing,
memory and network capacity. Multicast throughput is largely
determined by the node with smallest throughput [325]. To limit
the multicasting load on a node, one might cap its out-degree. If
the same node receives further join requests, it refers them to
its children ("pushdown") [240]. Bharambe et al. explored several
pushdown strategies but found them inadequate to deal with
heterogeneity [326]. They concluded that the heterogeneity issue
remains open, and should be addressed before deploying DHTs for
high-bandwidth multicasting applications. Independently, Zhang et
al. partially tackled heterogeneity by allowing nodes in their
their CAM-Chord and CAM-Koorde designs to vary out-degree
according to the node's capacity [325]. However they made no
mention of the "pushdown" issue - they did not describe topology
maintenance when the out-degree limit is reached.
2) Reliability (Dynamic Membership). If a multicast tree is to be
resilient, it must survive dynamic membership. There are several
ways to deal with dynamic membership: ensure that the root node of
the multicasting tree does not handle all requests to join or
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leave the multicast group [242]; use multiple interior-node-
disjoint trees to avoid single points of failure in tree
structures [322]; and split the root node into several replicas
and partition members across them [241]. For example, Bayeux
requires the root node to track all group membership changes
whereas Scribe does not [241]. CAN-multicast uses a single, well-
known host to bootstrap the join operations [320]. The earliest
DHT-based broadcasting work by El-Ansary et al. did not address
the issue of dynamic membership [321]. Ghodsi et al. addressed it
in a subsequent paper though, giving two broadcast algorithms that
accommodate routing table inconsistencies [327]. One algorithm
achieves a more optimal multicasting network at the expense of
greater correction overhead. Splitstream, based on Scribe and
Pastry, redundantly striped content across multiple interior-node-
disjoint multicast trees - if one interior node fails, then only
one stripe is lost [240].
3) Large Any-Source Multicast Groups. Any group member should be
allowed to send multicast messages. The group should scale to a
very large number of hosts. CAN-based multicast was the first
application-level multicast scheme to scale to groups of several
thousands of nodes without restricting the service model to a
single source [320]. Bayeux scales to large groups but has a
single root node for each multicast group. It supports the any-
source model only by having the root node operate as a reflector
for multiple senders [242].
3.5. Routing Geometries
In Sections 3.5.1. to 3.5.6. , we introduce the main geometries for
simple key lookup and survey their robustness mechanisms.
3.5.1. Plaxton Trees (Pastry, Tapestry)
Work began in March 2000 on a structured, fault-tolerant, wide-area
Dynamic Object Location and Routing (DOLR) system called Tapestry [6,
155]. While DHTs fix replica locations, a DOLR API enables
applications to control object placement [31]. Tapestry's basic
location and routing scheme follows Plaxton, Rajaraman and Richa
(PRR) [30], but it remedies PRR's robustness shortcomings described
in Section 3.1. . Whereas each object has one root node in PRR,
Tapestry uses several to avoid a single point of failure. Unlike PRR,
it allows nodes to be inserted and deleted. Whereas PRR required a
total ordering of nodes, Tapestry uses 'surrogate routing' to
incrementally choose root nodes. The PRR algorithm does not address
congestion, but Tapestry can put object copies close to nodes
generating high query loads. PRR nodes only know of the nearest
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replica, whereas Tapestry nodes enable selection from a set of
replicas (for example to retrieve the most up to date). To detect
routing faults, Tapestry uses TCP timeouts and UDP heartbeats for
detection, sequential secondary neighbours for rerouting, and a
'second chance' window so that recovery can occur without the
overhead of a full node insertion. Tapestry's dependability has been
measured on a testbed of about 100 machines and on simulations of
about 1000 nodes. Successful routing rates and maintenance bandwidths
were measured during instantaneous failures and ongoing churn [31].
Pastry, like Tapestry, uses Plaxton-like prefix routing [2]. As in
Tapestry, Pastry nodes maintain O(log N) neighbours and route to a
target in O(log N) hops. Pastry differs from Tapestry only in the
method by which it handles network locality and replication [2]. Each
Pastry node maintains a 'leaf set' and a 'routing table'. The leaf
set contains l/2 node IDs on either side of the local node ID in the
node ID space. The routing table, in row r column c, points to the
node ID with the same r-digit prefix as the local node, but with an
r+1 digit of c. A Pastry node periodically probes leaf set and
routing table nodes, with periodicity of Tls and Trt and a timeout
Tout. Mahajan, Castry et al. analysed the reliability versus
maintenance cost tradeoffs in terms of the parameters l, Tls, Trt,
and Tout [328]. They concluded that earlier concerns about excessive
maintenance cost in a churning P2P network were unfounded, but
suggested followup work for a wider range of reliability targets,
maintenance costs and probe periods. Rhea Geels et al. concluded that
existing DHTs fail at high churn rates [329]. Building on a Pastry
implementation from Rice University, they found that most lookups
fail to complete when there is excessive churn. They conjectured that
short-lived nodes often leave the network with lookups that have not
yet timed out, but no evidence was provided to confirm the theory.
They identified three design issues that affect DHT performance under
churn: reactive versus periodic recovery of peers; lookup timeouts;
and choice of nearby neighbours. Since reactive recovery was found to
add traffic to already congested links, the authors used periodic
recovery in their design. For lookup timeouts, they advocated an
exponentially weighted moving average of each neighbour's response
time, over alternative fixed timeout or 'virtual coordinate' schemes.
For selection of nearby neighbours, they found that 'global sampling'
was more effective than simply sampling a 'neighbour's neighbours' or
'inverse neighbours'. Castro, Costa et al. have refuted the
suggestion that DHTs cannot cope with high churn rates [330]. By
implementing methods for continuous detection and repair, their
MSPastry implementation achieved shorter routing paths and a
maintenance overhead of less than half a message per second per node.
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There have been more recent proposals based on these early Plaxton-
like schemes. Kademlia uses a bit-wise exclusive or (XOR) metric for
the 'distance' between 160 bit node identifiers [45]. Each node keeps
a list of contact nodes for each section of the node space that is
between 2^i and 2^(i+1) from itself (0.i<160). Longer-lived nodes are
deliberately given preference on this list - it has been found in
Gnutella that the longer a node has been active, the more likely it
is to remain active. Like Kademlia, Willow uses the XOR metric [32].
It implements a Tree Maintenance Protocol to 'zipper' together broken
segments of a tree. Where other schemes use DHT routing to
inefficiently add new peers, Willow can merge disjoint or broken
trees in O(log N) parallel operations.
3.5.2. Rings (Chord, DKS)
Chord is the prototypical DHT ring, so we first sketch its operation.
Chord maps nodes and keys to an identifier ring [7, 34]. Chord
supports one main operation: find a node with the given key. It uses
Consistent Hashing (Section 3.1. ) to minimize disruption of keys
when nodes join and leave the network. However, Chord peers need only
track O(log N) other peers, not all peers as in the original
consistent hashing proposal [49]. It enables concurrent node
insertions and deletions, improving on PRR. Compared to Pastry, it
has a simpler join protocol. Each Chord peer tracks its predecessor,
a list of successors and a finger table. Using the finger table, each
hop is at least half the remaining distance around the ring to the
target node, giving an average lookup hop count of (1/2)log N(base
2). Each Chord node runs a periodic stabilization routine that
updates predecessor and successor pointers to cater for newly added
nodes. All successors of a given node need to fail for the ring to
fail. Although a node departure could be treated the same as a
failure, a departing Chord node first notifies the predecessor and
successors, so as to improve performance.
In their definitive paper, Chord's inventors critiqued its
dependability under churn [34]. They provided proofs on the behaviour
of the Chord network when nodes in a stable network fail, stressing
that such proofs are inadequate in the general case of a perpetually
churning network. An earlier paper had posed the question, "For
lookups to be successful during churn, how regularly do the Chord
stabilization routines need to run?" [331]. Stoica, Morris et al.
modeled a range of node join/departure rates and stabilization
periods for a Chord network of 1000 nodes. They measured the number
of timeouts (caused by a finger pointing to a departed node) and
lookup failures (caused by nodes that temporarily point to the wrong
successor during churn). They also modelled the 'lookup stretch', the
ratio of the Chord lookup time to optimal lookup time on the
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underlying network. They demonstrated the latency advantage of
recursive lookups over iterative lookups, but there remains room for
delay reduction. For further work, the authors proposed to improve
resilience to network partitions, using a small set of known nodes or
'remembered' random nodes. To reduce the number of messages per
lookup, they suggested an increase in the size of each step around
the ring, accomplished via a larger number of fingers at each node.
