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draft-bichot-msync-11

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This is an older version of an Internet-Draft whose latest revision state is "Active".
Authors Sophie Bale , Remy Brebion , Guillaume Bichot
Last updated 2023-04-20 (Latest revision 2023-04-17)
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draft-bichot-msync-11
Internet-Draft                                                   S. Bale
Intended Status: Informational                                R. Brebion
Expires: October 19, 2023                                      G. Bichot
                                                               Broadpeak
                                                          April 17, 2023

                                 MSYNC 
                         draft-bichot-msync-11  

Abstract

   This document describes the Multicast Synchronization (MSYNC)
   Protocol that aims at transferring video media objects over IP
   multicast. Although generic, MSYNC has been primarily designed for
   transporting HTTP adaptive streaming (HAS) objects including
   manifest/playlists and media segments (e.g., CMAF) according to an
   HAS protocol such as Apple HLS or MPEG DASH between a multicast
   sender and a multicast receiver.          

Status of this Memo

   This Internet-Draft is submitted to IETF in full conformance with the
   provisions of BCP 78 and BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF), its areas, and its working groups.  Note that
   other groups may also distribute working documents as
   Internet-Drafts.

   Internet-Drafts are draft documents valid for a maximum of six months
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Copyright and License Notice

   Copyright (c) 2023 IETF Trust and the persons identified as the
   document authors. All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
 

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   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document. Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document. Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.

Table of Contents

   1  Introduction  . . . . . . . . . . . . . . . . . . . . . . . . .  3
     1.1  Terminology . . . . . . . . . . . . . . . . . . . . . . . .  3
     1.2  Definitions . . . . . . . . . . . . . . . . . . . . . . . .  3
   2.  Overview . . . . . . . . . . . . . . . . . . . . . . . . . . .  5
     2.1. A typical MSYNC deployment  . . . . . . . . . . . . . . . .  5
     2.2. The unicast Networks  . . . . . . . . . . . . . . . . . . .  8
     2.3. The Multicast Network and congestion avoidance  . . . . . .  8
     2.4. Handling third party content  . . . . . . . . . . . . . . . 10
   3. MSYNC Protocol  . . . . . . . . . . . . . . . . . . . . . . . . 10
     3.1. MSYNC Packet Format . . . . . . . . . . . . . . . . . . . . 10
     3.2. Object Info Packet  . . . . . . . . . . . . . . . . . . . . 12
     3.3. Object Data Packet  . . . . . . . . . . . . . . . . . . . . 14
     3.4. Object HTTP Header Packet . . . . . . . . . . . . . . . . . 15
     3.5. Object Data-part Packet . . . . . . . . . . . . . . . . . . 16
     3.6. Maximum Size of an MSYNC Packet . . . . . . . . . . . . . . 17
     3.7. Sending and Receiving MSYNC Objects . . . . . . . . . . . . 18
       3.7.1. Mapping over Transport Multicast Sessions . . . . . . . 18
       3.7.2. Detecting the End of an Object Reception  . . . . . . . 19
       3.7.3. Congestion Control  . . . . . . . . . . . . . . . . . . 20
     3.8. HAS Protocol Dependency . . . . . . . . . . . . . . . . . . 21
       3.8.1. Object Info Packet  . . . . . . . . . . . . . . . . . . 21
         3.8.1.1. Media Sequence  . . . . . . . . . . . . . . . . . . 21
         3.8.1.2. Object URI  . . . . . . . . . . . . . . . . . . . . 22
       3.8.2. Sending Rules . . . . . . . . . . . . . . . . . . . . . 23
     3.9. RTP as the Transport Multicast Session Protocol . . . . . . 23
   4.  IANA Considerations  . . . . . . . . . . . . . . . . . . . . . 26
   5.  Security Considerations  . . . . . . . . . . . . . . . . . . . 26
   6.  References . . . . . . . . . . . . . . . . . . . . . . . . . . 26
     6.1.  Normative References . . . . . . . . . . . . . . . . . . . 26
     6.2.  Informative References . . . . . . . . . . . . . . . . . . 27
   7. Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . 28
   8. Change Log  . . . . . . . . . . . . . . . . . . . . . . . . . . 28
   Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 29

 

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1  Introduction

   Transporting media content over multicast is known to be very
   effective for saving network resources (bandwidth). Multicast is used
   by Internet service providers for providing IPTV services.The IPTV
   technology relies essentially on MPEG Transport Stream (MPEG TS)
   format, UDP transport and IP multicast while the HTTP adaptive bit-
   rate streaming (HAS), a unicast "Over The Top" technology relies on
   HTTP /TCP, new container formats (as MP4/CMAF) and signaling
   protocols (Apple HLS, MPEG DASH). With the generalization of HAS
   streaming there is a need to operate IP multicast in order to achieve
   the same level of network efficiency provided by an IPTV service.
   MSYNC allows transporting HTTP based ABR flows over multicast relying
   on IP/UDP and optionally RTP that makes it particularly suited for
   transitioning IPTV legacy (MPEG2 TS) to the HAS ecosystem. MSYNC is
   simple (congestion avoidance, no forward error correction) although
   reliable (enable easy coupling with a unicast based repair protocols)
   and extensible; it has been experimented and deployed over various
   IPTV infrastructures (xDSL, cable, fiber) and broadcast networks
   (satellite).

   Note that it is assumed that multicast distribution within or between
   autonomous systems is possible only with a pre-arranged capacity
   planning.

   Note that 
1.1  Terminology

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in [RFC2119].

1.2  Definitions

   ABR: Adaptive Bit Rate streaming is the method that consist in
        changing the [media] encoding bit-rate function of the network
        condition.

   HTTP/1.1 CTE: Chunked Transfer Encoding. A method for object delivery
        over HTTP1.1 of unknown size. See Section 7.1 of [RFC9112] 

   HTTP Adaptive Streaming (HAS) protocol: an ABR method based on HTTP
        and signaling procedures described in [MPEGDASH] and in
        [RFC8216].

   HTTP Adaptive Streaming (HAS) session: Transport one or more media
        streams (e.g., one video, two audios, One subtitle) according to
 

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        HTTP. A HAS session is triggered by a player downloading first a
        manifest file, then an init segment and/or media segments
        (belonging to possibly different sub-streams according to the
        selected representation) and possibly more manifest files
        according to the HAS protocol.

   init segment: A piece of a media sub-stream used to initialize the
        decoder as specified in [MPEGCMAF].

   manifest: A file gathering the configuration for conducting a
        streaming session; corresponds to a play list as defined by HLS
        [RFC8216]. During a HAS streaming session, a manifest or
        playlist can be modified. 

   media: A digitalized piece of video, audio, subtitle, image, etc.

   media stream: Gathers one or more media sub-streams.

   media sub-stream:  A version of a media encoded in a particular bit-
        rate, format and resolution; also called representation or
        variant stream.

   media segment: A piece of a media sub-stream of a fixed duration
        (e.g., 2s) as specified in [MPEGCMAF].

   media chunk: A piece of a media segment of a fixed duration as
        specified in [MPEGCMAF].

