Problem Statement: Interaction Continuity and Control for Internet of Everything Systems
draft-rocha-ioe-interaction-continuity-00
| Document | Type |
Expired Internet-Draft
(individual)
Expired & archived
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|---|---|---|---|
| Author | Thomas Rocha III | ||
| Last updated | 2026-06-28 (Latest revision 2025-12-25) | ||
| RFC stream | (None) | ||
| Intended RFC status | (None) | ||
| Formats | |||
| Stream | Stream state | (No stream defined) | |
| Consensus boilerplate | Unknown | ||
| RFC Editor Note | (None) | ||
| IESG | IESG state | Expired | |
| Telechat date | (None) | ||
| Responsible AD | (None) | ||
| Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
Internet of Everything (IoE) deployments increasingly bind together devices, networks, cloud and edge compute, AI-assisted processing, and human participation within the same time-bounded operational interactions. When governance is externalized into multiple fragmented control contexts, the system must continuously propagate and reconcile identity, policy state, routing state, and compute placement decisions across those contexts, in real time. This document defines an architectural problem: as independently scaling dimensions multiply, coordination surfaces grow at multiplicative rates, making deterministic governance impractical. The draft enumerates requirements for interaction-scoped governance primitives that collapse fragmented control contexts.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)