Much of the paper assumed independent, equally likely node failures.
Analysis of correlated node failures, caused by massive site or
backbone failures, will be more important in some deployments. The
paper did not attempt to recommend a fixed optimal stabilization
rate. Liben-Nowell, Balakrishnan et al. had suggested that optimum
stabilization rate might evolve according to measurements of peers'
behaviour [331] - such a mechanism has yet to be devised.
Alima, El-Ansary et al. considered the communication costs of Chord's
stabilization routines, referred to as 'active correction', to be
excessive [332]. Two other robustness issues also motivated their
Distributed K-ary Search (DKS) design, which is similar to Chord.
Firstly, the total system should evolve for an optimum balance
between the number of peers, the lookup hopcount and the size of the
routing table. Secondly, lookups should be reliable - P2P algorithms
should be able to guarantee a successful lookup for key/value pairs
that have been inserted into the system. A similar lookup correctness
issue was raised elsewhere by one of Chord's authors, "Is it possible
to augment the data structure to work even when nodes (and their
associated finger lists) just disappear?" [333] Alima, El-Ansary et
al. asserted that P2Ps using active correction, like Chord, Pastry
and Tapestry, are unable to give such a guarantee. They propose an
alternate 'correction-on-use' scheme, whereby expired routing entries
are corrected by information piggybacking lookups and insertions. A
prerequisite is that lookup and insertion rates are significantly
higher than node arrival, departure and failure rates. Correct
lookups are guaranteed in the presence of simultaneous node arrivals
or up to f concurrent node departures, where f is configurable.
3.5.3. Tori (CAN)
Ratnasamy, Francis et al. developed the Content-Addressable Network
(CAN), another early DHT widely referenced alongside Tapestry, Pastry
and Chord [8, 334]. It is arranged as a virtual d-dimensional
Cartesian coordinate space on a d-torus. Each node is responsible for
a zone in this coordinate space. The designers used a heuristic
thought to be important for large, churning P2P networks: keep the
number of neighbours independent of system size. Consequently, its
design differs significantly from Pastry, Tapestry and Chord. Whereas
they have O(logN) neighbours per node and O(logN) hops per lookup,
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CAN has O(d) neighbours and O(dn^(1/d)) hop-count. When CAN's system-
wide parameter d is set to log(N), CAN converges to their profile. If
the number of nodes grows, a major rearrangement of the CAN network
may be required [151]. The CAN designers considered building on PRR,
but opted for the simple, low-state-per-node CAN algorithm instead.
They had reasoned that a PRR-based design would not perform well
under churn, given node departures and arrivals would affect a
logarithmic number of nodes [8].
There have been preliminary assessments of CAN's resilience. When a
node leaves the CAN in an orderly fashion, it passes its own Virtual
ID (VID), its neighbours' VIDs and IP addresses, and its key/value
pairs to a takeover node. If a node leaves abruptly, its neighbours
send recovery messages towards the designated takeover node. CAN
ensures the recovery messages reach the takeover node, even if nodes
die simultaneously, by maintaining a VID chain with Chord's
stabilization algorithm. Some initial 'proof of concept' resilience
simulations were run using the Network Simulator (ns) [335] for up to
a few hundred nodes. Average hopcounts and lookup failure
probabilities were plotted against the total number of nodes, for
various node failure rates [8]. The CAN team documented several open
research questions pertaining to state/hopcount tradeoffs,
resilience, load, locality and heterogeneous peers [44, 334].
3.5.4. Butterflies (Viceroy)
Viceroy approximates a butterfly network [46]. It generally has
constant degree like CAN. Like Chord, Tapesty and Pastry, it has
logarithmic diameter. It improves on these systems, inasmuch as its
diameter is better than CAN and its degree is better than Chord,
Tapestry and Pastry. As with most DHTs, it utilizes Consistent
Hashing. When a peer joins the Viceroy network, it takes a random but
permanent 'identity' and selects its 'level' within the network. Each
peer maintains general ring pointers ('predecessor' and 'successor'),
level ring pointers ('nextonlevel' and 'prevonlevel') and butterfly
pointers ('left', 'right' and 'up'). When a peer departs, it normally
passes its key pairs to a successor, and notifies other peers to find
a replacement peer.
The Viceroy paper scoped out the issue of robustness. It explicitly
assumed that peers do not fail [46]. It assumed that join and leave
operations do not overlap, so as to avoid the complication of
concurrency mechanisms like locking. Kaashoek and Karger were
somewhat critical of Viceroy's complexity [37]. They also pointed to
its fault tolerance blindspot. Li and Plaxton suggested that such
constant-degree algorithms deserve further consideration [47]. They
offered several pros and cons. The limited degree may increase the
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risk of a network partition, or inhibit use of local neighbours (for
the simple reason that there are less of them). On the other hand, it
may be easier to reason about the correctness of fixed-degree
networks. One of the Viceroy authors has since proposed constant-
degree peers in a two-tier, locality-aware DHT [310] - the lower
degree maintained by each lower-tier peer purportedly improves
network adaptability. Another Viceroy author has since explored an
alternative bounded-degree graph for P2P, namely the de Bruijn graph
[336].
3.5.5. de Bruijn (D2B, Koorde, Distance Halving, ODRI)
De Bruijn graphs have had numerous refinements since their inception
[337, 338]. Schlumberger was the first to use them for networking
[339]. Two research teams independently devised the 'generalized' de
Bruijn graph that accommodates a flexible number of nodes in the
system [340, 341]. Rowley and Bose studied fault-tolerant rings
overlaid on the de Bruijn graph [342]. Lee, Liu et al. devised a two-
level de Bruijn hierarchy, whereby clusters of local nodes are
interconnected by a second-tier ring [343].
Many of the algorithms discussed previously are 'greedy' in that each
time a query is forwarded, it moves closer to the destination.
Unfortunately, greedy algorithms are generally suboptimal - for a
given degree, the routing distance is longer than necessary [344].
Unlike these earlier P2P designs, de Bruijn graphs of degree k
achieve an asymptotically optimal diameter logn, where n is the k
number of nodes in the system and k can be varied to improve
resilience. If there are O(log(n)) neighbours per node, the de Bruijn
hop count is O(log n/log log n). To illustrate de Bruijn's practical
advantage, consider a network with one million nodes of degree 20:
Chord has a diameter of 20, while de Bruijn has a diameter of 5 [36].
In 2003, there were a quick succession of de Bruijn proposals - D2B
[345], Koorde [37], Distance Halving [132, 336] and the Optimal
Diameter Routing Infrastructre (ODRI) [36].
Fraigniaud and Gauron began the D2B design by laying out an informal
problem statement: keys should be evenly distributed; lookup latency
should be small; traffic load should be evenly distributed; updates
of routing tables and redistribution of keys should be fast when
nodes join or leave the network. They defined a node's "congestion"
to be the probability that a lookup will traverse it. Apart from its
optimal de Bruijn diameter, they highlighted D2B's merits: a constant
expected update time when nodes (O(log n) with high probability
(w.h.p.)); the expected node congestion is O((logn)/n) (O(((log
n)^2))/n) w.h.p.) [345]. D2B's resilience was discussed only in
passing.
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Koorde extends Chord to attain the optimal de Bruijn degree/diameter
tradeoff above [37]. Unlike D2B, Koorde does not constrain the
selection of node identifiers. Also unlike D2B, it caters for
concurrent joins, by extension of Chord's functionality. Kaashoek and
Karger investigated Koorde's resilience to a rather harsh failure
scenario: "in order for a network to stay connected when all nodes
fail with probability of 1/2, some nodes must have degree omega(log
n)" [37]. They sketched a mechanism to increase Koorde's degree for
this more stringent fault tolerance, losing de Bruijn's constant
degree advantage. Similarly, to achieve a constant-factor load
balance, Koorde would have to sacrifice its degree optimality. They
suggested that the ability to trade the degree, and hence the
maintenance overhead, against the expected hop count may be important
for churning systems. They also identified an open problem: find a
load-balanced, degree optimal DHT. Datta, Girdzijauskas et al. showed
that for arbitrary key distributions, de Bruijn graphs fail to meet
the dual goals of load balancing and search efficiency [346]. They
posed the question, "(Is there) a constant routing table sized DHT
which meets the conflicting goals of storage load balancing and
search efficiency for an arbitrary and changing key distribution?"