   MSYNC object: As part of a HAS session carried over MSYNC, an MSYSNC
        object can be an addressable HAS entity like an initialization
        segment, a media segment (or fragment, or chunk), a manifest (or
        playlist). An MSYNC object can also be a non-addressable
        transport entity like a part of a segment (an HTTP2 frame or an
        HTTP/1.1 CTE block). An MSYNC object is sent by an MSYNC sender
        over a transport multicast session and receives by an MSYNC
        receiver.

   MSYNC super object. When an object to be transmitted is composed of
        parts delivered on the fly when available in such a way the size
        of an object to be transmitted is unknown in advance, it is
        called a super object. A super object may correspond to a stream
        or a media segment not yet completely generated/received and for
        which the size is therefore unknown.

   MSYNC packet: The transport unit of MSYNC. Several MSYNC packets MAY
        be used to transport an MSYNC object.

   MSYNC receiver. The MSYNC end point that receives MSYNC objects over
 

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        multicast according to MSYNC. It is typically part of a
        multicast gateway that receives MSYNC objects relying on the
        MSYNC receiver and reconstructs/serves in unicast the original
        HAS session on demand (i.e. based on HAS player requests).

   MSYNC sender. The MSYNC end point that sends MSYNC objects over
        multicast according to MSYNC. It is typically part of a
        multicast server that acquires HAS session payload and send it
        over multicast as MSYNC objects relying on the MSYNC sender.

   representation: A media sub-stream as defined by [MPEGDASH];
        corresponds to a variant stream as defined by HLS [RFC8216].

   variant stream:  A media sub-stream as defined by HLS [RFC8216];
        corresponds to a representation as defined by [MPEGDASH].

   MSYNC channel: The set of transport multicast sessions carrying a HAS
        session as a set of MSYNC objects.

   MSYNC control channel: the transport multicast session carrying
        control plane MSYNC objects. As part of the control channel, an
        MSYNC object may transport some control plane information (as
        e.g., the MSYNC receiver configuration).

   IP multicast session: A session gathering transport multicast
        sessions having the same source IP address and destination
        multicast IP address.

   transport multicast session: Operating a transport protocol that is
        based UDP over IP multicast. A transport multicast session is
        identified by the transport (UDP) port number, the source IP
        address and the IP multicast address.

   RTP multicast session: A transport multicast session based on RTP as
        defined in [RFC3550].

2.  Overview

2.1. A typical MSYNC deployment

   MSYNC is a protocol typically (but not only) used between a multicast
   server (hosting the MSYNC sender) and a multicast gateway (hosting
   the MSYNC receiver) as represented in the figure 1 (arrows represent
   the HAS session elements directional flows). The multicast server
   acquires HAS session elements in unicast conforming to a HAS protocol
   as e.g., MPEG DASH [MPEGDASH] or HLS [RFC8216] and sends those HAS
   session elements over a multicast network according to MSYNC
 

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   supporting [possibly RTP/] UDP/IP multicast up to the multicast
   gateways. A multicast gateway listens the corresponding multicast
   flows and serves the HAS player(s) in unicast conforming to the same
   HAS protocol. MSYNC permits a sender to serve simultaneously multiple
   receivers conforming to one or several HAS protocols and formats
   (e.g., assuming one shared multicast network, one sender could serve
   some receivers with MPEG DASH compliant content and some other
   receivers with HLS compliant content). 

   The Multicast server is configured (by e.g., the ISP operating the
   multicast network) in order to acquire HAS content from a Content
   Distribution Network (CDN) in unicast typically over Internet.
   Considering one among several possible content ingest methods (e.g.,
   HTTP GET), for each HAS session, the multicast server behaves as a
   sort of HAS player, reading the manifest, discovering the available
   representations and downloading concurrently media segments of all
   (or a subset) of the available representations. Finally, the
   multicast server is configured for sending all those HAS session
   elements over [possibly RTP/] UDP/IP multicast according to a certain
   UDP/IP flow arrangement (for example all the objects related to each
   video representation are sent over a separate multicast transport
   session (multicast IP address + port number) whereas all audio
   representations are sent over the same transport multicast session. 

   The Multicast gateway is configured (by the same ISP having
   configured the multicast server) for being aware of the same UDP/IP
   flow arrangement. Depending on this arrangement and on the HAS player
   request, the MSYNC receiver "Joins" the multicast IP group 
   associated with the HAS representation requested by the HS player.
   Note that the multicast gateway might not be capable of receiving all
   the concurrent transport multicast sessions in the same time per
   bandwidth restriction (e.g., ADSL).   

   At any time, the multicast gateway can detect corrupted and/or lost
   packets and attempt to repair using a repair protocol. This is
   possible with the HAS server interacting with the HAS content
   delivery network (CDN) or thanks to the RTP protocol if used as the
   transport layer over UDP (See Section 3.9).

   The multicast gateway receives the MSYNC objects and is ready to
   serve them (e.g., acts as a local cache). Whenever a HAS request is
   sent by a media player and received by the multicast gateway, the
   latter reads first its local cache. In case of cache hit, it returns
   the object. In case of cache miss, the multicast gateway can possibly
   retrieve the requested object from the associated CDN (or a dedicated
   server) over a unicast interface (if existing) through operating HTTP
   conventionally and forwards back to the HAS player the object once
   retrieved.
 

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    Unicast server                   Multicast server        
    +-------- +                  + -------------------- +  
    |   HAS   | ---- unicast --> |   HAS      |  MSYNC  |  
    |   CDN   |      Internet    |  Ingest    |  Sender | 
    + ------- +                  + ---------------------+
         |                                          |
         |                                          |
          -----------unicast ----------         multicast
                      Internet         |            |
                                       |            |
                                       v            V
    +-------- +                  + -------------------- +
    |   HAS   | <--- unicast --- |   HAS      |  MSYNC  |
    | Player  |      Local       |  Server    |Receiver |
    + ------- +                  + ---------------------+
     End-user                        Multicast gateway
     terminal

                Figure 1: example of MSYNC deployment 

   With MSYNC deployed over a multicast network, the HAS player gets the
   HAS content in full transparency (i.e. the player is absolutely
   unaware of getting the content through MSYNC or not).

   Note that nothing precludes the MSYNC receiver or even the multicast
   gateway to be co-located with the media player and therefore embedded
   in the end-user terminal as shown in the figure 2.

