Skip to main content

Problem Statement: Interaction Continuity and Control for Internet of Everything Systems
draft-rocha-ioe-interaction-continuity-00

Document Type Expired Internet-Draft (individual)
Expired & archived
Author Thomas Rocha III
Last updated 2026-06-28 (Latest revision 2025-12-25)
RFC stream (None)
Intended RFC status (None)
Formats
Stream Stream state (No stream defined)
Consensus boilerplate Unknown
RFC Editor Note (None)
IESG IESG state Expired
Telechat date (None)
Responsible AD (None)
Send notices to (None)

This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:

Abstract

Internet of Everything (IoE) deployments increasingly bind together devices, networks, cloud and edge compute, AI-assisted processing, and human participation within the same time-bounded operational interactions. When governance is externalized into multiple fragmented control contexts, the system must continuously propagate and reconcile identity, policy state, routing state, and compute placement decisions across those contexts, in real time. This document defines an architectural problem: as independently scaling dimensions multiply, coordination surfaces grow at multiplicative rates, making deterministic governance impractical. The draft enumerates requirements for interaction-scoped governance primitives that collapse fragmented control contexts.

Authors

Thomas Rocha III

(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)