Distance Halving was also inspired by de Bruijn [336] and shares its
optimal diameter. Naor and Wieder argued for a two-step "continuous-
discrete" approach for its design. The correctness of its algorithms
is proven in a continuous setting. The algorithms are then mapped to
a discrete space. The source x and target y are points on the
continuous interval [0,1). Data items are hashed to this same
interval. <str> is a string which determines how messages leave any
point on the ring: if bit t of the string is 0, the left leg is
taken; if it is 1, the right leg is taken. <str> increases by one bit
each hop, giving a sequence by which to step around the ring. A
lookup has two phases. In the first, the lookup message containing
the source, target and the random string hops toward the midpoint of
the source and target. On each hop, the distance between <str>(x) and
<str>(y) is halved, by virtue of the specific 'left' and 'right'
functions. In the second phase, the message steps 'backward' from the
midpoint to the target, removing the last bit in <str> at each hop.
'Join' and 'leave' algorithms were outlined but there was no
consideration of recovery times or message load on churn. Using the
Distance Halving properties, the authors devised a caching scheme to
relieve congestion in a large P2P network. They have also modified
the algorithm to be more robust in the presence of random faults
[132].
Solid comparisons of DHT resilience are scarce, but Loguinov, Kumar
et al. give just that in their ODRI paper [36]. They compare Chord,
CAN and de Bruijn in terms of routing performance, graph expansion
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and clustering. At the outset, they give the optimal diameter (the
maximum hopcount between any two nodes in the graph) and average
hopcount for graphs of fixed degree. De Bruijn graphs converge to
both optima, and outperform Chord and CAN on both counts. These
optima impact both delay and aggregate lookup load. They present two
clustering measures (edge expansion and node expansion) which are
interesting for resilience. Unfortunately, after decades of de Bruijn
research, they have no exact solution. De Bruijn was shown to be
superior in terms of path overlap - "de Bruijn automatically selects
backup paths that do not overlap with the best shortest path or with
each other" [36].
3.5.6. Skip Graphs
Skip Graphs have been pursued by two research camps [38, 41]. They
augment the earlier Skip Lists [347, 348]. Unlike earlier balanced
trees, the Skip List is probabilistic - its insert and delete
operations do not require tree rearrangements and so are faster by a
constant factor. The Skip List consists of layers of ordered linked
lists. All nodes participate in the bottom layer 0 list. Some of
these nodes participate in the layer 1 list with some fixed
probability. A subset of layer 1 nodes participate in the layer 2
list, and so on. A lookup can proceed quickly through the list by
traversing the sparse upper layers until it is close to, or at, the
target. Unfortunately, nodes in the upper layers of a Skip List are
potential hot spots and single points of failure. Unlike Skip Lists,
Skip Graphs provide multiple lists at each level for redundancy, and
every node participates in one of the lists at each level.
Each node in a Skip Graph has theta(log n) neighbours on average,
like some of the preceding DHTs. The Skip Graph's primary edge over
the DHTs is its support for prefix and proximity search. DHTs hash
objects to a random point in the graph. Consequently, they give no
guarantees over where the data is stored. Nor do they guarantee that
the path to the data will stay within the one administration as far
as possible [38]. Skip graphs, on the other hand, provide for
location-sensitive name searches. For example, to find the document
docname on the node user.company.com, the Skip Graph might step
through its ordered lists for the prefix com.company.user [38].
Alternatively, to find an object with a numeric identifier, an
algorithm might search the lowest layer of the Skip Graph for the
first digit, the next layer for the next digit, in the same vein
until all digits are resolved. Being ordered, Skip Graphs also
facilitate range searches. In each of these examples, the Skip Graph
can be arranged such that the path to the target, as far as possible,
stays within an administrative boundary. If one administration is
detached from the rest of the Skip Graph, routing can continue within
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each of the partitions. Mechanisms have been devised to merge
disconnected segments [157], though at this stage, segments are
remerged one at a time. A parallel merge algorithm has been flagged
for future work.
The advantages of Skip Graphs come at a cost. To be able to provide
range queries and data placement flexibility, Skip Graph nodes
require many more pointers than their DHT counterparts. An increased
number of pointers implies increased maintenance traffic. Another
shortcoming of at least one of the early proposals was that no
algorithm was given to assign keys to machines. Consequently, there
are no guarantees on system-wide load balancing or on the distance
between adjacent keys [100]. Aspnes, Kirsch et al. have recently
devised a scheme to reduce the inter-machine pointer count from
O(mlogm), where m is the number of data elements, to O(nlogn), where
n is the number of nodes [100]. They proposed a two-layer scheme -
one layer for the Skip Graph itself and the second 'bucket layer'.
Each machine is responsible for a number of buckets and each bucket
elects a representative key. Nodes locally adjust their load. They
accept additional keys if they are below their threshold or disperse
keys to nearby nodes if they are above threshold. There appear to be
numerous open issues: simulations have been done but analysis is
outstanding; mechanisms are required to handle the arrival and
departure of nodes; there were only brief hints as to how to handle
nodes with different capacities.
4. Semantic Index
Semantic indexes capture object relationships. While the semantic-
free methods (DHTs) have firmer theoretic foundations and guarantee
that a key can be found if it exists, they do not on their own
capture the relationships between the document name and its content
or metadata. Semantic P2P designs do. However, since their design is
often driven by heuristics, they may not guarantee that scarce items
will be found.
So what might the semantically indexed P2Ps add to an already crowded
field of distributed information architectures? At one extreme there
are the distributed relational database management systems (RDBMSs),
with their strong consistency guarantees [284]. They provide strong
data independence, the flexibility of SQL queries and strong
transactional semantics - Atomicity, Consistency, Isolation and
Durability (ACID) [349]. They guarantee that the query response is
complete - all matching results are returned. The price is
performance. They scale to perhaps 1000 nodes, as evidenced in
Mariposa [350, 351], or require query caching front ends to constrain
the load [284]. Database research has "arguably been cornered into
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traditional, high-end, transactional applications" [72]. Then there
are distributed file systems, like the Network File System (NFS) or
the Serverless Network File Systems (xFS), with little data
independence, low-level file retrieval interfaces and varied
consistency [284]. Today's eclectic mix of Content Distribution
Networks (CDNs) generally deload primary servers by redirecting web
requests to a nearby replica. Some intercept the HTTP requests at the
DNS level and then use consistent hashing to find a replica [23].
Since this same consistent hashing was a forerunner to the DHT
approaches above, CDNs are generally constrained to the same simple
key lookups.
The opportunity for semantically indexed P2Ps, then, is to provide:
a) graduated data independence, consistency and query flexibility,
and
b) probabilistically complete query responses, across
c) very large numbers of low-cost, geographically distributed,
dynamic nodes.
4.1. Keyword Lookup
P2P keyword lookup is best understood by considering the structure of
the underlying index and the algorithms by which queries are routed
over that index. Figure 3 summarizes the following paragraphs by
classifying the keyword query algorithms, index structures and
metrics. The research has largely focused on scalability, not
dependability. There have been very few studies that quantify the
impact of network churn. One exception is the work by Chawathe et al.
on the Gia system [61]. Gia's combination of algorithms from Figure 3
(receiver-based flow control, biased random walk and one-hop
replication) gave 2-4 orders of magnitude improvement in query
success rates in churning networks.
QUERY
Query routing
Flooding: Peers only index local files so queries must propagate
widely [4]
Policy-based: Choice of the next hop node: random; most/least
recently used; most files shared; most results [265, 352]
Random walks: Parallel [67] or biased random walks [61, 66]
Query forwarding
Iterative: Nodes perform iterative unicast searches of ultrapeers,
until the desired number of results is achieved. See Gnutella UDP
Extension for Scalable Searches (GUESS) [265, 353]
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Recursive
Query flow control
Receiver-controlled: Receivers grant query tokens to senders, so
as to avoid overload [61]
Reactive: sender throttles queries when it notices receivers are
discarding packets [61, 66]
Dynamic Time To Live: In the Dynamic Query Protocol, the sender
adjusts the time-to-live on each iteration based on the number
of results received, the number of connections left, and the
number of nodes already theoretically reached by the search [354]
INDEX
Distribution
Compression: Leaf nodes periodically send ultrapeers compressed
query routing tables, as in the Query Routing Protocol [260]
One hop replication: Nodes maintain an index of content on their
nearest neighbors [61, 352]
Partitioning
By document [210]
By keyword: Use an inverted list to find a matching document,
either locally or at another peer [21]. Partition by keyword sets
[355]
By document and keyword: Also called Multi-Level Partitioning [21]
METRIC
Query load: Queries per second per node/link [65, 265]
Degree: The number of links per node [66, 352]. Early P2P networks
approximated power-law networks, where the number of nodes with L
links is proportional to L^(-k) where k is a constant [65]
Query delay: Reported in terms of time and hop count [61, 66]
Query success rate: The "Collapse Point" is the per-node query rate
at which the query success rate drops below 90% [61]. See also [61,
265, 352].