                                    Multicast server        
    +-------- +                  + -------------------- +  
    |   HAS   | --- unicast --> |   HAS      |  MSYNC  |  
    | Server  |      Internet    |  Player    |  Sender | 
    + ------- +                  + ---------------------+
         |                                         |
         |                                         |
      unicast                                  multicast
      Internet                                     |
         |                                         |
         v                                         |
    + ----------------- +                          |
    |   HAS   |  MSYNC  |<-------------------------
    | Player  |Receiver |
    + ------------------+
     End-user terminal

         Figure 2: MSYNC receiver in the terminal

 

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2.2. The unicast Networks

   The figure 1 shows a typical MSYNC deployment where a HAS player
   interacts with an HAS server in an unicast way over e.g., Internet
   and interacts with a multicast gateway over e.g., a local network 
   according to the same HAS protocol. Note that the multicast gateway
   may reside in the local area network (LAN) or upstream, in the ISP's
   network premises. 

   In theory, all interfaces labeled "unicast" in the figure 1 could be
   deployed over an Internet network although practically, the interface
   between the end-user terminal and the multicast gateway corresponds
   to a broadband access network or a Local area network (LAN)
   controlled by the ISP.

2.3. The Multicast Network and congestion avoidance

   The multicast network is typically provided and controlled by a
   broadband Internet service Provider (or a broadcast service
   provider). The multicast network is composed with one or several
   multicast sub-networks interconnected with multicast routers and/or
   layer 2 bridge/switches performing IGMP snooping (Multicast Listener
   Discovery in IPv6) as discussed in [RFC4541] allowing to
   duplicate/forward multicast IP packets based on IGMP messaging. In a
   broadband multicast infrastructure the multicast network
   interconnects a service end-point (e.g., an IPTV service) with a
   broadband gateway located in the end-user premises. The last
   multicast sub-network is typically a point-to point circuit/line 
   between the end-user broadband gateway and the first access network
   infrastructure aggregation point (e.g., a DSL access module or
   DSLAM). It has a rather limited [bandwidth] capacity comparing with
   the other multicast sub-networks being part of the ISP's access
   aggregation and core networks.

   The MSYNC sender is connected to the first multicast sub-network
   whereas the MSYNC receiver is connected to the last multicast sub-
   network. A multicast network provides a certain capacity (i.e.,
   bandwidth) attached to the first sub-network (connected to the MSYNC
   sender) that may be different from the capacity attached to the last
   sub-network connected to the MSYNC receiver. The data transported
   (i.e., HAS session elements) by MSYNC is not assumed elastic, i.e.,
   it SHOULD be ingested at a fixed rate, sharing the concerns expressed
   by [RFC3550] (Section 10). 

   The multicast network must provide quality of service means allowing
   to pre-provision bandwidth resource. This assumption permits to
   configure the MSYNC sender to transmit one HAS session or
   concurrently several HAS sessions operating one or more transport
 

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   multicast session up to a certain maximum bandwidth, said
   MAX_BW_SEND. MAX_BW_SEND corresponds to the minimum guaranteed
   bandwidth dedicated to MSYNC allowing to transport the provisioned
   HAS session(s) across all multicast sub-networks up to the last
   multicast sub-network ingress point (e.g., the last router or bridge)
   before reaching the MSYNC receiver.

   The MSYNC sender MUST control the sending rate of each HAS media sub-
   stream (and generally speaking of all MSYNC object to be transmitted)
   in such a way the maximum bandwidth MAX_BW_SEND corresponds to: 1/the
   sum of all individual media sub-stream bit-rate composing the set of
   provisioned HAS session(s) and 2/ an additional bandwidth reserve for
   supporting control (initialization segments, manifest file,
   configuration file) transmission. 

   In addition, the MSYNC sender MUST be configured in such way, the
   minimum bandwidth consumed by an HAS session as advertised by a
   manifest (the least bandwidth consuming combination of media sub-
   streams as e.g., video, audio, subtitling) remains within the
   smallest provisioned bandwidth dedicated to MSYNC over the last
   multicast sub-network (connected to the N MSYNC receivers), said min
   (MAX_BW_RECEIVE_1, MAX_BW_RECEIVE_2, MAX_BW_RECEIVE_3,...,
   MAX_BW_RECEIVE_N). There is one MAX_BW_RECEIVER restriction per MSYNC
   receiver as there might be up to one different multicast sub-network
   connected to each MSYNC receiver. With this approach, any MSYNC
   receiver (whatever the last multicast sub-network capacity) fed by
   the MSYNC sender is ensured to receive for each HAS session, at least
   one HAS sub-streams combination. The MSYNC sender MAY send a manifest
   and related media sub-streams for which a combination of such media
   sub-streams could result in a throughput higher than the
   MAX_BW_RECEIVE of some MSYNC receivers.  

   The MSYNC receiver is instructed to join one or more IP multicast
   sessions up to its maximum bandwidth constraint (MAX_BW_RECEIVE) that
   represents the provisioned capacity dedicated to MSYNC over the last
   multicast sub-network it is connected to.  As an example, the
   capacity of the last multicast sub-network can be limited to a few
   Mbps with ADSL and up to several hundred of Mbps with fiber to the
   home (FTTH).  In the case of a broadcast network (e.g., satellite)
   the capacity exposed to the MSYNC sender may be equivalent to the
   capacity exposed to the MSYNC receiver if the broadcast network is
   composed with only one sub-network.

   The MSYNC receiver MUST support IGMP version 2 [RFC2236] in order to 
   "join" and "leave" an IP multicast session, When source filtering (
   Source-Specific Multicast or SSM) is required the MSYNC receiver MUST
   support IGMP version 3 [RFC3376] instead.

 

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   The way to send and receive MSYNC packets over a transport multicast
   session is detailed in 3.7. In particular, the session discusses the
   way to manage potential congestion situations.  

2.4. Handling third party content

   As introduced above, MSYNC is an enabler for allowing HAS content to
   be distributed over a controlled multicast network. Ideally any third
   party (content provider or content delivery network provider) siting
   on Internet should be able to operate this multicast delivery as
   enabled by MSYNC. Content Distribution Network Interconnection (CDNi)
   is a framework [RFC7336] for a content provider or an upstream CDN
   provider to delegate streaming to a downstream CDN. Regarding HAS
   streaming, CDNi is used to improve the user experience, allowing the
   third party content provider to operate a downstream CDN owned,
   shared and exposed by an ISP through the Open caching interfaces
   specified by the CDNi framework. The delegation is basically done
   through request routing where an upstream request router sitting in
   Internet redirects a request to a cache server sitting in the ISP's
   domain. Advantages and benefits are disclosed in [RFC6770] and in
   particular in Section 2.3 that discusses the mutual benefits for the
   ISP and the content/CDN provider in the context of video streaming.

