Delay Limits for Real-Time Services
draft-suznjevic-tsvwg-delay-limits-00
| Document | Type |
Expired Internet-Draft
(individual)
Expired & archived
|
|
|---|---|---|---|
| Authors | Mirko Suznjevic , Jose Saldana | ||
| Last updated | 2016-12-15 (Latest revision 2016-06-13) | ||
| Replaces | draft-suznjevic-dispatch-delay-limits | ||
| RFC stream | (None) | ||
| Intended RFC status | (None) | ||
| Formats | |||
| Stream | Stream state | (No stream defined) | |
| Consensus boilerplate | Unknown | ||
| RFC Editor Note | (None) | ||
| IESG | IESG state | Expired | |
| Telechat date | (None) | ||
| Responsible AD | (None) | ||
| Send notices to | (None) |
This Internet-Draft is no longer active. A copy of the expired Internet-Draft is available in these formats:
Abstract
Network delay is one of the main factors which can degrade the Quality of Experience (QoE) of the users of network services. This document surveys a set of recommendations about the maximum latency tolerated by the users of delay-constrained services. Some recommendations already exist for VoIP, but emerging services as e.g. online gaming, have different requirements. Different papers in the literature reporting these constraints are surveyed, and a summary of the latency limits for each service is finally provided.
Authors
(Note: The e-mail addresses provided for the authors of this Internet-Draft may no longer be valid.)