Figure 3 Keyword Lookup in P2P Systems.
4.1.1. Gnutella Enhancements
Perhaps the most widely referenced P2P system for simple keyword
match is Gnutella [4]. Gnutella queries contain a string of keywords.
Gnutella peers answer when they have files whose names contain all
the keywords. As discussed in Section 2.1. , early versions of
Gnutella did not forward the document index. Queries were flooded and
peers searched their own local indexes for filename matches. An early
review highlighted numerous areas for improvement [65]. It was
estimated that the query traffic alone from 50,000 early-generation
Gnutella nodes would amount to 1.7% of the total U.S. internet
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backbone traffic at December 2000 levels. It was speculated that high
degree Gnutella nodes would impede dependability. An unnecessarily
high percentage of Gnutella traffic crossed Autonomous System (AS)
boundaries - a locality mechanism may have found suitable nearby
peers.
Fortunately, there have since been numerous enhancements within the
Gnutella Developer Forum. At the time of writing, it has been
reported that Gnutella has almost 350,000 unique hosts, of which
nearly 90,000 accept incoming connections [356]. One of the main
improvements is that an index of filename keywords, called the Query
Routing Table (QRT), can now be forwarded from 'leaf peers' to its
'ultrapeers' [260]. Ultrapeers can then ensure that the leaves only
receive queries for which they have a match, dramatically reducing
the query traffic at the leaves. Ultrapeers can have connections to
many leaf nodes (~10-100) and a small number of other ultrapeers
(<10) [260]. Originally, a leaf node's QRT was not forwarded by the
parent ultrapeer to other ultrapeers. More recently, there has been a
proposal to distribute aggregated QRTs amongst ultrapeers [357]. To
further limit traffic, QRTs are compressed by hashing, according to
the Query Routing Protocol (QRP) specification [281]. This same
specification claims QRP may reduce Gnutella traffic by orders of
magnitude, but cautions that simulation is required before mass
deployment. A known shortcoming of QRP was that the extent of query
propagation was independent of the popularity of the search terms.
The Dynamic Query Protocol addressed this [358]. It required leaf
nodes to send single queries to high-degree ultrapeers which adjust
the queries' time-to-live (TTL) bounds according to the number of
received query results. An earlier proposal, called the Gnutella UDP
Extension for Scalable Searches (GUESS) [353], similarly aimed to
reduce the number of queries for widely distributed files. GUESS
reuses the non-forwarding idea (Section 2. ). A GUESS peer repeatedly
queries single ultrapeers with a TTL of 1, with a small timeout on
each query to limit load. It chooses the number of iterations and
selects ultrapeers so as to satisfy its search needs. For
adaptability, a small number of experimental Gnutella nodes have
implemented eXtensible Markup Language (XML) schemas for richer
queries [359, 360]. None of the above Gnutella proposals explicitly
assess robustness.
The broader research community has recently been leveraging aspects
of the Gnutella design. Lv, Ratnasamy et al. exposed one assumption
implicit in some of the early DHT work - that designs "such as
Gnutella are inherently not scalable, and therefore should be
abandoned" [66]. They argued that by making better use of the more
powerful peers, Gnutella's scalability issues could be alleviated.
Instead of its flooding mechanism, they used random walks. Their
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preliminary design to bias random walks towards high capacity nodes
did not go as far as the ultrapeer proposals in that the indexes did
not move to the high capacity nodes. Chawathe, Ratnasamy et al. chose
to extend the Gnutella design with their Gia system, in response to
the perceived shortcomings of DHTs in Section 1.2. [61]. Compared to
the early Gnutella designs, they incorporated several novel features.
They devise a topology adaptation algorithm so that most peers are
attached to high-degree peers. They use a random walk search
algorithm, in lieu of flooding, and bias the query load towards
higher-degree peers. For 'one-hop replication', they require all
nodes keep pointers to content on adjacent peers. To implement a
receiver-controlled token-based flow control, a peer must have a
token from its neighbouring peer before it sends a query to it.
Chawathe, Ratnasamy et al. show by simulations that the combination
of these features provides a scalability improvement of three to five
orders of magnitude over Gnutella "while retaining significant
robustness". The main robustness metrics they used were the 'collapse
point' query rate (the per node query rate at which the successful
query rate falls below 90%) and the average hop-count immediately
prior to collapse. Their comparison with Gnutella did not take into
account the Gnutella enhancements above - this was left as future
work. Castro, Costa and Rowstron argued that if Gnutella were built
on top of a structured overlay, then both the query and overlay
maintenance traffic could be reduced [259]. Yang, Vinograd et al.
explore various policies for peer selection in the GUESS protocol,
since the issue is left open in the original proposal [265]. For
example, the peer initiating the query could choose peers that have
been "most recently used" or that have the "most files shared".
Various policy pitfalls are identified. For example, good peers could
be overloaded, victims of their own success. Alternatively, malicious
peers could encourage the querying peer to try inactive peers. They
conclude that a "most results" policy gives the best balance of
robustness and efficiency. Like Castro, Costa and Rowstron, they
concentrated on the static network scenario. Cholvi, Felber et al.
very briefly describe how similar "least recently used" and "most
often used" heuristics can be used by a peer to select peer
'acquaintances' [352]. They were motivated by the congestion
associated with Gnutella's TTL-limited flooding. Recognizing that the
busiest peers can quickly become overloaded central hubs for the
entire network, they limit the number of acquaintances for any given
peer to 25. They sketch a mechanism to decrement a query's TTL
multiple times when it traverses "interested peers". In summary,
these Gnutella-related investigations are characterized by a bias for
high degree peers and very short directed query paths, a disdain for
flooding, and concern about excessive load on the 'better' peers.
Generally, the robustness analysis for dynamic networks (content
updates and node arrivals/departures) remains open.
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4.1.2. Partition-by-Document, Partition-by-Keyword
One aspect of P2P keyword search systems has received particular
attention: should the index be partitioned by document or by keyword?
The issue affects scalability. To be partitioned by document, each
node has a local index of documents for which it is responsible.
Gnutella is a prime example. Queries are generally flooded in systems
partitioned by document. On the other hand, a peer may assume
responsibility for a set of keywords. The peer uses an inverted list
to find a matching document, either locally or at another peer. If
the query contains several keywords, inverted lists may need to be
retrieved from several different peers to find the intersection [21].
The initial assessment by Li, Loo et al. was that the partition-by-
document approach was superior [210]. For one scenario of a full-text
web search, they estimated the communications costs to be about six
times higher than the feasible budget. However, wanting to exploit
prior work on inverted list intersection, they studied the partition-
by-keyword strategy. They proposed several optimizations which put
the communication costs for a partition-by-keyword system within an
order of magnitude of feasibility. There had been a couple of prior
papers that suggested partitioned-by-keyword designs incorporate DHTs
to map keywords to peers [355, 361]. In Gnawali's Keyword-set Search
System (KSS), the index is partitioned by sets of keywords [355].
Terpstra, Behnel et al. point out that by keeping keyword pairs or
triples, the number of lists per document in KSS is squared or
tripled [362]. Shi, Guangwen et al. interpreted the approximations of
Li, Loo et al. to mean that neither approach is feasible on its own
[21]. Their Multi-Level Partitioning (MLP) scheme incorporates both
partitioning approaches. They arrange nodes into a group hierarchy,
with all nodes in the single 'level 0' group, and with the same nodes
sub-divided into k logical subgroups on 'level 1'. The subgroups are
again divided, level by level, until level l. The inverted index is
partitioned by document between groups and by keyword within groups.