   Let's now assume that the ISP desires to share and open its multicast
   delivery service and infrastructure powered by MSYNC in a similar
   way. This may be completely transparent for the content provider.
   According to the CDNi framework, HAS session request can be delegated
   to (i.e., routed) down to the ISP's HAS server hosted by the
   multicast gateway in figure 1. 

   In summary with the CDNi framework and MSYNC combined together, HAS
   streaming over Internet can leverage the ISP's multicast network
   delivery (powered by MSYNC) in an open/standard way.

3. MSYNC Protocol

3.1. MSYNC Packet Format

   The MSYNC packet has the following format. All bytes are sent
   according to the conventional network order: big-endian.

 

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    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |   version     |  packet type  |        object identifier      |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                           sub-header                          |
   |                              ....                             |
   +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
   |                             data                              |
   |                             ....                              |

                     Figure 3: MSYNC Packet 

   version: 8 bits
      version of the MSYNC protocol = 0x3 

   packet type: 8 bits
      Defines the MSYNC packet type. The sub-header and the associated
      data (if any) are dependent on the packet type. The following
      types are defined.
        0x01: object info
        0x02: object info redundancy packet
        0x03: object data
        0x04: reserved
        0x05: object http header
        0x06: object data-part as a piece of an object data for
        transporting e.g., an MPEG CMAF chunk, an HTTP/1.1 chunk or yet
        an HTTP/2 frame. 

   object identifier: 16 bits
      The field identifies the object being transferred in a multicast
      transport session. Considering one transport multicast session,
      all MSYNC packets associated with the same object carry the same
      object identifier in their MSYNC packet header. Whenever this
      object ID change that means the sending of the previous object is
      finished but not necessarily the reception (packets might have
      been possibly reordered). Depending on the deployment, un-ordered
      packet reception is either not possible or acceptable within a
      certain time limit. When transmitting a new object, the MSYNC
      sender MUST NOT reuse an object ID that corresponds to an ongoing
      MSYNC object transmission. The way to deal with packet re-ordering
      is discussed in Section 3.7. 

   sub-header: series of N x 32 bits
      The packet sub-header is linked to the packet type. The details of
      each packet type is given in the next sections. 

 

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   data: series of D x 8 bits
      This field is optional and is present depending on the packet
      type. D is bounded by the maximum size of a transport multicast
      session protocol packet size and the MTU (Maximum Transfer Unit)
      otherwise as explained in Section 3.6.

3.2. Object Info Packet

      The Object info packet is used to transport the meta-data
      associated with an object. It permits to characterize the object
      in term of e.g., size and type. The object information is carried
      over one object info packet only. The object info packet is
      typically sent along with the object data it describes. 

      The object identifier corresponds to the object identifier of the
      object data packets (or the object data-part packets) the object
      info packet relates to.

       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |   version     |  packet type  |        object identifier      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                           object size                         |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                     number of MSYNC packets                   |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                          object CRC                           |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      | object type   |   Reserved    | mtype |    object URI size    |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                        media sequence                         |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                                                               |
      |                         object URI                            |
      :                                                               :
      :                                                               :  
      |                                                               |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

                       Figure 4: Object Info packet 

   packet type: 0x01 or 0x02
      Redundant object INFO packets (packet type 02) MAY be sent in
      addition to the "main" object info packet according to Section
      3.7.
   object size: 32 bits
      The number of bytes that compose the object payload transported
 

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      with a MSYNC object data packet (Section 3.3) or MSYNC object
      data-part packet (Section 3.5). The maximum size of an object (4.4
      Gbytes) authorizes the transfer of a video segment of several tens
      of seconds, 4K encoded.   

      The size may be 0 indicating that there is no corresponding
      object's payload transmission foreseen (i.e., no expected MSYNC
      data packet or MSYNC data-part packet). In case of a super object
      transmission (Section 3.5), If the object URI of an object info
      with an object size set to 0 matches the super object URI then it
      MUST be interpreted as the end of the super object transmission
      (Section 3.8.1.2).

   number of MSYNC packets: 32 bits
      Number of MSYNC packets that compose the transported object. If
      the object size is null (set to 0) then the number of MSYNC
      packets MUST be null (set to 0).

   object CRC: 32 bits
      A CRC-32 applied to the object data payload for corruption
      detection.

   object type: 8 bits
      Defines the type of object, i.e., the content type transported
      with Object data (or data-part) packets, associated with this
      MSYNC Object info packet.
        0x00: reserved for future use. 
        0x01: media manifest (playlist)
        0x02: unknown 
        0x03: media data or data-part: Transport stream (MPEG2-TS) 
        0x04: media data or data-part: MPEG4 (CMAF)
        0x05: control: control plane information (e.g., multicast
        gateway configuration)
        0x06-0xFF: Reserved

   mtype: 4 bits
      Characterizes the media manifest. This field MUST only be used in
      association with the object type 0x01 (media manifest). It MUST be
      set to 0x00 (not applicable) otherwise. The field can take the
      following values.
        0x00: Not Applicable
        0x01: MPEG Dash as specified in [MPEGDASH].
        0x02: Master HLS playlist as specified in [RFC8216].
        0x03: Media HLS playlist as specified in [RFC8216].
        0x04-0xF: Reserved

   object URI size: 12bits
      The size in bytes of the object URI field. The value MUST
 

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      guarantee that the MSYNC info packet size is not greater than the
      network MTU.

   media sequence: 32 bits
      It is a sequence number associated with the MSYNC objects data and
      data-part (for transporting a segment or a manifest). It is
      dependent on the mtype value. It is used to synchronize unicast
      and multicast receptions in the multicast gateway. The values and
      rules are detailed in the Section 3.8 dedicated to the HAS
      protocol dependencies. If this field is unused, it MUST be set to
      0x00, and MSYNC receivers MUST ignore it. 

   object URI: Quotient ((object URI size * 8)/32) bits + 32 bits if
      remainder ((object URI size * 8)/32) >0 
      This the path name associated with the object. It MAY corresponds
      to a storage/Cache path.  There SHOULD be a direct relationship
      between this URI and the URL associated with the addressable
      object (e.g., HAS segment or CMAF chunk and/or a manifest). The
      rules for HAS delivery are detailed in Section 3.8 dedicated to
      the HAS protocol dependencies. 

      The object URI is coded as a series of string characters.
      Remaining non used bytes of the last 32 bits field MUST be filled
      with the 0x00 value. 

3.3. Object Data Packet

      This MSYNC packet carries part or all of the object's data
      payload. The type of data and the way to process the object's data
      packets are function of the associated object's info packet.
      Object payload is transported through a series of object data
      packets.

