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Necessity of Application-Network Collaboration in Wireless Access Scenarios
draft-meng-tsvwg-wireless-collaboration-00

Document Type Expired Internet-Draft (individual)
Expired & archived
Authors Tong Meng , Hang Shi
Last updated 2024-04-25 (Latest revision 2023-10-23)
RFC stream (None)
Intended RFC status (None)
Formats
Stream Stream state (No stream defined)
Consensus boilerplate Unknown
RFC Editor Note (None)
IESG IESG state Expired
Telechat date (None)
Responsible AD (None)
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This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:

Abstract

Emerging applications (e.g., extended reality, cloud gaming, and teleoperation) impose stringent bandwidth, latency, reliability requirements on network transport, so as to deliver immersive and interactive user experience. That drives recent discussion on application-network collaboration, especially in wireless access networks. To motivate participation from content and network providers, this memo elaborates the necessity of such collaboration while focusing on wireless access scenarios.

Authors

Tong Meng
Hang Shi

(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)