MLP avoids the query flooding normally associated with systems
partitioned by document, since a small number of nodes in each group
process the query. It reduces the bandwidth overheads associated with
inverted list intersection in systems partitioned solely by keyword,
since groups can calculate the intersection independently over the
documents for which they are responsible. MLP was overlaid on
SkipNet, per Section 3.5.6. [38]. Some initial analyses of
communications costs and query latencies were provided.
4.1.3. Partial Search, Exhaustive Search
Much of the research above addresses partial keyword search. Daswani
et al. highlighted the open problem of efficient, comprehensive
keyword search [25]. How can exhaustive searches be achieved without
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flooding queries to every peer in the network? Terpstra, Behnel et
al. couched the keyword search problem in rendezvous terms: dynamic
keyword queries need to 'meet' with static document lists [362].
Their Bitzipper scheme is partitioned by document. They improved on
full flooding by putting document metadata on 2sqrt(n) nodes and
forwarding queries through only 6sqrt(n) nodes. They reported that
Bitzipper nodes need only 1/166th of the bandwidth of full-flooding
Gnutella nodes for an exhaustive search. An initial comparison of
query load was given. There was little consideration of either static
or dynamic resilience, that is, of nodes failing, of documents
continually changing, or of nodes continually joining and leaving the
network.
4.2. Information Retrieval
The field of Information Retrieval (IR) has matured considerably
since its inception in the 1950s [363]. A taxonomy for IR models has
been formalized [262]. It consists of four elements: a representation
of documents in a collection; a representation of user queries; a
framework describing relationships between document representations
and queries; and a ranking function that quantifies an ordering
amongst documents for a particular query. Three main issues motivate
current IR research - information relevance, query response time, and
user interaction with IR systems. The dominant IR trends for
searching large text collections are also threefold [262]. The size
of collections is increasing dramatically. More complicated search
mechanisms are being found to exploit document structure, to
accommodate heterogeneous document collections, and to deal with
document errors. Compression is in favour - it may be quicker to
search compact text or retrieve it from external devices. In a
distributed IR system, query processing has four parts. Firstly,
particular collections are targeted for the search. Secondly, queries
are sent to the targeted collections. Queries are then evaluated at
the individual collections. Finally results from the collections are
collated.
So how do P2P networks differ from distributed IR systems? Bawa,
Manku et al. presented four differences [62]. They suggested that a
P2P network is typically larger, with tens or hundreds of thousands
of nodes. It is usually more dynamic, with node lifetimes measured in
hours. They suggested that a P2P network is usually homogeneous, with
a common resource description language. It lacks the centralized
"mediators" found in many IR systems, that assume responsibility for
selecting collections, for rewriting queries, and for merging ranked
results. These distinctions are generally aligned with the peer
characteristics in Section 1. . One might add that P2P nodes display
more symmetry - peers are often both information consumers and
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producers. Daswani, Garcia-Molina et al. pointed out that, while
there are IR techniques for ranked keyword search at moderate scale,
research is required so that ranking mechanisms are efficient at the
larger scale targeted by P2P designs [25]. Joseph and Hoshiai
surveyed several P2P systems using metadata techniques from the IR
toolkit [60]. They described an assortment of IR techniques and P2P
systems, including various metadata formats, retrieval models, bloom
filters, DHTs and trust issues.
In the ensuing paragraphs, we survey P2P work that has incorporated
information retrieval models, particularly the Vector Model and the
Latent Semantic Indexing Model. We omit the P2P work based on
Bayesian models. Some have pointed to such work [60], but it made no
explicit mention of the model [364]. One early paper on P2P content-
based image retrieval also leveraged the Bayesian model [365]. For
the former two models, we briefly describe the design, then try to
highlight robustness aspects. On robustness, we are again stymied for
lack of prior work. Indeed, a search across all proceedings of the
Annual ACM Conference on Research and Development in Information
Retrieval for the words "reliable", "available", "dependable" or
"adaptable" did not return any results at the time of writing. In
contrast, a standard text on distributed database management systems
[366] contains a whole chapter on reliability. IR research
concentrates on performance measures. Common performance measures
include recall, the fraction of the relevant documents which has been
retrieved, and precision, the fraction of the retrieved documents
which is relevant [262]. Ideally, an IR system would have high recall
and high precision. Unfortunately techniques favouring one often
disadvantage the other [363].
4.2.1. Vector Model (PlanetP, FASD, eSearch)
The vector model [367] represents both documents and queries as term
vectors, where a term could be a word or a phrase. If a document or
query has a term, the weight of the corresponding dimension of the
vector is non-zero. The similarity of the document and query vectors
gives an indication of how well a document matches a particular
query.
The weighting calculation is critical across the retrieval models.
Amongst the numerous proposals for the probabilistic and vector
models, there are some commonly recurring weighting factors [363].
One is term frequency. The more a term is repeated in a document, the
more important the term is. Another is inverse document frequency.
Terms common to many documents give less information about the
content of a document. Then there is document length. Larger
documents can bias term frequencies, so weightings are sometimes
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normalized against document length. The expression "TFIDF weighting"
refers to the collection of weighting calculations that incorporate
term frequency and inverse document frequency, not just to one. Two
weighting calculations have been particularly dominant - Okapi [368]
and pivoted normalization [369]. A distributed version of Google's
Pagerank algorithm has also been devised for a P2P environment [370].
It allows incremental, ongoing Pagerank calculations while documents
are inserted and deleted.
A couple of early P2P systems leveraged the vector model. Building on
the vector model, PlanetP divided the ranking problem into two steps
[215]. In the first, peers are ranked for the probability that they
have matching documents. In the second, higher priority peers are
contacted and the matching documents are ranked. An Inverse Peer
Frequency, analogous to the Inverse Document Frequency, is used to
rank relevant peers. To further constrain the query traffic, PlanetP
contacts only the first group of m peers to retrieve a relevant set
of documents. In this way, it repeatedly contacts groups of m peers
until the top k document rankings are stable. While the PlanetP
designers first quantified recall and precision, they also considered
reliability. Each PlanetP peer has a global index with a list of all
other peers, their IP addresses, and their Bloom filters. This large
volume of shared information needs to be maintained. Klampanos and
Jose saw this as PlanetP's primary shortcoming [371]. Each Bloom
filter summarized the set of terms in the local index of each peer.
The time to propagate changes, be they new documents or peer
arrivals/departures, was studied by simulation for up to 1000 peers.
The reported propagation times were in the hundreds of seconds.
Design workarounds were required for PlanetP to be viable across
slower dial-up modem connections. For future work, the authors were
considering some sort of hierarchy to scale to larger numbers of
peers.
A second early system using the vector model is the Fault-tolerant,
Adaptive, Scalable Distributed (FASD) search engine [283], which
extended the Freenet design (Section 2.3. ) for richer queries. The
original Freenet design could find a document based on a globally
unique identifier. Kronfol's design added the ability to search, for
example, for documents about "apples AND oranges NOT bananas". It
uses a TFIDF weighting scheme to build a document's term vector. Each
peer calculates the similarity of the query vector and local
documents and forwards the query to the best downstream peer. Once
the best downstream peer returns a result, the second-best peer is
tried, and so on. Simulations with 1000 nodes gave an indication of
the query path lengths in various situations - when routing queries
in a network with constant rates of node and document insertion, when
bootstrapping the network in a "worst-case" ring topology, or when
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failing randomly and specifically selected peers. Kronfol claimed
excellent average-case performance - less than 20 hops to retrieve
the same top n results as a centralized search engine. There were,
however, numerous cases where the worst-case path length was several
hundred hops in a network of only 1000 nodes.
In parallel, there have been some P2P designs based on the vector
model from the University of Rochester - pSearch [9, 372] and eSearch
[373]. The early pSearch paper suggested a couple of retrieval
models, one of which was the Vector Space Model, to search only the
nodes likely to have matching documents. To obtain approximate global
statistics for the TFIDF calculation, a spanning tree was constructed
across a subset of the peers. For the m top terms, the term-to-
document index was inserted into a Content-Addressable Network [334].
A variant which mapped terms to document clusters was also suggested.
eSearch is a hybrid of the partition-by-document and partition-by-
term approaches (Section 4.1.2. ). eSearch nodes are primarily
partitioned by term. Each is responsible for the inverted lists for
some top terms. For each document in the inverted list, the node
stores the complete term list. To reduce the size of the index, the
complete term lists for a document are only kept on nodes that are
responsible for top terms in the document. eSearch uses the Okapi
term weighting to select top terms. It relies on the Chord DHT [34]
to associate terms with nodes storing the inverted lists. It also
uses automatic query expansion. This takes the significant terms from
the top document matches and automatically adds them to the user's
query to find additional relevant documents. The eSearch performance
was quantified in terms of search precision, the number of retrieved
documents, and various load-balancing metrics. Compared to the more
common proposals for partitioning by keywords, eSearch consumed 6.8
times the storage space to achieve faster search times.