       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |   version     | packet type   |        object identifier      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                         object offset                         |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                              data                             |
      :                                                               :
      :                                                               :

                       Figure 5: Object Data packet 

   packet type: 0x03

 

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   object offset: 32 bits
      The index from which the MSYNC object data packet payload is to be
      written in order to compose the object data at the receiver side
      (i.e., the multicast gateway). The first data packet of an object
      has an offset equal to 0. 

   data: N x 8bits
      The size N is not declared; it is bounded by the maximum size of
      the under-laying transport multicast session packet (e.g., RTP) as
      depicted in Section 3.6. The total size (number of bytes) of the
      object data is indicated in the associated object info (field
      object size).

3.4. Object HTTP Header Packet

      Using the Object HTTP header is optional (see 3.7).  The MSYNC
      sender and the MSYNC receiver do not exploit directly the HTTP
      header. HTTP header fields can be use by the application operating
      MSYNC. For example, considering the Figure 1, the HAS Ingest
      component in the multicast server may ingest some HTTP headers
      useful for the HAS server in the multicast gateway to be served to
      the HAS player.

      The HTTP header packet carries part or all of HTTP header fields
      related to the object to be sent. There is at most one Object HTTP
      header per Object data (or data-part) that can be repeated. 

      The transport of the HTTP header fields MUST be conformed to
      HTTP/1.1 Section 5 of [RFC9112]. Carrying  HTTP header fields of a
      version of HTTP greater than HTTP/1.1, the MSYNC sender MUST
      convert the format according to HTTP/1.1 Section 5 of [RFC9112].  

      The object identifier is the same than the one present in the
      object data packets or object data-part packets it relates to.

       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |   version     |  packet type  |        object identifier      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |      header size              |        header offset          |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                              data                             |
      :                                                               :
      :                                                               :

                      Figure 6: Object HTTP Header packet 

 

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   packet type: 0x05

   header size: 16 bits
      An object HTTP header can be transported over one or several
      under-laying transport packets. This field indicates the total
      size of the HTTP header in bytes and it is indicated in each the
      HTTP header's packet.

   header offset: 16 bits
      The index from which this HTTP header MSYNC packet payload data is
      to be written in order to complement the HTTP header at the
      receiver side (i.e the multicast gateway). The first packet of the
      HTTP header has an offset equal to 0. 

   data: N x 8bits
      The size N is not declared; it is bounded by either the header
      size field value or by the maximum size of the under-laying
      transport packet (e.g., RTP) as explained in Section 3.6.

3.5. Object Data-part Packet

      This MSYNC packet carries part or all of the media data-part
      object payload. The type of data and the way to process the
      object's data-part packets are function of the associated info
      packet. Object payload is transported through a series of object
      data-part packets. The data-part is used when the object
      corresponds to a "part" (a block) of a super object for which the
      size is unknown (a super object may correspond to a stream or a
      media segment not yet complete and for which the size is therefore
      unknown).

      All data-part packets belonging to the same data part object have
      the same object identifier that is the same one present in the
      object info packet and HTTP header (if any) packets the data-part
      object relates too. 

      All data-part objects composing a super object have a different
      object identifier. The way to link data-part objects with a super
      object is thanks to the object info packet (object URI) as
      explained in Section 3.8.1.2.

      The end of super-object transmission is signaled with an object
      info packet having both the object size and the number of MSYNC
      packets set to 0 and having the object URI matching the object URI
      of the already received parts according to Section 3.8.1.2. 

 

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       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |   version     |  packet type  |        object identifier      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                         object offset                         |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                      super object offset                      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                              data                             |
      :                                                               :
      :                                                               :

                      Figure 7: Object Data-part packet 

   packet type: 0x06

   object offset: 32 bits
      The index from which the data-part packet payload is to be written
      in order to compose the object data-part at the receiver side
      (i.e., the multicast gateway). The first packet of the data-part
      has an offset equal to 0. 

   super object offset: 32 bits
      The index from which the object part-data packet payload is to be
      written in order to compose the super object data at the receiver
      side (i.e., the multicast gateway). The first data-part object
      composing a super object has the super object offset equal to 0.
      The super object offset is the same for all object data-part
      packets composing the same object data-part.

   data: N x 8bits
      The size N is not declared; it is bounded by the maximum size of
      the under-laying transport packet (e.g., RTP) as depicted in the
      Section 3.6. The total size (number of bytes) of the object data
      is indicated in the associated object info (field object size).

3.6. Maximum Size of an MSYNC Packet

      An MSYNC packet MUST fit within the underlying protocol packet. As
      detailed in Section 3, an MSYNC packet is composed with a header
      part and a data part for which the size is limited by the
      transport multicast protocol. With RTP and/or UDP (which authorize
      up to 65535 bytes), then the maximum size is linked to the path
      MTU (Maximum Transfer Unit) as the largest transfer unit supported
      between the source (the multicast sender) and the destination (the
      multicast receiver) without fragmentation. 
 

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3.7. Sending and Receiving MSYNC Objects

      The following considerations are linked to the MSYNC sender and
      MSYNC receiver configuration. Note that the configuration
      procedure (protocol and format) is out of the scope of that
      document.

3.7.1. Mapping over Transport Multicast Sessions  

      The mapping of MSYNC objects onto transport and IP multicast
      sessions is not constrained by the MSYNC protocol but by the
      multicast network capacity (i.e., the bandwidth) provisioned for
      MSYNC as indicated in 2.3.  For example, with xDSL, the capacity
      dedicated to multicast is limited which may drive to an IP
      multicast flow arrangement where one IP multicast session carries
      the elements related to only one video sub-stream and another one
      that carries the elements related to all audio sub-streams (each
      of the audio sub-stream being associated with a different
      transport multicast session). In that case, the MSYNC receiver
      must join at most three IP multicast sessions (one for the video
      representation packets, another one for the audio representations
      packets and the last one for the control information). 

      Another arrangement could dedicate one IP multicast session per
      HAS stream gathering all media sub-streams (one transport
      multicast session per sub-stream).   

      Considering a satellite network, as all transport multicast
      sessions are carried simultaneously, all IP multicast flow
      arrangements may make sense. The MSYNC receiver may be instructed
      to join all IP multicast sessions.

      The MSYNC receiver is instructed to join the IP transport
      multicast session corresponding to the sub-stream the application
      (the HAS server in figure 1) must receive depending on the
      incoming requests from the end user terminal/player. Generally
      speaking the MSYNC receiver is instructed to join the IP multicast
      stream associated with the content stream the application wants to
      listen/receive.

      Regarding the mapping onto a transport multicast session, the
      triplet: source IP address (MSYNC supports Source Specific
      Multicast), destination multicast IP address and destination
      transport port number is the discriminator. It is RECOMMENDED to
      carry media sub-streams and the MSYNC control information in
      separate transport multicast sessions; it allows the deployment of
      different error correction (see Section 3.9) or content protection
      procedure (e.g., one ISP may decide to encrypt the transport
 

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      multicast session dedicated to the transmission of control
      information).