4.2.2. Latent Semantic Indexing (pSearch)
Another retrieval model used in P2P proposals is Latent Semantic
Indexing (LSI) [374]. Its key idea is to map both the document and
query vectors to a concept space with lower dimensions. The starting
point is a t*N weighting matrix, where t is the total number of
indexed terms, N is the total number of documents, and the matrix
elements could be TFIDF rankings. Using singular value decomposition,
this matrix is reduced to a smaller number of dimensions, while
retaining the more significant term-to-document mappings. Baeza-Yates
and Ribeiro-Neto suggested that LSI's value is a novel theoretic
framework, but that its practical performance advantage for real
document collections had yet to be proven [262]. pSearch incorporated
LSI [9]. By placing the indices for semantically similar documents
close in the network, Tang, Xu et al. touted significant bandwidth
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savings relative to the early full-flooding variant of Gnutella
[372]. They plotted the number of nodes visited by a query. The also
explored the tradeoff with accuracy, the percentage match between the
documents returned by the distributed pSearch algorithm and those
from a centralized LSI baseline. In a more recent update to the
pSearch work, Tang, Dwarkadas et al. summarized LSI's shortcomings
[375]. Firstly, for large document collections, its retrieval quality
is inherently inferior to Okapi. Secondly, singular value
decomposition consumes excessive memory and computation time.
Consequently, the authors used Okapi for searching while retaining
LSI for indexing. With Okapi, they selected the next node to be
searched and selected documents on searched nodes. With LSI, they
ensured that similar documents are clustered near each other, thereby
optimizing the network search costs. When retrieving a small number
of top documents, the precision of LSI+Okapi approached that of
Okapi. However, if retrieving a large number of documents, the
LSI+Okapi precision is inferior. The authors want to improve this in
future work.
4.2.3. Small Worlds
The "small world" concept originally described how people are
interconnected by short chains of acquaintances [376]. Kleinberg was
struck by the algorithmic lesson of the small world, namely "that
individuals using local information are collectively very effective
at constructing short paths between two points in a social network"
[377]. Small world networks have a small diameter and a large
clustering coefficient (a large number of connections amongst
relevant nodes) [378].
The small world idea has had a limited impact on peer-to-peer
algorithms. It has influenced only a few unstructured [62, 378-380]
and structured [344, 381] algorithms. The most promising work on
"small worlds" in P2P networks are those concerned with the
information retrieval metrics, precision and recall [62, 378, 380].
5. Queries
Database research suggests directions for P2P research. Hellerstein
observed that, while work on fast P2P indexes is well underway, P2P
query optimization remains a promising topic for future research
[23]. Kossman reviewed the state of the art of distributed query
processing, highlighting areas for future research: simulation and
query optimization for networks of tens of thousands of servers and
millions of clients; non-relational data types like XML, text and
images; and partial query responses since on the Internet "failure is
the rule rather than the exception" [19]. A primary motivation for
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the P2P system, PIER, was to scale from the largest database systems
of a few hundred nodes to an Internet environment in which there are
over 160 million nodes [22]. Litwin and Sahri have also considered
ways to combine distributed hashing, more specifically the Scalable
Distributed Data Structures, with SQL databases, claiming to be first
to implement scalable distributed database partitioning [382].
Motivated by the lack of transparent distribution in current
distributed databases, they measure query execution times for
Microsoft SQL servers aggregated by means of an SDDS layer. One of
their starting assumptions was that it is too challenging to change
the SQL query optimizer.
Database research also suggests the approach to P2P research.
Researchers of database query optimization were divided between those
looking for optimal solutions in special cases and those using
heuristics to answer all queries [383]. Gribble et al. cast query
optimization in terms of the data placement problem, which is to
"distribute data and work so the full query workload is answered with
lowest cost under the existing bandwidth and resource constraints"
[250]. They pointed out that even the static version of this problem
is NP-complete in P2P networks. Consequently, research on massive,
dynamic P2P networks will likely progress using both strategies of
early database research - heuristics and special-case optimizations.
If P2P networks are going to be adaptable, if they are to support a
wide range of applications, then they need to accommodate many query
types [72]. Up to this point, we have reviewed queries for keys
(Section 3. ) and keywords (Sections 4.1. and 4.2. ). Unfortunately,
a major shortcoming of the DHTs in Section 3.5. is that they
primarily support exact-match, single-key queries. Skip Graphs
support range and prefix queries, but not aggregation queries. Here
we probe below the language syntax to identify the open research
issues associated with more expressive P2P queries [25].
Triantafillou and Pitoura observed the disparate P2P designs for
different types of queries and so outlined a unifying framework [76].
To classify queries, they considered the number of relations (single
or multiple), the number of attributes (single or multiple) and the
type of query operator. They described numerous operators: equality,
range, join and "special functions". The latter referred to
aggregation (like sum, count, average, minimum and maximum), grouping
and ordering. The following sections approximately fit their taxonomy
- range queries, multi-attribute queries, join queries and
aggregation queries. There has been some initial P2P work on other
query types - continuous queries [20, 22, 73], recursive queries [22,
74] and adaptive queries [23, 75]. For these, we defer to the primary
references.
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5.1. Range Queries
The support of efficient range predicates in P2P networks was
identified as an important open research issue by Huebsch et al.
[22]. Range partitioning has been important in parallel databases to
improve performance, so that a transaction commonly needs data from
only one disk or node [22]. One type of range search, longest prefix
match, is important because of its prevalence in routing schemes for
voice and data networks alike. In other applications, users may pose
broad, inexact queries, even though they require only a small number
of responses. Consequently techniques to locate similar ranges are
also important [77]. Various proposals for range searches over P2P
networks are summarized in Figure 4. Since the Scalable Distributed
Data Structure (SDDS) has been an important influence on contemporary
Distributed Hash Tables (DHTs) [49-51], we also include ongoing work
on SDDS range searches.
PEER-TO-PEER (P2P)
Locality Sensitive Hashing (Chord) [77]
Prefix Hash Trees (unspecified DHT) [78, 79]
Space Filling Curves (CAN) [80]
Space Filling Curves (Chord) [81]
Quadtrees (Chord) [82]
Skip Graphs [38, 41, 83, 100]
Mercury [84]
P-Grid [85, 86]
SCALABLE DISTRIBUTED DATA STRUCTURES (SDDS)
RP* [87, 88]
Figure 4 Solutions for Range Queries on P2P and SDDS Indexes.
The papers on P2P range search can be divided into those that rely on
an underlying DHT (the first five entries in (Figure 4) and those
that do not (the subsequent three entries). Bharambe, Agrawal et al.
argued that DHTs are inherently ill-suited to range queries [84]. The
very feature that makes for their good load balancing properties,
randomized hash functions, works against range queries. One possible
solution would be to hash ranges, but this can require a priori
partitioning. If the partitions are too large, partitions risk
overload. If they are too small, there may be too many hops.
Despite these potential shortcomings, there have been several range
query proposals based on DHTs. If hashing ranges to nodes, it is
entirely possible that overlapping ranges map to different nodes.
Gupta, Agrawal et al. rely on locality sensitive hashing to ensure
that, with high probability, similar ranges are mapped to the same
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node [77]. They propose one particular family of locality sensitive
hash functions, called min-wise independent permutations. The number
of partitions per node and the path length were plotted against the
total numbers of peers in the system. For a network with 1000 nodes,
the hop-count distribution was very similar to that of the exact-
matching Chord scheme. Was it load-balanced? For the same network
with 50,000 partitions, there were over two orders of magnitude
variation in the number of partitions at each node (first and ninety-
ninth percentiles). The Prefix Hash Tree is a trie in which prefixes
are hashed onto any DHT. The preliminary analysis suggests efficient
doubly logarithmic lookup, balanced load and fault resilience [78,
79]. Andrzejak and Xu were perhaps the first to propose a mapping
from ranges to DHTs [80]. They use one particular Space Filling
Curve, the Hilbert curve, over a Content Addressable Network (CAN)
construction (Section 3.5.3. ). They maintain two properties: nearby
ranges map to nearby CAN zones; if a range is split into two sub-
ranges, then the zones of the sub-ranges partition the zone of the
primary range. They plot path length and load proxy measures (the
total number of messages and nodes visited) for three algorithms to
propagate range queries: brute force; controlled flooding and
directed controlled flooding. Schmidt and Parashar also advocated
Space Filling Curves to achieve range queries over a DHT [81].
However they point out that, while Andrzejak and Xu use an inverse
Space Filling Curve to map a one-dimensional space to d-dimensional
zones, they map a d-dimensional space back to a one-dimensional
index. Such a construction gives the ability to search across
multiple attributes (Section 5.2. ). Tanin, Harwood et al. suggested
quadtrees over Chord [82], and gave preliminary simulation results
for query response times.
Because DHTs are naturally constrained to exact-match, single-key
queries, researchers have considered other P2P indexes for range
searches. Several were based on Skip Graphs [38, 41] which, unlike
the DHTs, do not necessitate randomizing hash functions and are
therefore capable of range searches. Unfortunately, they are not load
balanced [83]. For example, in SkipNet [48], hashing was added to
balance the load - the Skip Graph could support range searches or
load balancing, but not both. One solution for load-balancing relies
on an increased number of 'virtual' servers [168] but, in their
search for a system that can both search for ranges and balance
loads, Bharambe, Agrawal et al. rejected the idea [84]. The virtual
servers work assumed load imbalance stems from hashing, that is, by
skewed data insertions and deletions. In some situations, the
imbalance is triggered by a skewed query load. In such circumstances,
additional virtual servers can increase the number of routing hops
and increase the number of pointers that a Skip Graph needs to
maintain. Ganesan, Bawa et al. devised an alternate method to balance
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load [83]. They proposed two Skip Graphs, one to index the data
itself and the other to track load at each node in the system. Each
node is able to determine the load on its neighbours and the most
(least) loaded nodes in the system. They devise two algorithms:
NBRADJUST balances load on neighbouring nodes; using REORDER, empty
nodes can take over some of the tuples on heavily loaded nodes. Their
simulations focus on skewed storage load, rather than on skewed query
loads, but they surmise that the same approach could be used for the
latter.
Other proposals for range queries avoid both the DHT and the Skip
Graph. Bharambe, Agrawal et al. distinguish their Mercury design by
its support for multi-attribute range queries and its explicit load
balancing [84]. In Mercury, nodes are grouped into routing hubs, each
of which is responsible for various query attributes. While it does
not use hashing, Mercury is loosely similar to the DHT approaches:
nodes within hubs are arranged into rings, like Chord [34]; for
efficient routing within hubs, k long-distance links are used, like
Symphony [381]. Range lookups require O(((log n)^2)/k) hops. Random
sampling is used to estimate the average load on nodes and to find
the parts of the overlay that are lightly loaded. Whereas Symphony
assumed that nodes are responsible for ranges of approximately equal
size, Mercury's random sampling can determine the location of the
start of the range, even for non-uniform ranges [84]. P-Grid [42]
does provide for range queries, by virtue of the key ordering in its
tree structures. Ganesan, Bawa et al. critiqued its capabilities
[83]: P-Grid assumes fixed-capacity nodes; there was no formal
characterization of imbalance ratios or balancing costs; every P-Grid
periodically contacts other nodes for load information.
The work on Scalable Distributed Data Structures (SDDSs) has
progressed in parallel with P2P work and has addressed range queries.
Like the DHTs above, the early SDDS Linear Hashing (LH*) schemes were
not order-preserving [52]. To facilitate range queries, Litwin,
Niemat et al. devised a Range Parititioning variant, RP* [87]. There
are options to dispense with the index, to add indexes to clients and
to add them to servers. In the variant without an index, every query
is issued via multicasting. The other variants also use some
multicasting. The initial RP* paper suggested scalability to
thousands of sites, but a more recent RP* simulation was capped at
140 servers [88]. In that work, Tsangou, Ndiaye et al. investigated
TCP and UDP mechanisms by which servers could return range query
results to clients. The primary metrics were search and response
times. Amongst the commercial parallel database management systems,
they reported that the largest seems only to scale to 32 servers (SQL
Server 2000). For future work, they planned to explore aggregation of
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query results, rather than establishing a connection between the
client and every single server with a response.
All in all, it seems there are numerous open research questions on
P2P range queries. How realistic is the maintenance of global load
statistics considering the scale and dynamism of P2P networks?
Simulations at larger scales are required. Proposals should take into
account both the storage load (insert and delete messages) and the
query load (lookup messages). Simplifying assumptions need to be
attacked. For example, how well do the above solutions work in
networks with heterogeneous nodes, where the maximum message loads
and index sizes are node-dependent?
5.2. Multi-Attribute Queries
There has been some work on multi-attribute P2P queries. As late as
September 2003, it was suggested that there has not been an efficient
solution [76].
Again, an early significant work on multi-attribute queries over
aggregated commodity nodes germinated amongst SDDSs. k-RP* [89] uses
the multi-dimensional binary search tree (or k-d tree where k
indicates the number of dimensions of the search index) [384]. It
builds on the RP* work from the previous section and inherits their
capabilities for range search and partial match. Like the other
SDDSs, k-RP* indexes can fit into RAM for very fast lookup. For
future work, Litwin and Neimat suggested a) a formal analysis of the
range search termination algorithm and the k-d paging algorithm, b) a
comparison with other multi-attribute data structures (quad-trees and
R-trees) and c) exploration of query processing, concurrency control
and transaction management for k-RP* files, and [89]. On the latter
point, others have considered transactions to be inconsequential to
the core problem of supporting more complex queries in P2P networks
[72].
In architecting their secure wide-area Service Discovery Service
(SDS), Hodes, Czerwinski et al. considered three possible designs for
multi-criteria search - Centralization, Mapping and Flooding [90].
These correlate to the index classifications of Section 2. - Central,
Distributed and Local. They discounted the centralized, Napster-like
index for its risk of a single point of failure. They considered the
hash-based mappings of Section 3. but concluded that it would not be
possible to adequately partition data. A document satisfying many
criteria would be wastefully stored in many partitions. They rejected
full flooding for its lack of scalability. Instead, they devised a
query filtering technique, reminiscent of Gnutella's query routing
protocol (Section 4.1. ). Nodes push proactive summaries of their
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data rather than waiting for a query. Summaries are aggregated and
stored throughout a server hierarchy, to guide subsequent queries.
Some initial prototype measurements were provided for total load on
the system, but not for load distribution. They put several issues
forward for future work. The indexing needs to be flexible to change
according to query and storage workloads. A mesh topology might
improve on their hierarchic topology since query misses would not
propagate to root servers. The choice is analogous to BGP meshes and
DNS trees.
More recently, Cai, Frank et al. devised the Multi-Attribute
Addressable Network (MAAN) [91]. They built on Chord to provide both
multi-attribute and range queries, claiming to be the first to
service both query types in a structured P2P system. Each MAAN node
has O(log N) neighbours, where N is the number of nodes. MAAN multi-
attribute range queries require O(log N+N*Smin) hops, where Smin is
the minimum range selectivity across all attributes. Selectivity is
the ratio of the query range to the entire identifier range. The
paper assumed that a locality preserving hash function would ensure
balanced load. Per Section 5.1. , the arguments by Bharambe, Agrawal
et al. have highlighted the shortcomings of this assumption [84].
MAAN required that the schema must be fixed and known in advance -
adaptable schemas were recommended for subsequent attention. The
authors also acknowledged that there is a selectivity breakpoint at
which full flooding becomes more efficient than their scheme. This
begs for a query resolution algorithm that adapts to the profile of
queries. Cai and Frank followed up with RDFPeers [55]. They
differentiate their work from other RDF proposals by a) guaranteeing
to find query results if they exist and b) removing the requirement
of prior definition of a fixed schema. They hashed <subject,
predicate, object> triples onto the MAAN and reported routing hop
metrics for their implementation. Load imbalance across nodes was
reduced to less than one order of magnitude, but the specific measure
was number of triples stored per node - skewed query loads were not
considered. They plan to improve load balancing with the virtual
servers of Section 5.1. [168].