      The following arrangement is typical in ADSL:   

        - One IP multicast session per media (audio or video or
        subtitle) sub-stream (representation); each transport multicast
        session having a different destination multicast IP address.

        - One transport multicast session for the MSYNC control channel.

        It is perfectly possible to send all the MSYNC packets in only
        one transport multicast session and therefore one IP multicast
        session.  

      For each MSYNC object (see object type in 3.2) to be sent over a
      transport multicast session, the MSYNC sender MUST send the
      following MSYNC packets in the specified order: one object info
      packet, zero or more object info redundant packets, zero or more
      HTTP header packets (in a sequential order) and zero, one or more
      object data packets (or object data-part packets) in a sequential
      order.

      The MSYNC receiver MUST continuously control that it does respect
      its MAX_BW_RECEIVE constraint (see Section 2.3) and therefore the
      MSYNC receiver MUST NOT attempt to join a new IP multicast group
      if that condition cannot be respected. 

      When the MSYNC object is a of size null (used to signal the end of
      the transmission of a super object) then only one object info
      packet is sent (see 3.2).

3.7.2. Detecting the End of an Object Reception 

      Detecting the end of an MSYNC object (or super object) 
      transmission is done thanks to the Object Info (see 3.2)
      information. However, packet loss is possible and MSYNC packets
      related to an MSYNC object may be received un-ordered. Packet re-
      ordering may be acceptable or not depending on the deployment
      scenario (it is generally bounded by the potential latency
      introduced by un-ordered MSYNC packets reception). As a
      consequence, the detection of the end of the MSYNC object
      transmission MUST NOT be based solely on the detection of the
      complete reception of the object.

      An MSYNC receiver implementation MAY rely on a timer associated
      with the maximum transmission time of a particular MSYNC object
      type in order to detect the end of the MSYNC object transmission.
 

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      The MSYNC receiver MAY arm a timer when the reception starts
      (e.g., first received packet related to a new object) and MAY stop
      the timer whenever the object is completely received.  When the
      timer reaches the time limit, the MSYNC receiver SHOULD consider
      the transmission of that object done while the object being
      partially received. Note that the MSYNC sender MAY use the same
      maximum transmission time of a particular MSYNC object type for
      controlling the object identifier (re-)allocation (see Section
      3.1).

      Assuming receiving unordered packets is not acceptable (i.e., not
      possible), an MSYNC implementation MAY rely on the detection of a
      new object transmission and decide that the previous object
      transmission (and reception) is done while the object being
      possibly partially received.

      In the case of a partially received MSYNC object, this is up to
      the application (e.g., the HAS server in Figure 2) to react, 
      triggering, for instance, an object repair procedure.

      Note that packet repair and packet re-ordering can be performed at
      the underlying RTP, based on the RTP sequence number (see Section
      3.9).

3.7.3. Congestion Control

      As indicated in Section 2.3, the MSYNC sender MUST control its
      sending rate according to a pre-provisioned capacity (i.e.,
      bandwidth) dedicated to MSYNC. However, the media bit-rate is not
      always easy to compute. For example, the video bit-rate produced
      by an encoder is theoretically constant but practically not really
      and the bit-rate announced in the manifest for each media sub-
      stream is typically an average bit-rate. Consequently, there is a
      potential for a temporary congestion situation in the multicast
      network and more probably in the last multicast sub-network (i.e.,
      the one connected to the MSYNC receiver) advocating for a
      receiver-driven congestion control method as detailed in Section
      4.1 of [RFC8085].  

      The MSYNC receiver or more probably the Application exploiting the
      MSYNC receiver may detect and mitigate the congestion. When a
      congestion occurs, the received objects are subject to a growing
      number of missing bytes and therefore a growing number of repair
      procedures (when the MSYNC receiver repairs the packets based on
      RTP - see 3.9). A possible mitigation action would consist for the
      application to act as a circuit breaker as disclosed in [RFC8084];
      sections 3.2.2 and 5.3 discuss the use case supported by MSYNC
      related to pre-provisioned capacity. On a potential congestion
 

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      detection, the MSYNC receiver, under the control of the
      application, leaves one or more IP multicast group (and may even
      stop completely the multicast reception). Regarding specifically
      HAS streaming, one mitigation action would be to switch to a less
      bandwidth consuming IP multicast session, forcing the end-user
      terminal/player somehow to request HAS sub-stream elements related
      to that less bandwidth consuming IP multicast session. 

3.8. HAS Protocol Dependency

      A certain number of MSYNC packet header fields have a dependency
      on the HAS protocol and therefore on the manifest type. Similarly
      the sending rules may also depend from the HAS protocol.

3.8.1. Object Info Packet

3.8.1.1. Media Sequence

      The media sequence (an object Info Packet header field presented
      in the Section 3.2) is used by the multicast gateway to
      synchronize the MSYNC (i.e., multicast) reception with unicast
      reception. The multicast gateway may operate jointly
      MSYNC/multicast and unicast for retrieving HAS elements as
      indicated in Section 2 and illustrated in figure 1. This is useful
      in some occasions like processing a new streaming session request
      (i.e., a manifest request after a channel switch) or in the case
      of segment repair. The multicast gateway may attempt to retrieve a
      manifest object or segment(s) through a unicast mean (e.g., a CDN
      server or a repair server) in order to speed up the start of the
      session or to repair damaged object(s). Consequently, the
      multicast gateway needs to understand the freshness of the HAS
      object received through multicast with regard to unicast.

      If no unicast reception is used jointly with MSYNC in the
      multicast gateway (e.g., like in one way delivery only), the
      default value of 0x00 MAY be used.  

      If unicast reception is used jointly with MSYNC then the media
      sequence MUST be set depending on the object type (Info Packet
      header field presented in the Section 3.2.) as listed below.

   HLS master playlist: 0x00

   HLS variant playlist; MUST contain the value of EXT-X-MEDIA-SEQUENCE
      added with the position in the playlist of the last segment
      transmitted.

   HLS segment: MUST contain the value of EXT-X-MEDIA-SEQUENCE added
 

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      with the position of the segment in the playlist.

   DASH manifest: MUST contain $time$/scale or $Number$ corresponding to
      the last segment transmitted or under transmission (and possibly
      received partially) and declared by the manifest. 

   DASH segment: MUST contain the $time$/scale or $Number$ value 

        
3.8.1.2. Object URI

      In the context of HTTP adaptive streaming, the object URI is a URI
      reference.