5.3. Join Queries
Two research teams have done some initial work on P2P join
operations. Harren, Hellerstein et al. initially described a three-
layer architecture - storage, DHT and query processing. They
implemented the join operation by modifying an existing Content
Addressable Network (CAN) simulator, reporting "significant hot-spots
in all dimensions: storage, processing and routing" [72]. They
progressed their design more recently in the context of PIER, a
distributed query engine based on CAN [22, 385]. They implemented two
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equi-join algorithms. In their design, a key is constructed from the
"namespace" and the "resource ID". There is a namespace for each
relation and the resource ID is the primary key for base tuples in
that relation. Queries are multicast to all nodes in the two
namespaces (relations) to be joined. Their first algorithm is a DHT
version of the symmetric hash join. Each node in the two namespaces
finds the relevant tuples and hashes them to a new query namespace.
The resource ID in the new namespace is the concatenation of join
attributes. In the second algorithm, called "fetch matches", one of
the relations is already hashed on the join attributes. Each node in
the second namespace finds tuples matching the query and retrieves
the corresponding tuples from the the first relation. They leveraged
two other techniques, namely the symmetric semi-join rewrite and the
Bloom filter rewrite, to reduce the high bandwidth overheads of the
symmetric hash join. For an overlay of 10,000 nodes, they simulated
the delay to retrieve tuples and the aggregate network bandwidth for
these four schemes. The initial prototype was on a cluster of 64 PCs,
but it has more recently been expanded to PlanetLab.
Triantafillou and Pitoura considered multicasting to large numbers of
peers to be inefficient [76]. They therefore allocated a limited
number of special peers, called range guards. The domain of the join
attributes was divided, one partition per range guard. Join queries
were sent only to range guards, where the query was executed.
Efficient selection of range guards and a quantitive evaluation of
their proposal were left for future work.
5.4. Aggregation Queries
Aggregation queries invariable rely on tree-structures to combine
results from a large number of nodes. Examples of aggregation queries
are Count, Sum, Maximum, Minimum, Average, Median and Top-K [92, 386,
387]. Figure 5 summarizes the tree and query characteristics that
affect dependability.
Tree type: Doesn't use DHT [92], use internal DHT trees [95], use
independent trees on top of DHTs
Tree repair: Periodic [93], exceptional [32]
Tree count: One per key, one per overlay [56]
Tree flexibility: Static [92], dynamic
Query interface: install, update, probe [98]
Query distribution: multicast [98], gossip [92]
Query applications: leader election, voting, resource location,
object placement and error recovery [98, 388]
Query semantics
Consistency: Best-effort, eventual [92], snapshot / interval /
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single-site validity [99]
Timeliness [388]
Lifetime: Continuous [97, 99], single-shot
No. attributes: Single, multiple
Query types: Count, sum, maximum, minimum, average, median, top k
[92, 386, 387]
Figure 5 Aggregation Trees and Queries in P2P Networks.
Key: Astrolabe [92]; Cone [93]; Distributed Approximative System
Information Service (DASIS) [95]; Scalable Distributed Information
Management System (SDIMS) [98]; Self-Organized Metadata Overlay
(SOMO) [56]; Wildfire [99]; Willow [32]; Newscast [97]
The fundamental design choices for aggregation trees relate to how
the overlay uses DHTs, how it repairs itself when there are failures,
how many aggregation trees there are, and whether the tree is static
or dynamic (Figure 5). Astrolabe is one of the most influential P2P
designs included in Figure 5, yet it makes no use of DHTs [92]. Other
designs make use of the internal trees of Plaxton-like DHTs. Others
build independent tree structures on top of DHTs. Most of the designs
repair the aggregation tree with periodic mechanisms similar to those
used in the DHTs themselves. Willow is an exception [32]. It uses a
Tree Maintenance Protocol to "zip" disjoint aggregation trees
together when there are major failures. Yalagandula and Dahlin found
reconfigurations at the aggregation layer to be costly, suggesting
more research on techniques to reduce the cost and frequency of such
reconfigurations [98]. Many of the designs use multiple aggregation
trees, each rooted at the DHT node responsible for the aggregation
attribute. On the other hand, the Self-Organized Metadata Overlay
[56] uses a single tree and is vulnerable to a single point of
failure at its root.
At the time of writing, researchers have just begun exploring the
performance of queries in the presence of churn. Most designs are for
best-effort queries. Bawa et al. devised a better consistency model,
called Single-Site Validity [99] to qualify the accuracy of results
when there is churn. Its price was a five-fold increase in the
message load, when compared to an efficient but best-effort Spanning
Tree. Gossip mechanisms are resilient to churn, but they delay
aggregation results and incur high message cost for aggregation
attributes with small read-to-write ratios.
6. Security Considerations
An initial list of references to research on P2P security is given in
Figure 1, Section 1. This document addresses P2P search. P2P storage,
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security and applications are recommended for further investigation
in Section 8.
7. IANA Considerations
This document has no actions for IANA.
8. Conclusions
Research on peer-to-peer networks can be divided into four categories
- search, storage, security and applications. This critical survey
has focused on search methods. While P2P networks have been
classified by the existence of an index (structured or unstructured)
or the location of the index (local, centralized and distributed),
this survey has shown that most have evolved to have some structure,
whether it is indexes at superpeers or indexes defined by DHT
algorithms. As for location, the distributed index is most common.
The survey has characterized indexes as semantic and semantic-free.
It has also critiqued P2P work on major query types. While much of it
addresses work from 2000 or later, we have traced important building
blocks from the 1990s.
The initial motivation in this survey was to answer the question,
"How robust are P2P search networks?" The question is key to the
deployment of P2P technology. Balakrishnan, Kaashoek et al. argued
that the P2P architecture is appealing: the startup and growth
barriers are low; they can aggregate enormous storage and processing
resources; "the decentralized and distributed nature of P2P systems
gives them the potential to be robust to faults or intentional
attacks" [18]. If P2P is to be a disruptive technology in
applications other than casual file sharing, then robustness needs to
be practically verified [20].
The best comparative research on P2P dependability has been done in
the context of Distributed Hash Tables (DHTs) [291]. The entire body
of DHT research can be distilled to four main observations about
dependability (Section 3.2. ). Firstly, static dependability
comparisons show that no O(log N) DHT geometry is significantly more
dependable than the other O(log N) geometries. Secondly, dynamic
dependability comparisons show that DHT dependability is sensitive to
the underlying topology maintenance algorithms (Figure 2). Thirdly,
most DHTs use O(log N) geometries to suit ephemeral nodes, whereas
the O(1) hop DHTs suit stable nodes - they deserve more research
attention. Fourthly, although not yet a mature science, the study of
DHT dependability is helped by recent simulation tools that support
multiple DHTs [299].
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We make the following four suggestions for future P2P research:
1) Complete the companion P2P surveys for storage, security and
applications. A rough outline has been suggested in Figure 1, along
with references. The need for such surveys was highlighted within the
peer-to-peer research group of the Internet Research Task Force
(IRTF) [17].
2) P2P indexes are maturing. P2P queries are embryonic. Work on more
expressive queries over P2P indexes started to gain momentum in 2003,
but remains fraught with efficiency and load issues.
3) Isolate the low-level mechanisms affecting robustness. There is
limited value in comparing robustness of DHT geometries (like rings
versus de Bruijn graphs), when robustness is highly sensitive to
underlying topology maintenance algorithms (Figure 2).
4) Build consensus on robustness metrics and their acceptable ranges.
This paper has teased out numerous measures that impinge on
robustness, for example, the median query path length for a failure
of x% of nodes, bisection width, path overlap, the number of
alternatives available for the next hop, lookup latency, average live
bandwidth (bytes/node/sec), successful routing rates, the number of
timeouts (caused by a finger pointing to a departed node), lookup
failure rates (caused by nodes that temporarily point to the wrong
successor during churn) and clustering measures (edge expansion and
node expansion). Application-level robustness metrics need to drive a
consistent assessment of the underlying search mechanics.
9. Acknowledgments
This document was adapted from a paper in Elsevier's Computer
Networks:-
J.Risson & T.Moors, Survey of Research towards Robust Peer-to-Peer
Networks: Search Methods, Computer Networks 51(7)2007.
We thank Bill Yeager, Ali Ghodsi and several anonymous reviewers for
thorough comments that significantly improved the quality of earlier
drafts.
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Author's Addresses
John Risson
School of Elec Eng and Telecommunications
University of New South Wales
Sydney NSW 2052 Australia
Email: jr@tuffit.com
Tim Moors
School of Elec Eng and Telecommunications
University of New South Wales
Sydney NSW 2052 Australia
Email: t.moors@unsw.edu.au
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