      If the object is a HAS addressable entity (e.g., a segment or a
      CMAF chunk), the object URI MUST match (be a sub-string) with the
      URL announced in the corresponding manifest/playlist. 

      Examples:

        - The object URI: /tvChannel1/Q1/S_2 matches with the segment's
        URL that is computed from the associated manifest/playlist: 
        ".../tvChannel1/Q1/S_2.mp4"

        - The object URI /tvChannel11/Q1/S_2_3 matches with the CMAF
        chunk URL that is computed from the associated
        manifest/playlist:  ".../tvChannel11/Q1/S_2_3.mp4". 

      If the object is a non-addressable HAS entity (e.g., a HTTP/1.1
      CTE block), the object URI is composed with a sub-string (that
      MUST match with the URL announced in the corresponding manifest)
      and a suffix composed with the hash sign/character (#) and the
      block number). 

      Example:

        - The object URI of the 3rd HTTP/1.1 CTE block of the segment
        S_2: tvChannel11/Q1/S_2.mp4#2 matches with the segment's request
        URL that terminates with ".../tvChannel1/Q1/S_2.mp4"

      The block number of an object URI attached to a media data-part
      object MUST be incremented for each subsequent transmission. 

      When all the MSYNC data-part packets for all the media data-part
      objects (e.g., HTTP/1.1 CTE blocks) composing a super object
      (e.g., a media segment) have been sent, the MSYNC sender MUST
      signal the end of the MSYNC super object transmission through
      sending an MSYNC object info packet with the object size set to
 

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      zero (0). In addition, the object URI MUST contain the URI
      reference of the next block (never transmitted). see Section 3.2.

      Example:

        - The object URI of the object info packet associated with the
        1st HTTP/1.1 CTE block of the segment S_2:
        tvChannel11/Q1/S_2.mp4#0

        - The object URI of the object info packet associated with the
        2nd HTTP/1.1 CTE block of the segment S_2:
        tvChannel11/Q1/S_2.mp4#1

        - The object URI of the object info packet associated with the
        3rd HTTP/1.1 CTE block of the segment S_2:
        tvChannel11/Q1/S_2.mp4#2

        - The object URI of the object info packet associated with the
        4st HTTP/1.1 CTE block of the segment S_2:
        tvChannel11/Q1/S_2.mp4#3

        - The object URI of the object info packet associated with the
        5st HTTP/1.1 CTE block (of size null) signaling the end of the
        super object (i.e., segment) transmission:
        tvChannel11/Q1/S_2.m4s#4

3.8.2. Sending Rules

      Whenever a manifest has to be sent over MSYNC, the following
      applies.

        - The corresponding MSYNC object data packets MUST be sent over
        all the transport multicast sessions related to the transmission
        of the media segments the manifest refers to.

        - It MUST reference addressable objects (segment or CMAF chunk)
        that have already been sent or for which the transmission has
        started.

3.9. RTP as the Transport Multicast Session Protocol

      RTP [RFC3550] MAY be used as part of the transport multicast
      session protocol with the restrictions defined in Section 2 of
      [RFC3551] according to the following.

        - There is 0 contributing source identifier (CSRC).

        - The timestamp is computed as indicated in [RFC3550]; it
 

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        corresponds to the instant the MSYNC sender starts the MSYNC
        packet transmission.

        - The payload type (PT) MAY correspond to one of the values
        specified in [RFC3551]. Its value should be communicated to the
        MSYNC receiver as part of the MSYNC receiver configuration
        through a separate unspecified mean.

        - Each RTP multicast session MUST operate a unique different
        SSRC number [RFC3550]. This allows packet retransmission (if
        used) on the RTP transport multicast session basis.

        - RTCP usage is not required.

      Packet retransmission (see Figure 8 below) MAY be used in
      association with the RTP multicast session for packet loss
      recovery. If this is the case then the RTP Repair client and RTP
      repair server MUST be compliant with [RFC4585], [RFC4588],
      [RFC5506] and [RFC5761] according to the followings:

        - The RTP Repair client (coupled to the MSYNC receiver) submits
        transport layer feedback (FB) messages in NACK mode (Generic
        NACK) to the RTP Repair Server according to [RFC5506] and
        [RFC4585].

        - The RTP Repair server receives, processes and responds to the
        feedback NACK messages (FB) according to [RFC4588]. The RTP
        Repair server MAY be located within the multicast server or it
        MAY be hosted by any intermediate entity acting as a multicast
        RTP receiver (i.e., capable of receiving the multicast RTP
        packets). In any case, the RTP Repair server and the RTP Repair
        client MUST operate a unicast interface.

        - The Session-multiplexing scheme [RFC4588] MUST be applied: the
        RTP retransmission (repair) stream MUST be sent on a different
        RTP session than the original (multicast) RTP stream.

        - The retransmission stream MUST support multiplexing the RTP
        and RTCP traffic on a single port according to [RFC5761].

 

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                     Multicast server        
                   + ----------------- +  
                   |   HAS   |  MSYNC  |
                   |  Ingest |  Sender | 
                   + ----------------- + 
                                  |
                                  |         + ------ +
                               multicast    | RTP    |
                                  | ------->| Repair |
                                  |         | Server |
                                  |         + ------ +
                                  V                ^
                  + ------------------------- +    |
                  |   HAS   |  MSYNC  | RTP   | <--- 
                  |         |         |Repair | unicast
                  |  Server |Receiver |Client |
                  + ------------------------- +
                        Multicast gateway

                  Figure 8: RTP repair 

      Note that instead of relying on "RTP retransmission", the MSYNC
      receiver (i.e., the multicast gateway) could attempt to
      recover/repair damaged HAS elements (e.g., segments, manifest)
      through HTTP (aka "HTTP repair") and byte-range requests. However
      the latter method requires a CDN, relies on HTTP Byte-range
      request for which the support is not harmonized and is less
      reactive than operating RTCP (UDP transactions over a dedicated
      path are typically much quicker than HTTP/TCP transactions over
      the unicast broadband data path).

 

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4.  IANA Considerations

      This document has no actions for IANA.

5.  Security Considerations

      MSYNC is exposed to the risks linked to the underlying transport
      protocols: UDP and RTP. An attacker can spoof the source and
      destination addresses, modify any MSYNC headers and, because MSYNC
      applies to IP multicast, the MSYNC sender has no control about the
      MSYNC receivers which may represent a non-authorized party.   

      The multicast communication between the MSYNC sender and the MSYNC
      receiver SHOULD be protected against confidentiality leaks,
      message tampering and replay attacks. The MSYNC protocol does not
      specify any security mechanism. MSYNC relies on possibly content
      protection (Digital Right Management) and on the underlying
      transport layer and security extensions for providing message
      integrity, authentication and encryption. Secure RTP (SRTP)
      [RFC3711] and IPsec applied to multicast [RFC5374] are potential
      candidates for providing such extensions.

6.  References

6.1.  Normative References

   [RFC2119] S. Bradner, "Key words for use in RFCs to Indicate
              Requirement Levels",  RFC 2119, March 1997,
              <https://www.rfc-editor.org/info/rfc2119>.

   [RFC2236] W. Fenner, "Internet Group Management Protocol, Version 2",
              RFC 2236, November 1997, <https://www.rfc-
              editor.org/info/rfc2236>

   [RFC3550] H. Schulzrinne, S. Casner, R. Frederick, V. Jacobson, "RTP:
              A Transport Protocol for Real-Time Applications", RFC
              3550, July 2003, <https://www.rfc-
              editor.org/info/rfc3550>.

   [RFC3376] B. Cain, S. Deering, I. Kouvelas, B. Fenner, A.
              Thyagarajan, "Internet Group Management Protocol, Version
              3", RFC 3376, October 2002, <https://www.rfc-
              editor.org/info/rfc3376>

   [RFC5506] I. Johansson, M. Westerlund. "Support for Reduced-Size
              Real-Time Transport Control Protocol(RTCP): Opportunities
              and Consequences", RFC 5506, April 2009, <https://www.rfc-
 

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              editor.org/info/rfc5506>.

   [RFC5761] Perkins, C. and M. Westerlund, "Multiplexing RTP Data and
              Control Packets on a Single Port", RFC 5761, April 2010,
              <https://www.rfc-editor.org/info/rfc5761>.

   [RFC9112] R. T. Fielding, M. Nottingham, J. Reschke, " HTTP/1.1", RFC
              9112, June 2022, <https://www.rfc-
              editor.org/info/rfc9112>.

   [MPEGCMAF] "Information technology - Multimedia application format
              (MPEG-A) - Part 19: Common media application format (CMAF)
              for segmented media", ISO/IEC 23000-19

   [MPEGDASH] "Information technology - Dynamic adaptive streaming over
              HTTP (DASH) - Part1: Media presentation description and
              segment formats", ISO/IEC23009-1 

6.2.  Informative References

   [RFC3551] Schulzrinne, H. and S. Casner, "RTP Profile for Audio and
              Video Conferences with Minimal Control", RFC 3551, July
              2003, <https://www.rfc-editor.org/info/rfc3551>.

   [RFC3711] M. Baugher, D. McGrew, M. Naslund, E. Carrara, K. Norrman.
              "The Secure Real-time Transport Protocol (SRTP)", RFC
              3711, March 2004, <https://www.rfc-
              editor.org/info/rfc3711>.

   [RFC4541] M. Christensen, K. Kimball, F. Solensky, "Considerations
              for Internet Group Management Protocol (IGMP) and
              Multicast Listener Discovery (MLD) Snooping Switches", RFC
              4585, July 2006, <https://www.rfc-editor.org/info/rfc4541>

   [RFC4585] J. Ott, S. Wenger, N. Sato, C.   Burmeister, J. Rey.
              "Extended RTP Profile for Real-time Transport Control
              Protocol(RTCP)-Based Feedback (RTP/AVPF)", RFC 4585, July
              2006, <https://www.rfc-editor.org/info/rfc4585>.

   [RFC4588] Rey, J., Leon, D., Miyazaki, A., Varsa, V., and R.
              Hakenberg, "RTP Retransmission Payload Format", RFC 4588,
              July 2006, <https://www.rfc-editor.org/info/rfc4588>.  

   [RFC5374] B. Weis, G. Gross, D. Ignjatic. "Multicast Extensions to
              the Security Architecture for the Internet Protocol", RFC
              5374, November 2008, <https://www.rfc-
 

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              editor.org/info/rfc5374>.

   [RFC6770] G. Bertrand, E. Stephan, T. Burbridge, P. Eardley, K. Ma,
              G. Watson, "Use Cases for Content Delivery Network
              Interconnection", RFC 6770, November 2012

   [RFC7336] L. Peterson, B. Davie, R. van Brandenburg, "Framework for
              Content Distribution Network Interconnection (CDNI)", RFC
              7336, August 2014 

   [RFC8084]  G. Fairhurst, "Network Transport Circuit Breakers", RFC
              8084, March 2017 

   [RFC8085] L. Eggert, G. Fairhurst, G. Shepherd, "UDP Usage
              Guidelines", RFC 8085, March 2017

   [RFC8216] R. Pantos, Ed., W. May, "HTTP Live Streaming", RFC 8216,
              August 2017, <https://www.rfc-editor.org/info/rfc8216>.

7. Acknowledgments

      The authors will be ever grateful to their late colleague Arnaud
      Leclerc who has been the initiator of that work. 

      The authors would like to thank the following people for their
      feedback: Yann Barateau (Eutelsat).

8. Change Log

      -11: Another round of grammatical/orthographical errors
      correction. Clarified the Figures 1 and 2 regarding the
      directional media flows, adding a statement in the introduction
      about multicast and capacity planning

      - 10: Introduced sub-sections in Section 2 allowing to describe
      the multicast network assumptions and in particular related to
      congestion avoidance (pre-provisioning the bandwidth resources) .
      Similarly introduced new sub-sections in Section 3.7 for
      describing congestion control. Performed several minor editorial
      corrections. Corrected the new mtype value associated with the
      media HS playlist.  

      - 09: new set of editorial/clarification changes. Added a new
      mtype value (Section 3.2) for differentiating master and media HLS
      playlist backward compatible.

      - 08: Another round of editorial changes

 

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      - 07: Lots of editorial changes

      - 06: Example in Section 3.8.1.2. update the example for using the
      "#" character as the bloc number prefix instead of the "_"
      character.

      - 05: Updated Section 3.9 adding reference (RFC4588) and details
      for RTP retransmission. Updated/normalized references in Section
      5.1 and Section 5.2.

      - 04: Added detection of super object transmission (Section 3.2
      and Section 3.8.1.2); several adjustments regarding RFC style;
      Section numbering correction.(Sections 3.9 and 3.10 are now
      Sections 3.8 and 3.9 respectively). 

Authors' Addresses

      Sophie Bale
      Broadpeak
      15 rue Claude Chappe
      Zone des Champs Blancs
      35510 Cesson-Sevigne
      France

      Email: sophie.bale@broadpeak.tv

      Remy Brebion
      Broadpeak
      15 rue Claude Chappe
      Zone des Champs Blancs
      35510 Cesson-Sevigne
      France

      Email: remy.brebion@broadpeak.tv

      Guillaume Bichot (Editor)
      Broadpeak
      15 rue Claude Chappe
      Zone des Champs Blancs
      35510 Cesson-Sevigne
      France

      Email: guillaume.bichot@broadpeak.tv

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